/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * Copyright (c) 2026-present Eclipse ThreadX contributors * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** USBX Component */ /** */ /** Device Audio Class */ /** */ /**************************************************************************/ /**************************************************************************/ #define UX_SOURCE_CODE /* Include necessary system files. */ #include "ux_api.h" #include "ux_device_class_audio.h" #include "ux_device_stack.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _ux_device_class_audio_uninitialize PORTABLE C */ /* 6.3.0 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function uninitialize the Audio class. */ /* */ /* INPUT */ /* */ /* command Pointer to a class command */ /* */ /* OUTPUT */ /* */ /* Completion Status */ /* */ /* CALLS */ /* */ /* _ux_device_thread_delete Delete thread used */ /* _ux_utility_memory_free Free used local memory */ /* */ /* CALLED BY */ /* */ /* Device Audio Class */ /* */ /**************************************************************************/ UINT _ux_device_class_audio_uninitialize(UX_SLAVE_CLASS_COMMAND *command) { UX_DEVICE_CLASS_AUDIO *audio; UX_DEVICE_CLASS_AUDIO_STREAM *stream; UX_SLAVE_CLASS *audio_class; ULONG i; /* Get the class container. */ audio_class = command -> ux_slave_class_command_class_ptr; /* Get the class instance in the container. */ audio = (UX_DEVICE_CLASS_AUDIO *) audio_class -> ux_slave_class_instance; /* Sanity check. */ if (audio != UX_NULL) { /* Free the stream resources. */ stream = (UX_DEVICE_CLASS_AUDIO_STREAM *)((UCHAR *)audio + sizeof(UX_DEVICE_CLASS_AUDIO)); for (i = 0; i < audio -> ux_device_class_audio_streams_nb; i ++) { #if !defined(UX_DEVICE_STANDALONE) _ux_device_thread_delete(&stream -> ux_device_class_audio_stream_thread); #if defined(UX_DEVICE_CLASS_AUDIO_FEEDBACK_SUPPORT) if (stream -> ux_device_class_audio_stream_feedback_thread_stack) { _ux_device_thread_delete(&stream -> ux_device_class_audio_stream_feedback_thread); _ux_utility_memory_free(stream -> ux_device_class_audio_stream_feedback_thread_stack); } #endif _ux_utility_memory_free(stream -> ux_device_class_audio_stream_thread_stack); #endif _ux_utility_memory_free(stream -> ux_device_class_audio_stream_buffer); #if UX_DEVICE_ENDPOINT_BUFFER_OWNER == 1 #if defined(UX_DEVICE_CLASS_AUDIO_FEEDBACK_SUPPORT) _ux_utility_memory_free(stream -> ux_device_class_audio_stream_feedback_buffer); #endif #endif /* Next stream instance. */ stream ++; } #if defined(UX_DEVICE_CLASS_AUDIO_INTERRUPT_SUPPORT) #if UX_DEVICE_ENDPOINT_BUFFER_OWNER == 1 _ux_utility_memory_free(audio -> ux_device_class_audio_interrupt_buffer); #endif #if !defined(UX_DEVICE_STANDALONE) _ux_device_thread_delete(&audio_class -> ux_slave_class_thread); _ux_utility_memory_free(audio_class -> ux_slave_class_thread_stack); _ux_device_semaphore_delete(&audio -> ux_device_class_audio_status_semaphore); _ux_device_mutex_delete(&audio -> ux_device_class_audio_status_mutex); #else #endif #endif /* Free the audio instance with controls and streams. */ _ux_utility_memory_free(audio); } /* Return completion status. */ return(UX_SUCCESS); }