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Diffstat (limited to 'tests/unity/docs')
| -rw-r--r-- | tests/unity/docs/Unity Summary.odt | bin | 122486 -> 0 bytes | |||
| -rw-r--r-- | tests/unity/docs/Unity Summary.pdf | bin | 218553 -> 0 bytes | |||
| -rw-r--r-- | tests/unity/docs/Unity Summary.txt | 216 | ||||
| -rw-r--r-- | tests/unity/docs/license.txt | 31 |
4 files changed, 0 insertions, 247 deletions
diff --git a/tests/unity/docs/Unity Summary.odt b/tests/unity/docs/Unity Summary.odt Binary files differdeleted file mode 100644 index 653086459..000000000 --- a/tests/unity/docs/Unity Summary.odt +++ /dev/null diff --git a/tests/unity/docs/Unity Summary.pdf b/tests/unity/docs/Unity Summary.pdf Binary files differdeleted file mode 100644 index b1e641987..000000000 --- a/tests/unity/docs/Unity Summary.pdf +++ /dev/null diff --git a/tests/unity/docs/Unity Summary.txt b/tests/unity/docs/Unity Summary.txt deleted file mode 100644 index 8b79f087f..000000000 --- a/tests/unity/docs/Unity Summary.txt +++ /dev/null @@ -1,216 +0,0 @@ -============== -Unity Test API -============== - -[Copyright (c) 2007 - 2012 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams] - -------------- -Running Tests -------------- - -RUN_TEST(func, linenum) - -Each Test is run within the macro RUN_TEST. This macro performs necessary setup before the test is called and handles cleanup and result tabulation afterwards. - --------------- -Ignoring Tests --------------- - -There are times when a test is incomplete or not valid for some reason. At these times, TEST_IGNORE can be called. Control will immediately be returned to the caller of the test, and no failures will be returned. - -TEST_IGNORE() - -Ignore this test and return immediately - -TEST_IGNORE_MESSAGE (message) - -Ignore this test and return immediately. Output a message stating why the test was ignored. - --------------- -Aborting Tests --------------- - -There are times when a test will contain an infinite loop on error conditions, or there may be reason to escape from the test early without executing the rest of the test. A pair of macros support this functionality in Unity. The first (TEST_PROTECT) sets up the feature, and handles emergency abort cases. TEST_ABORT can then be used at any time within the tests to return to the last TEST_PROTECT call. - -TEST_PROTECT() - -Setup and Catch macro - -TEST_ABORT() - -Abort Test macro - -Example: - -main() -{ - if (TEST_PROTECT() == 0) - { - MyTest(); - } -} - -If MyTest calls TEST_ABORT, program control will immediately return to TEST_PROTECT with a non-zero return value. - - -======================= -Unity Assertion Summary -======================= - --------------------- -Basic Validity Tests --------------------- - -TEST_ASSERT_TRUE(condition) - -Evaluates whatever code is in condition and fails if it evaluates to false - -TEST_ASSERT_FALSE(condition) - -Evaluates whatever code is in condition and fails if it evaluates to true - -TEST_ASSERT(condition) - -Another way of calling TEST_ASSERT_TRUE - -TEST_ASSERT_UNLESS(condition) - -Another way of calling TEST_ASSERT_FALSE - -TEST_FAIL() -TEST_FAIL_MESSAGE(message) - -This test is automatically marked as a failure. The message is output stating why. - ------------------------------- -Numerical Assertions: Integers ------------------------------- - -TEST_ASSERT_EQUAL_INT(expected, actual) -TEST_ASSERT_EQUAL_INT8(expected, actual) -TEST_ASSERT_EQUAL_INT16(expected, actual) -TEST_ASSERT_EQUAL_INT32(expected, actual) -TEST_ASSERT_EQUAL_INT64(expected, actual) - -Compare two integers for equality and display errors as signed integers. A cast will be performed -to your natural integer size so often this can just be used. When you need to specify the exact size, -like when comparing arrays, you can use a specific version: - -TEST_ASSERT_EQUAL_UINT(expected, actual) -TEST_ASSERT_EQUAL_UINT8(expected, actual) -TEST_ASSERT_EQUAL_UINT16(expected, actual) -TEST_ASSERT_EQUAL_UINT32(expected, actual) -TEST_ASSERT_EQUAL_UINT64(expected, actual) - -Compare two integers for equality and display errors as unsigned integers. Like INT, there are -variants for different sizes also. - -TEST_ASSERT_EQUAL_HEX(expected, actual) -TEST_ASSERT_EQUAL_HEX8(expected, actual) -TEST_ASSERT_EQUAL_HEX16(expected, actual) -TEST_ASSERT_EQUAL_HEX32(expected, actual) -TEST_ASSERT_EQUAL_HEX64(expected, actual) - -Compares two integers for equality and display errors as hexadecimal. Like the other integer comparisons, -you can specify the size... here the size will also effect how many nibbles are shown (for example, HEX16 -will show 4 nibbles). - -_ARRAY - -You can append _ARRAY to any of these macros to make an array comparison of that type. Here you will -need to care a bit more about the actual size of the value being checked. You will also specify an -additional argument which is the number of elements to compare. For example: - -TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements) - -TEST_ASSERT_EQUAL(expected, actual) - -Another way of calling TEST_ASSERT_EQUAL_INT - -TEST_ASSERT_INT_WITHIN(delta, expected, actual) - -Asserts that the actual value is within plus or minus delta of the expected value. This also comes in -size specific variants. - - ------------------------------ -Numerical Assertions: Bitwise ------------------------------ - -TEST_ASSERT_BITS(mask, expected, actual) - -Use an integer mask to specify which bits should be compared between two other integers. High bits in the mask are compared, low bits ignored. - -TEST_ASSERT_BITS_HIGH(mask, actual) - -Use an integer mask to specify which bits should be inspected to determine if they are all set high. High bits in the mask are compared, low bits ignored. - -TEST_ASSERT_BITS_LOW(mask, actual) - -Use an integer mask to specify which bits should be inspected to determine if they are all set low. High bits in the mask are compared, low bits ignored. - -TEST_ASSERT_BIT_HIGH(bit, actual) - -Test a single bit and verify that it is high. The bit is specified 0-31 for a 32-bit integer. - -TEST_ASSERT_BIT_LOW(bit, actual) - -Test a single bit and verify that it is low. The bit is specified 0-31 for a 32-bit integer. - ----------------------------- -Numerical Assertions: Floats ----------------------------- - -TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) - -Asserts that the actual value is within plus or minus delta of the expected value. - -TEST_ASSERT_EQUAL_FLOAT(expected, actual) -TEST_ASSERT_EQUAL_DOUBLE(expected, actual) - -Asserts that two floating point values are "equal" within a small % delta of the expected value. - ------------------ -String Assertions ------------------ - -TEST_ASSERT_EQUAL_STRING(expected, actual) - -Compare two null-terminate strings. Fail if any character is different or if the lengths are different. - -TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) - -Compare two null-terminate strings. Fail if any character is different or if the lengths are different. Output a custom message on failure. - ------------------- -Pointer Assertions ------------------- - -Most pointer operations can be performed by simply using the integer comparisons above. However, a couple of special cases are added for clarity. - -TEST_ASSERT_NULL(pointer) - -Fails if the pointer is not equal to NULL - -TEST_ASSERT_NOT_NULL(pointer) - -Fails if the pointer is equal to NULL - - ------------------ -Memory Assertions ------------------ - -TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) - -Compare two blocks of memory. This is a good generic assertion for types that can't be coerced into acting like -standard types... but since it's a memory compare, you have to be careful that your data types are packed. - --------- -_MESSAGE --------- - -you can append _MESSAGE to any of the macros to make them take an additional argument. This argument -is a string that will be printed at the end of the failure strings. This is useful for specifying more -information about the problem. - diff --git a/tests/unity/docs/license.txt b/tests/unity/docs/license.txt deleted file mode 100644 index c42e33014..000000000 --- a/tests/unity/docs/license.txt +++ /dev/null @@ -1,31 +0,0 @@ - Copyright (c) 2007-2010 Mike Karlesky, Mark VanderVoord, Greg Williams - - Permission is hereby granted, free of charge, to any person - obtaining a copy of this software and associated documentation - files (the "Software"), to deal in the Software without - restriction, including without limitation the rights to use, - copy, modify, merge, publish, distribute, sublicense, and/or sell - copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following - conditions: - - The above copyright notice and this permission notice shall be - included in all copies or substantial portions of the Software. - - The end-user documentation included with the redistribution, if - any, must include the following acknowledgment: "This product - includes software developed for the Unity Project, by Mike Karlesky, - Mark VanderVoord, and Greg Williams and other contributors", in - the same place and form as other third-party acknowledgments. - Alternately, this acknowledgment may appear in the software - itself, in the same form and location as other such third-party - acknowledgments. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT - HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - OTHER DEALINGS IN THE SOFTWARE.
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