From d88edd2bda2150b253fac702dd26ec4c01ccf988 Mon Sep 17 00:00:00 2001 From: Simon Glass Date: Sun, 1 Oct 2023 19:13:27 -0600 Subject: expo: Allow highlighting other scene-object types So far only menus can be highlighted. With the coming addition of text lines we need to be able to highlight other objects. Add a function to determine whether an object can be highlighted. Signed-off-by: Simon Glass --- boot/scene.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'boot') diff --git a/boot/scene.c b/boot/scene.c index 8e5d3aa7dc0..4d7cabd75f4 100644 --- a/boot/scene.c +++ b/boot/scene.c @@ -516,7 +516,7 @@ static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key, sibling)) { obj = list_entry(obj->sibling.prev, struct scene_obj, sibling); - if (obj->type == SCENEOBJT_MENU) { + if (scene_obj_can_highlight(obj)) { event->type = EXPOACT_POINT_OBJ; event->select.id = obj->id; log_debug("up to obj %d\n", event->select.id); @@ -528,7 +528,7 @@ static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key, while (!list_is_last(&obj->sibling, &scn->obj_head)) { obj = list_entry(obj->sibling.next, struct scene_obj, sibling); - if (obj->type == SCENEOBJT_MENU) { + if (scene_obj_can_highlight(obj)) { event->type = EXPOACT_POINT_OBJ; event->select.id = obj->id; log_debug("down to obj %d\n", event->select.id); @@ -537,7 +537,7 @@ static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key, } break; case BKEY_SELECT: - if (obj->type == SCENEOBJT_MENU) { + if (scene_obj_can_highlight(obj)) { event->type = EXPOACT_OPEN; event->select.id = obj->id; log_debug("open obj %d\n", event->select.id); @@ -685,12 +685,9 @@ void scene_highlight_first(struct scene *scn) struct scene_obj *obj; list_for_each_entry(obj, &scn->obj_head, sibling) { - switch (obj->type) { - case SCENEOBJT_MENU: + if (scene_obj_can_highlight(obj)) { scene_set_highlight_id(scn, obj->id); return; - default: - break; } } } -- cgit v1.3.1