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<title>u-boot.git/drivers/video/cfb_console.c, branch v2010.06-rc2</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<id>http://cgit.235523.xyz/u-boot.git/atom/drivers/video/cfb_console.c?h=v2010.06-rc2</id>
<link rel='self' href='http://cgit.235523.xyz/u-boot.git/atom/drivers/video/cfb_console.c?h=v2010.06-rc2'/>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/'/>
<updated>2010-04-08T13:25:43Z</updated>
<entry>
<title>video: cfb_console.c: add support for RLE8 bitmaps</title>
<updated>2010-04-08T13:25:43Z</updated>
<author>
<name>Anatolij Gustschin</name>
<email>agust@denx.de</email>
</author>
<published>2010-03-15T13:50:25Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=d5011762f53ada9cc7cdf1f89f3a722f887af577'/>
<id>urn:sha1:d5011762f53ada9cc7cdf1f89f3a722f887af577</id>
<content type='text'>
Allow displaying 8-bit RLE BMP images.

Signed-off-by: Anatolij Gustschin &lt;agust@denx.de&gt;
</content>
</entry>
<entry>
<title>video: Fix console display when splashscreen is used</title>
<updated>2010-03-13T15:42:25Z</updated>
<author>
<name>Matthias Weisser</name>
<email>matthias.weisser@graf-syteco.de</email>
</author>
<published>2010-01-12T11:06:31Z</published>
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<id>urn:sha1:be129aa71882421ad0b50cd3762915d10ace27ad</id>
<content type='text'>
If a splashscreen is used the console scrolling used the
scroll size as needed when a logo was displayed. This
patch sets the scroll size to the whole screen if
a splashscreen is shown.

Signed-off-by: Matthias Weisser &lt;matthias.weisser@graf-syteco.de&gt;
</content>
</entry>
<entry>
<title>move prototypes for gunzip() and zunzip() to common.h</title>
<updated>2009-12-21T20:39:59Z</updated>
<author>
<name>Wolfgang Wegner</name>
<email>w.wegner@astro-kom.de</email>
</author>
<published>2009-12-09T14:16:47Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=87d93a1ba2ae23550e1370adb7a3b00af0831165'/>
<id>urn:sha1:87d93a1ba2ae23550e1370adb7a3b00af0831165</id>
<content type='text'>
Prototype for gunzip/zunzip was only in lib_generic/gunzip.c and thus
repeated in every file using it. This patch moves the prototypes to
common.h and removes all prototypes distributed anywhere else.

Signed-off-by: Wolfgang Wegner &lt;w.wegner@astro-kom.de&gt;
</content>
</entry>
<entry>
<title>video: mb862xx: add option VIDEO_FB_16BPP_WORD_SWAP for IPEK01</title>
<updated>2009-10-31T11:17:40Z</updated>
<author>
<name>Wolfgang Grandegger</name>
<email>wg@denx.de</email>
</author>
<published>2009-10-23T10:03:15Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=229b6dce675c729ee0ea2d7b61fbcda89b23b6b8'/>
<id>urn:sha1:229b6dce675c729ee0ea2d7b61fbcda89b23b6b8</id>
<content type='text'>
In 16 bpp mode, the new IPEK01 board only requires swapping of D16 words
for D32 accesses due to the diffferent connecting to the GDC bus. This
patch introduces the configuration option VIDEO_FB_16BPP_WORD_SWAP,
which should be set for all board using the mb862xx in 16 bpp mode. For
the IPEK01, VIDEO_FB_16BPP_PIXEL_SWAP should not be set.

Signed-off-by: Wolfgang Grandegger &lt;wg@denx.de&gt;
</content>
</entry>
<entry>
<title>video: mb862xx: add option CONFIG_VIDEO_MB862xx_ACCEL for 32bpp mode</title>
<updated>2009-10-31T11:16:29Z</updated>
<author>
<name>Anatolij Gustschin</name>
<email>agust@denx.de</email>
</author>
<published>2009-10-23T10:03:14Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=5d16ca87100ea58c93c46b9f0264981eaed49568'/>
<id>urn:sha1:5d16ca87100ea58c93c46b9f0264981eaed49568</id>
<content type='text'>
The new IPEK01 board can use the 32 bpp mode for the Lime graphics
controller. For this mode, video accelaration does not work. This patch
makes the accelaration configurable via CONFIG_VIDEO_MB862xx_ACCEL,
which is enabled for the lwmon5 and the socrates board for backward
compatibility.

Signed-off-by: Anatolij Gustschin &lt;agust@denx.de&gt;
Signed-off-by: Wolfgang Grandegger &lt;wg@denx.de&gt;
</content>
</entry>
<entry>
<title>stdio/device: rework function naming convention</title>
<updated>2009-07-17T22:27:46Z</updated>
<author>
<name>Jean-Christophe PLAGNIOL-VILLARD</name>
<email>plagnioj@jcrosoft.com</email>
</author>
<published>2009-05-16T10:14:54Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=52cb4d4fb3487313f5a72ea740f527a4aefaa365'/>
<id>urn:sha1:52cb4d4fb3487313f5a72ea740f527a4aefaa365</id>
<content type='text'>
So far the console API uses the following naming convention:

	======Extract======
	typedef struct device_t;

	int	device_register (device_t * dev);
	int	devices_init (void);
	int	device_deregister(char *devname);
	struct list_head* device_get_list(void);
	device_t* device_get_by_name(char* name);
	device_t* device_clone(device_t *dev);
	=======

which is too generic and confusing.

Instead of using device_XX and device_t we change this
into stdio_XX and stdio_dev

This will also allow to add later a generic device mechanism in order
to have support for multiple devices and driver instances.

Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD &lt;plagnioj@jcrosoft.com&gt;

Edited commit message.

Signed-off-by: Wolfgang Denk &lt;wd@denx.de&gt;
</content>
</entry>
<entry>
<title>Added support for splash screen positioning</title>
<updated>2009-07-17T13:23:41Z</updated>
<author>
<name>Matthias Weisser</name>
<email>matthias.weisser@graf-syteco.de</email>
</author>
<published>2009-07-09T14:07:30Z</published>
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<id>urn:sha1:1ca298ced07327749b54321815f76fcddb2f9479</id>
<content type='text'>
This patch adds support splash image positioning by adding an
additional variable "splashpos" to the environment. Please see
README for details.

Signed-off-by: Matthias Weisser &lt;matthias.weisser@graf-syteco.de&gt;
Acked-by: Matthias Fuchs &lt;matthias.fuchs@esd.eu&gt;
Signed-off-by: Anatolij Gustschin &lt;agust@denx.de&gt;
</content>
</entry>
<entry>
<title>video: Add an option to skip video initialization</title>
<updated>2009-06-12T18:39:51Z</updated>
<author>
<name>Wolfgang Denk</name>
<email>wd@denx.de</email>
</author>
<published>2009-05-15T08:07:43Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=6cc7ba9ed43106946aa9aa868302aa2faf1d17be'/>
<id>urn:sha1:6cc7ba9ed43106946aa9aa868302aa2faf1d17be</id>
<content type='text'>
This patch adds an option to skip the video initialization on for all
video drivers. This is needed for the CPCI750 which can be built as
CPCI host and adapter/target board. And the adapter board can't
access the video cards located on the CompactPCI bus.

Signed-off-by: Stefan Roese &lt;sr@denx.de&gt;
Cc: Anatolij Gustschin &lt;agust@denx.de&gt;

Rebased against simplifying patch.
Signed-off-by: Wolfgang Denk &lt;wd@denx.de&gt;
</content>
</entry>
<entry>
<title>drv_video_init(): simplify logic</title>
<updated>2009-06-12T18:39:51Z</updated>
<author>
<name>Wolfgang Denk</name>
<email>wd@denx.de</email>
</author>
<published>2009-05-15T08:07:42Z</published>
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<id>urn:sha1:f62f64692ff7f6226ad221d5df6487ea5ef39bdd</id>
<content type='text'>
Simplify nesting of drv_video_init() and use a consistent way of
indicating failure / success. Before, it took me some time to realize
which of the returns was due to an error condition and which of them
indicated success.

Signed-off-by: Wolfgang Denk &lt;wd@denx.de&gt;
Cc: Anatolij Gustschin &lt;agust@denx.de&gt;
</content>
</entry>
<entry>
<title>video: fix bug in cfb_console.c code</title>
<updated>2009-04-28T08:55:13Z</updated>
<author>
<name>Anatolij Gustschin</name>
<email>agust@denx.de</email>
</author>
<published>2009-04-23T10:35:22Z</published>
<link rel='alternate' type='text/html' href='http://cgit.235523.xyz/u-boot.git/commit/?id=3dcbe628d66b648e954bc8147d4faff2983206d9'/>
<id>urn:sha1:3dcbe628d66b648e954bc8147d4faff2983206d9</id>
<content type='text'>
Fix bug in drawing long version/info strings:
U-Boot version string like
"U-Boot 2009.03-05647-g7c51e06 (Apr 23 2009 - 12:40:00) MPC83XX"
is long and doesn't wrap around correctly while drawing
beside the logo. Such long strings partially overwrite
the logo. This patch is an attempt to fix it.

Signed-off-by: Anatolij Gustschin &lt;agust@denx.de&gt;
</content>
</entry>
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