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-rw-r--r--common/src/tx_byte_pool_search.c350
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diff --git a/common/src/tx_byte_pool_search.c b/common/src/tx_byte_pool_search.c
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+/**************************************************************************/
+/* */
+/* Copyright (c) Microsoft Corporation. All rights reserved. */
+/* */
+/* This software is licensed under the Microsoft Software License */
+/* Terms for Microsoft Azure RTOS. Full text of the license can be */
+/* found in the LICENSE file at https://aka.ms/AzureRTOS_EULA */
+/* and in the root directory of this software. */
+/* */
+/**************************************************************************/
+
+
+/**************************************************************************/
+/**************************************************************************/
+/** */
+/** ThreadX Component */
+/** */
+/** Byte Pool */
+/** */
+/**************************************************************************/
+/**************************************************************************/
+
+#define TX_SOURCE_CODE
+
+
+/* Include necessary system files. */
+
+#include "tx_api.h"
+#include "tx_thread.h"
+#include "tx_byte_pool.h"
+
+
+/**************************************************************************/
+/* */
+/* FUNCTION RELEASE */
+/* */
+/* _tx_byte_pool_search PORTABLE C */
+/* 6.0 */
+/* AUTHOR */
+/* */
+/* William E. Lamie, Microsoft Corporation */
+/* */
+/* DESCRIPTION */
+/* */
+/* This function searches a byte pool for a memory block to satisfy */
+/* the requested number of bytes. Merging of adjacent free blocks */
+/* takes place during the search and a split of the block that */
+/* satisfies the request may occur before this function returns. */
+/* */
+/* It is assumed that this function is called with interrupts enabled */
+/* and with the tx_pool_owner field set to the thread performing the */
+/* search. Also note that the search can occur during allocation and */
+/* release of a memory block. */
+/* */
+/* INPUT */
+/* */
+/* pool_ptr Pointer to pool control block */
+/* memory_size Number of bytes required */
+/* */
+/* OUTPUT */
+/* */
+/* UCHAR * Pointer to the allocated memory, */
+/* if successful. Otherwise, a */
+/* NULL is returned */
+/* */
+/* CALLS */
+/* */
+/* None */
+/* */
+/* CALLED BY */
+/* */
+/* _tx_byte_allocate Allocate bytes of memory */
+/* _tx_byte_release Release bytes of memory */
+/* */
+/* RELEASE HISTORY */
+/* */
+/* DATE NAME DESCRIPTION */
+/* */
+/* 05-19-2020 William E. Lamie Initial Version 6.0 */
+/* */
+/**************************************************************************/
+UCHAR *_tx_byte_pool_search(TX_BYTE_POOL *pool_ptr, ULONG memory_size)
+{
+
+TX_INTERRUPT_SAVE_AREA
+
+UCHAR *current_ptr;
+UCHAR *next_ptr;
+UCHAR **this_block_link_ptr;
+UCHAR **next_block_link_ptr;
+ULONG available_bytes;
+UINT examine_blocks;
+UINT first_free_block_found = TX_FALSE;
+TX_THREAD *thread_ptr;
+ALIGN_TYPE *free_ptr;
+UCHAR *work_ptr;
+
+
+ /* Disable interrupts. */
+ TX_DISABLE
+
+ /* First, determine if there are enough bytes in the pool. */
+ if (memory_size >= pool_ptr -> tx_byte_pool_available)
+ {
+
+ /* Restore interrupts. */
+ TX_RESTORE
+
+ /* Not enough memory, return a NULL pointer. */
+ current_ptr = TX_NULL;
+ }
+ else
+ {
+
+ /* Pickup thread pointer. */
+ TX_THREAD_GET_CURRENT(thread_ptr)
+
+ /* Setup ownership of the byte pool. */
+ pool_ptr -> tx_byte_pool_owner = thread_ptr;
+
+ /* Walk through the memory pool in search for a large enough block. */
+ current_ptr = pool_ptr -> tx_byte_pool_search;
+ examine_blocks = pool_ptr -> tx_byte_pool_fragments + ((UINT) 1);
+ available_bytes = ((ULONG) 0);
+ do
+ {
+
+
+#ifdef TX_BYTE_POOL_ENABLE_PERFORMANCE_INFO
+
+ /* Increment the total fragment search counter. */
+ _tx_byte_pool_performance_search_count++;
+
+ /* Increment the number of fragments searched on this pool. */
+ pool_ptr -> tx_byte_pool_performance_search_count++;
+#endif
+
+ /* Check to see if this block is free. */
+ work_ptr = TX_UCHAR_POINTER_ADD(current_ptr, (sizeof(UCHAR *)));
+ free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(work_ptr);
+ if ((*free_ptr) == TX_BYTE_BLOCK_FREE)
+ {
+
+ /* Determine if this is the first free block. */
+ if (first_free_block_found == TX_FALSE)
+ {
+
+ /* This is the first free block. */
+ pool_ptr->tx_byte_pool_search = current_ptr;
+
+ /* Set the flag to indicate we have found the first free
+ block. */
+ first_free_block_found = TX_TRUE;
+ }
+
+ /* Block is free, see if it is large enough. */
+
+ /* Pickup the next block's pointer. */
+ this_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(current_ptr);
+ next_ptr = *this_block_link_ptr;
+
+ /* Calculate the number of bytes available in this block. */
+ available_bytes = TX_UCHAR_POINTER_DIF(next_ptr, current_ptr);
+ available_bytes = available_bytes - ((sizeof(UCHAR *)) + (sizeof(ALIGN_TYPE)));
+
+ /* If this is large enough, we are done because our first-fit algorithm
+ has been satisfied! */
+ if (available_bytes >= memory_size)
+ {
+ /* Get out of the search loop! */
+ break;
+ }
+ else
+ {
+
+ /* Clear the available bytes variable. */
+ available_bytes = ((ULONG) 0);
+
+ /* Not enough memory, check to see if the neighbor is
+ free and can be merged. */
+ work_ptr = TX_UCHAR_POINTER_ADD(next_ptr, (sizeof(UCHAR *)));
+ free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(work_ptr);
+ if ((*free_ptr) == TX_BYTE_BLOCK_FREE)
+ {
+
+ /* Yes, neighbor block can be merged! This is quickly accomplished
+ by updating the current block with the next blocks pointer. */
+ next_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(next_ptr);
+ *this_block_link_ptr = *next_block_link_ptr;
+
+ /* Reduce the fragment total. We don't need to increase the bytes
+ available because all free headers are also included in the available
+ count. */
+ pool_ptr -> tx_byte_pool_fragments--;
+
+#ifdef TX_BYTE_POOL_ENABLE_PERFORMANCE_INFO
+
+ /* Increment the total merge counter. */
+ _tx_byte_pool_performance_merge_count++;
+
+ /* Increment the number of blocks merged on this pool. */
+ pool_ptr -> tx_byte_pool_performance_merge_count++;
+#endif
+
+ /* See if the search pointer is affected. */
+ if (pool_ptr -> tx_byte_pool_search == next_ptr)
+ {
+
+ /* Yes, update the search pointer. */
+ pool_ptr -> tx_byte_pool_search = current_ptr;
+ }
+ }
+ else
+ {
+
+ /* Neighbor is not free so we can skip over it! */
+ next_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(next_ptr);
+ current_ptr = *next_block_link_ptr;
+
+ /* Decrement the examined block count to account for this one. */
+ if (examine_blocks != ((UINT) 0))
+ {
+
+ examine_blocks--;
+
+#ifdef TX_BYTE_POOL_ENABLE_PERFORMANCE_INFO
+
+ /* Increment the total fragment search counter. */
+ _tx_byte_pool_performance_search_count++;
+
+ /* Increment the number of fragments searched on this pool. */
+ pool_ptr -> tx_byte_pool_performance_search_count++;
+#endif
+ }
+ }
+ }
+ }
+ else
+ {
+
+ /* Block is not free, move to next block. */
+ this_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(current_ptr);
+ current_ptr = *this_block_link_ptr;
+ }
+
+ /* Another block has been searched... decrement counter. */
+ if (examine_blocks != ((UINT) 0))
+ {
+
+ examine_blocks--;
+ }
+
+ /* Restore interrupts temporarily. */
+ TX_RESTORE
+
+ /* Disable interrupts. */
+ TX_DISABLE
+
+ /* Determine if anything has changed in terms of pool ownership. */
+ if (pool_ptr -> tx_byte_pool_owner != thread_ptr)
+ {
+
+ /* Pool changed ownership in the brief period interrupts were
+ enabled. Reset the search. */
+ current_ptr = pool_ptr -> tx_byte_pool_search;
+ examine_blocks = pool_ptr -> tx_byte_pool_fragments + ((UINT) 1);
+
+ /* Setup our ownership again. */
+ pool_ptr -> tx_byte_pool_owner = thread_ptr;
+ }
+ } while(examine_blocks != ((UINT) 0));
+
+ /* Determine if a block was found. If so, determine if it needs to be
+ split. */
+ if (available_bytes != ((ULONG) 0))
+ {
+
+ /* Determine if we need to split this block. */
+ if ((available_bytes - memory_size) >= ((ULONG) TX_BYTE_BLOCK_MIN))
+ {
+
+ /* Split the block. */
+ next_ptr = TX_UCHAR_POINTER_ADD(current_ptr, (memory_size + ((sizeof(UCHAR *)) + (sizeof(ALIGN_TYPE)))));
+
+ /* Setup the new free block. */
+ next_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(next_ptr);
+ this_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(current_ptr);
+ *next_block_link_ptr = *this_block_link_ptr;
+ work_ptr = TX_UCHAR_POINTER_ADD(next_ptr, (sizeof(UCHAR *)));
+ free_ptr = TX_UCHAR_TO_ALIGN_TYPE_POINTER_CONVERT(work_ptr);
+ *free_ptr = TX_BYTE_BLOCK_FREE;
+
+ /* Increase the total fragment counter. */
+ pool_ptr -> tx_byte_pool_fragments++;
+
+ /* Update the current pointer to point at the newly created block. */
+ *this_block_link_ptr = next_ptr;
+
+ /* Set available equal to memory size for subsequent calculation. */
+ available_bytes = memory_size;
+
+#ifdef TX_BYTE_POOL_ENABLE_PERFORMANCE_INFO
+
+ /* Increment the total split counter. */
+ _tx_byte_pool_performance_split_count++;
+
+ /* Increment the number of blocks split on this pool. */
+ pool_ptr -> tx_byte_pool_performance_split_count++;
+#endif
+ }
+
+ /* In any case, mark the current block as allocated. */
+ work_ptr = TX_UCHAR_POINTER_ADD(current_ptr, (sizeof(UCHAR *)));
+ this_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(work_ptr);
+ *this_block_link_ptr = TX_BYTE_POOL_TO_UCHAR_POINTER_CONVERT(pool_ptr);
+
+ /* Reduce the number of available bytes in the pool. */
+ pool_ptr -> tx_byte_pool_available = (pool_ptr -> tx_byte_pool_available - available_bytes) - ((sizeof(UCHAR *)) + (sizeof(ALIGN_TYPE)));
+
+ /* Determine if the search pointer needs to be updated. This is only done
+ if the search pointer matches the block to be returned. */
+ if (current_ptr == pool_ptr -> tx_byte_pool_search)
+ {
+
+ /* Yes, update the search pointer to the next block. */
+ this_block_link_ptr = TX_UCHAR_TO_INDIRECT_UCHAR_POINTER_CONVERT(current_ptr);
+ pool_ptr -> tx_byte_pool_search = *this_block_link_ptr;
+ }
+
+ /* Restore interrupts. */
+ TX_RESTORE
+
+ /* Adjust the pointer for the application. */
+ current_ptr = TX_UCHAR_POINTER_ADD(current_ptr, (((sizeof(UCHAR *)) + (sizeof(ALIGN_TYPE)))));
+ }
+ else
+ {
+
+ /* Restore interrupts. */
+ TX_RESTORE
+
+ /* Set current pointer to NULL to indicate nothing was found. */
+ current_ptr = TX_NULL;
+ }
+ }
+
+ /* Return the search pointer. */
+ return(current_ptr);
+}
+