/***************************************************************************/ /* Copyright (c) 2024 Microsoft Corporation */ /* Copyright (c) 2026 Eclipse ThreadX contributors */ /* */ /* This program and the accompanying materials are made available under */ /* the terms of the MIT License which is available at */ /* https://opensource.org/licenses/MIT. */ /* */ /* SPDX-License-Identifier: MIT */ /***************************************************************************/ /* This NetX test concentrates on the basic BSD TCP blocking operation. */ /* The BSD APIs involved in this test are: socket(), connect(), send(), recv(), soc_close(), setsockopt() */ #include "tx_api.h" #include "nx_api.h" #if defined(NX_BSD_ENABLE) && !defined(NX_DISABLE_IPV4) #include "nxd_bsd.h" #define DEMO_STACK_SIZE 4096 #define BSD_THREAD_PRIORITY 2 /* Define the ThreadX and NetX object control blocks... */ static TX_THREAD ntest_0; static TX_THREAD ntest_1; static NX_PACKET_POOL pool_0; static NX_IP ip_0; static NX_IP ip_1; static TX_SEMAPHORE sema_0; static TX_SEMAPHORE sema_1; static int newsock_1; static UCHAR loop; static NX_TCP_SOCKET client_0, client_1; /* Define the counters used in the test application... */ static ULONG error_counter; static UCHAR packet_pool_area[(256 + sizeof(NX_PACKET)) * 16]; static UCHAR recv_buff_0[32]; static UCHAR recv_buff_1[32]; /* Define thread prototypes. */ static void ntest_0_entry(ULONG thread_input); static void ntest_1_entry(ULONG thread_input); extern void test_control_return(UINT status); extern void _nx_ram_network_driver_256(struct NX_IP_DRIVER_STRUCT *driver_req); static void validate_bsd_structure(void); extern NX_BSD_SOCKET nx_bsd_socket_array[NX_BSD_MAX_SOCKETS]; extern TX_BLOCK_POOL nx_bsd_socket_block_pool; static char *send_buffer = "Hello World"; /* Define what the initial system looks like. */ #ifdef CTEST VOID test_application_define(void *first_unused_memory) #else void netx_bsd_tcp_two_blocking_test_application_define(void *first_unused_memory) #endif { CHAR *pointer; UINT status; /* Setup the working pointer. */ pointer = (CHAR *) first_unused_memory; error_counter = 0; loop = NX_TRUE; /* Create the main thread. */ tx_thread_create(&ntest_0, "thread 0", ntest_0_entry, 0, pointer, DEMO_STACK_SIZE, 3, 3, TX_NO_TIME_SLICE, TX_AUTO_START); pointer = pointer + DEMO_STACK_SIZE; /* Create the main thread. */ tx_thread_create(&ntest_1, "thread 1", ntest_1_entry, 0, pointer, DEMO_STACK_SIZE, 3, 3, TX_NO_TIME_SLICE, TX_AUTO_START); pointer = pointer + DEMO_STACK_SIZE; /* Initialize the NetX system. */ nx_system_initialize(); /* Create a packet pool. */ status = nx_packet_pool_create(&pool_0, "NetX Main Packet Pool", 256, packet_pool_area, sizeof(packet_pool_area)); if (status) error_counter++; /* Create an IP instance. */ status = nx_ip_create(&ip_0, "NetX IP Instance 0", IP_ADDRESS(1, 2, 3, 4), 0xFFFFFF00UL, &pool_0, _nx_ram_network_driver_256, pointer, 2048, 1); pointer = pointer + 2048; /* Create another IP instance. */ status += nx_ip_create(&ip_1, "NetX IP Instance 1", IP_ADDRESS(1, 2, 3, 5), 0xFFFFFF00UL, &pool_0, _nx_ram_network_driver_256, pointer, 2048, 1); pointer = pointer + 2048; if (status) error_counter++; /* Enable ARP and supply ARP cache memory for IP Instance 0. */ status = nx_arp_enable(&ip_0, (void *) pointer, 1024); pointer = pointer + 1024; if (status) error_counter++; /* Enable ARP and supply ARP cache memory for IP Instance 1. */ status = nx_arp_enable(&ip_1, (void *) pointer, 1024); pointer = pointer + 1024; if (status) error_counter++; /* Enable TCP processing for both IP instances. */ status = nx_tcp_enable(&ip_0); status += nx_tcp_enable(&ip_1); /* Enable BSD */ status += bsd_initialize(&ip_0, &pool_0, pointer, DEMO_STACK_SIZE, BSD_THREAD_PRIORITY); pointer = pointer + DEMO_STACK_SIZE; /* Check TCP enable status. */ if (status) error_counter++; status = tx_semaphore_create(&sema_0, "SEMA 0", 0); status += tx_semaphore_create(&sema_1, "SEMA 1", 0); if(status) error_counter++; } /* Define the test threads. */ static void ntest_0_entry(ULONG thread_input) { int sockfd, newsock_0; struct sockaddr_in local_addr; int ret; struct timeval time_0, time_1; printf("NetX Test: Basic BSD TCP Two Blocking Test..............."); /* Check for earlier error. */ if (error_counter) { printf("ERROR!\n"); test_control_return(1); } /* Create a server socket. */ sockfd = socket(AF_INET, SOCK_STREAM, 0); if(sockfd < 0) error_counter++; local_addr.sin_family = AF_INET; local_addr.sin_port = htons(12); local_addr.sin_addr.s_addr = INADDR_ANY; ret = bind(sockfd, (struct sockaddr*)&local_addr, sizeof(local_addr)); if(ret < 0) error_counter++; ret = listen(sockfd, 5); if(ret < 0) error_counter++; /* Let client thread start the connection. */ tx_semaphore_put(&sema_1); /* Accept two connections. */ newsock_0 = accept(sockfd, (struct sockaddr*)NX_NULL, 0); if(newsock_0 < 0) error_counter++; else { #if 0 /* Set timeout to 3 seconds. */ time_0.tv_sec = 3; time_0.tv_usec = 0; #else /* Set timeout to 30 ticks. */ time_0.tv_sec = 0; time_0.tv_usec = 30 * NX_MICROSECOND_PER_CPU_TICK; #endif setsockopt(newsock_0, SOL_SOCKET, SO_RCVTIMEO, &time_0, sizeof(time_0)); } newsock_1 = accept(sockfd, (struct sockaddr*)NX_NULL, 0); if(newsock_1 < 0) error_counter++; else { #if 0 /* Set timeout to 1 second. */ time_1.tv_sec = 1; time_1.tv_usec = 0; #else /* Set timeout to 10 ticks. */ time_0.tv_sec = 0; time_0.tv_usec = 10 * NX_MICROSECOND_PER_CPU_TICK; #endif setsockopt(newsock_1, SOL_SOCKET, SO_RCVTIMEO, &time_1, sizeof(time_1)); } /* Let client thread loop send and recv. */ tx_semaphore_put(&sema_1); /* Receive on socket 0. */ ret = recv(newsock_0, recv_buff_0, sizeof(recv_buff_0), 0); if((ret >= 0) || (errno != EAGAIN)) error_counter++; /* Close down the server socket. */ ret = soc_close(sockfd); if(ret < 0) error_counter++; /* Notify to end loop of thread 1. */ loop = NX_FALSE; tx_semaphore_get(&sema_0, 1 * NX_IP_PERIODIC_RATE); /* Close down the new socket 0. */ ret = soc_close(newsock_0); if(ret < 0) error_counter++; /* Close down the new socket 1. */ soc_close(newsock_1); /* Check bsd wrapper. */ validate_bsd_structure(); if(error_counter) printf("ERROR!\n"); else printf("SUCCESS!\n"); if(error_counter) test_control_return(1); test_control_return(0); } static void ntest_1_entry(ULONG thread_input) { UINT status; ULONG actual_status; NX_PACKET *my_packet; /* Ensure the IP instance has been initialized. */ status = nx_ip_status_check(&ip_1, NX_IP_INITIALIZE_DONE, &actual_status, 1 * NX_IP_PERIODIC_RATE); /* Check status... */ if (status != NX_SUCCESS) { printf("ERROR!\n"); test_control_return(3); } /* Create a socket. */ status = nx_tcp_socket_create(&ip_1, &client_0, "Client Socket", NX_IP_NORMAL, NX_FRAGMENT_OKAY, NX_IP_TIME_TO_LIVE, 200, NX_NULL, NX_NULL); /* Create a socket. */ status += nx_tcp_socket_create(&ip_1, &client_1, "Client Socket", NX_IP_NORMAL, NX_FRAGMENT_OKAY, NX_IP_TIME_TO_LIVE, 200, NX_NULL, NX_NULL); /* Check for error. */ if(status) error_counter++; /* Bind the socket. */ status = nx_tcp_client_socket_bind(&client_0, 12, 1 * NX_IP_PERIODIC_RATE); status += nx_tcp_client_socket_bind(&client_1, 13, 1 * NX_IP_PERIODIC_RATE); /* Check for error. */ if(status) error_counter++; /* Wait for server thread first. */ tx_semaphore_get(&sema_1, 1 * NX_IP_PERIODIC_RATE); status = nx_tcp_client_socket_connect(&client_0, IP_ADDRESS(1, 2, 3, 4), 12, 5 * NX_IP_PERIODIC_RATE); status += nx_tcp_client_socket_connect(&client_1, IP_ADDRESS(1, 2, 3, 4), 12, 5 * NX_IP_PERIODIC_RATE); /* Check for error. */ if(status) error_counter++; /* Loop sending and receiving. */ tx_semaphore_get(&sema_1, 1 * NX_IP_PERIODIC_RATE); while(loop) { /* Send packet. */ status = nx_packet_allocate(&pool_0, &my_packet, NX_TCP_PACKET, NX_NO_WAIT); status += nx_packet_data_append(my_packet, send_buffer, strlen(send_buffer), &pool_0, NX_NO_WAIT); status = nx_tcp_socket_send(&client_1, my_packet, NX_NO_WAIT); /* Check for error. */ if(status) error_counter++; /* Receive data. */ recv(newsock_1, recv_buff_1, sizeof(recv_buff_1), 0); #if 0 /* Sleep 1 second. */ tx_thread_sleep(1 * NX_IP_PERIODIC_RATE); #else /* Sleep 100ms. */ tx_thread_sleep(NX_IP_PERIODIC_RATE / 10); #endif } nx_tcp_socket_disconnect(&client_0, 1); nx_tcp_socket_disconnect(&client_1, 1); /* Unbind the socket. */ status = nx_tcp_client_socket_unbind(&client_0); status += nx_tcp_client_socket_unbind(&client_1); /* Check for error. */ if(status) error_counter++; /* Delete the socket. */ status = nx_tcp_socket_delete(&client_0); status += nx_tcp_socket_delete(&client_1); /* Check for error. */ if(status) error_counter++; /* Let server thread go on. */ tx_semaphore_put(&sema_0); } static void validate_bsd_structure(void) { int i; /* Make sure every BSD socket should be free by now. */ for(i = 0; i < NX_BSD_MAX_SOCKETS; i++) { if(nx_bsd_socket_array[i].nx_bsd_socket_status_flags & NX_BSD_SOCKET_IN_USE) { error_counter++; } if(nx_bsd_socket_array[i].nx_bsd_socket_tcp_socket || nx_bsd_socket_array[i].nx_bsd_socket_udp_socket) { error_counter++; } } /* Make sure all the NX SOCKET control blocks are released. */ if(nx_bsd_socket_block_pool.tx_block_pool_available != nx_bsd_socket_block_pool.tx_block_pool_total) { error_counter++; } /* Make sure all the sockets are released */ if(ip_0.nx_ip_tcp_created_sockets_ptr || ip_0.nx_ip_udp_created_sockets_ptr) { error_counter++; return; } } #else extern void test_control_return(UINT status); #ifdef CTEST VOID test_application_define(void *first_unused_memory) #else void netx_bsd_tcp_two_blocking_test_application_define(void *first_unused_memory) #endif { /* Print out test information banner. */ printf("NetX Test: Basic BSD TCP Two Blocking Test...............N/A\n"); test_control_return(3); } #endif