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-rw-r--r--components/external/espruino/src/jsvar.c2542
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diff --git a/components/external/espruino/src/jsvar.c b/components/external/espruino/src/jsvar.c
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+++ b/components/external/espruino/src/jsvar.c
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+/*
+ * This file is part of Espruino, a JavaScript interpreter for Microcontrollers
+ *
+ * Copyright (C) 2013 Gordon Williams <[email protected]>
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * ----------------------------------------------------------------------------
+ * Variables
+ * ----------------------------------------------------------------------------
+ */
+#include "jsvar.h"
+#include "jslex.h"
+#include "jsparse.h"
+#include "jswrap_json.h"
+#include "jsinteractive.h"
+#include "jswrapper.h"
+
+
+/** Basically, JsVars are stored in one big array, so save the need for
+ * lots of memory allocation. On Linux, the arrays are in blocks, so that
+ * more blocks can be allocated. We can't use realloc on one big block as
+ * this may change the address of vars that are already locked!
+ *
+ */
+
+#ifdef RESIZABLE_JSVARS
+JsVar **jsVarBlocks = 0;
+unsigned int jsVarsSize = 0;
+#define JSVAR_BLOCK_SIZE 1024
+#define JSVAR_BLOCK_SHIFT 10
+#else
+JsVar jsVars[JSVAR_CACHE_SIZE];
+unsigned int jsVarsSize = JSVAR_CACHE_SIZE;
+#endif
+
+JsVarRef jsVarFirstEmpty; ///< reference of first unused variable (variables are in a linked list)
+
+/** Return a pointer - UNSAFE for null refs.
+ * This is effectively a Lock without locking! */
+static inline JsVar *jsvGetAddressOf(JsVarRef ref) {
+ assert(ref);
+#ifdef RESIZABLE_JSVARS
+ JsVarRef t = ref-1;
+ return &jsVarBlocks[t>>JSVAR_BLOCK_SHIFT][t&(JSVAR_BLOCK_SIZE-1)];
+#else
+ return &jsVars[ref-1];
+#endif
+}
+
+JsVar *_jsvGetAddressOf(JsVarRef ref) {
+ return jsvGetAddressOf(ref);
+}
+
+
+// For debugging/testing ONLY - maximum # of vars we are allowed to use
+void jsvSetMaxVarsUsed(unsigned int size) {
+#ifdef RESIZABLE_JSVARS
+ assert(size < JSVAR_BLOCK_SIZE); // remember - this is only for DEBUGGING - as such it doesn't use multiple blocks
+#else
+ assert(size < JSVAR_CACHE_SIZE);
+#endif
+ jsVarsSize = size;
+}
+
+
+// maps the empty variables in...
+void jsvSoftInit() {
+ jsVarFirstEmpty = 0;
+ JsVar *lastEmpty = 0;
+ JsVarRef i;
+ for (i=1;i<=jsVarsSize;i++) {
+ if ((jsvGetAddressOf(i)->flags&JSV_VARTYPEMASK) == JSV_UNUSED) {
+ jsvGetAddressOf(i)->nextSibling = 0;
+ if (lastEmpty)
+ lastEmpty->nextSibling = i;
+ else
+ jsVarFirstEmpty = i;
+ lastEmpty = jsvGetAddressOf(i);
+ }
+ }
+}
+
+void jsvSoftKill() {
+}
+
+/** This links all JsVars together, so we can have our nice
+ * linked list of free JsVars. It returns the ref of the first
+ * item - that we should set jsVarFirstEmpty to (if it is 0) */
+static JsVarRef jsvInitJsVars(JsVarRef start, unsigned int count) {
+ JsVarRef i;
+ for (i=start;i<start+count;i++) {
+ JsVar *v = jsvGetAddressOf(i);
+ v->flags = JSV_UNUSED;
+#ifdef LARGE_MEM
+ v->this = i;
+#endif
+ // v->locks = 0; // locks is 0 anyway because it is stored in flags
+ v->nextSibling = (JsVarRef)(i+1); // link to next
+ }
+ jsvGetAddressOf((JsVarRef)(start+count-1))->nextSibling = (JsVarRef)0; // set the final one to 0
+ return start;
+}
+
+void jsvInit() {
+#ifdef RESIZABLE_JSVARS
+ jsVarsSize = JSVAR_BLOCK_SIZE;
+ jsVarBlocks = malloc(sizeof(JsVar*)); // just 1
+ jsVarBlocks[0] = malloc(sizeof(JsVar) * JSVAR_BLOCK_SIZE);
+#endif
+
+ jsVarFirstEmpty = jsvInitJsVars(1/*first*/, jsVarsSize);
+ jsvSoftInit();
+}
+
+void jsvKill() {
+#ifdef RESIZABLE_JSVARS
+
+ unsigned int i;
+ for (i=0;i<jsVarsSize>>JSVAR_BLOCK_SHIFT;i++)
+ free(jsVarBlocks[i]);
+ free(jsVarBlocks);
+ jsVarBlocks = 0;
+ jsVarsSize = 0;
+#endif
+}
+
+/** Find or create the ROOT variable item - used mainly
+ * if recovering from a saved state. */
+JsVar *jsvFindOrCreateRoot() {
+ JsVarRef i;
+ for (i=1;i<=jsVarsSize;i++)
+ if (jsvIsRoot(jsvGetAddressOf(i)))
+ return jsvLock(i);
+
+ return jsvRef(jsvNewWithFlags(JSV_ROOT));
+}
+
+/// Get number of memory records (JsVars) used
+unsigned int jsvGetMemoryUsage() {
+ unsigned int usage = 0;
+ unsigned int i;
+ for (i=1;i<=jsVarsSize;i++) {
+ JsVar *v = jsvGetAddressOf((JsVarRef)i);
+ if ((v->flags&JSV_VARTYPEMASK) != JSV_UNUSED)
+ usage++;
+ }
+ return usage;
+}
+
+/// Get total amount of memory records
+unsigned int jsvGetMemoryTotal() {
+ return jsVarsSize;
+}
+
+/// Try and allocate more memory - only works if RESIZABLE_JSVARS is defined
+void jsvSetMemoryTotal(unsigned int jsNewVarCount) {
+#ifdef RESIZABLE_JSVARS
+ if (jsNewVarCount <= jsVarsSize) return; // never allow us to have less!
+ // When resizing, we just allocate a bunch more
+ unsigned int oldSize = jsVarsSize;
+ unsigned int oldBlockCount = jsVarsSize >> JSVAR_BLOCK_SHIFT;
+ unsigned int newBlockCount = (jsNewVarCount+JSVAR_BLOCK_SIZE-1) >> JSVAR_BLOCK_SHIFT;
+ jsVarsSize = newBlockCount << JSVAR_BLOCK_SHIFT;
+ // resize block table
+ jsVarBlocks = realloc(jsVarBlocks, sizeof(JsVar*)*newBlockCount);
+ // allocate more blocks
+ unsigned int i;
+ for (i=oldBlockCount;i<newBlockCount;i++)
+ jsVarBlocks[i] = malloc(sizeof(JsVar) * JSVAR_BLOCK_SIZE);
+ /** and now reset all the newly allocated vars. We know jsVarFirstEmpty
+ * is 0 (because jsiFreeMoreMemory returned 0) so we can just assign it. */
+ assert(!jsVarFirstEmpty);
+ jsVarFirstEmpty = jsvInitJsVars(oldSize+1, jsVarsSize-oldSize);
+ // jsiConsolePrintf("Resized memory from %d blocks to %d\n", oldBlockCount, newBlockCount);
+#else
+ NOT_USED(jsNewVarCount);
+ assert(0);
+#endif
+}
+
+/// Get whether memory is full or not
+bool jsvIsMemoryFull() {
+ return !jsVarFirstEmpty;
+}
+
+// Show what is still allocated, for debugging memory problems
+void jsvShowAllocated() {
+ JsVarRef i;
+ for (i=1;i<=jsVarsSize;i++) {
+ if ((jsvGetAddressOf(i)->flags&JSV_VARTYPEMASK) != JSV_UNUSED) {
+ jsiConsolePrintf("USED VAR #%d:",i);
+ jsvTrace(i, 2);
+ }
+ }
+}
+
+bool jsvHasCharacterData(const JsVar *v) {
+ return jsvIsString(v) || jsvIsStringExt(v);
+}
+
+bool jsvHasStringExt(const JsVar *v) {
+ return jsvIsString(v) || jsvIsStringExt(v);
+}
+
+bool jsvHasChildren(const JsVar *v) {
+ return jsvIsFunction(v) || jsvIsObject(v) || jsvIsArray(v) || jsvIsRoot(v);
+}
+
+/// Is this variable a type that uses firstChild to point to a single Variable (ie. it doesn't have multiple children)
+bool jsvHasSingleChild(const JsVar *v) {
+ return jsvIsName(v) || jsvIsArrayBuffer(v) || jsvIsArrayBufferName(v);
+}
+
+
+
+JsVar *jsvNew() {
+ if (jsVarFirstEmpty!=0) {
+ JsVar *v = jsvLock(jsVarFirstEmpty);
+ jsVarFirstEmpty = v->nextSibling; // move our reference to the next in the free list
+ assert((v->flags&JSV_VARTYPEMASK) == JSV_UNUSED);
+ // reset it
+ v->refs = 0;
+ //v->locks = 1;
+ v->flags = JSV_LOCK_ONE;
+ v->varData.callback = 0;
+ v->firstChild = 0;
+ v->lastChild = 0;
+ v->prevSibling = 0;
+ v->nextSibling = 0;
+ // return pointer
+ return v;
+ }
+ /* we don't have memort - second last hope - run garbage collector */
+ if (jsvGarbageCollect())
+ return jsvNew(); // if it freed something, continue
+ /* we don't have memory - last hope - ask jsInteractive to try and free some it
+ may have kicking around */
+ if (jsiFreeMoreMemory())
+ return jsvNew();
+ /* We couldn't claim any more memory by Garbage collecting... */
+#ifdef RESIZABLE_JSVARS
+ jsvSetMemoryTotal(jsVarsSize*2);
+ return jsvNew();
+#else
+ // On a micro, we're screwed.
+ jsError("Out of Memory!");
+ jspSetInterrupted(true);
+ return 0;
+#endif
+}
+
+void jsvFreePtr(JsVar *var) {
+ /* To be here, we're not supposed to be part of anything else. If
+ * we were, we'd have been freed by jsvGarbageCollect */
+ assert(jsvIsStringExt(var) || (!var->nextSibling && !var->prevSibling));
+
+ // Names that Link to other things
+ if (jsvHasSingleChild(var)) {
+ if (var->firstChild) {
+ JsVar *child = jsvLock(var->firstChild);
+ jsvUnRef(child); var->firstChild = 0; // unlink the child
+ jsvUnLock(child); // unlock should trigger a free
+ }
+ }
+ /* No else, because a String Name may have a single child, but
+ * also StringExts */
+
+ /* Now, free children - see jsvar.h comments for how! */
+ if (jsvHasStringExt(var)) {
+ // TODO: make string free this non-recursive
+ JsVarRef stringDataRef = var->lastChild;
+ var->lastChild = 0;
+ if (stringDataRef) {
+ JsVar *child = jsvLock(stringDataRef);
+ assert(jsvIsStringExt(child));
+ jsvFreePtr(child);
+ jsvUnLock(child);
+ }
+ } else if (jsvHasChildren(var)) {
+ JsVarRef childref = var->firstChild;
+ var->firstChild = 0;
+ var->lastChild = 0;
+ while (childref) {
+ JsVar *child = jsvLock(childref);
+ assert(jsvIsName(child));
+ childref = child->nextSibling;
+ child->prevSibling = 0;
+ child->nextSibling = 0;
+ jsvUnRef(child);
+ jsvUnLock(child);
+ }
+ } else {
+ assert(!var->firstChild);
+ assert(!var->lastChild);
+ }
+
+ // free!
+ var->flags = (var->flags & ~JSV_VARTYPEMASK) | JSV_UNUSED;
+ // add this to our free list
+ var->nextSibling = jsVarFirstEmpty;
+ jsVarFirstEmpty = jsvGetRef(var);
+}
+
+/// Get a reference from a var - SAFE for null vars
+JsVarRef jsvGetRef(JsVar *var) {
+ if (!var) return 0;
+#ifdef LARGE_MEM
+ return var->this;
+#else
+ #ifdef RESIZABLE_JSVARS
+ unsigned int i, c = jsVarsSize>>JSVAR_BLOCK_SHIFT;
+ for (i=0;i<c;i++) {
+ if (var>=jsVarBlocks[i] && var<&jsVarBlocks[i][JSVAR_BLOCK_SIZE]) {
+ JsVarRef r = (JsVarRef)(1 + (i<<JSVAR_BLOCK_SHIFT) + (var - jsVarBlocks[i]));
+ return r;
+ }
+ }
+ return 0;
+ #else
+ return (JsVarRef)(1 + (var - jsVars));
+ #endif
+#endif
+}
+
+/// Lock this reference and return a pointer - UNSAFE for null refs
+JsVar *jsvLock(JsVarRef ref) {
+ JsVar *var = jsvGetAddressOf(ref);
+ //var->locks++;
+ assert(jsvGetLocks(var) < JSV_LOCK_MAX);
+ var->flags += JSV_LOCK_ONE;
+#ifdef DEBUG
+ if (jsvGetLocks(var)==0) {
+ jsError("Too many locks to Variable!");
+ //jsPrint("Var #");jsPrintInt(ref);jsPrint("\n");
+ }
+#endif
+ return var;
+}
+
+/// Lock this pointer and return a pointer - UNSAFE for null pointer
+JsVar *jsvLockAgain(JsVar *var) {
+ assert(var);
+ assert(jsvGetLocks(var) < JSV_LOCK_MAX);
+ var->flags += JSV_LOCK_ONE;
+#ifdef DEBUG
+ if (var->locks==0) {
+ jsError("Too many locks to Variable!");
+ //jsPrint("Var #");jsPrintInt(ref);jsPrint("\n");
+ }
+#endif
+ return var;
+}
+
+/// Unlock this variable - this is SAFE for null variables
+void jsvUnLock(JsVar *var) {
+ if (!var) return;
+ assert(jsvGetLocks(var)>0);
+ var->flags -= JSV_LOCK_ONE;
+ /* if we know we're free, then we can just free
+ * this variable right now. Loops of variables
+ * are handled by the Garbage Collector.
+ * Note: we check var->refs first as it is fastest and most likely to be false */
+ if (var->refs == 0 && jsvHasRef(var) && jsvGetLocks(var) == 0 && (var->flags&JSV_VARTYPEMASK)!=JSV_UNUSED) {
+ jsvFreePtr(var);
+ }
+}
+
+/// Reference - set this variable as used by something
+JsVar *jsvRef(JsVar *v) {
+ assert(v && jsvHasRef(v));
+ v->refs++;
+ return v;
+}
+
+/// Unreference - set this variable as not used by anything
+void jsvUnRef(JsVar *var) {
+ assert(var && var->refs>0 && jsvHasRef(var));
+ var->refs--;
+ // locks are never 0 here, so why bother checking!
+ assert(jsvGetLocks(var)>0);
+}
+
+/// Helper fn, Reference - set this variable as used by something
+JsVarRef jsvRefRef(JsVarRef ref) {
+ JsVar *v;
+ assert(ref);
+ v = jsvLock(ref);
+ assert(!jsvIsStringExt(v));
+ jsvRef(v);
+ jsvUnLock(v);
+ return ref;
+}
+
+/// Helper fn, Unreference - set this variable as not used by anything
+JsVarRef jsvUnRefRef(JsVarRef ref) {
+ JsVar *v;
+ assert(ref);
+ v = jsvLock(ref);
+ assert(!jsvIsStringExt(v));
+ jsvUnRef(v);
+ jsvUnLock(v);
+ return 0;
+}
+
+JsVar *jsvNewFromString(const char *str) {
+ // Create a var
+ JsVar *first = jsvNewWithFlags(JSV_STRING);
+ if (!first) {
+ jsWarn("Unable to create string as not enough memory");
+ return 0;
+ }
+ // Now we copy the string, but keep creating new jsVars if we go
+ // over the end
+ JsVar *var = jsvLockAgain(first);
+ while (*str) {
+ // copy data in
+ size_t i, l = jsvGetMaxCharactersInVar(var);
+ for (i=0;i<l && *str;i++)
+ var->varData.str[i] = *(str++);
+ // might as well shove a zero terminator on it if we can
+ if (i<l) var->varData.str[i]=0;
+ // we've stopped if the string was empty
+ jsvSetCharactersInVar(var, i);
+
+ // if there is still some left, it's because we filled up our var...
+ // make a new one, link it in, and unlock the old one.
+ if (*str) {
+ JsVar *next = jsvNewWithFlags(JSV_STRING_EXT);
+ if (!next) {
+ jsWarn("Truncating string as not enough memory");
+ jsvUnLock(var);
+ return first;
+ }
+ // we don't ref, because StringExts are never reffed as they only have one owner (and ALWAYS have an owner)
+ var->lastChild = jsvGetRef(next);
+ jsvUnLock(var);
+ var = next;
+ }
+ }
+ jsvUnLock(var);
+ // return
+ return first;
+}
+
+JsVar *jsvNewStringOfLength(unsigned int byteLength) {
+ // Create a var
+ JsVar *first = jsvNewWithFlags(JSV_STRING);
+ if (!first) {
+ jsWarn("Unable to create string as not enough memory");
+ return 0;
+ }
+ // Now zero the string, but keep creating new jsVars if we go
+ // over the end
+ JsVar *var = jsvLockAgain(first);
+ while (byteLength>0) {
+ // copy data in
+ size_t i, l = jsvGetMaxCharactersInVar(var);
+ for (i=0;i<l && byteLength>0;i++,byteLength--)
+ var->varData.str[i] = 0;
+ // might as well shove a zero terminator on it if we can
+ if (i<l) var->varData.str[i]=0;
+ // we've stopped if the string was empty
+ jsvSetCharactersInVar(var, i);
+
+ // if there is still some left, it's because we filled up our var...
+ // make a new one, link it in, and unlock the old one.
+ if (byteLength>0) {
+ JsVar *next = jsvNewWithFlags(JSV_STRING_EXT);
+ if (!next) {
+ jsWarn("Truncating string as not enough memory");
+ jsvUnLock(var);
+ return first;
+ }
+ // we don't ref, because StringExts are never reffed as they only have one owner (and ALWAYS have an owner)
+ var->lastChild = jsvGetRef(next);
+ jsvUnLock(var);
+ var = next;
+ }
+ }
+ jsvUnLock(var);
+ // return
+ return first;
+}
+
+JsVar *jsvNewFromLexer(struct JsLex *lex, JslCharPos charFrom, JslCharPos charTo) {
+ // Create a var
+ JsVar *var = jsvNewFromEmptyString();
+ if (!var) { // out of memory
+ return 0;
+ }
+
+ jsvAppendStringVar(var, lex->sourceVar, charFrom, (JslCharPos)charTo-charFrom);
+ return var;
+}
+
+JsVar *jsvNewWithFlags(JsVarFlags flags) {
+ JsVar *var = jsvNew();
+ if (!var) return 0; // no memory
+ var->flags = (var->flags&(JsVarFlags)(~JSV_VARTYPEMASK)) | (flags&(JsVarFlags)(~JSV_LOCK_MASK));
+ return var;
+}
+JsVar *jsvNewFromInteger(JsVarInt value) {
+ JsVar *var = jsvNewWithFlags(JSV_INTEGER);
+ if (!var) return 0; // no memory
+ var->varData.integer = value;
+ return var;
+}
+JsVar *jsvNewFromBool(bool value) {
+ JsVar *var = jsvNewWithFlags(JSV_BOOLEAN);
+ if (!var) return 0; // no memory
+ var->varData.integer = value ? 1 : 0;
+ return var;
+}
+JsVar *jsvNewFromFloat(JsVarFloat value) {
+ JsVar *var = jsvNewWithFlags(JSV_FLOAT);
+ if (!var) return 0; // no memory
+ var->varData.floating = value;
+ return var;
+}
+JsVar *jsvMakeIntoVariableName(JsVar *var, JsVar *valueOrZero) {
+ if (!var) return 0;
+ assert(var->refs==0); // make sure it's unused
+ var->flags |= JSV_NAME;
+ if (valueOrZero)
+ var->firstChild = jsvGetRef(jsvRef(valueOrZero));
+ return var;
+}
+
+JsVar *jsvNewFromPin(int pin) {
+ JsVar *v = jsvNewFromInteger((JsVarInt)pin);
+ if (v) {
+ v->flags = (JsVarFlags)((v->flags & ~JSV_VARTYPEMASK) | JSV_PIN);
+ }
+ return v;
+}
+
+bool jsvIsBasicVarEqual(JsVar *a, JsVar *b) {
+ // quick checks
+ if (a==b) return true;
+ if (!a || !b) return false; // one of them is undefined
+ // OPT: would this be useful as compare instead?
+ assert(jsvIsBasic(a) && jsvIsBasic(b));
+ if (jsvIsNumeric(a) && jsvIsNumeric(b)) {
+ if (jsvIsInt(a)) {
+ if (jsvIsInt(b)) {
+ return a->varData.integer == b->varData.integer;
+ } else {
+ assert(jsvIsFloat(b));
+ return a->varData.integer == b->varData.floating;
+ }
+ } else {
+ assert(jsvIsFloat(a));
+ if (jsvIsInt(b)) {
+ return a->varData.floating == b->varData.integer;
+ } else {
+ assert(jsvIsFloat(b));
+ return a->varData.floating == b->varData.floating;
+ }
+ }
+ } else if (jsvIsString(a) && jsvIsString(b)) {
+ JsvStringIterator ita, itb;
+ jsvStringIteratorNew(&ita, a, 0);
+ jsvStringIteratorNew(&itb, b, 0);
+ while (true) {
+ char a = jsvStringIteratorGetChar(&ita);
+ char b = jsvStringIteratorGetChar(&itb);
+ if (a != b) {
+ jsvStringIteratorFree(&ita);
+ jsvStringIteratorFree(&itb);
+ return false;
+ }
+ if (!a) { // equal, but end of string
+ jsvStringIteratorFree(&ita);
+ jsvStringIteratorFree(&itb);
+ return true;
+ }
+ jsvStringIteratorNext(&ita);
+ jsvStringIteratorNext(&itb);
+ }
+ // we never get here
+ return false; // make compiler happy
+ } else {
+ //TODO: are there any other combinations we should check here?? String v int?
+ return false;
+ }
+}
+
+bool jsvIsEqual(JsVar *a, JsVar *b) {
+ if (jsvIsBasic(a) && jsvIsBasic(b))
+ return jsvIsBasicVarEqual(a,b);
+ return jsvGetRef(a)==jsvGetRef(b);
+}
+
+/// Get a const string representing this variable - if we can. Otherwise return 0
+const char *jsvGetConstString(const JsVar *v) {
+ if (jsvIsUndefined(v)) {
+ return "undefined";
+ } else if (jsvIsNull(v)) {
+ return "null";
+ } else if (jsvIsBoolean(v)) {
+ return jsvGetBool(v) ? "true" : "false";
+ } else if (jsvIsRoot(v)) {
+ return "[object Hardware]";
+ } else if (jsvIsObject(v)) {
+ return "[object Object]";
+ }
+ return 0;
+}
+
+/// Return the 'type' of the JS variable (eg. JS's typeof operator)
+const char *jsvGetTypeOf(const JsVar *v) {
+ if (jsvIsNull(v)) return "object";
+ if (jsvIsUndefined(v)) return "undefined";
+ if (jsvIsFunction(v)) return "function";
+ if (jsvIsObject(v) || jsvIsArray(v)) return "object";
+ if (jsvIsString(v)) return "string";
+ if (jsvIsBoolean(v)) return "boolean";
+ if (jsvIsNumeric(v)) return "number";
+ return "?";
+}
+
+/// Save this var as a string to the given buffer, and return how long it was (return val doesn't include terminating 0)
+size_t jsvGetString(const JsVar *v, char *str, size_t len) {
+ const char *s = jsvGetConstString(v);
+ if (s) {
+ strncpy(str, s, len);
+ return strlen(s);
+ } else if (jsvIsInt(v)) {
+ itoa(v->varData.integer, str, 10);
+ return strlen(str);
+ } else if (jsvIsFloat(v)) {
+ ftoa(v->varData.floating, str);
+ return strlen(str);
+ } else if (jsvHasCharacterData(v)) {
+ if (jsvIsStringExt(v))
+ jsErrorInternal("Calling jsvGetString on a JSV_STRING_EXT");
+ size_t l = len;
+ JsvStringIterator it;
+ jsvStringIteratorNewConst(&it, v, 0);
+ while (jsvStringIteratorHasChar(&it)) {
+ if (l--<=1) {
+ *str = 0;
+ jsWarn("jsvGetString overflowed\n");
+ jsvStringIteratorFree(&it);
+ return len;
+ }
+ *(str++) = jsvStringIteratorGetChar(&it);
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ *str = 0;
+ return len-l;
+ } else {
+ // Try and get as a JsVar string, and try again
+ JsVar *stringVar = jsvAsString((JsVar*)v, false); // we know we're casting to non-const here
+ if (stringVar) {
+ size_t l = jsvGetString(stringVar, str, len); // call again - but this time with converted var
+ jsvUnLock(stringVar);
+ return l;
+ } else {
+ strncpy(str, "", len);
+ jsErrorInternal("Variable type cannot be converted to string");
+ return 0;
+ }
+ }
+}
+
+/// Set the Data in this string. This must JUST overwrite - not extend or shrink
+void jsvSetString(JsVar *v, char *str, size_t len) {
+ assert(jsvHasCharacterData(v));
+ assert(len == jsvGetStringLength(v));
+
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, v, 0);
+ size_t i;
+ for (i=0;i<len;i++) {
+ jsvStringIteratorSetChar(&it, str[i]);
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+}
+
+/** If var is a string, lock and return it, else
+ * create a new string. unlockVar means this will auto-unlock 'var' */
+JsVar *jsvAsString(JsVar *v, bool unlockVar) {
+ JsVar *str = 0;
+ // If it is string-ish, but not quite a string, copy it
+ if (jsvHasCharacterData(v) && jsvIsName(v)) {
+ str = jsvNewFromEmptyString();
+ if (str) jsvAppendStringVarComplete(str,v);
+ } else if (jsvIsString(v)) { // If it is a string - just return a reference
+ str = jsvLockAgain(v);
+ } else {
+ const char *constChar = jsvGetConstString(v);
+ if (constChar) {
+ // if we could get this as a simple const char, do that..
+ str = jsvNewFromString(constChar);
+ } else if (jsvIsPin(v)) {
+ char buf[8];
+ jshGetPinString(buf, (Pin)v->varData.integer);
+ str = jsvNewFromString(buf);
+ } else if (jsvIsInt(v)) {
+ char buf[JS_NUMBER_BUFFER_SIZE];
+ itoa(v->varData.integer, buf, 10);
+ str = jsvNewFromString(buf);
+ } else if (jsvIsFloat(v)) {
+ char buf[JS_NUMBER_BUFFER_SIZE];
+ ftoa(v->varData.floating, buf);
+ str = jsvNewFromString(buf);
+ } else if (jsvIsArray(v) || jsvIsArrayBuffer(v)) {
+ JsVar *filler = jsvNewFromString(",");
+ str = jsvArrayJoin(v, filler);
+ jsvUnLock(filler);
+ } else if (jsvIsFunction(v)) {
+ str = jsvNewFromEmptyString();
+ if (str) jsfGetJSON(v, str);
+ } else {
+ jsErrorInternal("Variable type cannot be converted to string");
+ str = 0;
+ }
+ }
+
+ if (unlockVar) jsvUnLock(v);
+ return str;
+}
+
+size_t jsvGetStringLength(JsVar *v) {
+ size_t strLength = 0;
+ JsVar *var = v;
+ JsVarRef ref = 0;
+
+ if (!jsvHasCharacterData(v)) return 0;
+
+ while (var) {
+ JsVarRef refNext = var->lastChild;
+ strLength += jsvGetCharactersInVar(var);
+
+ // Go to next
+ if (ref) jsvUnLock(var); // note use of if (ref), not var
+ ref = refNext;
+ var = ref ? jsvLock(ref) : 0;
+ }
+ if (ref) jsvUnLock(var); // note use of if (ref), not var
+ return strLength;
+}
+
+// IN A STRING get the number of lines in the string (min=1)
+int jsvGetLinesInString(JsVar *v) {
+ int lines = 1;
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, v, 0);
+ while (jsvStringIteratorHasChar(&it)) {
+ if (jsvStringIteratorGetChar(&it)=='\n') lines++;
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ return lines;
+}
+
+// IN A STRING Get the number of characters on a line - lines start at 1
+int jsvGetCharsOnLine(JsVar *v, int line) {
+ int currentLine = 1;
+ int chars = 0;
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, v, 0);
+ while (jsvStringIteratorHasChar(&it)) {
+ if (jsvStringIteratorGetChar(&it)=='\n') {
+ currentLine++;
+ if (currentLine > line) break;
+ } else if (currentLine==line) chars++;
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ return chars;
+}
+
+// IN A STRING, get the line and column of the given character. Both values must be non-null
+void jsvGetLineAndCol(JsVar *v, int charIdx, int* line, int *col) {
+ int x = 1;
+ int y = 1;
+ int n = 0;
+ assert(line && col);
+
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, v, 0);
+ while (jsvStringIteratorHasChar(&it)) {
+ char ch = jsvStringIteratorGetChar(&it);
+ if (n==charIdx) {
+ jsvStringIteratorFree(&it);
+ *line = y;
+ *col = x;
+ return;
+ }
+ x++;
+ if (ch=='\n') {
+ x=1; y++;
+ }
+ n++;
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ // uh-oh - not found
+ *line = y;
+ *col = x;
+}
+
+// IN A STRING, get a character index from a line and column
+int jsvGetIndexFromLineAndCol(JsVar *v, int line, int col) {
+ int x = 1;
+ int y = 1;
+ int n = 0;
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, v, 0);
+ while (jsvStringIteratorHasChar(&it)) {
+ char ch = jsvStringIteratorGetChar(&it);
+ if ((y==line && x>=col) || y>line) {
+ jsvStringIteratorFree(&it);
+ return (y>line) ? (n-1) : n;
+ }
+ x++;
+ if (ch=='\n') {
+ x=1; y++;
+ }
+ n++;
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ return n;
+}
+
+void jsvAppendString(JsVar *var, const char *str) {
+ assert(jsvIsString(var));
+ JsVar *block = jsvLockAgain(var);
+ // Find the block at end of the string...
+ while (block->lastChild) {
+ JsVarRef next = block->lastChild;
+ jsvUnLock(block);
+ block = jsvLock(next);
+ }
+ // find how full the block is
+ size_t blockChars = jsvGetCharactersInVar(block);
+ // now start appending
+ while (*str) {
+ // copy data in
+ size_t i, l=jsvGetMaxCharactersInVar(block);
+ for (i=blockChars;i<l && *str;i++) {
+ block->varData.str[i] = *(str++);
+ }
+ jsvSetCharactersInVar(block, i);
+ // if there is still some left, it's because we filled up our var...
+ // make a new one, link it in, and unlock the old one.
+ if (*str) {
+ JsVar *next = jsvNewWithFlags(JSV_STRING_EXT);
+ if (!next) break;
+ // we don't ref, because StringExts are never reffed as they only have one owner (and ALWAYS have an owner)
+ block->lastChild = jsvGetRef(next);
+ jsvUnLock(block);
+ block = next;
+ blockChars=0; // it's new, so empty
+ }
+ }
+ jsvUnLock(block);
+}
+
+void jsvAppendStringBuf(JsVar *var, const char *str, int length) {
+ assert(jsvIsString(var));
+ JsVar *block = jsvLockAgain(var);
+ // Find the block at end of the string...
+ while (block->lastChild) {
+ JsVarRef next = block->lastChild;
+ jsvUnLock(block);
+ block = jsvLock(next);
+ }
+ // find how full the block is
+ size_t blockChars = jsvGetCharactersInVar(block);
+ // now start appending
+ while (length) {
+ // copy data in
+ size_t i, l=jsvGetMaxCharactersInVar(block);
+ for (i=blockChars;i<l && length;i++) {
+ block->varData.str[i] = *(str++);
+ length--;
+ }
+ jsvSetCharactersInVar(block, i);
+ // if there is still some left, it's because we filled up our var...
+ // make a new one, link it in, and unlock the old one.
+ if (length) {
+ JsVar *next = jsvNewWithFlags(JSV_STRING_EXT);
+ if (!next) break;
+ // we don't ref, because StringExts are never reffed as they only have one owner (and ALWAYS have an owner)
+ block->lastChild = jsvGetRef(next);
+ jsvUnLock(block);
+ block = next;
+ blockChars=0; // it's new, so empty
+ }
+ }
+ jsvUnLock(block);
+}
+
+static void _jsvAppendPrintf(const char *str, void *user_data) {
+ while (*str)
+ jsvStringIteratorAppend((JsvStringIterator *)user_data, *(str++));
+}
+
+void jsvAppendPrintf(JsVar *var, const char *fmt, ...) {
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, var, 0);
+ jsvStringIteratorGotoEnd(&it);
+
+ va_list argp;
+ va_start(argp, fmt);
+ vcbprintf((vcbprintf_callback)&_jsvAppendPrintf,&it, fmt, argp);
+ va_end(argp);
+
+ jsvStringIteratorFree(&it);
+}
+
+/** Append str to var. Both must be strings. stridx = start char or str, maxLength = max number of characters (can be JSVAPPENDSTRINGVAR_MAXLENGTH).
+ * stridx can be negative to go from end of string */
+void jsvAppendStringVar(JsVar *var, const JsVar *str, int stridx, int maxLength) {
+ JsVar *block = jsvLockAgain(var);
+ assert(jsvIsString(var));
+ // Find the block at end of the string...
+ while (block->lastChild) {
+ JsVarRef next = block->lastChild;
+ jsvUnLock(block);
+ block = jsvLock(next);
+ }
+ // find how full the block is
+ size_t blockChars = jsvGetCharactersInVar(block);
+ // now start appending
+ JsvStringIterator it;
+ jsvStringIteratorNewConst(&it, str, stridx);
+ while (jsvStringIteratorHasChar(&it) && (maxLength-->0)) {
+ char ch = jsvStringIteratorGetChar(&it);
+ if (blockChars >= jsvGetMaxCharactersInVar(block)) {
+ jsvSetCharactersInVar(block, blockChars);
+ JsVar *next = jsvNewWithFlags(JSV_STRING_EXT);
+ if (!next) break; // out of memory
+ // we don't ref, because StringExts are never reffed as they only have one owner (and ALWAYS have an owner)
+ block->lastChild = jsvGetRef(next);
+ jsvUnLock(block);
+ block = next;
+ blockChars=0; // it's new, so empty
+ }
+ block->varData.str[blockChars++] = ch;
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ jsvSetCharactersInVar(block, blockChars);
+ jsvUnLock(block);
+}
+
+/** Append all of str to var. Both must be strings. */
+void jsvAppendStringVarComplete(JsVar *var, const JsVar *str) {
+ jsvAppendStringVar(var, str, 0, JSVAPPENDSTRINGVAR_MAXLENGTH);
+}
+
+char jsvGetCharInString(JsVar *v, int idx) {
+ if (!jsvIsString(v)) return 0;
+ if (idx<0) idx += (int)jsvGetStringLength(v); // <0 goes from end of string
+ if (idx<0) return 0;
+
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, v, idx);
+ char ch = jsvStringIteratorGetChar(&it);
+ jsvStringIteratorFree(&it);
+ return ch;
+}
+
+/** Does this string contain only Numeric characters? */
+bool jsvIsStringNumeric(const JsVar *var) {
+ assert(jsvIsString(var));
+ JsvStringIterator it;
+ jsvStringIteratorNewConst(&it, var, 0); // we know it's non const
+ int chars = 0;
+ while (jsvStringIteratorHasChar(&it)) {
+ chars++;
+ char ch = jsvStringIteratorGetChar(&it);
+ if (!isNumeric(ch)) { // FIXME: should check for non-integer values (floating point?)
+ jsvStringIteratorFree(&it);
+ return false;
+ }
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ return chars>0;
+}
+
+/** Does this string contain only Numeric characters? This is for arrays
+ * and makes the assertion that int_to_string(string_to_int(var))==var */
+bool jsvIsStringNumericStrict(const JsVar *var) {
+ assert(jsvIsString(var));
+ JsvStringIterator it;
+ jsvStringIteratorNewConst(&it, var, 0); // we know it's non const
+ bool hadNonZero = false;
+ bool hasLeadingZero = false;
+ int chars = 0;
+ while (jsvStringIteratorHasChar(&it)) {
+ chars++;
+ char ch = jsvStringIteratorGetChar(&it);
+ if (!isNumeric(ch)) {
+ // test for leading zero ensures int_to_string(string_to_int(var))==var
+ jsvStringIteratorFree(&it);
+ return false;
+ }
+ if (!hadNonZero && ch=='0') hasLeadingZero=true;
+ if (ch!='0') hadNonZero=true;
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ return chars>0 && (!hasLeadingZero || chars==1);
+}
+
+JsVarInt jsvGetInteger(const JsVar *v) {
+ if (!v) return 0; // undefined
+ /* strtol understands about hex and octal */
+ if (jsvIsInt(v) || jsvIsBoolean(v) || jsvIsPin(v) || jsvIsArrayBufferName(v)) return v->varData.integer;
+ if (jsvIsNull(v)) return 0;
+ if (jsvIsUndefined(v)) return 0;
+ if (jsvIsFloat(v)) return (JsVarInt)v->varData.floating;
+ if (jsvIsString(v) && jsvIsStringNumeric(v)) {
+ char buf[32];
+ jsvGetString(v, buf, sizeof(buf));
+ return stringToInt(buf);
+ }
+ return 0;
+}
+
+void jsvSetInteger(JsVar *v, JsVarInt value) {
+ assert(jsvIsInt(v));
+ v->varData.integer = value;
+}
+
+bool jsvGetBool(const JsVar *v) {
+ return jsvGetInteger(v)!=0;
+}
+
+JsVarFloat jsvGetFloat(const JsVar *v) {
+ if (!v) return NAN; // undefined
+ if (jsvIsFloat(v)) return v->varData.floating;
+ if (jsvIsInt(v)) return (JsVarFloat)v->varData.integer;
+ if (jsvIsNull(v)) return 0;
+ if (jsvIsString(v) && jsvIsStringNumeric(v)) {
+ char buf[32];
+ jsvGetString(v, buf, sizeof(buf));
+ return stringToFloat(buf);
+ }
+ return NAN;
+}
+
+/// Convert the given variable to a number
+JsVar *jsvAsNumber(JsVar *var) {
+ if (jsvIsInt(var) || jsvIsFloat(var)) return jsvLockAgain(var);
+ if (jsvIsBoolean(var) || jsvIsPin(var)) return jsvNewFromInteger(var->varData.integer);
+ return jsvNewFromFloat(jsvGetFloat(var));
+}
+
+#ifdef SAVE_ON_FLASH
+JsVarInt jsvGetIntegerAndUnLock(JsVar *v) { return _jsvGetIntegerAndUnLock(v); }
+JsVarFloat jsvGetFloatAndUnLock(JsVar *v) { return _jsvGetFloatAndUnLock(v); }
+bool jsvGetBoolAndUnLock(JsVar *v) { return _jsvGetBoolAndUnLock(v); }
+#endif
+
+/** Get the item at the given location in the array buffer and return the result */
+size_t jsvGetArrayBufferLength(JsVar *arrayBuffer) {
+ assert(jsvIsArrayBuffer(arrayBuffer));
+ return arrayBuffer->varData.arraybuffer.length;
+}
+
+/** Get the item at the given location in the array buffer and return the result */
+JsVar *jsvArrayBufferGet(JsVar *arrayBuffer, JsVarInt idx) {
+ JsvArrayBufferIterator it;
+ jsvArrayBufferIteratorNew(&it, arrayBuffer, idx);
+ JsVar *v = jsvArrayBufferIteratorGetValue(&it);
+ jsvArrayBufferIteratorFree(&it);
+ return v;
+}
+
+/** Set the item at the given location in the array buffer */
+void jsvArrayBufferSet(JsVar *arrayBuffer, JsVarInt idx, JsVar *value) {
+ JsvArrayBufferIterator it;
+ jsvArrayBufferIteratorNew(&it, arrayBuffer, idx);
+ jsvArrayBufferIteratorSetValue(&it, value);
+ jsvArrayBufferIteratorFree(&it);
+}
+
+
+/** Given an integer name that points to an arraybuffer or an arraybufferview, evaluate it and return the result */
+JsVar *jsvArrayBufferGetFromName(JsVar *name) {
+ assert(jsvIsArrayBufferName(name));
+ JsVarInt idx = jsvGetInteger(name);
+ JsVar *arrayBuffer = jsvLock(name->firstChild);
+ JsVar *value = jsvArrayBufferGet(arrayBuffer, idx);
+ jsvUnLock(arrayBuffer);
+ return value;
+}
+
+/** If a is a name skip it and go to what it points to - and so on.
+ * ALWAYS locks - so must unlock what it returns. It MAY
+ * return 0. */
+JsVar *jsvSkipName(JsVar *a) {
+ JsVar *pa = a;
+ if (!a) return 0;
+ if (jsvIsArrayBufferName(pa)) return jsvArrayBufferGetFromName(pa);
+ while (jsvIsName(pa)) {
+ JsVarRef n = pa->firstChild;
+ if (pa!=a) jsvUnLock(pa);
+ if (!n) return 0;
+ pa = jsvLock(n);
+ }
+ if (pa==a) jsvLockAgain(pa);
+ return pa;
+}
+
+/** If a is a name skip it and go to what it points to.
+ * ALWAYS locks - so must unlock what it returns. It MAY
+ * return 0. */
+JsVar *jsvSkipOneName(JsVar *a) {
+ JsVar *pa = a;
+ if (!a) return 0;
+ if (jsvIsArrayBufferName(pa)) return jsvArrayBufferGetFromName(pa);
+ if (jsvIsName(pa)) {
+ JsVarRef n = pa->firstChild;
+ if (pa!=a) jsvUnLock(pa);
+ if (!n) return 0;
+ pa = jsvLock(n);
+ }
+ if (pa==a) jsvLockAgain(pa);
+ return pa;
+}
+
+/** If a is a's child is a name skip it and go to what it points to.
+ * ALWAYS locks - so must unlock what it returns. */
+JsVar *jsvSkipToLastName(JsVar *a) {
+ assert(jsvIsName(a));
+ a = jsvLockAgain(a);
+ while (true) {
+ if (!a->firstChild) return a;
+ JsVar *child = jsvLock(a->firstChild);
+ if (jsvIsName(child)) {
+ jsvUnLock(a);
+ a = child;
+ } else {
+ jsvUnLock(child);
+ return a;
+ }
+ }
+ return 0; // not called
+}
+
+
+// Also see jsvIsBasicVarEqual
+bool jsvIsStringEqual(JsVar *var, const char *str) {
+ if (!jsvHasCharacterData(var)) {
+ assert(jsvIsBasic(var));
+ return 0; // not a string so not equal!
+ }
+
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, var, 0);
+ while (jsvStringIteratorHasChar(&it) && *str) {
+ if (jsvStringIteratorGetChar(&it) != *str) {
+ jsvStringIteratorFree(&it);
+ return false;
+ }
+ str++;
+ jsvStringIteratorNext(&it);
+ }
+ bool eq = jsvStringIteratorGetChar(&it)==*str; // should both be 0 if equal
+ jsvStringIteratorFree(&it);
+ return eq;
+}
+
+
+/** Compare 2 strings, starting from the given character positions. equalAtEndOfString means that
+ * if one of the strings ends, we treat them as equal.
+ * For a basic strcmp, do: jsvCompareString(a,b,0,0,false)
+ * */
+int jsvCompareString(JsVar *va, JsVar *vb, int starta, int startb, bool equalAtEndOfString) {
+ JsvStringIterator ita, itb;
+ jsvStringIteratorNew(&ita, va, starta);
+ jsvStringIteratorNew(&itb, vb, startb);
+ // step to first positions
+ while (true) {
+ int ca = jsvStringIteratorGetCharOrMinusOne(&ita);
+ int cb = jsvStringIteratorGetCharOrMinusOne(&itb);
+
+ if (ca != cb) {
+ jsvStringIteratorFree(&ita);
+ jsvStringIteratorFree(&itb);
+ if ((ca<0 || cb<0) && equalAtEndOfString) return 0;
+ return ca - cb;
+ }
+ if (ca < 0) { // both equal, but end of string
+ jsvStringIteratorFree(&ita);
+ jsvStringIteratorFree(&itb);
+ return 0;
+ }
+ jsvStringIteratorNext(&ita);
+ jsvStringIteratorNext(&itb);
+ }
+ // never get here, but the compiler warns...
+ return true;
+}
+
+/** Compare 2 integers, >0 if va>vb, <0 if va<vb. If compared with a non-integer, that gets put later */
+int jsvCompareInteger(JsVar *va, JsVar *vb) {
+ if (jsvIsInt(va) && jsvIsInt(vb))
+ return (int)(jsvGetInteger(va) - jsvGetInteger(vb));
+ else if (jsvIsInt(va))
+ return -1;
+ else if (jsvIsInt(vb))
+ return 1;
+ else
+ return 0;
+}
+
+/** Copy only a name, not what it points to. ALTHOUGH the link to what it points to is maintained unless linkChildren=false
+ If keepAsName==false, this will be converted into a normal variable */
+JsVar *jsvCopyNameOnly(JsVar *src, bool linkChildren, bool keepAsName) {
+ assert(jsvIsName(src));
+ JsVarFlags flags = src->flags;
+ if (!keepAsName) flags &= (JsVarFlags)~JSV_NAME; // make sure this is NOT a name
+ JsVar *dst = jsvNewWithFlags(flags);
+ if (!dst) return 0; // out of memory
+
+ memcpy(&dst->varData, &src->varData, sizeof(JsVarData));
+
+ dst->lastChild = 0;
+ dst->firstChild = 0;
+ dst->prevSibling = 0;
+ dst->nextSibling = 0;
+ // Copy LINK of what it points to
+ if (linkChildren && src->firstChild) {
+ dst->firstChild = jsvRefRef(src->firstChild);
+ }
+ // Copy extra string data if there was any
+ if (jsvHasStringExt(src)) {
+ // copy extra bits of string if there were any
+ if (src->lastChild) {
+ JsVar *child = jsvLock(src->lastChild);
+ JsVar *childCopy = jsvCopy(child);
+ if (childCopy) { // could be out of memory
+ dst->lastChild = jsvGetRef(childCopy); // no ref for stringext
+ jsvUnLock(childCopy);
+ }
+ jsvUnLock(child);
+ }
+ } else {
+ assert(jsvIsBasic(src)); // in case we missed something!
+ }
+ return dst;
+}
+
+JsVar *jsvCopy(JsVar *src) {
+ JsVar *dst = jsvNewWithFlags(src->flags);
+ if (!dst) return 0; // out of memory
+ if (!jsvIsStringExt(src)) {
+ memcpy(&dst->varData, &src->varData, sizeof(JsVarData));
+ dst->lastChild = 0;
+ dst->firstChild = 0;
+ dst->prevSibling = 0;
+ dst->nextSibling = 0;
+ } else {
+ // stringexts use the extra pointers after varData to store characters
+ // see jsvGetMaxCharactersInVar
+ memcpy(&dst->varData, &src->varData, JSVAR_DATA_STRING_MAX_LEN);
+ dst->lastChild = 0;
+ }
+
+ // Copy what names point to
+ if (jsvIsName(src)) {
+ if (src->firstChild) {
+ JsVar *child = jsvLock(src->firstChild);
+ JsVar *childCopy = jsvRef(jsvCopy(child));
+ jsvUnLock(child);
+ if (childCopy) { // could have been out of memory
+ dst->firstChild = jsvGetRef(childCopy);
+ jsvUnLock(childCopy);
+ }
+ }
+ }
+
+ if (jsvHasStringExt(src)) {
+ // copy extra bits of string if there were any
+ if (src->lastChild) {
+ JsVar *child = jsvLock(src->lastChild);
+ JsVar *childCopy = jsvCopy(child);
+ if (childCopy) {// could be out of memory
+ dst->lastChild = jsvGetRef(childCopy); // no ref for stringext
+ jsvUnLock(childCopy);
+ }
+ jsvUnLock(child);
+ }
+ } else if (jsvHasChildren(src)) {
+ // Copy children..
+ JsVarRef vr;
+ vr = src->firstChild;
+ while (vr) {
+ JsVar *name = jsvLock(vr);
+ JsVar *child = jsvCopyNameOnly(name, true/*link children*/, true/*keep as name*/); // NO DEEP COPY!
+ if (child) { // could have been out of memory
+ jsvAddName(dst, child);
+ jsvUnLock(child);
+ }
+ vr = name->nextSibling;
+ jsvUnLock(name);
+ }
+ } else {
+ assert(jsvIsBasic(src)); // in case we missed something!
+ }
+
+ return dst;
+}
+
+void jsvAddName(JsVar *parent, JsVar *namedChild) {
+ namedChild = jsvRef(namedChild); // ref here VERY important as adding to structure!
+ assert(jsvIsName(namedChild));
+
+ if (parent->lastChild) { // we have children already
+ JsVar *insertAfter = jsvLock(parent->lastChild);
+ if (jsvIsArray(parent)) {
+ // we must insert in order - so step back until we get the right place
+ while (insertAfter && jsvCompareInteger(namedChild, insertAfter)<0) {
+ JsVarRef prev = insertAfter->prevSibling;
+ jsvUnLock(insertAfter);
+ insertAfter = prev ? jsvLock(prev) : 0;
+ }
+ }
+
+ if (insertAfter) {
+ if (insertAfter->nextSibling) {
+ // great, we're in the middle...
+ JsVar *insertBefore = jsvLock(insertAfter->nextSibling);
+ insertBefore->prevSibling = jsvGetRef(namedChild);
+ namedChild->nextSibling = jsvGetRef(insertBefore);
+ jsvUnLock(insertBefore);
+ } else {
+ // We're at the end - just set up the parent
+ parent->lastChild = jsvGetRef(namedChild);
+ }
+ insertAfter->nextSibling = jsvGetRef(namedChild);
+ namedChild->prevSibling = jsvGetRef(insertAfter);
+ jsvUnLock(insertAfter);
+ } else { // Insert right at the beginning of the array
+ // Link 2 children together
+ JsVar *firstChild = jsvLock(parent->firstChild);
+ firstChild->prevSibling = jsvGetRef(namedChild);
+ jsvUnLock(firstChild);
+
+ namedChild->nextSibling = parent->firstChild;
+ // finally set the new child as the first one
+ parent->firstChild = jsvGetRef(namedChild);
+ }
+ } else { // we have no children - just add it
+ parent->firstChild = parent->lastChild = jsvGetRef(namedChild);
+
+ }
+}
+
+JsVar *jsvAddNamedChild(JsVar *parent, JsVar *child, const char *name) {
+ JsVar *namedChild = jsvMakeIntoVariableName(jsvNewFromString(name), child);
+ if (!namedChild) return 0; // Out of memory
+ jsvAddName(parent, namedChild);
+ return namedChild;
+}
+
+JsVar *jsvSetNamedChild(JsVar *parent, JsVar *child, const char *name) {
+ JsVar *namedChild = jsvFindChildFromString(parent, name, true);
+ if (namedChild) // could be out of memory
+ return jsvSetValueOfName(namedChild, child);
+ return 0;
+}
+
+JsVar *jsvSetValueOfName(JsVar *name, JsVar *src) {
+ assert(name && jsvIsName(name));
+ assert(name!=src); // no infinite loops!
+ // all is fine, so replace the existing child...
+ /* Existing child may be null in the case of Z = 0 where
+ * we create 'Z' and pass it down to '=' to have the value
+ * filled in (or it may be undefined). */
+ if (name->firstChild) jsvUnRefRef(name->firstChild); // free existing
+ if (src) {
+ // we can link to a name if we want (so can remove the assert!)
+ name->firstChild = jsvGetRef(jsvRef(src));
+ } else
+ name->firstChild = 0;
+ return name;
+}
+
+JsVar *jsvFindChildFromString(JsVar *parent, const char *name, bool addIfNotFound) {
+ /* Pull out first 4 bytes, and ensure that everything
+ * is 0 padded so that we can do a nice speedy check. */
+ char fastCheck[4];
+ fastCheck[0] = name[0];
+ if (name[0]) {
+ fastCheck[1] = name[1];
+ if (name[1]) {
+ fastCheck[2] = name[2];
+ if (name[2]) {
+ fastCheck[3] = name[3];
+ } else {
+ fastCheck[3] = 0;
+ }
+ } else {
+ fastCheck[2] = 0;
+ fastCheck[3] = 0;
+ }
+ } else {
+ fastCheck[1] = 0;
+ fastCheck[2] = 0;
+ fastCheck[3] = 0;
+ }
+
+ assert(jsvHasChildren(parent));
+ JsVarRef childref = parent->firstChild;
+ while (childref) {
+ // Don't Lock here, just use GetAddressOf - to try and speed up the finding
+ // TODO: We can do this now, but when/if we move to cacheing vars, it'll break
+ JsVar *child = jsvGetAddressOf(childref);
+ if (*(int*)fastCheck==*(int*)child->varData.str && // speedy check of first 4 bytes
+ jsvIsStringEqual(child, name)) {
+ // found it! unlock parent but leave child locked
+ return jsvLockAgain(child);
+ }
+ childref = child->nextSibling;
+ }
+
+ JsVar *child = 0;
+ if (addIfNotFound) {
+ child = jsvMakeIntoVariableName(jsvNewFromString(name), 0);
+ if (child) // could be out of memory
+ jsvAddName(parent, child);
+ }
+ return child;
+}
+
+/** Non-recursive finding */
+JsVar *jsvFindChildFromVar(JsVar *parent, JsVar *childName, bool addIfNotFound) {
+ JsVar *child;
+ JsVarRef childref = parent->firstChild;
+
+ while (childref) {
+ child = jsvLock(childref);
+ if (jsvIsBasicVarEqual(child, childName)) {
+ // found it! unlock parent but leave child locked
+ return child;
+ }
+ childref = child->nextSibling;
+ jsvUnLock(child);
+ }
+
+ child = 0;
+ if (addIfNotFound && childName) {
+ if (childName->refs == 0) {
+ // Not reffed - great! let's just use it
+ if (!jsvIsName(childName))
+ childName = jsvMakeIntoVariableName(childName, 0);
+ child = jsvLockAgain(childName);
+ } else { // it was reffed, we must add a new one
+ child = jsvMakeIntoVariableName(jsvCopy(childName), 0);
+ }
+ jsvAddName(parent, child);
+ }
+ return child;
+}
+
+void jsvRemoveChild(JsVar *parent, JsVar *child) {
+ assert(jsvHasChildren(parent));
+ JsVarRef childref = jsvGetRef(child);
+ // unlink from parent
+ if (parent->firstChild == childref)
+ parent->firstChild = child->nextSibling;
+ if (parent->lastChild == childref)
+ parent->lastChild = child->prevSibling;
+ // unlink from child list
+ if (child->prevSibling) {
+ JsVar *v = jsvLock(child->prevSibling);
+ v->nextSibling = child->nextSibling;
+ jsvUnLock(v);
+ }
+ if (child->nextSibling) {
+ JsVar *v = jsvLock(child->nextSibling);
+ v->prevSibling = child->prevSibling;
+ jsvUnLock(v);
+ }
+ child->prevSibling = 0;
+ child->nextSibling = 0;
+
+ jsvUnRef(child);
+}
+
+void jsvRemoveAllChildren(JsVar *parent) {
+ assert(jsvHasChildren(parent));
+ while (parent->firstChild) {
+ JsVar *v = jsvLock(parent->firstChild);
+ jsvRemoveChild(parent, v);
+ jsvUnLock(v);
+ }
+}
+
+/// Get the named child of an object. If createChild!=0 then create the child
+JsVar *jsvObjectGetChild(JsVar *obj, const char *name, JsVarFlags createChild) {
+ if (!obj) return 0;
+ assert(jsvHasChildren(obj));
+ JsVar *childName = jsvFindChildFromString(obj, name, createChild);
+ if (!childName && createChild) {
+ JsVar *child = jsvNewWithFlags(createChild);
+ jsvSetValueOfName(childName, child);
+ jsvUnLock(childName);
+ return child;
+ }
+ if (childName)
+ return jsvSkipNameAndUnLock(childName);
+ return 0;
+}
+
+/// Set the named child of an object, and return the child (so you can choose to unlock it if you want)
+JsVar *jsvObjectSetChild(JsVar *obj, const char *name, JsVar *child) {
+ assert(jsvHasChildren(obj));
+ // child can actually be a name (for instance if it is a named function)
+ JsVar *childName = jsvFindChildFromString(obj, name, true);
+ if (!childName) return 0; // out of memory
+ jsvSetValueOfName(childName, child);
+ jsvUnLock(childName);
+ return child;
+}
+
+int jsvGetChildren(JsVar *v) {
+ //OPT: could length be stored as the value of the array?
+ int children = 0;
+ JsVarRef childref = v->firstChild;
+ while (childref) {
+ JsVar *child = jsvLock(childref);
+ children++;
+ childref = child->nextSibling;
+ jsvUnLock(child);
+ }
+ return children;
+}
+
+
+JsVarInt jsvGetArrayLength(JsVar *arr) {
+ JsVarRef childref = arr->lastChild;
+ // Just look at last non-string element!
+ while (childref) {
+ JsVar *child = jsvLock(childref);
+ if (jsvIsInt(child)) {
+ JsVarInt lastIdx = jsvGetInteger(child);
+ jsvUnLock(child);
+ return lastIdx+1;
+ }
+ // if not an int, keep going
+ childref = child->prevSibling;
+ jsvUnLock(child);
+ }
+ return 0;
+}
+
+JsVarInt jsvGetLength(JsVar *src) {
+ if (jsvIsArray(src)) {
+ return jsvGetArrayLength(src);
+ } else if (jsvIsArrayBuffer(src)) {
+ return (JsVarInt)jsvGetArrayBufferLength(src);
+ } else if (jsvIsString(src)) {
+ return (JsVarInt)jsvGetStringLength(src);
+ } else if (jsvIsObject(src) || jsvIsFunction(src)) {
+ return jsvGetChildren(src);
+ } else {
+ return 1;
+ }
+}
+
+/** Count the amount of JsVars used. Mostly useful for debugging */
+size_t jsvCountJsVarsUsed(JsVar *v) {
+ size_t count = 1;
+ if (jsvHasChildren(v)) {
+ JsVarRef childref = v->firstChild;
+ while (childref) {
+ JsVar *child = jsvLock(childref);
+ count += jsvCountJsVarsUsed(child);
+ childref = child->nextSibling;
+ jsvUnLock(child);
+ }
+ }
+ if (jsvHasCharacterData(v)) {
+ size_t count = 0;
+ JsVarRef childref = v->lastChild;
+ while (childref) {
+ JsVar *child = jsvLock(childref);
+ count++;
+ childref = child->lastChild;
+ jsvUnLock(child);
+ }
+ }
+ if (jsvIsName(v) && v->firstChild) {
+ JsVar *child = jsvLock(v->firstChild);
+ count += jsvCountJsVarsUsed(child);
+ jsvUnLock(child);
+ }
+ return count;
+}
+
+
+JsVar *jsvGetArrayItem(JsVar *arr, int index) {
+ JsVarRef childref = arr->firstChild;
+ while (childref) {
+ JsVarInt childIndex;
+ JsVar *child = jsvLock(childref);
+
+ assert(jsvIsInt(child));
+ childIndex = jsvGetInteger(child);
+ if (childIndex == index) {
+ JsVar *item = child->firstChild ? jsvLock(child->firstChild) : 0;
+ jsvUnLock(child);
+ return item;
+ }
+ childref = child->nextSibling;
+ jsvUnLock(child);
+ }
+ return 0; // undefined
+}
+
+/// Get the index of the value in the array (matchExact==use pointer, not equality check)
+JsVar *jsvGetArrayIndexOf(JsVar *arr, JsVar *value, bool matchExact) {
+ JsVarRef indexref;
+ assert(jsvIsArray(arr) || jsvIsObject(arr));
+ indexref = arr->firstChild;
+ while (indexref) {
+ JsVar *childIndex = jsvLock(indexref);
+ assert(jsvIsName(childIndex))
+ if (childIndex->firstChild) {
+ JsVar *childValue = jsvLock(childIndex->firstChild);
+ if ((matchExact && childValue==value) ||
+ (!matchExact && jsvIsBasicVarEqual(childValue, value))) {
+ jsvUnLock(childValue);
+ return childIndex;
+ }
+ jsvUnLock(childValue);
+ } else if (jsvIsUndefined(value))
+ return childIndex; // both are undefined, so we return the index
+ indexref = childIndex->nextSibling;
+ jsvUnLock(childIndex);
+ }
+ return 0; // undefined
+}
+
+/// Adds new elements to the end of an array, and returns the new length. initialValue is the item index when no items are currently in the array.
+JsVarInt jsvArrayPushWithInitialSize(JsVar *arr, JsVar *value, JsVarInt initialValue) {
+ assert(jsvIsArray(arr));
+ JsVarInt index = jsvGetArrayLength(arr);
+ if (index==0) index=initialValue;
+ JsVar *idx = jsvMakeIntoVariableName(jsvNewFromInteger(index), value);
+ if (!idx) {
+ jsWarn("Out of memory while appending to array");
+ return 0;
+ }
+ jsvAddName(arr, idx);
+ jsvUnLock(idx);
+ return index+1; // new size
+}
+
+/// Adds new elements to the end of an array, and returns the new length
+JsVarInt jsvArrayPush(JsVar *arr, JsVar *value) {
+ return jsvArrayPushWithInitialSize(arr, value, 0);
+}
+
+/// Adds a new element to the end of an array, unlocks it, and returns the new length
+JsVarInt jsvArrayPushAndUnLock(JsVar *arr, JsVar *value) {
+ JsVarInt l = jsvArrayPushWithInitialSize(arr, value, 0);
+ jsvUnLock(value);
+ return l;
+}
+
+/// Removes the last element of an array, and returns that element (or 0 if empty). includes the NAME
+JsVar *jsvArrayPop(JsVar *arr) {
+ assert(jsvIsArray(arr));
+ if (arr->lastChild) {
+ JsVar *child = jsvLock(arr->lastChild);
+ if (arr->firstChild == arr->lastChild)
+ arr->firstChild = 0; // if 1 item in array
+ arr->lastChild = child->prevSibling; // unlink from end of array
+ jsvUnRef(child); // as no longer in array
+ if (child->prevSibling) {
+ JsVar *v = jsvLock(child->prevSibling);
+ v->nextSibling = 0;
+ jsvUnLock(v);
+ }
+ child->prevSibling = 0;
+ return child; // and return it
+ } else {
+ // no children!
+ return 0;
+ }
+}
+
+/// Removes the first element of an array, and returns that element (or 0 if empty).
+JsVar *jsvArrayPopFirst(JsVar *arr) {
+ assert(jsvIsArray(arr));
+ if (arr->firstChild) {
+ JsVar *child = jsvLock(arr->firstChild);
+ if (arr->firstChild == arr->lastChild)
+ arr->lastChild = 0; // if 1 item in array
+ arr->firstChild = child->nextSibling; // unlink from end of array
+ jsvUnRef(child); // as no longer in array
+ if (child->nextSibling) {
+ JsVar *v = jsvLock(child->nextSibling);
+ v->prevSibling = 0;
+ jsvUnLock(v);
+ }
+ child->nextSibling = 0;
+ return child; // and return it
+ } else {
+ // no children!
+ return 0;
+ }
+}
+
+/// Get the last element of an array (does not remove, unlike jsvArrayPop), and returns that element (or 0 if empty) includes the NAME
+JsVar *jsvArrayGetLast(JsVar *arr) {
+ assert(jsvIsArray(arr));
+ if (arr->lastChild) {
+ return jsvLock(arr->lastChild);
+ } else { // no children!
+ return 0;
+ }
+}
+
+/// Join all elements of an array together into a string
+JsVar *jsvArrayJoin(JsVar *arr, JsVar *filler) {
+ JsVar *str = jsvNewFromEmptyString();
+ if (!str) return 0; // out of memory
+
+ JsVarInt index = 0;
+ JsvIterator it;
+ jsvIteratorNew(&it, arr);
+ while (jsvIteratorHasElement(&it)) {
+ JsVar *key = jsvIteratorGetKey(&it);
+ if (jsvIsInt(key)) {
+ JsVarInt thisIndex = jsvGetInteger(key);
+ // add the filler
+ if (filler) {
+ while (index<thisIndex) {
+ index++;
+ jsvAppendStringVarComplete(str, filler);
+ }
+ }
+ // add the value
+ JsVar *value = jsvIteratorGetValue(&it);
+ if (value) {
+ JsVar *valueStr = jsvAsString(value, true /* UNLOCK */);
+ if (valueStr) { // could be out of memory
+ jsvAppendStringVarComplete(str, valueStr);
+ jsvUnLock(valueStr);
+ }
+ }
+ }
+ jsvUnLock(key);
+ jsvIteratorNext(&it);
+ }
+ jsvIteratorFree(&it);
+ return str;
+}
+
+/// Insert a new element before beforeIndex, DOES NOT UPDATE INDICES
+void jsvArrayInsertBefore(JsVar *arr, JsVar *beforeIndex, JsVar *element) {
+ if (beforeIndex) {
+ JsVar *idxVar = jsvMakeIntoVariableName(jsvNewFromInteger(0), element);
+ if (!idxVar) return; // out of memory
+
+ JsVarRef idxRef = jsvGetRef(jsvRef(idxVar));
+ JsVarRef prev = beforeIndex->prevSibling;
+ if (prev) {
+ JsVar *prevVar = jsvRef(jsvLock(prev));
+ jsvSetInteger(idxVar, jsvGetInteger(prevVar)+1); // update index number
+ prevVar->nextSibling = idxRef;
+ jsvUnLock(prevVar);
+ idxVar->prevSibling = prev;
+ } else {
+ idxVar->prevSibling = 0;
+ arr->firstChild = idxRef;
+ }
+ beforeIndex->prevSibling = idxRef;
+ idxVar->nextSibling = jsvGetRef(jsvRef(beforeIndex));
+ jsvUnLock(idxVar);
+ } else
+ jsvArrayPush(arr, element);
+}
+
+/** Same as jsvMathsOpPtr, but if a or b are a name, skip them
+ * and go to what they point to. */
+JsVar *jsvMathsOpSkipNames(JsVar *a, JsVar *b, int op) {
+ JsVar *pa = jsvSkipName(a);
+ JsVar *pb = jsvSkipName(b);
+ JsVar *res = jsvMathsOp(pa,pb,op);
+ jsvUnLock(pa);
+ jsvUnLock(pb);
+ return res;
+}
+
+
+JsVar *jsvMathsOpError(int op, const char *datatype) {
+ char buf[JS_ERROR_BUF_SIZE];
+ size_t bufpos = 0;
+ strncpy(&buf[bufpos], "Operation ", JS_ERROR_BUF_SIZE-bufpos);
+ bufpos=strlen(buf);
+ jslTokenAsString(op, &buf[bufpos], JS_ERROR_TOKEN_BUF_SIZE-bufpos);
+ bufpos=strlen(buf);
+ strncat(&buf[bufpos], " not supported on the ", JS_ERROR_BUF_SIZE-bufpos);
+ bufpos=strlen(buf);
+ strncat(&buf[bufpos], datatype, JS_ERROR_BUF_SIZE-bufpos);
+ bufpos=strlen(buf);
+ strncat(&buf[bufpos], " datatype", JS_ERROR_BUF_SIZE-bufpos);
+ jsError(buf);
+ return 0;
+}
+
+JsVar *jsvMathsOp(JsVar *a, JsVar *b, int op) {
+ // Type equality check
+ if (op == LEX_TYPEEQUAL || op == LEX_NTYPEEQUAL) {
+ // check type first, then call again to check data
+ bool eql = (a==0) == (b==0);
+ if (a && b) eql = ((a->flags & JSV_VARTYPEMASK) ==
+ (b->flags & JSV_VARTYPEMASK));
+ if (eql) {
+ JsVar *contents = jsvMathsOp(a,b, LEX_EQUAL);
+ if (!jsvGetBool(contents)) eql = false;
+ jsvUnLock(contents);
+ }
+ if (op == LEX_TYPEEQUAL)
+ return jsvNewFromBool(eql);
+ else
+ return jsvNewFromBool(!eql);
+ }
+
+ bool needsInt = op=='&' || op=='|' || op=='^' || op=='%' || op==LEX_LSHIFT || op==LEX_RSHIFT || op==LEX_RSHIFTUNSIGNED;
+ bool needsNumeric = needsInt || op=='*' || op=='/' || op=='%' || op=='-';
+
+ // do maths...
+ if (jsvIsUndefined(a) && jsvIsUndefined(b)) {
+ if (op == LEX_EQUAL)
+ return jsvNewFromBool(true);
+ else if (op == LEX_NEQUAL)
+ return jsvNewFromBool(false);
+ else
+ return 0; // undefined
+ } else if (needsNumeric ||
+ ((jsvIsNumeric(a) || jsvIsUndefined(a) || jsvIsNull(a)) &&
+ (jsvIsNumeric(b) || jsvIsUndefined(b) || jsvIsNull(b)))) {
+ if (needsInt || !(jsvIsFloat(a) || jsvIsFloat(b))) {
+ // use ints
+ JsVarInt da = jsvGetInteger(a);
+ JsVarInt db = jsvGetInteger(b);
+ switch (op) {
+ case '+': return jsvNewFromInteger(da+db);
+ case '-': return jsvNewFromInteger(da-db);
+ case '*': return jsvNewFromInteger(da*db);
+ case '/': return jsvNewFromFloat((JsVarFloat)da/(JsVarFloat)db);
+ case '&': return jsvNewFromInteger(da&db);
+ case '|': return jsvNewFromInteger(da|db);
+ case '^': return jsvNewFromInteger(da^db);
+ case '%': return jsvNewFromInteger(da%db);
+ case LEX_LSHIFT: return jsvNewFromInteger(da << db);
+ case LEX_RSHIFT: return jsvNewFromInteger(da >> db);
+ case LEX_RSHIFTUNSIGNED: return jsvNewFromInteger((JsVarInt)(((JsVarIntUnsigned)da) >> db));
+ case LEX_EQUAL: return jsvNewFromBool(da==db);
+ case LEX_NEQUAL: return jsvNewFromBool(da!=db);
+ case '<': return jsvNewFromBool(da<db);
+ case LEX_LEQUAL: return jsvNewFromBool(da<=db);
+ case '>': return jsvNewFromBool(da>db);
+ case LEX_GEQUAL: return jsvNewFromBool(da>=db);
+ default: return jsvMathsOpError(op, "Integer");
+ }
+ } else {
+ // use doubles
+ JsVarFloat da = jsvGetFloat(a);
+ JsVarFloat db = jsvGetFloat(b);
+ switch (op) {
+ case '+': return jsvNewFromFloat(da+db);
+ case '-': return jsvNewFromFloat(da-db);
+ case '*': return jsvNewFromFloat(da*db);
+ case '/': return jsvNewFromFloat(da/db);
+ case LEX_EQUAL: return jsvNewFromBool(da==db);
+ case LEX_NEQUAL: return jsvNewFromBool(da!=db);
+ case '<': return jsvNewFromBool(da<db);
+ case LEX_LEQUAL: return jsvNewFromBool(da<=db);
+ case '>': return jsvNewFromBool(da>db);
+ case LEX_GEQUAL: return jsvNewFromBool(da>=db);
+ default: return jsvMathsOpError(op, "Double");
+ }
+ }
+ } else if ((jsvIsArray(a) || jsvIsObject(a) ||
+ jsvIsArray(b) || jsvIsObject(b)) &&
+ (op == LEX_EQUAL || op==LEX_NEQUAL)) {
+ bool isArray = jsvIsArray(a);
+ /* Just check pointers */
+ switch (op) {
+ case LEX_EQUAL: return jsvNewFromBool(a==b);
+ case LEX_NEQUAL: return jsvNewFromBool(a!=b);
+ default: return jsvMathsOpError(op, isArray?"Array":"Object");
+ }
+ } else {
+ JsVar *da = jsvAsString(a, false);
+ JsVar *db = jsvAsString(b, false);
+ if (!da || !db) { // out of memory
+ jsvUnLock(da);
+ jsvUnLock(db);
+ return 0;
+ }
+ if (op=='+') {
+ JsVar *v = jsvCopy(da);
+ // TODO: can we be fancy and not copy da if we know it isn't reffed? what about locks?
+ if (v) // could be out of memory
+ jsvAppendStringVarComplete(v, db);
+ jsvUnLock(da);
+ jsvUnLock(db);
+ return v;
+ }
+
+ int cmp = jsvCompareString(da,db,0,0,false);
+ jsvUnLock(da);
+ jsvUnLock(db);
+ // use strings
+ switch (op) {
+ case LEX_EQUAL: return jsvNewFromBool(cmp==0);
+ case LEX_NEQUAL: return jsvNewFromBool(cmp!=0);
+ case '<': return jsvNewFromBool(cmp<0);
+ case LEX_LEQUAL: return jsvNewFromBool(cmp<=0);
+ case '>': return jsvNewFromBool(cmp>0);
+ case LEX_GEQUAL: return jsvNewFromBool(cmp>=0);
+ default: return jsvMathsOpError(op, "String");
+ }
+ }
+}
+
+JsVar *jsvNegateAndUnLock(JsVar *v) {
+ JsVar *zero = jsvNewFromInteger(0);
+ JsVar *res = jsvMathsOpSkipNames(zero, v, '-');
+ jsvUnLock(zero);
+ jsvUnLock(v);
+ return res;
+}
+
+void jsvTraceLockInfo(JsVar *v) {
+ jsiConsolePrintf("#%d[r%d,l%d] ",jsvGetRef(v),v->refs,jsvGetLocks(v)-1);
+}
+
+/** Get the lowest level at which searchRef appears */
+int _jsvTraceGetLowestLevel(JsVarRef ref, JsVarRef searchRef) {
+ if (ref == searchRef) return 0;
+ int found = -1;
+ JsVar *var = jsvLock(ref);
+
+ // Use IS_RECURSING flag to stop recursion
+ if (var->flags & JSV_IS_RECURSING) {
+ jsvUnLock(var);
+ return -1;
+ }
+ var->flags |= JSV_IS_RECURSING;
+
+ if (jsvHasSingleChild(var) && var->firstChild) {
+ int f = _jsvTraceGetLowestLevel(var->firstChild, searchRef);
+ if (f>=0 && (found<0 || f<found)) found=f+1;
+ }
+ if (jsvHasChildren(var)) {
+ JsVarRef childRef = var->firstChild;
+ while (childRef) {
+ int f = _jsvTraceGetLowestLevel(childRef, searchRef);
+ if (f>=0 && (found<0 || f<found)) found=f+1;
+
+ JsVar *child = jsvLock(childRef);
+ childRef = child->nextSibling;
+ jsvUnLock(child);
+ }
+ }
+
+ var->flags &= ~JSV_IS_RECURSING;
+ jsvUnLock(var);
+
+ return found; // searchRef not found
+}
+
+void _jsvTrace(JsVarRef ref, int indent, JsVarRef baseRef, int level) {
+#ifdef SAVE_ON_FLASH
+ jsiConsolePrint("Trace unimplemented in this version.\n");
+#else
+ int i;
+ for (i=0;i<indent;i++) jsiConsolePrint(" ");
+
+ if (!ref) {
+ jsiConsolePrint("undefined\n");
+ return;
+ }
+ /*jsiConsolePrint("<");
+ jsiConsolePrintInt(level);
+ jsiConsolePrint(":");
+ jsiConsolePrintInt(_jsvTraceGetLowestLevel(baseRef, ref));
+ jsiConsolePrint("> ");*/
+
+
+ JsVar *var = jsvLock(ref);
+ jsvTraceLockInfo(var);
+
+
+ if (jsvIsName(var)) {
+ if (jsvIsFunctionParameter(var))
+ jsiConsolePrint("Param ");
+ JsVar *str = jsvAsString(var, false);
+ if (jsvIsInt(var)) {
+ jsiConsolePrintf("Name: int %v ", str);
+ } else if (jsvIsFloat(var)) {
+ jsiConsolePrintf("Name: flt %v ", str);
+ } else if (jsvIsString(var) || jsvIsFunctionParameter(var)) {
+ jsiConsolePrintf("Name: '%v' ", str);
+ } else if (jsvIsArrayBufferName(var)) {
+ jsiConsolePrintf("ArrayBufferName[%d] ", jsvGetInteger(var));
+ } else {
+ assert(0);
+ }
+ jsvUnLock(str);
+ // go to what the name points to
+ ref = var->firstChild;
+ jsvUnLock(var);
+ if (ref) {
+ level++;
+ int lowestLevel = _jsvTraceGetLowestLevel(baseRef, ref);
+ /*jsiConsolePrint("<");
+ jsiConsolePrintInt(level);
+ jsiConsolePrint(":");
+ jsiConsolePrintInt(lowestLevel);
+ jsiConsolePrint("> ");*/
+
+ var = jsvLock(ref);
+ jsvTraceLockInfo(var);
+ if (lowestLevel < level) {
+ // If this data is available elsewhere in the tree (but nearer the root)
+ // then don't print it. This makes the dump significantly more readable!
+ // It also stops us getting in recursive loops ...
+ jsiConsolePrint("...\n");
+ jsvUnLock(var);
+ return;
+ }
+
+ } else {
+ jsiConsolePrint("undefined\n");
+ return;
+ }
+ }
+
+ if (jsvIsName(var)) {
+ jsiConsolePrint("\n");
+ _jsvTrace(jsvGetRef(var), indent+2, baseRef, level+1);
+ jsvUnLock(var);
+ return;
+ }
+ if (jsvIsObject(var)) jsiConsolePrint("Object {");
+ else if (jsvIsArray(var)) jsiConsolePrint("Array [");
+ else if (jsvIsPin(var)) jsiConsolePrint("Pin ");
+ else if (jsvIsInt(var)) jsiConsolePrint("Integer ");
+ else if (jsvIsBoolean(var)) jsiConsolePrint("Bool ");
+ else if (jsvIsFloat(var)) jsiConsolePrint("Double ");
+ else if (jsvIsString(var)) jsiConsolePrint("String ");
+ else if (jsvIsArrayBuffer(var)) {
+ jsiConsolePrintf("%s ", jswGetBasicObjectName(var)); // way to get nice name
+ _jsvTrace(var->firstChild, indent+1, baseRef, level+1);
+ jsvUnLock(var);
+ return;
+ } else if (jsvIsFunction(var)) jsiConsolePrint("Function {");
+ else {
+ jsiConsolePrintf("Flags %d\n", var->flags & (JsVarFlags)~(JSV_LOCK_MASK));
+ }
+
+ if (!jsvIsObject(var) && !jsvIsArray(var) && !jsvIsFunction(var)) {
+ JsVar *str = jsvAsString(var, false);
+ if (str) {
+ JsvStringIterator it;
+ jsvStringIteratorNew(&it, str, 0);
+ while (jsvStringIteratorHasChar(&it)) {
+ char ch = jsvStringIteratorGetChar(&it);
+ jsiConsolePrint(escapeCharacter(ch));
+ jsvStringIteratorNext(&it);
+ }
+ jsvStringIteratorFree(&it);
+ jsvUnLock(str);
+ }
+ }
+
+ if (jsvHasStringExt(var)) {
+ if (!jsvIsStringExt(var) && var->firstChild) { // stringext don't have children (the use them for chars)
+ jsiConsolePrint("( Multi-block string ");
+ JsVarRef child = var->firstChild;
+ while (child) {
+ JsVar *childVar = jsvLock(child);
+ jsvTraceLockInfo(childVar);
+ child = childVar->firstChild;
+ jsvUnLock(childVar);
+ }
+ jsiConsolePrint(")\n");
+ } else
+ jsiConsolePrint("\n");
+ } else {
+ JsVarRef child = var->firstChild;
+ jsiConsolePrint("\n");
+ // dump children
+ while (child) {
+ JsVar *childVar;
+ _jsvTrace(child, indent+2, baseRef, level+1);
+ childVar = jsvLock(child);
+ child = childVar->nextSibling;
+ jsvUnLock(childVar);
+ }
+ }
+
+ if (jsvIsObject(var) || jsvIsFunction(var) || jsvIsArray(var)) {
+ int i;
+ for (i=0;i<indent;i++) jsiConsolePrint(" ");
+ jsiConsolePrint(jsvIsArray(var) ? "]\n" : "}\n");
+ }
+
+ jsvUnLock(var);
+#endif
+}
+
+/** Write debug info for this Var out to the console */
+void jsvTrace(JsVarRef ref, int indent) {
+ _jsvTrace(ref,indent,ref,0);
+}
+
+
+/** Recursively mark the variable */
+static void jsvGarbageCollectMarkUsed(JsVar *var) {
+ var->flags &= (JsVarFlags)~JSV_GARBAGE_COLLECT;
+
+ if (jsvHasCharacterData(var)) {
+ if (var->lastChild) {
+ JsVar *childVar = jsvGetAddressOf(var->lastChild);
+ if (childVar->flags & JSV_GARBAGE_COLLECT)
+ jsvGarbageCollectMarkUsed(childVar);
+ }
+ }
+ // intentionally no else
+ if (jsvHasSingleChild(var)) {
+ if (var->firstChild) {
+ JsVar *childVar = jsvGetAddressOf(var->firstChild);
+ if (childVar->flags & JSV_GARBAGE_COLLECT)
+ jsvGarbageCollectMarkUsed(childVar);
+ }
+ } else if (jsvHasChildren(var)) {
+ JsVarRef child = var->firstChild;
+ while (child) {
+ JsVar *childVar;
+ childVar = jsvGetAddressOf(child);
+ if (childVar->flags & JSV_GARBAGE_COLLECT)
+ jsvGarbageCollectMarkUsed(childVar);
+ child = childVar->nextSibling;
+ }
+ }
+}
+
+/** Run a garbage collection sweep - return true if things have been freed */
+bool jsvGarbageCollect() {
+ JsVarRef i;
+ // clear garbage collect flags
+ for (i=1;i<=jsVarsSize;i++) {
+ JsVar *var = jsvGetAddressOf(i);
+ if ((var->flags&JSV_VARTYPEMASK) != JSV_UNUSED) // if it is not unused
+ var->flags |= (JsVarFlags)JSV_GARBAGE_COLLECT;
+ }
+ // recursively add 'native' vars
+ for (i=1;i<=jsVarsSize;i++) {
+ JsVar *var = jsvGetAddressOf(i);
+ if ((var->flags & JSV_GARBAGE_COLLECT) && // not already GC'd
+ jsvGetLocks(var)>0) // or it is locked
+ jsvGarbageCollectMarkUsed(var);
+ }
+ // now sweep for things that we can GC!
+ bool freedSomething = false;
+ for (i=1;i<=jsVarsSize;i++) {
+ JsVar *var = jsvGetAddressOf(i);
+ if (var->flags & JSV_GARBAGE_COLLECT) {
+ freedSomething = true;
+ // free!
+ var->flags = JSV_UNUSED;
+ // add this to our free list
+ var->nextSibling = jsVarFirstEmpty;
+ jsVarFirstEmpty = jsvGetRef(var);
+ }
+ }
+ return freedSomething;
+}
+
+/** Remove whitespace to the right of a string - on MULTIPLE LINES */
+JsVar *jsvStringTrimRight(JsVar *srcString) {
+ JsvStringIterator src, dst;
+ JsVar *dstString = jsvNewFromEmptyString();
+ jsvStringIteratorNew(&src, srcString, 0);
+ jsvStringIteratorNew(&dst, dstString, 0);
+ int spaces = 0;
+ while (jsvStringIteratorHasChar(&src)) {
+ char ch = jsvStringIteratorGetChar(&src);
+ jsvStringIteratorNext(&src);
+
+ if (ch==' ') spaces++;
+ else if (ch=='\n') {
+ spaces = 0;
+ jsvStringIteratorAppend(&dst, ch);
+ } else {
+ for (;spaces>0;spaces--)
+ jsvStringIteratorAppend(&dst, ' ');
+ jsvStringIteratorAppend(&dst, ch);
+ }
+ }
+ jsvStringIteratorFree(&src);
+ jsvStringIteratorFree(&dst);
+ return dstString;
+}
+
+/// If v is the key of a function, return true if it is internal and shouldn't be visible to the user
+bool jsvIsInternalFunctionKey(JsVar *v) {
+ return (jsvIsString(v) && (
+ v->varData.str[0]==JS_HIDDEN_CHAR)
+ ) ||
+ jsvIsFunctionParameter(v);
+}
+
+/// If v is the key of an object, return true if it is internal and shouldn't be visible to the user
+bool jsvIsInternalObjectKey(JsVar *v) {
+ return (jsvIsString(v) && (
+ v->varData.str[0]==JS_HIDDEN_CHAR ||
+ jsvIsStringEqual(v, JSPARSE_INHERITS_VAR) ||
+ jsvIsStringEqual(v, JSPARSE_CONSTRUCTOR_VAR)
+ ));
+}
+
+// --------------------------------------------------------------------------------------------
+
+void jsvStringIteratorNew(JsvStringIterator *it, JsVar *str, int startIdx) {
+ assert(jsvHasCharacterData(str));
+ it->var = jsvLockAgain(str);
+ it->charsInVar = jsvGetCharactersInVar(str);
+ it->charIdx = (size_t)startIdx;
+ it->index = (size_t)startIdx;
+ while (it->charIdx>0 && it->charIdx >= it->charsInVar) {
+ it->charIdx -= it->charsInVar;
+ if (it->var) {
+ if (it->var->lastChild) {
+ JsVar *next = jsvLock(it->var->lastChild);
+ jsvUnLock(it->var);
+ it->var = next;
+ it->charsInVar = jsvGetCharactersInVar(it->var);
+ } else {
+ jsvUnLock(it->var);
+ it->var = 0;
+ it->charsInVar = 0;
+ return; // get out of loop
+ }
+ }
+ }
+}
+
+void jsvStringIteratorNext(JsvStringIterator *it) {
+ jsvStringIteratorNextInline(it);
+}
+
+void jsvStringIteratorGotoEnd(JsvStringIterator *it) {
+ assert(it->var);
+ while (it->var->lastChild) {
+ it->index += it->charsInVar;
+ JsVar *next = jsvLock(it->var->lastChild);
+ jsvUnLock(it->var);
+ it->var = next;
+ it->charsInVar = jsvGetCharactersInVar(it->var);
+ }
+ if (it->charsInVar) it->charIdx = it->charsInVar-1;
+ else it->charIdx = 0;
+}
+
+void jsvStringIteratorAppend(JsvStringIterator *it, char ch) {
+ if (!it->var) return;
+ if (it->charsInVar>0) {
+ assert(it->charIdx+1 == it->charsInVar /* check at end */);
+ it->charIdx++;
+ it->index++;
+ } else
+ assert(it->charIdx == 0);
+ if (it->charIdx >= jsvGetMaxCharactersInVar(it->var)) {
+ assert(!it->var->lastChild);
+ JsVar *next = jsvNewWithFlags(JSV_STRING_EXT);
+ if (!next) return; // out of memory
+ // we don't ref, because StringExts are never reffed as they only have one owner (and ALWAYS have an owner)
+ it->var->lastChild = jsvGetRef(next);
+ jsvUnLock(it->var);
+ it->var = next;
+
+ it->charIdx = 0; // it's new, so empty
+ }
+
+ it->var->varData.str[it->charIdx] = ch;
+ it->charsInVar = it->charIdx+1;
+ jsvSetCharactersInVar(it->var, it->charsInVar);
+}
+
+
+// --------------------------------------------------------------------------------------------
+void jsvArrayBufferIteratorNew(JsvArrayBufferIterator *it, JsVar *arrayBuffer, JsVarInt index) {
+ assert(jsvIsArrayBuffer(arrayBuffer));
+ it->index = index;
+ it->type = arrayBuffer->varData.arraybuffer.type;
+ it->byteLength = arrayBuffer->varData.arraybuffer.length * JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ it->byteOffset = arrayBuffer->varData.arraybuffer.byteOffset;
+ JsVar *arrayBufferData = jsvLock(arrayBuffer->firstChild);
+ while (jsvIsArrayBuffer(arrayBufferData)) {
+ JsVar *s = jsvLock(arrayBufferData->firstChild);
+ jsvUnLock(arrayBufferData);
+ arrayBufferData = s;
+ }
+ assert(jsvIsString(arrayBufferData));
+
+ it->byteLength += it->byteOffset; // because we'll check if we have more bytes using this
+ it->byteOffset = it->byteOffset + index*JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ if (it->byteOffset<0 || (it->byteLength>=0 && it->byteOffset>=(it->byteLength+1-JSV_ARRAYBUFFER_GET_SIZE(it->type)))) {
+ jsvUnLock(arrayBufferData);
+ it->type = ARRAYBUFFERVIEW_UNDEFINED;
+ return;
+ }
+ jsvStringIteratorNew(&it->it, arrayBufferData, (int)it->byteOffset);
+ jsvUnLock(arrayBufferData);
+ it->hasAccessedElement = false;
+}
+
+static void jsvArrayBufferIteratorGetValueData(JsvArrayBufferIterator *it, char *data) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return;
+ assert(!it->hasAccessedElement); // we just haven't implemented this case yet
+ unsigned int i,dataLen = JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ for (i=0;i<dataLen;i++) {
+ data[i] = jsvStringIteratorGetChar(&it->it);
+ if (dataLen!=1) jsvStringIteratorNext(&it->it);
+ }
+ if (dataLen!=1) it->hasAccessedElement = true;
+}
+
+static JsVarInt jsvArrayBufferIteratorDataToInt(JsvArrayBufferIterator *it, char *data) {
+ unsigned int dataLen = JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ JsVarInt v = 0;
+ if (dataLen==1) v = *(char*)data;
+ else if (dataLen==2) v = *(short*)data;
+ else if (dataLen==4) v = *(int*)data;
+ else if (dataLen==8) v = *(long long*)data;
+ else assert(0);
+ if ((!JSV_ARRAYBUFFER_IS_SIGNED(it->type)) && v<0)
+ v += 1 << (8*dataLen);
+ return v;
+}
+
+static JsVarFloat jsvArrayBufferIteratorDataToFloat(JsvArrayBufferIterator *it, char *data) {
+ unsigned int dataLen = JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ JsVarFloat v = 0;
+ if (dataLen==4) v = *(float*)data;
+ else if (dataLen==8) v = *(double*)data;
+ else assert(0);
+ return v;
+}
+
+JsVar *jsvArrayBufferIteratorGetValue(JsvArrayBufferIterator *it) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return 0;
+ char data[8];
+ jsvArrayBufferIteratorGetValueData(it, data);
+ if (JSV_ARRAYBUFFER_IS_FLOAT(it->type)) {
+ return jsvNewFromFloat(jsvArrayBufferIteratorDataToFloat(it, data));
+ } else {
+ return jsvNewFromInteger(jsvArrayBufferIteratorDataToInt(it, data));
+ }
+}
+
+JsVarInt jsvArrayBufferIteratorGetIntegerValue(JsvArrayBufferIterator *it) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return 0;
+ char data[8];
+ jsvArrayBufferIteratorGetValueData(it, data);
+ if (JSV_ARRAYBUFFER_IS_FLOAT(it->type)) {
+ return (JsVarInt)jsvArrayBufferIteratorDataToFloat(it, data);
+ } else {
+ return jsvArrayBufferIteratorDataToInt(it, data);
+ }
+}
+
+JsVarFloat jsvArrayBufferIteratorGetFloatValue(JsvArrayBufferIterator *it) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return 0;
+ char data[8];
+ jsvArrayBufferIteratorGetValueData(it, data);
+ if (JSV_ARRAYBUFFER_IS_FLOAT(it->type)) {
+ return jsvArrayBufferIteratorDataToFloat(it, data);
+ } else {
+ return (JsVarFloat)jsvArrayBufferIteratorDataToInt(it, data);
+ }
+}
+
+void jsvArrayBufferIteratorSetValue(JsvArrayBufferIterator *it, JsVar *value) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return;
+ assert(!it->hasAccessedElement); // we just haven't implemented this case yet
+ char data[8];
+ unsigned int i,dataLen = JSV_ARRAYBUFFER_GET_SIZE(it->type);
+
+ if (JSV_ARRAYBUFFER_IS_FLOAT(it->type)) {
+ JsVarFloat v = jsvGetFloat(value); ;
+ if (dataLen==4) { float f = (float)v; memcpy(data,&f,dataLen); }
+ else if (dataLen==8) { double f = (double)v; memcpy(data,&f,dataLen); }
+ else assert(0);
+ } else {
+ JsVarInt v = jsvGetInteger(value);
+ // we don't care about sign when writing - as it gets truncated
+ if (dataLen==1) { char c = (char)v; memcpy(data,&c,dataLen); }
+ else if (dataLen==2) { short c = (short)v; memcpy(data,&c,dataLen); }
+ else if (dataLen==4) { int c = (int)v; memcpy(data,&c,dataLen); }
+ else if (dataLen==8) { long long c = (long long)v; memcpy(data,&c,dataLen); }
+ else assert(0);
+ }
+
+ for (i=0;i<dataLen;i++) {
+ jsvStringIteratorSetChar(&it->it, data[i]);
+ if (dataLen!=1) jsvStringIteratorNext(&it->it);
+ }
+ if (dataLen!=1) it->hasAccessedElement = true;
+}
+
+void jsvArrayBufferIteratorSetIntegerValue(JsvArrayBufferIterator *it, JsVarInt value) {
+ // FIXME: Do this without the allocation!
+ JsVar *val = jsvNewFromInteger(value);
+ jsvArrayBufferIteratorSetValue(it, val);
+ jsvUnLock(val);
+}
+
+JsVar* jsvArrayBufferIteratorGetIndex(JsvArrayBufferIterator *it) {
+ return jsvNewFromInteger(it->index);
+}
+
+bool jsvArrayBufferIteratorHasElement(JsvArrayBufferIterator *it) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return false;
+ if (it->hasAccessedElement) return true;
+ if (it->byteLength>=0)
+ return it->byteOffset <= (it->byteLength-JSV_ARRAYBUFFER_GET_SIZE(it->type));
+ else
+ return jsvStringIteratorHasChar(&it->it);
+}
+
+void jsvArrayBufferIteratorNext(JsvArrayBufferIterator *it) {
+ it->index++;
+ it->byteOffset += JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ if (!it->hasAccessedElement) {
+ unsigned int i,dataLen = JSV_ARRAYBUFFER_GET_SIZE(it->type);
+ for (i=0;i<dataLen;i++)
+ jsvStringIteratorNext(&it->it);
+ } else
+ it->hasAccessedElement = false;
+}
+
+void jsvArrayBufferIteratorFree(JsvArrayBufferIterator *it) {
+ if (it->type == ARRAYBUFFERVIEW_UNDEFINED) return;
+ jsvStringIteratorFree(&it->it);
+}
+// --------------------------------------------------------------------------------------------
+/* General Purpose iterator, for Strings, Arrays, Objects, Typed Arrays */
+
+void jsvIteratorNew(JsvIterator *it, JsVar *obj) {
+ if (jsvIsArray(obj)) {
+ it->type = JSVI_ARRAY;
+ jsvArrayIteratorNew(&it->it.arr, obj);
+ } else if (jsvIsObject(obj) || jsvIsFunction(obj)) {
+ it->type = JSVI_OBJECT;
+ jsvObjectIteratorNew(&it->it.obj, obj);
+ } else if (jsvIsArrayBuffer(obj)) {
+ it->type = JSVI_ARRAYBUFFER;
+ jsvArrayBufferIteratorNew(&it->it.buf, obj, 0);
+ } else if (jsvHasCharacterData(obj)) {
+ it->type = JSVI_STRING;
+ jsvStringIteratorNew(&it->it.str, obj, 0);
+ } else assert(0);
+}
+
+JsVar *jsvIteratorGetKey(JsvIterator *it) {
+ switch (it->type) {
+ case JSVI_ARRAY : return jsvArrayIteratorGetIndex(&it->it.arr);
+ case JSVI_OBJECT : return jsvObjectIteratorGetKey(&it->it.obj);
+ case JSVI_STRING : return jsvNewFromInteger((JsVarInt)jsvStringIteratorGetIndex(&it->it.str));
+ case JSVI_ARRAYBUFFER : return jsvArrayBufferIteratorGetIndex(&it->it.buf);
+ default: assert(0); return 0;
+ }
+}
+
+JsVar *jsvIteratorGetValue(JsvIterator *it) {
+ switch (it->type) {
+ case JSVI_ARRAY : return jsvArrayIteratorGetElement(&it->it.arr);
+ case JSVI_OBJECT : return jsvObjectIteratorGetValue(&it->it.obj);
+ case JSVI_STRING : { char buf[2] = {jsvStringIteratorGetChar(&it->it.str),0}; return jsvNewFromString(buf); }
+ case JSVI_ARRAYBUFFER : return jsvArrayBufferIteratorGetValue(&it->it.buf);
+ default: assert(0); return 0;
+ }
+}
+
+JsVarInt jsvIteratorGetIntegerValue(JsvIterator *it) {
+ switch (it->type) {
+ case JSVI_ARRAY : return jsvGetIntegerAndUnLock(jsvArrayIteratorGetElement(&it->it.arr));
+ case JSVI_OBJECT : return jsvGetIntegerAndUnLock(jsvObjectIteratorGetValue(&it->it.obj));
+ case JSVI_STRING : return (JsVarInt)jsvStringIteratorGetChar(&it->it.str);
+ case JSVI_ARRAYBUFFER : return jsvArrayBufferIteratorGetIntegerValue(&it->it.buf);
+ default: assert(0); return 0;
+ }
+}
+
+bool jsvIteratorHasElement(JsvIterator *it) {
+ switch (it->type) {
+ case JSVI_ARRAY : return jsvArrayIteratorHasElement(&it->it.arr);
+ case JSVI_OBJECT : return jsvObjectIteratorHasElement(&it->it.obj);
+ case JSVI_STRING : return jsvStringIteratorHasChar(&it->it.str);
+ case JSVI_ARRAYBUFFER : return jsvArrayBufferIteratorHasElement(&it->it.buf);
+ default: assert(0); return 0;
+ }
+}
+
+void jsvIteratorNext(JsvIterator *it) {
+ switch (it->type) {
+ case JSVI_ARRAY : jsvArrayIteratorNext(&it->it.arr); break;
+ case JSVI_OBJECT : jsvObjectIteratorNext(&it->it.obj); break;
+ case JSVI_STRING : jsvStringIteratorNext(&it->it.str); break;
+ case JSVI_ARRAYBUFFER : jsvArrayBufferIteratorNext(&it->it.buf); break;
+ default: assert(0); break;
+ }
+}
+void jsvIteratorFree(JsvIterator *it) {
+ switch (it->type) {
+ case JSVI_ARRAY : jsvArrayIteratorFree(&it->it.arr); break;
+ case JSVI_OBJECT : jsvObjectIteratorFree(&it->it.obj); break;
+ case JSVI_STRING : jsvStringIteratorFree(&it->it.str); break;
+ case JSVI_ARRAYBUFFER : jsvArrayBufferIteratorFree(&it->it.buf); break;
+ default: assert(0); break;
+ }
+}
+
+