/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * Copyright (c) 2025-present Eclipse ThreadX Contributors * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** Transmission Control Protocol (TCP) */ /** */ /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "nx_ip.h" #include "nx_tcp.h" #include "nx_packet.h" #ifdef FEATURE_NX_IPV6 #include "nx_ipv6.h" #endif /* FEATURE_NX_IPV6 */ /* Bring in externs for caller checking code. */ NX_CALLER_CHECKING_EXTERNS /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nxe_tcp_socket_send PORTABLE C */ /* 6.4.3 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function checks for errors in the TCP socket send */ /* function call. */ /* */ /* INPUT */ /* */ /* socket_ptr Pointer to socket */ /* packet_ptr Pointer to packet to send */ /* wait_option Suspension option */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* _nx_tcp_socket_send Actual TCP socket send */ /* function */ /* */ /* CALLED BY */ /* */ /* Application */ /* */ /**************************************************************************/ UINT _nxe_tcp_socket_send(NX_TCP_SOCKET *socket_ptr, NX_PACKET **packet_ptr_ptr, ULONG wait_option) { NX_PACKET *packet_ptr; UINT status; UINT ip_header_size; /* Setup packet pointer. */ packet_ptr = *packet_ptr_ptr; /* Check for invalid input pointers. */ if ((socket_ptr == NX_NULL) || (socket_ptr -> nx_tcp_socket_id != NX_TCP_ID)) { return(NX_PTR_ERROR); } /* Check for an invalid packet pointer. */ /*lint -e{923} suppress cast of ULONG to pointer. */ if ((packet_ptr == NX_NULL) || (packet_ptr -> nx_packet_union_next.nx_packet_tcp_queue_next != ((NX_PACKET *)NX_PACKET_ALLOCATED))) { return(NX_INVALID_PACKET); } /* Check to see if TCP is enabled. */ if (!(socket_ptr -> nx_tcp_socket_ip_ptr) -> nx_ip_tcp_packet_receive) { return(NX_NOT_ENABLED); } /* Check for an invalid packet prepend pointer. */ #ifndef NX_DISABLE_IPV4 if (socket_ptr -> nx_tcp_socket_connect_ip.nxd_ip_version == NX_IP_VERSION_V4) { ip_header_size = (UINT)sizeof(NX_IPV4_HEADER); } else #endif /* !NX_DISABLE_IPV4 */ #ifdef FEATURE_NX_IPV6 if (socket_ptr -> nx_tcp_socket_connect_ip.nxd_ip_version == NX_IP_VERSION_V6) { ip_header_size = (UINT)sizeof(NX_IPV6_HEADER); } else #endif /* FEATURE_NX_IPV6 */ { return(NX_NOT_CONNECTED); } /*lint -e{946} -e{947} suppress pointer subtraction, since it is necessary. */ if ((INT)(packet_ptr -> nx_packet_prepend_ptr - packet_ptr -> nx_packet_data_start) < (INT)(ip_header_size + sizeof(NX_TCP_HEADER))) { #ifndef NX_DISABLE_TCP_INFO /* Increment the TCP invalid packet count. */ (socket_ptr -> nx_tcp_socket_ip_ptr) -> nx_ip_tcp_invalid_packets++; #endif /* Return error code. */ return(NX_UNDERFLOW); } /* Check for an invalid packet append pointer. */ /*lint -e{946} suppress pointer subtraction, since it is necessary. */ if (packet_ptr -> nx_packet_append_ptr > packet_ptr -> nx_packet_data_end) { #ifndef NX_DISABLE_TCP_INFO /* Increment the TCP invalid packet count. */ (socket_ptr -> nx_tcp_socket_ip_ptr) -> nx_ip_tcp_invalid_packets++; #endif /* Return error code. */ return(NX_OVERFLOW); } /* Check for appropriate caller. */ NX_THREADS_ONLY_CALLER_CHECKING /* Call actual TCP socket send function. */ status = _nx_tcp_socket_send(socket_ptr, packet_ptr, wait_option); /* Determine if the packet send was successful. */ if (status == NX_SUCCESS) { /* Yes, now clear the application's packet pointer so it can't be accidentally used again by the application. This is only done when error checking is enabled. */ *packet_ptr_ptr = NX_NULL; } /* Return completion status. */ return(status); }