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Diffstat (limited to 'examples/device/uac2_headset/src/main.c')
-rw-r--r--examples/device/uac2_headset/src/main.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/examples/device/uac2_headset/src/main.c b/examples/device/uac2_headset/src/main.c
index f6d3c041d..96fa66f1e 100644
--- a/examples/device/uac2_headset/src/main.c
+++ b/examples/device/uac2_headset/src/main.c
@@ -73,7 +73,7 @@ static uint32_t blink_interval_ms = BLINK_NOT_MOUNTED;
// Audio controls
// Current states
-int8_t mute[CFG_TUD_AUDIO_FUNC_1_N_CHANNELS_RX + 1]; // +1 for master channel 0
+uint8_t mute[CFG_TUD_AUDIO_FUNC_1_N_CHANNELS_RX + 1]; // +1 for master channel 0
int16_t volume[CFG_TUD_AUDIO_FUNC_1_N_CHANNELS_RX + 1];// +1 for master channel 0
// Buffer for microphone data
@@ -610,6 +610,10 @@ void audio_control_task(void) {
uint32_t btn = board_button_read();
+ // Even UAC1 spec have status interrupt support like UAC2, most host do not support it
+ // So you have to either use UAC2 or use old day HID volume control
+ TU_VERIFY((tud_audio_version() == 1),);
+
if (!btn_prev && btn) {
// Adjust volume between 0dB (100%) and -30dB (10%)
for (int i = 0; i < CFG_TUD_AUDIO_FUNC_1_N_CHANNELS_RX + 1; i++) {