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authorBernard Xiong <[email protected]>2013-01-08 05:05:02 -0800
committerBernard Xiong <[email protected]>2013-01-08 05:05:02 -0800
commit72782e920325808bbc58fc2344fc52033479b627 (patch)
tree45badbfa9818b8d1722463949beba0f88d1cbd9f /libcpu/sim/win32
parentb3cf278502e605fa03861a2da5685b4c8d72879e (diff)
convert end of line
Diffstat (limited to 'libcpu/sim/win32')
-rw-r--r--libcpu/sim/win32/cpu_port.c1354
-rw-r--r--libcpu/sim/win32/cpu_port.h66
2 files changed, 710 insertions, 710 deletions
diff --git a/libcpu/sim/win32/cpu_port.c b/libcpu/sim/win32/cpu_port.c
index 5969d2e8d1..38c387b196 100644
--- a/libcpu/sim/win32/cpu_port.c
+++ b/libcpu/sim/win32/cpu_port.c
@@ -1,677 +1,677 @@
-/*
-************************************************************************************************************************
-* File : cpu_port.c
-* By : xyou
-* Version : V1.00.00
-*
-* By : prife
-* Version : V1.00.01
-************************************************************************************************************************
-*/
-
-/*
-*********************************************************************************************************
-* INCLUDE FILES
-*********************************************************************************************************
-*/
-#include <rtthread.h>
-#include <windows.h>
-#include <mmsystem.h>
-#include <stdio.h>
-#include "cpu_port.h"
-
-/*
-*********************************************************************************************************
-* WinThread STRUCTURE
-* Windows runs each task in a thread.
-* The context switch is managed by the threads.So the task stack does not have to be managed directly,
-* although the stack stack is still used to hold an WinThreadState structure this is the only thing it
-* will be ever hold.
-* the structure indirectly maps the task handle to a thread handle
-*********************************************************************************************************
-*/
-typedef struct
-{
- void *Param; //Thread param
- void (*Entry)(void *); //Thread entry
- void (*Exit)(void); //Thread exit
- HANDLE ThreadHandle;
- DWORD ThreadID;
-}win_thread_t;
-
-const DWORD MS_VC_EXCEPTION=0x406D1388;
-
-#pragma pack(push,8)
-typedef struct tagTHREADNAME_INFO
-{
- DWORD dwType; // Must be 0x1000.
- LPCSTR szName; // Pointer to name (in user addr space).
- DWORD dwThreadID; // Thread ID (-1=caller thread).
- DWORD dwFlags; // Reserved for future use, must be zero.
-} THREADNAME_INFO;
-#pragma pack(pop)
-
-/*
-*********************************************************************************************************
-* LOCAL DEFINES
-*********************************************************************************************************
-*/
-#define MAX_INTERRUPT_NUM ((rt_uint32_t)sizeof(rt_uint32_t) * 8)
-
-/*
- * Simulated interrupt waiting to be processed.this is a bit mask where each bit represent one interrupt
- * so a maximum of 32 interrupts can be simulated
- */
-static volatile rt_uint32_t CpuPendingInterrupts = 0;
-
-/*
- * An event used to inform the simulated interrupt processing thread (a high priority thread
- * that simulated interrupt processing) that an interrupt is pending
- */
-static HANDLE hInterruptEventHandle = NULL;
-
-/*
- * Mutex used to protect all the simulated interrupt variables that are accessed by multiple threads
- */
-static HANDLE hInterruptEventMutex = NULL;
-
-/*
- * Handler for all the simulate software interrupts.
- * The first two positions are used the Yield and Tick interrupt so are handled slightly differently
- * all the other interrupts can be user defined
-*/
-static rt_uint32_t (*CpuIsrHandler[MAX_INTERRUPT_NUM])(void) = {0};
-
-/*
- * Handler for OSTick Thread
- */
-static HANDLE OSTick_Thread;
-static DWORD OSTick_ThreadID;
-static HANDLE OSTick_SignalPtr;
-static TIMECAPS OSTick_TimerCap;
-static MMRESULT OSTick_TimerID;
-
-/*
- * flag in interrupt handling
- */
-rt_uint32_t rt_interrupt_from_thread, rt_interrupt_to_thread;
-rt_uint32_t rt_thread_switch_interrupt_flag;
-
-/*
-*********************************************************************************************************
-* PRIVATE FUNCTION PROTOTYPES
-*********************************************************************************************************
-*/
-//static void WinThreadScheduler(void);
-void WinThreadScheduler(void);
-rt_uint32_t YieldInterruptHandle(void);
-rt_uint32_t SysTickInterruptHandle(void);
-static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam);
-static DWORD WINAPI ThreadforKeyGet(LPVOID lpParam);
-
-static void SetThreadName(DWORD dwThreadID, char* threadName)
-{
- THREADNAME_INFO info;
- info.dwType = 0x1000;
- info.szName = threadName;
- info.dwThreadID = dwThreadID;
- info.dwFlags = 0;
-
- __try
- {
- RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
- }
- __except(EXCEPTION_EXECUTE_HANDLER)
- {
- }
-}
-
-/*
-*********************************************************************************************************
-* rt_hw_stack_init()
-* Description : Initialize stack of thread
-* Argument(s) : void *pvEntry,void *pvParam,rt_uint8_t *pStackAddr,void *pvExit
-* Return(s) : rt_uint8_t*
-* Caller(s) : rt_thread_init or rt_thread_create
-* Note(s) : none
-*********************************************************************************************************
-*/
-
-static DWORD WINAPI thread_run( LPVOID lpThreadParameter )
-{
- rt_thread_t tid = rt_thread_self();
- win_thread_t *pWinThread = (win_thread_t *)lpThreadParameter;
-
- SetThreadName(GetCurrentThreadId(), tid->name);
-
- pWinThread->Entry(pWinThread->Param);
-
- pWinThread->Exit();
- return 0;
-}
-
-rt_uint8_t* rt_hw_stack_init(void *pEntry,void *pParam,rt_uint8_t *pStackAddr,void *pExit)
-{
- win_thread_t *pWinThread = NULL;
-
- /*
- * In this simulated case a stack is not initialized
- * The thread handles the context switching itself. The WinThreadState object is placed onto the stack
- * that was created for the task
- * so the stack buffer is still used,just not in the conventional way.
- */
- pWinThread = (win_thread_t *)(pStackAddr - sizeof(win_thread_t));
-
- pWinThread->Entry = pEntry;
- pWinThread->Param = pParam;
- pWinThread->Exit = pExit;
-
- pWinThread->ThreadHandle = NULL;
- pWinThread->ThreadID = 0;
-
- /* Create the winthread */
- pWinThread->ThreadHandle = CreateThread(NULL,
- 0,
- (LPTHREAD_START_ROUTINE) thread_run,
- pWinThread,
- CREATE_SUSPENDED,
- &(pWinThread->ThreadID));
- SetThreadAffinityMask(pWinThread->ThreadHandle,
- 0x01);
- SetThreadPriorityBoost(pWinThread->ThreadHandle,
- TRUE);
- SetThreadPriority(pWinThread->ThreadHandle,
- THREAD_PRIORITY_IDLE);
-
- return (rt_uint8_t*)pWinThread;
-} /*** rt_hw_stack_init ***/
-
-/*
-*********************************************************************************************************
-* rt_hw_interrupt_disable()
-* Description : disable cpu interrupts
-* Argument(s) : void
-* Return(s) : rt_base_t
-* Caller(s) : Applicatios or os_kernel
-* Note(s) : none
-*********************************************************************************************************
-*/
-rt_base_t rt_hw_interrupt_disable(void)
-{
- if(hInterruptEventMutex != NULL)
- {
- WaitForSingleObject(hInterruptEventMutex,INFINITE);
- }
-
- return 0;
-} /*** rt_hw_interrupt_disable ***/
-
-
-/*
-*********************************************************************************************************
-* rt_hw_interrupt_enable()
-* Description : enable cpu interrupts
-* Argument(s) : rt_base_t level
-* Return(s) : void
-* Caller(s) : Applications or os_kernel
-* Note(s) : none
-*********************************************************************************************************
-*/
-void rt_hw_interrupt_enable(rt_base_t level)
-{
- level = level;
-
- if (hInterruptEventMutex != NULL)
- {
- ReleaseMutex(hInterruptEventMutex);
- }
-
-} /*** rt_hw_interrupt_enable ***/
-
-/*
-*********************************************************************************************************
-* rt_hw_context_switch_interrupt()
-* Description : switch thread's contex
-* Argument(s) : void
-* Return(s) : void
-* Caller(s) : os kernel
-* Note(s) : none
-*********************************************************************************************************
-*/
-void rt_hw_context_switch_interrupt(rt_uint32_t from,
- rt_uint32_t to)
-{
- if(rt_thread_switch_interrupt_flag != 1)
- {
- rt_thread_switch_interrupt_flag = 1;
-
- // set rt_interrupt_from_thread
- rt_interrupt_from_thread = *((rt_uint32_t *)(from));
- }
-
- rt_interrupt_to_thread = *((rt_uint32_t *)(to));
-
- //trigger YIELD exception(cause context switch)
- TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
-} /*** rt_hw_context_switch_interrupt ***/
-
-
-
-void rt_hw_context_switch(rt_uint32_t from,
- rt_uint32_t to)
-{
- if(rt_thread_switch_interrupt_flag != 1)
- {
- rt_thread_switch_interrupt_flag = 1;
-
- // set rt_interrupt_from_thread
- rt_interrupt_from_thread = *((rt_uint32_t *)(from));
-
- }
-
- // set rt_interrupt_to_thread
- rt_interrupt_to_thread = *((rt_uint32_t *)(to));
-
- //trigger YIELD exception(cause contex switch)
- TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
-
-} /*** rt_hw_context_switch ***/
-
-/*
-*********************************************************************************************************
-* rt_hw_context_switch_to()
-* Description : switch to new thread
-* Argument(s) : rt_uint32_t to //the stack address of the thread which will switch to
-* Return(s) : void
-* Caller(s) : rt_thread schecale
-* Note(s) : this function is used to perform the first thread switch
-*********************************************************************************************************
-*/
-void rt_hw_context_switch_to(rt_uint32_t to)
-{
- //set to thread
- rt_interrupt_to_thread = *((rt_uint32_t *)(to));
-
- //clear from thread
- rt_interrupt_from_thread = 0;
-
- //set interrupt to 1
- rt_thread_switch_interrupt_flag = 1;
-
- //start WinThreadScheduler
- WinThreadScheduler();
-
- //never reach here!
- return;
-
-} /*** rt_hw_context_switch_to ***/
-
-
-
-/*
-*********************************************************************************************************
-* TriggerSimulateInterrupt()
-* Description : Trigger a simulated interrupts handle
-* Argument(s) : t_uint32_t IntIndex
-* Return(s) : void
-* Caller(s) : Applications
-* Note(s) : none
-*********************************************************************************************************
-*/
-void TriggerSimulateInterrupt(rt_uint32_t IntIndex)
-{
- if((IntIndex < MAX_INTERRUPT_NUM) && (hInterruptEventMutex != NULL))
- {
- /* Yield interrupts are processed even when critical nesting is non-zero */
- WaitForSingleObject(hInterruptEventMutex,
- INFINITE);
-
- CpuPendingInterrupts |= (1 << IntIndex);
-
- SetEvent(hInterruptEventHandle);
-
- ReleaseMutex(hInterruptEventMutex);
- }
-} /*** TriggerSimulateInterrupt ***/
-
-/*
-*********************************************************************************************************
-* RegisterSimulateInterrupt()
-* Description : Register a interrupt handle to simulate paltform
-* Argument(s) : rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void)
-* Return(s) : void
-* Caller(s) : Applications
-* Note(s) : none
-*********************************************************************************************************
-*/
-void RegisterSimulateInterrupt(rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void))
-{
- if(IntIndex < MAX_INTERRUPT_NUM)
- {
- if (hInterruptEventMutex != NULL)
- {
- WaitForSingleObject(hInterruptEventMutex,
- INFINITE);
-
- CpuIsrHandler[IntIndex] = IntHandler;
-
- ReleaseMutex(hInterruptEventMutex);
- }
- else
- {
- CpuIsrHandler[IntIndex] = IntHandler;
- }
- }
-
-} /*** RegisterSimulateInterrupt ***/
-
-
-
-/*
-*********************************************************************************************************
-* PRIVATE FUNCTION
-*********************************************************************************************************
-*/
-
-/*
-*********************************************************************************************************
-* WinThreadScheduler()
-* Description : Handle all simulate interrupts
-* Argument(s) : void
-* Return(s) : static void
-* Caller(s) : os scachle
-* Note(s) : none
-*********************************************************************************************************
-*/
-#define WIN_WM_MIN_RES (1)
- void WinThreadScheduler(void)
-{
- HANDLE hInterruptObjectList[2];
- HANDLE hThreadHandle;
- rt_uint32_t SwitchRequiredMask;
- rt_uint32_t i;
-
- win_thread_t *WinThreadFrom;
- win_thread_t *WinThreadTo;
-
- /*
- * Install the interrupt handlers used bye scheduler itself
- */
- RegisterSimulateInterrupt(CPU_INTERRUPT_YIELD,
- YieldInterruptHandle);
- RegisterSimulateInterrupt(CPU_INTERRUPT_TICK,
- SysTickInterruptHandle);
-
- /*
- * Create the events and mutex that are used to synchronise all the WinThreads
- */
- hInterruptEventMutex = CreateMutex(NULL,
- FALSE,
- NULL);
- hInterruptEventHandle = CreateEvent(NULL,
- FALSE,
- FALSE,
- NULL);
-
- if((hInterruptEventMutex == NULL) || (hInterruptEventHandle == NULL))
- {
- return;
- }
-
- /*
- * Set the priority of this WinThread such that it is above the priority of the WinThreads
- * that run rt-threads.
- * This is higher priority is required to ensure simulate interrupts take priority over rt-threads
- */
- hThreadHandle = GetCurrentThread();
- if(hThreadHandle == NULL)
- {
- return;
- }
-
- if (SetThreadPriority(hThreadHandle,
- THREAD_PRIORITY_HIGHEST) == 0)
- {
- return;
- }
- SetThreadPriorityBoost(hThreadHandle,
- TRUE);
- SetThreadAffinityMask(hThreadHandle,
- 0x01);
-
- /*
- * Start the thread that simulates the timer peripheral to generate tick interrupts.
- */
- OSTick_Thread = CreateThread(NULL,
- 0,
- ThreadforSysTickTimer,
- 0,
- CREATE_SUSPENDED,
- &OSTick_ThreadID);
- if(OSTick_Thread == NULL)
- {
- //Display Error Message
-
-
- return;
- }
- SetThreadPriority(OSTick_Thread,
- THREAD_PRIORITY_NORMAL);
- SetThreadPriorityBoost(OSTick_Thread,
- TRUE);
- SetThreadAffinityMask(OSTick_Thread,
- 0x01);
-
- /*
- * Set timer Caps
- */
- if (timeGetDevCaps(&OSTick_TimerCap,
- sizeof(OSTick_TimerCap)) != TIMERR_NOERROR)
- {
-
- CloseHandle(OSTick_Thread);
-
- return;
- }
- if (OSTick_TimerCap.wPeriodMin < WIN_WM_MIN_RES)
- {
- OSTick_TimerCap.wPeriodMin = WIN_WM_MIN_RES;
- }
-
- if(timeBeginPeriod(OSTick_TimerCap.wPeriodMin) != TIMERR_NOERROR)
- {
- CloseHandle(OSTick_Thread);
-
- return;
- }
-
- OSTick_SignalPtr = CreateEvent(NULL,TRUE,FALSE,NULL);
- if(OSTick_SignalPtr == NULL)
- {
- // disp error message
-
- timeEndPeriod(OSTick_TimerCap.wPeriodMin);
- CloseHandle(OSTick_Thread);
-
- return;
- }
-
- OSTick_TimerID = timeSetEvent((UINT ) (1000 / RT_TICK_PER_SECOND) ,
- (UINT ) OSTick_TimerCap.wPeriodMin,
- (LPTIMECALLBACK ) OSTick_SignalPtr,
- (DWORD_PTR ) NULL,
- (UINT ) (TIME_PERIODIC | TIME_CALLBACK_EVENT_SET));
-
- if(OSTick_TimerID == 0)
- {
- //disp
-
- CloseHandle(OSTick_SignalPtr);
- timeEndPeriod(OSTick_TimerCap.wPeriodMin);
- CloseHandle(OSTick_Thread);
-
- return;
- }
-
- /*
- * Start OS Tick Thread an release Interrupt Mutex
- */
- ResumeThread(OSTick_Thread);
- ReleaseMutex( hInterruptEventMutex );
-
- //trigger YEILD INTERRUPT
- TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
-
- /*
- * block on the mutex that ensure exclusive access to the simulated interrupt objects
- * and the events that signals that a simulated interrupt should be processed.
- */
-
- hInterruptObjectList[0] = hInterruptEventHandle;
- hInterruptObjectList[1] = hInterruptEventMutex;
-
-
- while (1)
- {
- WaitForMultipleObjects(sizeof(hInterruptObjectList) / sizeof(HANDLE),
- hInterruptObjectList,
- TRUE,
- INFINITE);
-
- /*
- * Used to indicate whether the simulate interrupt processing has necessitated a contex
- * switch to another thread
- */
- SwitchRequiredMask = 0;
-
- /*
- * For each interrupt we are interested in processing ,each of which is represented
- * by a bit in the 32bit CpuPendingInterrupts variable.
- */
- for (i = 0; i < MAX_INTERRUPT_NUM; ++i)
- {
- /* is the simulated interrupt pending ? */
- if (CpuPendingInterrupts & (1UL << i))
- {
- /* Is a handler installed ?*/
- if (CpuIsrHandler[i] != NULL)
- {
- /* Run the actual handler */
- if (CpuIsrHandler[i]() != 0)
- {
- SwitchRequiredMask |= (1UL << i);
- }
- }
-
- /* Clear the interrupt pending bit */
- CpuPendingInterrupts &= ~(1UL << i);
- }
- }
-
- if(SwitchRequiredMask != 0)
- {
- WinThreadFrom = (win_thread_t *)rt_interrupt_from_thread;
- WinThreadTo = (win_thread_t *)rt_interrupt_to_thread;
-
- if ((WinThreadFrom != NULL) && (WinThreadFrom->ThreadHandle != NULL))
- {
- SuspendThread(WinThreadFrom->ThreadHandle);
- }
-
- ResumeThread(WinThreadTo->ThreadHandle);
-
- }
-
- ReleaseMutex(hInterruptEventMutex);
- }
-} /*** WinThreadScheduler ***/
-
-
-
-/*
-*********************************************************************************************************
-* ThreadforSysTickTimer()
-* Description : win thread to simulate a systick timer
-* Argument(s) : LPVOID lpParam
-* Return(s) : static DWORD WINAPI
-* Caller(s) : none
-* Note(s) : This is not a real time way of generating tick events as the next wake time should be relative
-* to the previous wake time,not the time Sleep() is called.
-* It is done this way to prevent overruns in this very non real time simulated/emulated environment
-*********************************************************************************************************
-*/
-static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam)
-{
-
- (void)lpParam; //prevent compiler warnings
-
- for(;;)
- {
- /*
- * Wait until the timer expires and we can access the simulated interrupt variables.
- */
- WaitForSingleObject(OSTick_SignalPtr,INFINITE);
-
- ResetEvent(OSTick_SignalPtr);
-
- /*
- * Trigger a systick interrupt
- */
- TriggerSimulateInterrupt(CPU_INTERRUPT_TICK);
-
- }
-
- return 0;
-
-} /*** prvThreadforSysTickTimer ***/
-
-/*
-*********************************************************************************************************
-* SysTickInterruptHandle()
-* Description : Interrupt handle for systick
-* Argument(s) : void
-* Return(s) : rt_uint32_t
-* Caller(s) : none
-* Note(s) : none
-*********************************************************************************************************
-*/
-rt_uint32_t SysTickInterruptHandle(void)
-{
-
- /* enter interrupt */
- rt_interrupt_enter();
-
- rt_tick_increase();
-
- /* leave interrupt */
- rt_interrupt_leave();
-
- return 0;
-} /*** SysTickInterruptHandle ***/
-
-/*
-*********************************************************************************************************
-* YieldInterruptHandle()
-* Description : Interrupt handle for Yield
-* Argument(s) : void
-* Return(s) : rt_uint32_t
-* Caller(s) : none
-* Note(s) : none
-*********************************************************************************************************
-*/
-rt_uint32_t YieldInterruptHandle(void)
-{
-
- /*
- * if rt_thread_switch_interrupt_flag = 1 yield already handled
- */
- if(rt_thread_switch_interrupt_flag != 0)
- {
- rt_thread_switch_interrupt_flag = 0;
-
- /* return thread switch request = 1 */
- return 1;
- }
-
- return 0;
-} /*** YieldInterruptHandle ***/
+/*
+************************************************************************************************************************
+* File : cpu_port.c
+* By : xyou
+* Version : V1.00.00
+*
+* By : prife
+* Version : V1.00.01
+************************************************************************************************************************
+*/
+
+/*
+*********************************************************************************************************
+* INCLUDE FILES
+*********************************************************************************************************
+*/
+#include <rtthread.h>
+#include <windows.h>
+#include <mmsystem.h>
+#include <stdio.h>
+#include "cpu_port.h"
+
+/*
+*********************************************************************************************************
+* WinThread STRUCTURE
+* Windows runs each task in a thread.
+* The context switch is managed by the threads.So the task stack does not have to be managed directly,
+* although the stack stack is still used to hold an WinThreadState structure this is the only thing it
+* will be ever hold.
+* the structure indirectly maps the task handle to a thread handle
+*********************************************************************************************************
+*/
+typedef struct
+{
+ void *Param; //Thread param
+ void (*Entry)(void *); //Thread entry
+ void (*Exit)(void); //Thread exit
+ HANDLE ThreadHandle;
+ DWORD ThreadID;
+}win_thread_t;
+
+const DWORD MS_VC_EXCEPTION=0x406D1388;
+
+#pragma pack(push,8)
+typedef struct tagTHREADNAME_INFO
+{
+ DWORD dwType; // Must be 0x1000.
+ LPCSTR szName; // Pointer to name (in user addr space).
+ DWORD dwThreadID; // Thread ID (-1=caller thread).
+ DWORD dwFlags; // Reserved for future use, must be zero.
+} THREADNAME_INFO;
+#pragma pack(pop)
+
+/*
+*********************************************************************************************************
+* LOCAL DEFINES
+*********************************************************************************************************
+*/
+#define MAX_INTERRUPT_NUM ((rt_uint32_t)sizeof(rt_uint32_t) * 8)
+
+/*
+ * Simulated interrupt waiting to be processed.this is a bit mask where each bit represent one interrupt
+ * so a maximum of 32 interrupts can be simulated
+ */
+static volatile rt_uint32_t CpuPendingInterrupts = 0;
+
+/*
+ * An event used to inform the simulated interrupt processing thread (a high priority thread
+ * that simulated interrupt processing) that an interrupt is pending
+ */
+static HANDLE hInterruptEventHandle = NULL;
+
+/*
+ * Mutex used to protect all the simulated interrupt variables that are accessed by multiple threads
+ */
+static HANDLE hInterruptEventMutex = NULL;
+
+/*
+ * Handler for all the simulate software interrupts.
+ * The first two positions are used the Yield and Tick interrupt so are handled slightly differently
+ * all the other interrupts can be user defined
+*/
+static rt_uint32_t (*CpuIsrHandler[MAX_INTERRUPT_NUM])(void) = {0};
+
+/*
+ * Handler for OSTick Thread
+ */
+static HANDLE OSTick_Thread;
+static DWORD OSTick_ThreadID;
+static HANDLE OSTick_SignalPtr;
+static TIMECAPS OSTick_TimerCap;
+static MMRESULT OSTick_TimerID;
+
+/*
+ * flag in interrupt handling
+ */
+rt_uint32_t rt_interrupt_from_thread, rt_interrupt_to_thread;
+rt_uint32_t rt_thread_switch_interrupt_flag;
+
+/*
+*********************************************************************************************************
+* PRIVATE FUNCTION PROTOTYPES
+*********************************************************************************************************
+*/
+//static void WinThreadScheduler(void);
+void WinThreadScheduler(void);
+rt_uint32_t YieldInterruptHandle(void);
+rt_uint32_t SysTickInterruptHandle(void);
+static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam);
+static DWORD WINAPI ThreadforKeyGet(LPVOID lpParam);
+
+static void SetThreadName(DWORD dwThreadID, char* threadName)
+{
+ THREADNAME_INFO info;
+ info.dwType = 0x1000;
+ info.szName = threadName;
+ info.dwThreadID = dwThreadID;
+ info.dwFlags = 0;
+
+ __try
+ {
+ RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
+ }
+ __except(EXCEPTION_EXECUTE_HANDLER)
+ {
+ }
+}
+
+/*
+*********************************************************************************************************
+* rt_hw_stack_init()
+* Description : Initialize stack of thread
+* Argument(s) : void *pvEntry,void *pvParam,rt_uint8_t *pStackAddr,void *pvExit
+* Return(s) : rt_uint8_t*
+* Caller(s) : rt_thread_init or rt_thread_create
+* Note(s) : none
+*********************************************************************************************************
+*/
+
+static DWORD WINAPI thread_run( LPVOID lpThreadParameter )
+{
+ rt_thread_t tid = rt_thread_self();
+ win_thread_t *pWinThread = (win_thread_t *)lpThreadParameter;
+
+ SetThreadName(GetCurrentThreadId(), tid->name);
+
+ pWinThread->Entry(pWinThread->Param);
+
+ pWinThread->Exit();
+ return 0;
+}
+
+rt_uint8_t* rt_hw_stack_init(void *pEntry,void *pParam,rt_uint8_t *pStackAddr,void *pExit)
+{
+ win_thread_t *pWinThread = NULL;
+
+ /*
+ * In this simulated case a stack is not initialized
+ * The thread handles the context switching itself. The WinThreadState object is placed onto the stack
+ * that was created for the task
+ * so the stack buffer is still used,just not in the conventional way.
+ */
+ pWinThread = (win_thread_t *)(pStackAddr - sizeof(win_thread_t));
+
+ pWinThread->Entry = pEntry;
+ pWinThread->Param = pParam;
+ pWinThread->Exit = pExit;
+
+ pWinThread->ThreadHandle = NULL;
+ pWinThread->ThreadID = 0;
+
+ /* Create the winthread */
+ pWinThread->ThreadHandle = CreateThread(NULL,
+ 0,
+ (LPTHREAD_START_ROUTINE) thread_run,
+ pWinThread,
+ CREATE_SUSPENDED,
+ &(pWinThread->ThreadID));
+ SetThreadAffinityMask(pWinThread->ThreadHandle,
+ 0x01);
+ SetThreadPriorityBoost(pWinThread->ThreadHandle,
+ TRUE);
+ SetThreadPriority(pWinThread->ThreadHandle,
+ THREAD_PRIORITY_IDLE);
+
+ return (rt_uint8_t*)pWinThread;
+} /*** rt_hw_stack_init ***/
+
+/*
+*********************************************************************************************************
+* rt_hw_interrupt_disable()
+* Description : disable cpu interrupts
+* Argument(s) : void
+* Return(s) : rt_base_t
+* Caller(s) : Applicatios or os_kernel
+* Note(s) : none
+*********************************************************************************************************
+*/
+rt_base_t rt_hw_interrupt_disable(void)
+{
+ if(hInterruptEventMutex != NULL)
+ {
+ WaitForSingleObject(hInterruptEventMutex,INFINITE);
+ }
+
+ return 0;
+} /*** rt_hw_interrupt_disable ***/
+
+
+/*
+*********************************************************************************************************
+* rt_hw_interrupt_enable()
+* Description : enable cpu interrupts
+* Argument(s) : rt_base_t level
+* Return(s) : void
+* Caller(s) : Applications or os_kernel
+* Note(s) : none
+*********************************************************************************************************
+*/
+void rt_hw_interrupt_enable(rt_base_t level)
+{
+ level = level;
+
+ if (hInterruptEventMutex != NULL)
+ {
+ ReleaseMutex(hInterruptEventMutex);
+ }
+
+} /*** rt_hw_interrupt_enable ***/
+
+/*
+*********************************************************************************************************
+* rt_hw_context_switch_interrupt()
+* Description : switch thread's contex
+* Argument(s) : void
+* Return(s) : void
+* Caller(s) : os kernel
+* Note(s) : none
+*********************************************************************************************************
+*/
+void rt_hw_context_switch_interrupt(rt_uint32_t from,
+ rt_uint32_t to)
+{
+ if(rt_thread_switch_interrupt_flag != 1)
+ {
+ rt_thread_switch_interrupt_flag = 1;
+
+ // set rt_interrupt_from_thread
+ rt_interrupt_from_thread = *((rt_uint32_t *)(from));
+ }
+
+ rt_interrupt_to_thread = *((rt_uint32_t *)(to));
+
+ //trigger YIELD exception(cause context switch)
+ TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
+} /*** rt_hw_context_switch_interrupt ***/
+
+
+
+void rt_hw_context_switch(rt_uint32_t from,
+ rt_uint32_t to)
+{
+ if(rt_thread_switch_interrupt_flag != 1)
+ {
+ rt_thread_switch_interrupt_flag = 1;
+
+ // set rt_interrupt_from_thread
+ rt_interrupt_from_thread = *((rt_uint32_t *)(from));
+
+ }
+
+ // set rt_interrupt_to_thread
+ rt_interrupt_to_thread = *((rt_uint32_t *)(to));
+
+ //trigger YIELD exception(cause contex switch)
+ TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
+
+} /*** rt_hw_context_switch ***/
+
+/*
+*********************************************************************************************************
+* rt_hw_context_switch_to()
+* Description : switch to new thread
+* Argument(s) : rt_uint32_t to //the stack address of the thread which will switch to
+* Return(s) : void
+* Caller(s) : rt_thread schecale
+* Note(s) : this function is used to perform the first thread switch
+*********************************************************************************************************
+*/
+void rt_hw_context_switch_to(rt_uint32_t to)
+{
+ //set to thread
+ rt_interrupt_to_thread = *((rt_uint32_t *)(to));
+
+ //clear from thread
+ rt_interrupt_from_thread = 0;
+
+ //set interrupt to 1
+ rt_thread_switch_interrupt_flag = 1;
+
+ //start WinThreadScheduler
+ WinThreadScheduler();
+
+ //never reach here!
+ return;
+
+} /*** rt_hw_context_switch_to ***/
+
+
+
+/*
+*********************************************************************************************************
+* TriggerSimulateInterrupt()
+* Description : Trigger a simulated interrupts handle
+* Argument(s) : t_uint32_t IntIndex
+* Return(s) : void
+* Caller(s) : Applications
+* Note(s) : none
+*********************************************************************************************************
+*/
+void TriggerSimulateInterrupt(rt_uint32_t IntIndex)
+{
+ if((IntIndex < MAX_INTERRUPT_NUM) && (hInterruptEventMutex != NULL))
+ {
+ /* Yield interrupts are processed even when critical nesting is non-zero */
+ WaitForSingleObject(hInterruptEventMutex,
+ INFINITE);
+
+ CpuPendingInterrupts |= (1 << IntIndex);
+
+ SetEvent(hInterruptEventHandle);
+
+ ReleaseMutex(hInterruptEventMutex);
+ }
+} /*** TriggerSimulateInterrupt ***/
+
+/*
+*********************************************************************************************************
+* RegisterSimulateInterrupt()
+* Description : Register a interrupt handle to simulate paltform
+* Argument(s) : rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void)
+* Return(s) : void
+* Caller(s) : Applications
+* Note(s) : none
+*********************************************************************************************************
+*/
+void RegisterSimulateInterrupt(rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void))
+{
+ if(IntIndex < MAX_INTERRUPT_NUM)
+ {
+ if (hInterruptEventMutex != NULL)
+ {
+ WaitForSingleObject(hInterruptEventMutex,
+ INFINITE);
+
+ CpuIsrHandler[IntIndex] = IntHandler;
+
+ ReleaseMutex(hInterruptEventMutex);
+ }
+ else
+ {
+ CpuIsrHandler[IntIndex] = IntHandler;
+ }
+ }
+
+} /*** RegisterSimulateInterrupt ***/
+
+
+
+/*
+*********************************************************************************************************
+* PRIVATE FUNCTION
+*********************************************************************************************************
+*/
+
+/*
+*********************************************************************************************************
+* WinThreadScheduler()
+* Description : Handle all simulate interrupts
+* Argument(s) : void
+* Return(s) : static void
+* Caller(s) : os scachle
+* Note(s) : none
+*********************************************************************************************************
+*/
+#define WIN_WM_MIN_RES (1)
+ void WinThreadScheduler(void)
+{
+ HANDLE hInterruptObjectList[2];
+ HANDLE hThreadHandle;
+ rt_uint32_t SwitchRequiredMask;
+ rt_uint32_t i;
+
+ win_thread_t *WinThreadFrom;
+ win_thread_t *WinThreadTo;
+
+ /*
+ * Install the interrupt handlers used bye scheduler itself
+ */
+ RegisterSimulateInterrupt(CPU_INTERRUPT_YIELD,
+ YieldInterruptHandle);
+ RegisterSimulateInterrupt(CPU_INTERRUPT_TICK,
+ SysTickInterruptHandle);
+
+ /*
+ * Create the events and mutex that are used to synchronise all the WinThreads
+ */
+ hInterruptEventMutex = CreateMutex(NULL,
+ FALSE,
+ NULL);
+ hInterruptEventHandle = CreateEvent(NULL,
+ FALSE,
+ FALSE,
+ NULL);
+
+ if((hInterruptEventMutex == NULL) || (hInterruptEventHandle == NULL))
+ {
+ return;
+ }
+
+ /*
+ * Set the priority of this WinThread such that it is above the priority of the WinThreads
+ * that run rt-threads.
+ * This is higher priority is required to ensure simulate interrupts take priority over rt-threads
+ */
+ hThreadHandle = GetCurrentThread();
+ if(hThreadHandle == NULL)
+ {
+ return;
+ }
+
+ if (SetThreadPriority(hThreadHandle,
+ THREAD_PRIORITY_HIGHEST) == 0)
+ {
+ return;
+ }
+ SetThreadPriorityBoost(hThreadHandle,
+ TRUE);
+ SetThreadAffinityMask(hThreadHandle,
+ 0x01);
+
+ /*
+ * Start the thread that simulates the timer peripheral to generate tick interrupts.
+ */
+ OSTick_Thread = CreateThread(NULL,
+ 0,
+ ThreadforSysTickTimer,
+ 0,
+ CREATE_SUSPENDED,
+ &OSTick_ThreadID);
+ if(OSTick_Thread == NULL)
+ {
+ //Display Error Message
+
+
+ return;
+ }
+ SetThreadPriority(OSTick_Thread,
+ THREAD_PRIORITY_NORMAL);
+ SetThreadPriorityBoost(OSTick_Thread,
+ TRUE);
+ SetThreadAffinityMask(OSTick_Thread,
+ 0x01);
+
+ /*
+ * Set timer Caps
+ */
+ if (timeGetDevCaps(&OSTick_TimerCap,
+ sizeof(OSTick_TimerCap)) != TIMERR_NOERROR)
+ {
+
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+ if (OSTick_TimerCap.wPeriodMin < WIN_WM_MIN_RES)
+ {
+ OSTick_TimerCap.wPeriodMin = WIN_WM_MIN_RES;
+ }
+
+ if(timeBeginPeriod(OSTick_TimerCap.wPeriodMin) != TIMERR_NOERROR)
+ {
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+
+ OSTick_SignalPtr = CreateEvent(NULL,TRUE,FALSE,NULL);
+ if(OSTick_SignalPtr == NULL)
+ {
+ // disp error message
+
+ timeEndPeriod(OSTick_TimerCap.wPeriodMin);
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+
+ OSTick_TimerID = timeSetEvent((UINT ) (1000 / RT_TICK_PER_SECOND) ,
+ (UINT ) OSTick_TimerCap.wPeriodMin,
+ (LPTIMECALLBACK ) OSTick_SignalPtr,
+ (DWORD_PTR ) NULL,
+ (UINT ) (TIME_PERIODIC | TIME_CALLBACK_EVENT_SET));
+
+ if(OSTick_TimerID == 0)
+ {
+ //disp
+
+ CloseHandle(OSTick_SignalPtr);
+ timeEndPeriod(OSTick_TimerCap.wPeriodMin);
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+
+ /*
+ * Start OS Tick Thread an release Interrupt Mutex
+ */
+ ResumeThread(OSTick_Thread);
+ ReleaseMutex( hInterruptEventMutex );
+
+ //trigger YEILD INTERRUPT
+ TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
+
+ /*
+ * block on the mutex that ensure exclusive access to the simulated interrupt objects
+ * and the events that signals that a simulated interrupt should be processed.
+ */
+
+ hInterruptObjectList[0] = hInterruptEventHandle;
+ hInterruptObjectList[1] = hInterruptEventMutex;
+
+
+ while (1)
+ {
+ WaitForMultipleObjects(sizeof(hInterruptObjectList) / sizeof(HANDLE),
+ hInterruptObjectList,
+ TRUE,
+ INFINITE);
+
+ /*
+ * Used to indicate whether the simulate interrupt processing has necessitated a contex
+ * switch to another thread
+ */
+ SwitchRequiredMask = 0;
+
+ /*
+ * For each interrupt we are interested in processing ,each of which is represented
+ * by a bit in the 32bit CpuPendingInterrupts variable.
+ */
+ for (i = 0; i < MAX_INTERRUPT_NUM; ++i)
+ {
+ /* is the simulated interrupt pending ? */
+ if (CpuPendingInterrupts & (1UL << i))
+ {
+ /* Is a handler installed ?*/
+ if (CpuIsrHandler[i] != NULL)
+ {
+ /* Run the actual handler */
+ if (CpuIsrHandler[i]() != 0)
+ {
+ SwitchRequiredMask |= (1UL << i);
+ }
+ }
+
+ /* Clear the interrupt pending bit */
+ CpuPendingInterrupts &= ~(1UL << i);
+ }
+ }
+
+ if(SwitchRequiredMask != 0)
+ {
+ WinThreadFrom = (win_thread_t *)rt_interrupt_from_thread;
+ WinThreadTo = (win_thread_t *)rt_interrupt_to_thread;
+
+ if ((WinThreadFrom != NULL) && (WinThreadFrom->ThreadHandle != NULL))
+ {
+ SuspendThread(WinThreadFrom->ThreadHandle);
+ }
+
+ ResumeThread(WinThreadTo->ThreadHandle);
+
+ }
+
+ ReleaseMutex(hInterruptEventMutex);
+ }
+} /*** WinThreadScheduler ***/
+
+
+
+/*
+*********************************************************************************************************
+* ThreadforSysTickTimer()
+* Description : win thread to simulate a systick timer
+* Argument(s) : LPVOID lpParam
+* Return(s) : static DWORD WINAPI
+* Caller(s) : none
+* Note(s) : This is not a real time way of generating tick events as the next wake time should be relative
+* to the previous wake time,not the time Sleep() is called.
+* It is done this way to prevent overruns in this very non real time simulated/emulated environment
+*********************************************************************************************************
+*/
+static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam)
+{
+
+ (void)lpParam; //prevent compiler warnings
+
+ for(;;)
+ {
+ /*
+ * Wait until the timer expires and we can access the simulated interrupt variables.
+ */
+ WaitForSingleObject(OSTick_SignalPtr,INFINITE);
+
+ ResetEvent(OSTick_SignalPtr);
+
+ /*
+ * Trigger a systick interrupt
+ */
+ TriggerSimulateInterrupt(CPU_INTERRUPT_TICK);
+
+ }
+
+ return 0;
+
+} /*** prvThreadforSysTickTimer ***/
+
+/*
+*********************************************************************************************************
+* SysTickInterruptHandle()
+* Description : Interrupt handle for systick
+* Argument(s) : void
+* Return(s) : rt_uint32_t
+* Caller(s) : none
+* Note(s) : none
+*********************************************************************************************************
+*/
+rt_uint32_t SysTickInterruptHandle(void)
+{
+
+ /* enter interrupt */
+ rt_interrupt_enter();
+
+ rt_tick_increase();
+
+ /* leave interrupt */
+ rt_interrupt_leave();
+
+ return 0;
+} /*** SysTickInterruptHandle ***/
+
+/*
+*********************************************************************************************************
+* YieldInterruptHandle()
+* Description : Interrupt handle for Yield
+* Argument(s) : void
+* Return(s) : rt_uint32_t
+* Caller(s) : none
+* Note(s) : none
+*********************************************************************************************************
+*/
+rt_uint32_t YieldInterruptHandle(void)
+{
+
+ /*
+ * if rt_thread_switch_interrupt_flag = 1 yield already handled
+ */
+ if(rt_thread_switch_interrupt_flag != 0)
+ {
+ rt_thread_switch_interrupt_flag = 0;
+
+ /* return thread switch request = 1 */
+ return 1;
+ }
+
+ return 0;
+} /*** YieldInterruptHandle ***/
diff --git a/libcpu/sim/win32/cpu_port.h b/libcpu/sim/win32/cpu_port.h
index 9d43d61c6d..8ab8ae23bd 100644
--- a/libcpu/sim/win32/cpu_port.h
+++ b/libcpu/sim/win32/cpu_port.h
@@ -1,33 +1,33 @@
-/*
-************************************************************************************************************************
-* File : cpu_port.h
-* By : xyou
-* Version : V1.00.00
-************************************************************************************************************************
-*/
-
-
-
-#ifndef _CPU_PORT_H_
-#define _CPU_PORT_H_
-
-
-/*
-*********************************************************************************************************
-* CPU INTERRUPT PRIORITY
-*********************************************************************************************************
-*/
-#define CPU_INTERRUPT_YIELD 0x00
-#define CPU_INTERRUPT_TICK 0x01
-
-
-
-/*
-*********************************************************************************************************
-* FUNCTION PROTOTYPES
-*********************************************************************************************************
-*/
-void TriggerSimulateInterrupt(rt_uint32_t IntIndex);
-
-void WinThreadScheduler(void);
-#endif /* _CPU_PORT_H_ */
+/*
+************************************************************************************************************************
+* File : cpu_port.h
+* By : xyou
+* Version : V1.00.00
+************************************************************************************************************************
+*/
+
+
+
+#ifndef _CPU_PORT_H_
+#define _CPU_PORT_H_
+
+
+/*
+*********************************************************************************************************
+* CPU INTERRUPT PRIORITY
+*********************************************************************************************************
+*/
+#define CPU_INTERRUPT_YIELD 0x00
+#define CPU_INTERRUPT_TICK 0x01
+
+
+
+/*
+*********************************************************************************************************
+* FUNCTION PROTOTYPES
+*********************************************************************************************************
+*/
+void TriggerSimulateInterrupt(rt_uint32_t IntIndex);
+
+void WinThreadScheduler(void);
+#endif /* _CPU_PORT_H_ */