/* * Copyright (c) 2026, sakumisu * * SPDX-License-Identifier: Apache-2.0 */ #ifndef USBD_GAMEPAD_H #define USBD_GAMEPAD_H #include "usb_gamepad.h" #define USBD_GAMEPAD_MODE_XINPUT 0 #define USBD_GAMEPAD_MODE_SWITCH 1 #define USBD_GAMEPAD_MODE_XBOXONE 2 #define USBD_GAMEPAD_MODE_PS4 3 struct usbd_interface *usbd_gamepad_xinput_init_intf(struct usbd_interface *intf); struct usbd_interface *usbd_gamepad_switch_init_intf(struct usbd_interface *intf); int usbd_gamepad_xinput_send_report(uint8_t ep, struct usb_gamepad_report *report); int usbd_gamepad_switch_send_report(uint8_t ep, struct usb_gamepad_report *report); #endif /* USBD_GAMEPAD_H */