/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * Copyright (c) 2026-present Eclipse ThreadX contributors * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** USBX Component */ /** */ /** Device Audio Class */ /** */ /**************************************************************************/ /**************************************************************************/ #define UX_SOURCE_CODE /* Include necessary system files. */ #include "ux_api.h" #include "ux_device_class_audio.h" #include "ux_device_stack.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _ux_device_class_audio_deactivate PORTABLE C */ /* 6.1.12 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function deactivate an instance of the audio class. */ /* */ /* INPUT */ /* */ /* command Pointer to a class command */ /* */ /* OUTPUT */ /* */ /* Completion Status */ /* */ /* CALLS */ /* */ /* _ux_device_stack_transfer_all_request_abort */ /* Abort all transfers */ /* */ /* CALLED BY */ /* */ /* Device Audio Class */ /* */ /**************************************************************************/ UINT _ux_device_class_audio_deactivate(UX_SLAVE_CLASS_COMMAND *command) { UX_DEVICE_CLASS_AUDIO *audio; UX_DEVICE_CLASS_AUDIO_STREAM *stream; UX_SLAVE_ENDPOINT *endpoint; UX_SLAVE_CLASS *class_ptr; UINT i; /* Get the class container. */ class_ptr = command -> ux_slave_class_command_class_ptr; /* Get the class instance in the container. */ audio = (UX_DEVICE_CLASS_AUDIO *) class_ptr -> ux_slave_class_instance; /* Stop pending streams. */ stream = audio -> ux_device_class_audio_streams; for (i = 0; i < audio -> ux_device_class_audio_streams_nb; i ++) { /* Locate the endpoint. */ endpoint = stream -> ux_device_class_audio_stream_endpoint; /* Terminate the transactions pending on the endpoint. */ if (endpoint) _ux_device_stack_transfer_all_request_abort(endpoint, UX_TRANSFER_BUS_RESET); /* Free the stream. */ stream -> ux_device_class_audio_stream_endpoint = UX_NULL; stream -> ux_device_class_audio_stream_interface = UX_NULL; stream ++; } /* Free the control. */ audio -> ux_device_class_audio_interface = UX_NULL; /* If there is a deactivate function call it. */ if (audio -> ux_device_class_audio_callbacks.ux_slave_class_audio_instance_deactivate != UX_NULL) /* Invoke the application. */ audio -> ux_device_class_audio_callbacks.ux_slave_class_audio_instance_deactivate(audio); /* Return completion status. */ return(UX_SUCCESS); }