/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * Copyright (c) 2025-present Eclipse ThreadX Contributors * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** NetX Component */ /** */ /** User Datagram Protocol (UDP) */ /** */ /**************************************************************************/ /**************************************************************************/ #define NX_SOURCE_CODE /* Include necessary system files. */ #include "nx_api.h" #include "nx_ip.h" #include "nx_udp.h" /* Bring in externs for caller checking code. */ NX_CALLER_CHECKING_EXTERNS /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _nxe_udp_socket_create PORTABLE C */ /* 6.4.3 */ /* AUTHOR */ /* */ /* Yuxin Zhou, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function checks for errors in the UDP socket create */ /* function call. */ /* */ /* INPUT */ /* */ /* ip_ptr IP instance pointer */ /* socket_ptr Pointer to new UDP socket */ /* name Name of new UDP socket */ /* type_of_service Type of service for this UDP */ /* socket */ /* fragment Flag to enable IP fragmenting */ /* time_to_live Time to live value for socket */ /* queue_maximum Maximum depth of receive queue*/ /* udp_socket_size Size of UDP socket */ /* */ /* OUTPUT */ /* */ /* status Completion status */ /* */ /* CALLS */ /* */ /* _nx_udp_socket_create Actual UDP socket create */ /* function */ /* tx_mutex_get Get protection mutex */ /* tx_mutex_put Put protection mutex */ /* */ /* CALLED BY */ /* */ /* Application Code */ /* */ /**************************************************************************/ UINT _nxe_udp_socket_create(NX_IP *ip_ptr, NX_UDP_SOCKET *socket_ptr, CHAR *name, ULONG type_of_service, ULONG fragment, UINT time_to_live, ULONG queue_maximum, UINT udp_socket_size) { UINT status; NX_UDP_SOCKET *created_socket; ULONG created_count; /* Check for invalid input pointers. */ if ((ip_ptr == NX_NULL) || (ip_ptr -> nx_ip_id != NX_IP_ID) || (socket_ptr == NX_NULL) || (udp_socket_size != (UINT)sizeof(NX_UDP_SOCKET))) { return(NX_PTR_ERROR); } /* Check for appropriate caller. */ NX_INIT_AND_THREADS_CALLER_CHECKING /* Get protection mutex. */ tx_mutex_get(&(ip_ptr -> nx_ip_protection), TX_WAIT_FOREVER); /* Pickup created count and created socket pointer. */ created_count = ip_ptr -> nx_ip_udp_created_sockets_count; created_socket = ip_ptr -> nx_ip_udp_created_sockets_ptr; /* Loop to look for socket already created. */ while (created_count--) { /* Compare the new socket with the already created socket. */ if (socket_ptr == created_socket) { /* Error, socket already created! */ /* Release protection mutex. */ tx_mutex_put(&(ip_ptr -> nx_ip_protection)); /* Return error. */ return(NX_PTR_ERROR); } /* Move to next created socket. */ created_socket = created_socket -> nx_udp_socket_created_next; } /* Release protection mutex. */ tx_mutex_put(&(ip_ptr -> nx_ip_protection)); /* Check to see if UDP is enabled. */ if (!ip_ptr -> nx_ip_udp_packet_receive) { return(NX_NOT_ENABLED); } /* Check for valid type of service. */ if (type_of_service & ~(NX_IP_TOS_MASK)) { return(NX_OPTION_ERROR); } /* Check for valid fragment option. */ if ((fragment != NX_FRAGMENT_OKAY) && (fragment != NX_DONT_FRAGMENT)) { return(NX_OPTION_ERROR); } /* Check for valid time to live option. */ if (((ULONG)time_to_live) > NX_IP_TIME_TO_LIVE_MASK) { return(NX_OPTION_ERROR); } /* Call actual UDP socket create function. */ status = _nx_udp_socket_create(ip_ptr, socket_ptr, name, type_of_service, fragment, time_to_live, queue_maximum); /* Return completion status. */ return(status); }