/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * Copyright (c) 2026-present Eclipse ThreadX contributors * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** USBX Component */ /** */ /** Device Audio Class */ /** */ /**************************************************************************/ /**************************************************************************/ #define UX_SOURCE_CODE /* Include necessary system files. */ #include "ux_api.h" #include "ux_device_class_audio.h" #include "ux_device_stack.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _ux_device_class_audio_read_frame_get PORTABLE C */ /* 6.2.1 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function obtain frame access pointer from the Audio class. */ /* */ /* INPUT */ /* */ /* stream Address of audio stream */ /* instance */ /* frame_data Pointer to buffer to save */ /* pointer to frame data */ /* frame_length Pointer to buffer to save */ /* pointer to frame length */ /* */ /* OUTPUT */ /* */ /* None */ /* */ /* CALLS */ /* */ /* */ /* CALLED BY */ /* */ /* Application */ /* */ /**************************************************************************/ UINT _ux_device_class_audio_read_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM *stream, UCHAR **frame_data, ULONG *frame_length) { UX_SLAVE_ENDPOINT *endpoint; UX_SLAVE_DEVICE *device; /* Get the pointer to the device. */ device = &_ux_system_slave -> ux_system_slave_device; /* As long as the device is in the CONFIGURED state. */ if (device -> ux_slave_device_state != UX_DEVICE_CONFIGURED) { /* Cannot proceed with command, the interface is down. */ return(UX_CONFIGURATION_HANDLE_UNKNOWN); } /* Check if endpoint is available. */ endpoint = stream -> ux_device_class_audio_stream_endpoint; if (endpoint == UX_NULL) return(UX_ERROR); /* Check if endpoint direction is OK. */ if ((endpoint -> ux_slave_endpoint_descriptor.bEndpointAddress & UX_ENDPOINT_DIRECTION) != UX_ENDPOINT_OUT) return(UX_ERROR); /* Underflow!! */ if (stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length == 0) { return(UX_BUFFER_OVERFLOW); } /* Obtain frame structure pointer. */ *frame_data = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_data; *frame_length = stream -> ux_device_class_audio_stream_access_pos -> ux_device_class_audio_frame_length; return(UX_SUCCESS); } /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _uxe_device_class_audio_read_frame_get PORTABLE C */ /* 6.2.1 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function checks errors in frame buffer getting function call. */ /* */ /* INPUT */ /* */ /* stream Address of audio stream */ /* instance */ /* frame_data Pointer to buffer to save */ /* pointer to frame data */ /* frame_length Pointer to buffer to save */ /* pointer to frame length */ /* */ /* OUTPUT */ /* */ /* None */ /* */ /* CALLS */ /* */ /* _ux_device_class_audio_read_frame_get Get buffer from 1st FIFO item */ /* */ /* CALLED BY */ /* */ /* Application */ /* */ /**************************************************************************/ UINT _uxe_device_class_audio_read_frame_get(UX_DEVICE_CLASS_AUDIO_STREAM *stream, UCHAR **frame_data, ULONG *frame_length) { /* Sanity checks. */ if (stream == UX_NULL || frame_data == UX_NULL || frame_length == UX_NULL) return(UX_INVALID_PARAMETER); /* Get frame access buffer. */ return(_ux_device_class_audio_read_frame_get(stream, frame_data, frame_length)); }