/*************************************************************************** * Copyright (c) 2024 Microsoft Corporation * Copyright (c) 2026-present Eclipse ThreadX contributors * * This program and the accompanying materials are made available under the * terms of the MIT License which is available at * https://opensource.org/licenses/MIT. * * SPDX-License-Identifier: MIT **************************************************************************/ /**************************************************************************/ /**************************************************************************/ /** */ /** USBX Component */ /** */ /** Device Audio Class */ /** */ /**************************************************************************/ /**************************************************************************/ #define UX_SOURCE_CODE /* Include necessary system files. */ #include "ux_api.h" #include "ux_device_class_audio.h" #include "ux_device_stack.h" /**************************************************************************/ /* */ /* FUNCTION RELEASE */ /* */ /* _ux_device_class_audio_write_thread_entry PORTABLE C */ /* 6.2.0 */ /* AUTHOR */ /* */ /* Chaoqiong Xiao, Microsoft Corporation */ /* */ /* DESCRIPTION */ /* */ /* This function is thread of ISO IN for the Audio class. */ /* */ /* INPUT */ /* */ /* audio_stream Address of audio stream */ /* instance */ /* */ /* OUTPUT */ /* */ /* None */ /* */ /* CALLS */ /* */ /* _ux_system_error_handler System error trap */ /* _ux_device_thread_suspend Suspend thread used */ /* _ux_device_stack_transfer_request Issue transfer request */ /* _ux_utility_memory_copy Copy data */ /* */ /* CALLED BY */ /* */ /* ThreadX */ /* */ /**************************************************************************/ VOID _ux_device_class_audio_write_thread_entry(ULONG audio_stream) { UINT status; UX_DEVICE_CLASS_AUDIO_STREAM *stream; UX_SLAVE_DEVICE *device; UX_SLAVE_ENDPOINT *endpoint; UX_SLAVE_TRANSFER *transfer; UCHAR *next_pos; UX_DEVICE_CLASS_AUDIO_FRAME *next_frame; ULONG transfer_length; ULONG actual_length; /* Get Audio class stream instance. */ UX_THREAD_EXTENSION_PTR_GET(stream, UX_DEVICE_CLASS_AUDIO_STREAM, audio_stream) /* Get stack device instance. */ device = stream -> ux_device_class_audio_stream_audio -> ux_device_class_audio_device; /* This thread runs forever but can be suspended or resumed. */ while(1) { while (device -> ux_slave_device_state == UX_DEVICE_CONFIGURED) { /* Get endpoint instance. */ endpoint = stream -> ux_device_class_audio_stream_endpoint; /* Endpoint not available, maybe it's alternate setting 0. */ if (endpoint == UX_NULL) break; /* Get transfer instance. */ transfer = &endpoint -> ux_slave_endpoint_transfer_request; /* Start frame transfer anyway (even ZLP). */ transfer_length = stream -> ux_device_class_audio_stream_transfer_pos -> ux_device_class_audio_frame_length; #if UX_DEVICE_ENDPOINT_BUFFER_OWNER == 0 /* Stack owns endpoint buffer, copy to buffer. */ if (transfer_length) _ux_utility_memory_copy(transfer -> ux_slave_transfer_request_data_pointer, stream -> ux_device_class_audio_stream_transfer_pos -> ux_device_class_audio_frame_data, transfer_length); /* Use case of memcpy is verified. */ #else /* Zero copy: directly use frame buffer to transfer. */ transfer -> ux_slave_transfer_request_data_pointer = stream -> ux_device_class_audio_stream_transfer_pos -> ux_device_class_audio_frame_data; #endif /* Issue transfer request, thread blocked until transfer done. */ status = _ux_device_stack_transfer_request(transfer, transfer_length, transfer_length); /* Check error. */ if (status != UX_SUCCESS) { /* Error notification! */ _ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_CLASS, UX_TRANSFER_ERROR); break; } /* Frame sent, free it. */ stream -> ux_device_class_audio_stream_transfer_pos -> ux_device_class_audio_frame_length = 0; /* Get actual transfer length. */ actual_length = transfer -> ux_slave_transfer_request_actual_length; /* Calculate next position. */ next_pos = (UCHAR *)stream -> ux_device_class_audio_stream_transfer_pos; next_pos += stream -> ux_device_class_audio_stream_frame_buffer_size; if (next_pos >= stream -> ux_device_class_audio_stream_buffer + stream -> ux_device_class_audio_stream_buffer_size) next_pos = stream -> ux_device_class_audio_stream_buffer; next_frame = (UX_DEVICE_CLASS_AUDIO_FRAME *)next_pos; /* Underflow check! */ if (transfer_length) { /* Advance position. */ stream -> ux_device_class_audio_stream_transfer_pos = next_frame; /* Error trap! */ if (next_frame -> ux_device_class_audio_frame_length == 0) { stream -> ux_device_class_audio_stream_buffer_error_count ++; _ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_CLASS, UX_BUFFER_OVERFLOW); } } else { /* Advance position if next frame available. */ if (next_frame -> ux_device_class_audio_frame_length) stream -> ux_device_class_audio_stream_transfer_pos = next_frame; else { /* Error trap! */ _ux_system_error_handler(UX_SYSTEM_LEVEL_THREAD, UX_SYSTEM_CONTEXT_CLASS, UX_BUFFER_OVERFLOW); stream -> ux_device_class_audio_stream_buffer_error_count ++; } } /* Invoke notification callback. */ if (stream -> ux_device_class_audio_stream_callbacks.ux_device_class_audio_stream_frame_done != UX_NULL) stream -> ux_device_class_audio_stream_callbacks.ux_device_class_audio_stream_frame_done(stream, actual_length); } /* We need to suspend ourselves. We will be resumed by the device enumeration module or when a change of alternate setting happens. */ _ux_device_thread_suspend(&stream -> ux_device_class_audio_stream_thread); } }