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<title>rt-thread.git/bsp/simulator/drivers, branch v1.2.3</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<id>http://cgit.235523.xyz/rt-thread.git/atom/bsp/simulator/drivers?h=v1.2.3</id>
<link rel='self' href='http://cgit.235523.xyz/rt-thread.git/atom/bsp/simulator/drivers?h=v1.2.3'/>
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<updated>2014-03-12T08:36:39Z</updated>
<entry>
<title>modify the pixel format to RGB565 in sdl_fb.c</title>
<updated>2014-03-12T08:36:39Z</updated>
<author>
<name>nongxiaoming</name>
<email>nongxiaoming@gmail.com</email>
</author>
<published>2014-03-11T03:28:22Z</published>
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<id>urn:sha1:c20ec19a962e537d6a55048b48bb044c03dfda9e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>simulator: fix compile errors in nand driver(512+16)</title>
<updated>2014-02-16T06:30:58Z</updated>
<author>
<name>prife</name>
<email>goprife@gmail.com</email>
</author>
<published>2014-02-16T06:30:24Z</published>
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<id>urn:sha1:d8f06c8542a727998d38274c7461224cfc427971</id>
<content type='text'>
</content>
</entry>
<entry>
<title>simulator: fix exit issue when close RTGUI window</title>
<updated>2014-02-09T03:24:36Z</updated>
<author>
<name>prife</name>
<email>goprife@gmail.com</email>
</author>
<published>2014-02-09T03:24:36Z</published>
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<id>urn:sha1:a6fa98f1ee806cac963352b1ddb88a560e1d6f9c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #188 from prife/master</title>
<updated>2013-10-28T14:59:35Z</updated>
<author>
<name>prife</name>
<email>goprife@gmail.com</email>
</author>
<published>2013-10-28T14:59:35Z</published>
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<id>urn:sha1:0701b57eaaf9a618abb7ab55ac2b99301628ef52</id>
<content type='text'>
simulatr: print error messages when RTT_RTGUI is invalid</content>
</entry>
<entry>
<title>simulatr: print error messages when RTT_RTGUI is invalid</title>
<updated>2013-10-26T06:00:24Z</updated>
<author>
<name>prife</name>
<email>goprife@gmail.com</email>
</author>
<published>2013-10-26T05:55:58Z</published>
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<id>urn:sha1:a12892af3102cf6690c83bab6ab794bbc7482e4c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>finsh: refactor the control key handling</title>
<updated>2013-10-18T14:36:51Z</updated>
<author>
<name>Grissiom</name>
<email>chaos.proton@gmail.com</email>
</author>
<published>2013-10-16T06:54:13Z</published>
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<id>urn:sha1:1e012528245b838a2eebdda7cda6b5926c1d059a</id>
<content type='text'>
We split the history handling form the key handling. So we could handle
the direction key even if the history is disabled. As a "side effect", I
also remove the unnecessary "use_history" bit.
</content>
</entry>
<entry>
<title>simulator: add createdef.py to generate def file for VS</title>
<updated>2013-10-14T14:53:59Z</updated>
<author>
<name>prife</name>
<email>goprife@gmail.com</email>
</author>
<published>2013-10-01T09:43:38Z</published>
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<id>urn:sha1:5641360b4970de3afebe759117194556de6d2218</id>
<content type='text'>
Now we can get rid off Mingw to create def file. To create def file, one
should run:

    scons --def

in the bsp/simulator.
</content>
</entry>
<entry>
<title>Add tap netif driver</title>
<updated>2013-10-09T15:41:36Z</updated>
<author>
<name>bernard</name>
<email>bernard.xiong@gmail.com</email>
</author>
<published>2013-10-09T15:41:36Z</published>
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<id>urn:sha1:d092105f3a9637516cbcb0cbd4dd4c10c57be6ef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>simulator: move SDL setting staff into drivers/SConstruct</title>
<updated>2013-09-06T13:49:53Z</updated>
<author>
<name>Grissiom</name>
<email>chaos.proton@gmail.com</email>
</author>
<published>2013-09-06T13:32:27Z</published>
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<id>urn:sha1:c6e81b58d9da3866287b02f48e231db7d272acd5</id>
<content type='text'>
This could not only make a cleaner SConstruct, but could also benefit
RTGUI building.
</content>
</entry>
<entry>
<title>simulator: fix SDL initialization under Linux</title>
<updated>2013-08-31T08:30:32Z</updated>
<author>
<name>Grissiom</name>
<email>chaos.proton@gmail.com</email>
</author>
<published>2013-08-31T08:30:32Z</published>
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<id>urn:sha1:3d0c0af3718a89a5d614b79ea9910bdc5409415f</id>
<content type='text'>
rt_hw_sdl_start should wait untill the rtgui_graphic_set_device is
called int the sdl_loop. Use pthread_cond_wait to achieve this in Linux.
</content>
</entry>
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