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Add support for loading splashimage from filesystem formatted sata
storage.
Cc: Igor Grinberg <[email protected]>
Cc: Tom Rini <[email protected]>
Signed-off-by: Nikita Kiryanov <[email protected]>
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Add support for loading splash image from USB drive formatted with a
filesystem.
Cc: Igor Grinberg <[email protected]>
Cc: Tom Rini <[email protected]>
Signed-off-by: Nikita Kiryanov <[email protected]>
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Add support for loading splash image from an SD card formatted with
a filesystem. Update boards to maintain original behavior where needed.
Cc: Igor Grinberg <[email protected]>
Cc: Tom Rini <[email protected]>
Signed-off-by: Nikita Kiryanov <[email protected]>
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Conflicts:
include/splash.h
Signed-off-by: Tom Rini <[email protected]>
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lcd_logo() currently performs tasks well beyond just displaying the logo.
It has code which displays splash image, it has logic which determines
when the different display features are displayed, and it is coupled with
the lcd console because it holds the responsibility of returning the
lcd console base address.
Make lcd_logo() just about the logo by:
* Moving splash image display code into a dedicated function
* Moving the logic regarding when various features are displayed to
lcd_clear() (which is arguably not the correct name for housing such
code either, but it is currently the most fitting location code wise)
* Move the responsibility of setting the console base address to
lcd_clear() too.
Signed-off-by: Nikita Kiryanov <[email protected]>
Reviewed-by: Simon Glass <[email protected]>
Tested-by: Bo Shen <[email protected]>
Tested-by: Josh Wu <[email protected]>
Cc: Bo Shen <[email protected]>
Cc: Simon Glass <[email protected]>
Cc: Anatolij Gustschin <[email protected]>
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Move board/compulab/common/splash.c code to
common/splash_source.c to make it available for everybody. This move
renames cl_splash_screen_prepare() to splash_source_load(), and
the compilation of this code is conditional on CONFIG_SPLASH_SOURCE.
splash_source features:
* Provide a standardized way for declaring board specific splash screen
locations
* Provide existing routines for auto loading the splash image from the
locations as declared by the board
* Introduce the "splashsource" environment variable, which makes it
possible to select the splash image source.
cm-t35 and cm-fx6 are updated to use the modified version.
Signed-off-by: Nikita Kiryanov <[email protected]>
Cc: Stefano Babic <[email protected]>
Cc: Tom Rini <[email protected]>
Cc: Igor Grinberg <[email protected]>
Cc: Anatolij Gustschin <[email protected]>
Reviewed-by: Tom Rini <[email protected]>
Acked-by: Igor Grinberg <[email protected]>
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Code for checking "splashpos" environment variable is
duplicated in drivers, move it to the common function.
Call this function also in the bmp display command to
consider "splashpos" settings.
Signed-off-by: Anatolij Gustschin <[email protected]>
Acked-by: Otavio Salvador <[email protected]>
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Create splash.c/h to put the function and any future common splash
screen code in.
Signed-off-by: Robert Winkler <[email protected]>
Acked-by: Igor Grinberg <[email protected]>
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