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-rw-r--r--components/gui/include/rtgui/matrix.h186
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diff --git a/components/gui/include/rtgui/matrix.h b/components/gui/include/rtgui/matrix.h
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--- a/components/gui/include/rtgui/matrix.h
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@@ -1,186 +0,0 @@
-/*
- * File : matrix.h
- * This file is part of RT-Thread GUI Engine
- * COPYRIGHT (C) 2006 - 2017, RT-Thread Development Team
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- *
- * Change Logs:
- * Date Author Notes
- * 2010-04-10 Grissiom The first version
- */
-
-#ifndef __MATRIX_H__
-#define __MATRIX_H__
-
-/* Port from ejoy2d: https://github.com/cloudwu/ejoy2d/blob/master/LICENSE
- * Original License:
- *
- * The MIT License (MIT)
- *
- * Copyright (c) 2013 Ejoy.com Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy of
- * this software and associated documentation files (the "Software"), to deal in
- * the Software without restriction, including without limitation the rights to
- * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
- * the Software, and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/* Port to RTGUI and modified by Grissiom */
-
-#ifdef _MSC_VER
-typedef __int32 int32_t;
-typedef unsigned __int32 uint32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-#include <stdint.h>
-#endif
-
-#define RTGUI_MATRIX_FRAC_BITS 11
-#define RTGUI_MATRIX_FRAC (1 << RTGUI_MATRIX_FRAC_BITS)
-
-struct rtgui_matrix
-{
- /* The matrix format is :
- *
- * | m[0] m[1] 0 |
- * | m[2] m[3] 0 |
- * | m[4] m[5] 1 |
- *
- * The format of the coordinate of a point is:
- *
- * | x y 1 |
- *
- * So, if you want to transform a point p with a matrix m, do:
- *
- * p * m
- *
- * Note: m[0-3] is in fix presentation that has 10 bits decimal
- * fraction(m/RTGUI_MATRIX_FRAC). While the unit of m[4-5] is pixel.
- *
- */
- int m[6];
-};
-
-rt_inline int32_t _rtgui_matrix_round_div32(int32_t n, int32_t d)
-{
- if (n == 0)
- return 0;
-
- if (d < 0)
- {
- d = -d;
- n = -n;
- }
- if (n > 0)
- return (n + d / 2) / d;
- else
- return (n - d / 2) / d;
-}
-
-rt_inline int32_t _rtgui_matrix_round_div6432(int64_t n, int32_t d)
-{
- if (n == 0)
- return 0;
-
- if (d < 0)
- {
- d = -d;
- n = -n;
- }
- if (n > 0)
- return (n + d / 2) / d;
- else
- return (n - d / 2) / d;
-}
-
-/* mm = mm1 * mm2 */
-rt_inline void rtgui_matrix_mul(struct rtgui_matrix *mm,
- const struct rtgui_matrix *mm1,
- const struct rtgui_matrix *mm2)
-{
- int *m = mm->m;
- const int *m1 = mm1->m;
- const int *m2 = mm2->m;
-
- m[0] = _rtgui_matrix_round_div32(m1[0] * m2[0] + m1[1] * m2[2], RTGUI_MATRIX_FRAC);
- m[1] = _rtgui_matrix_round_div32(m1[0] * m2[1] + m1[1] * m2[3], RTGUI_MATRIX_FRAC);
- m[2] = _rtgui_matrix_round_div32(m1[2] * m2[0] + m1[3] * m2[2], RTGUI_MATRIX_FRAC);
- m[3] = _rtgui_matrix_round_div32(m1[2] * m2[1] + m1[3] * m2[3], RTGUI_MATRIX_FRAC);
- m[4] = _rtgui_matrix_round_div32(m1[4] * m2[0] + m1[5] * m2[2], RTGUI_MATRIX_FRAC) + m2[4];
- m[5] = _rtgui_matrix_round_div32(m1[4] * m2[1] + m1[5] * m2[3], RTGUI_MATRIX_FRAC) + m2[5];
-}
-
-/* Matrix multiply point[(p) = (x, y) * m], ignore the movement components. */
-rt_inline void rtgui_matrix_mul_point_nomove(struct rtgui_point *p,
- int x, int y,
- struct rtgui_matrix *m)
-{
- int *mm = m->m;
-
- p->x = _rtgui_matrix_round_div32(x * mm[0] + y * mm[2], RTGUI_MATRIX_FRAC);
- p->y = _rtgui_matrix_round_div32(x * mm[1] + y * mm[3], RTGUI_MATRIX_FRAC);
-}
-
-/* Matrix multiply point[(p) = (x, y) * m]. */
-rt_inline void rtgui_matrix_mul_point(struct rtgui_point *p,
- int x, int y,
- struct rtgui_matrix *m)
-{
- int *mm = m->m;
-
- p->x = _rtgui_matrix_round_div32(x * mm[0] + y * mm[2], RTGUI_MATRIX_FRAC) + mm[4];
- p->y = _rtgui_matrix_round_div32(x * mm[1] + y * mm[3], RTGUI_MATRIX_FRAC) + mm[5];
-}
-
-/** Set @mm to an identity matrix. */
-rt_inline void rtgu_matrix_identity(struct rtgui_matrix *mm)
-{
- int *mat = mm->m;
- mat[0] = RTGUI_MATRIX_FRAC;
- mat[1] = 0;
- mat[2] = 0;
- mat[3] = RTGUI_MATRIX_FRAC;
- mat[4] = 0;
- mat[5] = 0;
-}
-
-/** Save the inversed matrix of @mm to @mo.
- *
- * @return If the matrix is not inversale, return 1. Otherwise, return 0. */
-int rtgui_matrix_inverse(const struct rtgui_matrix *mm, struct rtgui_matrix *mo);
-
-/** @degree range from 0 ~ 512. */
-void rtgui_matrix_rotate(struct rtgui_matrix *m, int degree);
-/** The unit is fixed point number. RTGUI_MATRIX_FRAC means 1.0. */
-void rtgui_matrix_scale(struct rtgui_matrix *m, int sx, int sy);
-/** The unit is pixel. Not the fixed point number. */
-void rtgui_matrix_move(struct rtgui_matrix *m, int dx, int dy);
-
-#endif /* end of include guard: __MATRIX_H__ */
-