diff options
| author | [email protected] <[email protected]> | 2012-10-21 04:46:24 +0000 |
|---|---|---|
| committer | [email protected] <[email protected]> | 2012-10-21 04:46:24 +0000 |
| commit | 20352571e291d07c5e844d89924e44b7a5c83550 (patch) | |
| tree | 7d5d1824e2070054e69a08abc7a48740aa350a4f /libcpu | |
| parent | 806ecbbb2b8fbe135626045ec52c665969e82e3f (diff) | |
add libcpu/sim/win32 to support the win32 bsp (compiled by visual studio)
git-svn-id: https://rt-thread.googlecode.com/svn/trunk@2359 bbd45198-f89e-11dd-88c7-29a3b14d5316
Diffstat (limited to 'libcpu')
| -rw-r--r-- | libcpu/sim/win32/cpu_port.c | 658 | ||||
| -rw-r--r-- | libcpu/sim/win32/cpu_port.h | 33 |
2 files changed, 691 insertions, 0 deletions
diff --git a/libcpu/sim/win32/cpu_port.c b/libcpu/sim/win32/cpu_port.c new file mode 100644 index 0000000000..f4e3f771e6 --- /dev/null +++ b/libcpu/sim/win32/cpu_port.c @@ -0,0 +1,658 @@ +/*
+************************************************************************************************************************
+* File : cpu_port.c
+* By : xyou
+* Version : V1.00.00
+*
+* By : prife
+* Version : V1.00.01
+************************************************************************************************************************
+*/
+
+/*
+*********************************************************************************************************
+* INCLUDE FILES
+*********************************************************************************************************
+*/
+#include <rtthread.h>
+#include <windows.h>
+#include <mmsystem.h>
+#include <stdio.h>
+#include "cpu_port.h"
+
+/*
+*********************************************************************************************************
+* WinThread STRUCTURE
+* Windows runs each task in a thread.
+* The context switch is managed by the threads.So the task stack does not have to be managed directly,
+* although the stack stack is still used to hold an WinThreadState structure this is the only thing it
+* will be ever hold.
+* the structure indirectly maps the task handle to a thread handle
+*********************************************************************************************************
+*/
+typedef struct
+{
+ void *Param; //Thread param
+ void (*Entry)(void *); //Thread entry
+ void (*Exit)(void); //Thread exit
+ HANDLE ThreadHandle;
+ DWORD ThreadID;
+}win_thread_t;
+
+/*
+*********************************************************************************************************
+* LOCAL DEFINES
+*********************************************************************************************************
+*/
+#define MAX_INTERRUPT_NUM ((rt_uint32_t)sizeof(rt_uint32_t) * 8)
+
+/*
+ * Simulated interrupt waiting to be processed.this is a bit mask where each bit represent one interrupt
+ * so a maximum of 32 interrupts can be simulated
+ */
+static volatile rt_uint32_t CpuPendingInterrupts = 0;
+
+/*
+ * An event used to inform the simulated interrupt processing thread (a high priority thread
+ * that simulated interrupt processing) that an interrupt is pending
+ */
+static HANDLE hInterruptEventHandle = NULL;
+
+/*
+ * Mutex used to protect all the simulated interrupt variables that are accessed by multiple threads
+ */
+static HANDLE hInterruptEventMutex = NULL;
+
+/*
+ * Handler for all the simulate software interrupts.
+ * The first two positions are used the Yield and Tick interrupt so are handled slightly differently
+ * all the other interrupts can be user defined
+*/
+static rt_uint32_t (*CpuIsrHandler[MAX_INTERRUPT_NUM])(void) = {0};
+
+/*
+ * Handler for OSTick Thread
+ */
+static HANDLE OSTick_Thread;
+static DWORD OSTick_ThreadID;
+static HANDLE OSTick_SignalPtr;
+static TIMECAPS OSTick_TimerCap;
+static MMRESULT OSTick_TimerID;
+
+/*
+ * flag in interrupt handling
+ */
+rt_uint32_t rt_interrupt_from_thread, rt_interrupt_to_thread;
+rt_uint32_t rt_thread_switch_interrupt_flag;
+
+/*
+*********************************************************************************************************
+* PRIVATE FUNCTION PROTOTYPES
+*********************************************************************************************************
+*/
+//static void WinThreadScheduler(void);
+void WinThreadScheduler(void);
+rt_uint32_t YieldInterruptHandle(void);
+rt_uint32_t SysTickInterruptHandle(void);
+static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam);
+static DWORD WINAPI ThreadforKeyGet(LPVOID lpParam);
+/*
+*********************************************************************************************************
+* CPU Port Function for RT-Thread
+*********************************************************************************************************
+*/
+
+//void rt_hw_console_output(const char *str)
+//{
+// printf("%s",str);
+//}
+
+/*
+*********************************************************************************************************
+* rt_hw_stack_init()
+* Description : Initialize stack of thread
+* Argument(s) : void *pvEntry,void *pvParam,rt_uint8_t *pStackAddr,void *pvExit
+* Return(s) : rt_uint8_t*
+* Caller(s) : rt_thread_init or rt_thread_create
+* Note(s) : none
+*********************************************************************************************************
+*/
+
+static DWORD WINAPI thread_run( LPVOID lpThreadParameter )
+{
+ win_thread_t *pWinThread = (win_thread_t *)lpThreadParameter;
+ pWinThread->Entry(pWinThread->Param);
+
+ printf("thread %x exit\n", pWinThread->ThreadID);
+ pWinThread->Exit();
+ return 0;
+}
+
+rt_uint8_t* rt_hw_stack_init(void *pEntry,void *pParam,rt_uint8_t *pStackAddr,void *pExit)
+{
+ win_thread_t *pWinThread = NULL;
+
+ /*
+ * In this simulated case a stack is not initialized
+ * The thread handles the context switching itself. The WinThreadState object is placed onto the stack
+ * that was created for the task
+ * so the stack buffer is still used,just not in the conventional way.
+ */
+ pWinThread = (win_thread_t *)(pStackAddr - sizeof(win_thread_t));
+
+ pWinThread->Entry = pEntry;
+ pWinThread->Param = pParam;
+ pWinThread->Exit = pExit;
+
+ pWinThread->ThreadHandle = NULL;
+ pWinThread->ThreadID = 0;
+
+ /* Create the winthread */
+ pWinThread->ThreadHandle = CreateThread(NULL,
+ 0,
+ (LPTHREAD_START_ROUTINE) thread_run,
+ pWinThread,
+ CREATE_SUSPENDED,
+ &(pWinThread->ThreadID));
+ SetThreadAffinityMask(pWinThread->ThreadHandle,
+ 0x01);
+ SetThreadPriorityBoost(pWinThread->ThreadHandle,
+ TRUE);
+ SetThreadPriority(pWinThread->ThreadHandle,
+ THREAD_PRIORITY_IDLE);
+
+ return (rt_uint8_t*)pWinThread;
+} /*** rt_hw_stack_init ***/
+
+
+
+
+/*
+*********************************************************************************************************
+* rt_hw_interrupt_disable()
+* Description : disable cpu interrupts
+* Argument(s) : void
+* Return(s) : rt_base_t
+* Caller(s) : Applicatios or os_kernel
+* Note(s) : none
+*********************************************************************************************************
+*/
+rt_base_t rt_hw_interrupt_disable(void)
+{
+ if(hInterruptEventMutex != NULL)
+ {
+ WaitForSingleObject(hInterruptEventMutex,INFINITE);
+ }
+
+ return 0;
+} /*** rt_hw_interrupt_disable ***/
+
+
+/*
+*********************************************************************************************************
+* rt_hw_interrupt_enable()
+* Description : enable cpu interrupts
+* Argument(s) : rt_base_t level
+* Return(s) : void
+* Caller(s) : Applications or os_kernel
+* Note(s) : none
+*********************************************************************************************************
+*/
+void rt_hw_interrupt_enable(rt_base_t level)
+{
+ level = level;
+
+ if (hInterruptEventMutex != NULL)
+ {
+ ReleaseMutex(hInterruptEventMutex);
+ }
+
+} /*** rt_hw_interrupt_enable ***/
+
+/*
+*********************************************************************************************************
+* rt_hw_context_switch_interrupt()
+* Description : switch thread's contex
+* Argument(s) : void
+* Return(s) : void
+* Caller(s) : os kernel
+* Note(s) : none
+*********************************************************************************************************
+*/
+void rt_hw_context_switch_interrupt(rt_uint32_t from,
+ rt_uint32_t to)
+{
+ if(rt_thread_switch_interrupt_flag != 1)
+ {
+ rt_thread_switch_interrupt_flag = 1;
+
+ // set rt_interrupt_from_thread
+ rt_interrupt_from_thread = *((rt_uint32_t *)(from));
+ }
+
+ rt_interrupt_to_thread = *((rt_uint32_t *)(to));
+
+ //trigger YIELD exception(cause contex switch)
+ TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
+} /*** rt_hw_context_switch_interrupt ***/
+
+
+
+void rt_hw_context_switch(rt_uint32_t from,
+ rt_uint32_t to)
+{
+ if(rt_thread_switch_interrupt_flag != 1)
+ {
+ rt_thread_switch_interrupt_flag = 1;
+
+ // set rt_interrupt_from_thread
+ rt_interrupt_from_thread = *((rt_uint32_t *)(from));
+
+ }
+
+ // set rt_interrupt_to_thread
+ rt_interrupt_to_thread = *((rt_uint32_t *)(to));
+
+ //trigger YIELD exception(cause contex switch)
+ TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
+
+} /*** rt_hw_context_switch ***/
+
+/*
+*********************************************************************************************************
+* rt_hw_context_switch_to()
+* Description : switch to new thread
+* Argument(s) : rt_uint32_t to //the stack address of the thread which will switch to
+* Return(s) : void
+* Caller(s) : rt_thread schecale
+* Note(s) : this function is used to perform the first thread switch
+*********************************************************************************************************
+*/
+void rt_hw_context_switch_to(rt_uint32_t to)
+{
+ //set to thread
+ rt_interrupt_to_thread = *((rt_uint32_t *)(to));
+
+ //clear from thread
+ rt_interrupt_from_thread = 0;
+
+ //set interrupt to 1
+ rt_thread_switch_interrupt_flag = 1;
+
+ //start WinThreadScheduler
+ WinThreadScheduler();
+
+ //never reach here!
+ return;
+
+} /*** rt_hw_context_switch_to ***/
+
+
+
+/*
+*********************************************************************************************************
+* TriggerSimulateInterrupt()
+* Description : Trigger a simulated interrupts handle
+* Argument(s) : t_uint32_t IntIndex
+* Return(s) : void
+* Caller(s) : Applications
+* Note(s) : none
+*********************************************************************************************************
+*/
+void TriggerSimulateInterrupt(rt_uint32_t IntIndex)
+{
+ if((IntIndex < MAX_INTERRUPT_NUM) && (hInterruptEventMutex != NULL))
+ {
+ /* Yield interrupts are processed even when critical nesting is non-zero */
+ WaitForSingleObject(hInterruptEventMutex,
+ INFINITE);
+
+ CpuPendingInterrupts |= (1 << IntIndex);
+
+ SetEvent(hInterruptEventHandle);
+
+ ReleaseMutex(hInterruptEventMutex);
+ }
+} /*** TriggerSimulateInterrupt ***/
+
+/*
+*********************************************************************************************************
+* RegisterSimulateInterrupt()
+* Description : Register a interrupt handle to simulate paltform
+* Argument(s) : rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void)
+* Return(s) : void
+* Caller(s) : Applications
+* Note(s) : none
+*********************************************************************************************************
+*/
+void RegisterSimulateInterrupt(rt_uint32_t IntIndex,rt_uint32_t (*IntHandler)(void))
+{
+ if(IntIndex < MAX_INTERRUPT_NUM)
+ {
+ if (hInterruptEventMutex != NULL)
+ {
+ WaitForSingleObject(hInterruptEventMutex,
+ INFINITE);
+
+ CpuIsrHandler[IntIndex] = IntHandler;
+
+ ReleaseMutex(hInterruptEventMutex);
+ }
+ else
+ {
+ CpuIsrHandler[IntIndex] = IntHandler;
+ }
+ }
+
+} /*** RegisterSimulateInterrupt ***/
+
+
+
+/*
+*********************************************************************************************************
+* PRIVATE FUNCTION
+*********************************************************************************************************
+*/
+
+/*
+*********************************************************************************************************
+* WinThreadScheduler()
+* Description : Handle all simulate interrupts
+* Argument(s) : void
+* Return(s) : static void
+* Caller(s) : os scachle
+* Note(s) : none
+*********************************************************************************************************
+*/
+#define WIN_WM_MIN_RES (1)
+ void WinThreadScheduler(void)
+{
+ HANDLE hInterruptObjectList[2];
+ HANDLE hThreadHandle;
+ rt_uint32_t SwitchRequiredMask;
+ rt_uint32_t i;
+
+ win_thread_t *WinThreadFrom;
+ win_thread_t *WinThreadTo;
+
+ /*
+ * Install the interrupt handlers used bye scheduler itself
+ */
+ RegisterSimulateInterrupt(CPU_INTERRUPT_YIELD,
+ YieldInterruptHandle);
+ RegisterSimulateInterrupt(CPU_INTERRUPT_TICK,
+ SysTickInterruptHandle);
+
+ /*
+ * Create the events and mutex that are used to synchronise all the WinThreads
+ */
+ hInterruptEventMutex = CreateMutex(NULL,
+ FALSE,
+ NULL);
+ hInterruptEventHandle = CreateEvent(NULL,
+ FALSE,
+ FALSE,
+ NULL);
+
+ if((hInterruptEventMutex == NULL) || (hInterruptEventHandle == NULL))
+ {
+ return;
+ }
+
+ /*
+ * Set the priority of this WinThread such that it is above the priority of the WinThreads
+ * that run rt-threads.
+ * This is higher priority is required to ensure simulate interrupts take priority over rt-threads
+ */
+ hThreadHandle = GetCurrentThread();
+ if(hThreadHandle == NULL)
+ {
+ return;
+ }
+
+ if (SetThreadPriority(hThreadHandle,
+ THREAD_PRIORITY_HIGHEST) == 0)
+ {
+ return;
+ }
+ SetThreadPriorityBoost(hThreadHandle,
+ TRUE);
+ SetThreadAffinityMask(hThreadHandle,
+ 0x01);
+
+ /*
+ * Start the thread that simulates the timer peripheral to generate tick interrupts.
+ */
+ OSTick_Thread = CreateThread(NULL,
+ 0,
+ ThreadforSysTickTimer,
+ 0,
+ CREATE_SUSPENDED,
+ &OSTick_ThreadID);
+ if(OSTick_Thread == NULL)
+ {
+ //Display Error Message
+
+
+ return;
+ }
+ SetThreadPriority(OSTick_Thread,
+ THREAD_PRIORITY_NORMAL);
+ SetThreadPriorityBoost(OSTick_Thread,
+ TRUE);
+ SetThreadAffinityMask(OSTick_Thread,
+ 0x01);
+
+ /*
+ * Set timer Caps
+ */
+ if (timeGetDevCaps(&OSTick_TimerCap,
+ sizeof(OSTick_TimerCap)) != TIMERR_NOERROR)
+ {
+
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+ if (OSTick_TimerCap.wPeriodMin < WIN_WM_MIN_RES)
+ {
+ OSTick_TimerCap.wPeriodMin = WIN_WM_MIN_RES;
+ }
+
+ if(timeBeginPeriod(OSTick_TimerCap.wPeriodMin) != TIMERR_NOERROR)
+ {
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+
+ OSTick_SignalPtr = CreateEvent(NULL,TRUE,FALSE,NULL);
+ if(OSTick_SignalPtr == NULL)
+ {
+ // disp error message
+
+ timeEndPeriod(OSTick_TimerCap.wPeriodMin);
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+
+ OSTick_TimerID = timeSetEvent((UINT ) (1000 / RT_TICK_PER_SECOND) ,
+ (UINT ) OSTick_TimerCap.wPeriodMin,
+ (LPTIMECALLBACK ) OSTick_SignalPtr,
+ (DWORD_PTR ) NULL,
+ (UINT ) (TIME_PERIODIC | TIME_CALLBACK_EVENT_SET));
+
+ if(OSTick_TimerID == 0)
+ {
+ //disp
+
+ CloseHandle(OSTick_SignalPtr);
+ timeEndPeriod(OSTick_TimerCap.wPeriodMin);
+ CloseHandle(OSTick_Thread);
+
+ return;
+ }
+
+ /*
+ * Start OS Tick Thread an release Interrupt Mutex
+ */
+ ResumeThread(OSTick_Thread);
+ ReleaseMutex( hInterruptEventMutex );
+
+ //trigger YEILD INTERRUPT
+ TriggerSimulateInterrupt(CPU_INTERRUPT_YIELD);
+
+ /*
+ * block on the mutex that ensure exclusive access to the simulated interrupt objects
+ * and the events that signals that a simulated interrupt should be processed.
+ */
+
+ hInterruptObjectList[0] = hInterruptEventHandle;
+ hInterruptObjectList[1] = hInterruptEventMutex;
+
+
+ while (1)
+ {
+ WaitForMultipleObjects(sizeof(hInterruptObjectList) / sizeof(HANDLE),
+ hInterruptObjectList,
+ TRUE,
+ INFINITE);
+
+ /*
+ * Used to indicate whether the simulate interrupt processing has necessitated a contex
+ * switch to another thread
+ */
+ SwitchRequiredMask = 0;
+
+ /*
+ * For each interrupt we are interested in processing ,each of which is represented
+ * by a bit in the 32bit CpuPendingInterrupts variable.
+ */
+ for (i = 0; i < MAX_INTERRUPT_NUM; ++i)
+ {
+ /* is the simulated interrupt pending ? */
+ if (CpuPendingInterrupts & (1UL << i))
+ {
+ /* Is a handler installed ?*/
+ if (CpuIsrHandler[i] != NULL)
+ {
+ /* Run the actual handler */
+ if (CpuIsrHandler[i]() != 0)
+ {
+ SwitchRequiredMask |= (1UL << i);
+ }
+ }
+
+ /* Clear the interrupt pending bit */
+ CpuPendingInterrupts &= ~(1UL << i);
+ }
+ }
+
+ if(SwitchRequiredMask != 0)
+ {
+ WinThreadFrom = (win_thread_t *)rt_interrupt_from_thread;
+ WinThreadTo = (win_thread_t *)rt_interrupt_to_thread;
+
+ if ((WinThreadFrom != NULL) && (WinThreadFrom->ThreadHandle != NULL))
+ {
+ SuspendThread(WinThreadFrom->ThreadHandle);
+ }
+
+ ResumeThread(WinThreadTo->ThreadHandle);
+
+ }
+
+ ReleaseMutex(hInterruptEventMutex);
+ }
+} /*** WinThreadScheduler ***/
+
+
+
+/*
+*********************************************************************************************************
+* ThreadforSysTickTimer()
+* Description : win thread to simulate a systick timer
+* Argument(s) : LPVOID lpParam
+* Return(s) : static DWORD WINAPI
+* Caller(s) : none
+* Note(s) : This is not a real time way of generating tick events as the next wake time should be relative
+* to the previous wake time,not the time Sleep() is called.
+* It is done this way to prevent overruns in this very non real time simulated/emulated environment
+*********************************************************************************************************
+*/
+static DWORD WINAPI ThreadforSysTickTimer(LPVOID lpParam)
+{
+
+ (void)lpParam; //prevent compiler warnings
+
+ for(;;)
+ {
+ /*
+ * Wait until the timer expires and we can access the simulated interrupt variables.
+ */
+ WaitForSingleObject(OSTick_SignalPtr,INFINITE);
+
+ ResetEvent(OSTick_SignalPtr);
+
+ /*
+ * Trigger a systick interrupt
+ */
+ TriggerSimulateInterrupt(CPU_INTERRUPT_TICK);
+
+ }
+
+ return 0;
+
+} /*** prvThreadforSysTickTimer ***/
+
+/*
+*********************************************************************************************************
+* SysTickInterruptHandle()
+* Description : Interrupt handle for systick
+* Argument(s) : void
+* Return(s) : rt_uint32_t
+* Caller(s) : none
+* Note(s) : none
+*********************************************************************************************************
+*/
+rt_uint32_t SysTickInterruptHandle(void)
+{
+
+ /* enter interrupt */
+ rt_interrupt_enter();
+
+ rt_tick_increase();
+
+ /* leave interrupt */
+ rt_interrupt_leave();
+
+ return 0;
+} /*** SysTickInterruptHandle ***/
+
+/*
+*********************************************************************************************************
+* YieldInterruptHandle()
+* Description : Interrupt handle for Yield
+* Argument(s) : void
+* Return(s) : rt_uint32_t
+* Caller(s) : none
+* Note(s) : none
+*********************************************************************************************************
+*/
+rt_uint32_t YieldInterruptHandle(void)
+{
+
+ /*
+ * if rt_thread_switch_interrupt_flag = 1 yield already handled
+ */
+ if(rt_thread_switch_interrupt_flag != 0)
+ {
+ rt_thread_switch_interrupt_flag = 0;
+
+ /* return thread switch request = 1 */
+ return 1;
+ }
+
+ return 0;
+} /*** YieldInterruptHandle ***/
diff --git a/libcpu/sim/win32/cpu_port.h b/libcpu/sim/win32/cpu_port.h new file mode 100644 index 0000000000..9d43d61c6d --- /dev/null +++ b/libcpu/sim/win32/cpu_port.h @@ -0,0 +1,33 @@ +/*
+************************************************************************************************************************
+* File : cpu_port.h
+* By : xyou
+* Version : V1.00.00
+************************************************************************************************************************
+*/
+
+
+
+#ifndef _CPU_PORT_H_
+#define _CPU_PORT_H_
+
+
+/*
+*********************************************************************************************************
+* CPU INTERRUPT PRIORITY
+*********************************************************************************************************
+*/
+#define CPU_INTERRUPT_YIELD 0x00
+#define CPU_INTERRUPT_TICK 0x01
+
+
+
+/*
+*********************************************************************************************************
+* FUNCTION PROTOTYPES
+*********************************************************************************************************
+*/
+void TriggerSimulateInterrupt(rt_uint32_t IntIndex);
+
+void WinThreadScheduler(void);
+#endif /* _CPU_PORT_H_ */
|
