diff options
| author | Zachary Northrup <[email protected]> | 2023-12-01 16:23:53 -0800 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-12-01 16:23:53 -0800 |
| commit | f3af78b1dbaf7933839736cd401702fde93769ee (patch) | |
| tree | 1e5afbebba3b8c9174893809376a2fb81ef1f26b /video/pixlib/pixel.cpp | |
| parent | c8715131a82e0b352da90cd82138b6d9b7780bac (diff) | |
Delete video/pixlib directory
This appears to be an obsolete sample, probably provided for D3D7 UMD support around the turn of the millennium.
Diffstat (limited to 'video/pixlib/pixel.cpp')
| -rw-r--r-- | video/pixlib/pixel.cpp | 695 |
1 files changed, 0 insertions, 695 deletions
diff --git a/video/pixlib/pixel.cpp b/video/pixlib/pixel.cpp deleted file mode 100644 index a1599e63..00000000 --- a/video/pixlib/pixel.cpp +++ /dev/null @@ -1,695 +0,0 @@ -/*==========================================================================; - * - * Copyright (C) 1999-2002 Microsoft Corporation. All Rights Reserved. - * - * File: pixel.cpp - * Content: Utility class for working with pixel formats - * - * - ***************************************************************************/ - -#include "strsafe.h" -#include "pixel.hpp" - -#ifndef DXPIXELVER -#define DXPIXELVER 100 -#endif - -IHVFormatInfo *CPixel::m_pFormatList = 0; - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::Cleanup" -void CPixel::Cleanup() -{ - while(m_pFormatList != 0) - { - IHVFormatInfo *t = m_pFormatList->m_pNext; - delete m_pFormatList; - m_pFormatList = t; - } -} - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::BytesPerPixel" - -UINT CPixel::BytesPerPixel(D3DFORMAT Format) -{ - switch (DWORD(Format)) - { - case D3DFMT_DXT1: - // Size is negative to indicate DXT; and indicates - // the size of the block - return (UINT)(-8); - case D3DFMT_DXT2: - case D3DFMT_DXT3: - case D3DFMT_DXT4: - case D3DFMT_DXT5: - // Size is negative to indicate DXT; and indicates - // the size of the block - return (UINT)(-16); - - -#if (DXPIXELVER > 8) - case D3DFMT_A32B32G32R32F: - return 16; - - case D3DFMT_A16B16G16R16: - case D3DFMT_Q16W16V16U16: - case D3DFMT_A16B16G16R16F: - case D3DFMT_G32R32F: - case D3DFMT_MULTI2_ARGB8: - return 8; -#endif - - case D3DFMT_A8R8G8B8: - case D3DFMT_X8R8G8B8: - case D3DFMT_D32: - case D3DFMT_D24S8: - case D3DFMT_S8D24: - case D3DFMT_X8L8V8U8: - case D3DFMT_X4S4D24: - case D3DFMT_D24X4S4: - case D3DFMT_Q8W8V8U8: - case D3DFMT_V16U16: - case D3DFMT_A2W10V10U10: - case D3DFMT_A2B10G10R10: - case D3DFMT_A8B8G8R8: - case D3DFMT_X8B8G8R8: - case D3DFMT_G16R16: - case D3DFMT_D24X8: - case D3DFMT_X8D24: - case D3DFMT_W11V11U10: -#if (DXPIXELVER > 8) - case D3DFMT_A2R10G10B10: - case D3DFMT_G16R16F: - case D3DFMT_R32F: - case D3DFMT_D32F_LOCKABLE: - case D3DFMT_D24FS8: - case D3DFMT_D32_LOCKABLE: -#endif - return 4; - - case D3DFMT_R8G8B8: - return 3; - - case D3DFMT_R5G6B5: - case D3DFMT_X1R5G5B5: - case D3DFMT_A1R5G5B5: - case D3DFMT_A4R4G4B4: - case D3DFMT_A8L8: - case D3DFMT_V8U8: - case D3DFMT_L6V5U5: - case D3DFMT_D16: - case D3DFMT_D16_LOCKABLE: - case D3DFMT_D15S1: - case D3DFMT_S1D15: - case D3DFMT_A8P8: - case D3DFMT_A8R3G3B2: - case D3DFMT_UYVY: - case D3DFMT_YUY2: - case D3DFMT_X4R4G4B4: -#if (DXPIXELVER > 8) - case D3DFMT_CxV8U8: - case D3DFMT_L16: - case D3DFMT_R16F: - case D3DFMT_R8G8_B8G8: - case D3DFMT_G8R8_G8B8: -#endif - return 2; - - case D3DFMT_P8: - case D3DFMT_L8: - case D3DFMT_R3G3B2: - case D3DFMT_A4L4: - case D3DFMT_A8: -#if (DXPIXELVER > 8) - case D3DFMT_A1: - case D3DFMT_S8_LOCKABLE: -#endif - return 1; - - default: - return 0; - }; -}; // BytesPerPixel - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputePixelStride" - -UINT CPixel::ComputePixelStride(D3DFORMAT Format) -{ - UINT BPP = BytesPerPixel(Format); - if (BPP == 0) - { - for(IHVFormatInfo *p = m_pFormatList; p != 0; p = p->m_pNext) - { - if (p->m_Format == Format) - { - return p->m_BPP >> 3; - } - } - } - return BPP; -}; // ComputePixelStride - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeSurfaceStride" - -// Figure out a stride for a particular surface based on format and width -inline UINT CPixel::ComputeSurfaceStride(UINT cpWidth, UINT cbPixel) -{ - UINT uStride = 0; - ComputeSurfaceStrideChecked(cpWidth, cbPixel, &uStride); - return uStride; -}; // ComputeSurfaceStride - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeSurfaceStrideChecked" - -// Figure out a stride for a particular surface based on format and width -inline BOOL CPixel::ComputeSurfaceStrideChecked(UINT cpWidth, UINT cbPixel, UINT *pStride) -{ - // Figure out basic (linear) stride; - UINT64 u64Stride = (UINT64)cpWidth * (UINT64)cbPixel; - - // Round up to multiple of 4 (for NT; but makes sense to maximize - // cache hits and reduce unaligned accesses) - // - // NOTE: Also necessary for UYVY and YUY2 formats that this round - // up by at least a multiple of 4. - u64Stride = (u64Stride + 3) & ~3; //safe since cbPixel cannot be 4G - - if (u64Stride <= MAXALLOCSIZE) - { - *pStride = (UINT)u64Stride; - return TRUE; - } - return FALSE; -}; // ComputeSurfaceStride - - - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeSurfaceSize" - -UINT CPixel::ComputeSurfaceSize(UINT cpWidth, - UINT cpHeight, - UINT cbPixel) -{ - UINT uSize; - ComputeSurfaceSizeChecked(cpWidth, cpHeight, cbPixel, &uSize); - return uSize; -} // ComputeSurfaceSize - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeSurfaceSizeChecked" - -BOOL CPixel::ComputeSurfaceSizeChecked(UINT cpWidth, - UINT cpHeight, - UINT cbPixel, - UINT *pSize) - -{ - UINT uStride; - UINT64 uSize64; - if (ComputeSurfaceStrideChecked(cpWidth, cbPixel, &uStride)) - { - uSize64 = (UINT64)cpHeight * (UINT64)uStride; - if (uSize64 <= MAXALLOCSIZE) - { - *pSize = (UINT)uSize64; - return TRUE; - } - } - - *pSize = 0U; - return FALSE; -} // ComputeSurfaceSize - - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeMipMapSize" - -UINT CPixel::ComputeMipMapSize(UINT cpWidth, - UINT cpHeight, - UINT cLevels, - D3DFORMAT Format) -{ - UINT uSize = 0; // initialize to zero to keep prefix happy win7: 185027 - ComputeMipMapSizeChecked(cpWidth, cpHeight, cLevels, Format, &uSize); - return uSize; -} // ComputeMipMapSize - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeMipMapSizeChecked" - -BOOL CPixel::ComputeMipMapSizeChecked(UINT cpWidth, - UINT cpHeight, - UINT cLevels, - D3DFORMAT Format, - UINT *pSize) -{ - UINT cbPixel = ComputePixelStride(Format); - - // Adjust pixel->block if necessary - BOOL isDXT = IsDXT(cbPixel); - if (isDXT) - cbPixel *= (UINT)-1; - - UINT64 cbSize = 0; - if (cpWidth > MAXALLOCSIZE-3 || cpHeight > MAXALLOCSIZE-3) - return FALSE; - - for (UINT i = 0; i < cLevels; i++) - { - UINT cbMipSize; - // Figure out the size for - // each level of the mip-map - if (isDXT) - { - if (!ComputeSurfaceSizeChecked((cpWidth+3)/4, (cpHeight+3)/4, cbPixel, &cbMipSize)) - return FALSE; - } - else - { - if (!ComputeSurfaceSizeChecked(cpWidth, cpHeight, cbPixel, &cbMipSize)) - return FALSE; - } - cbSize += cbMipSize; - // Shrink width and height by half; clamp to 1 pixel - if (cpWidth > 1) - cpWidth >>= 1; - if (cpHeight > 1) - cpHeight >>= 1; - } - if (cbSize <= MAXALLOCSIZE) - { - *pSize = (UINT)cbSize; - return TRUE; - } - return FALSE; - -} // ComputeMipMapSize - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeMipVolumeSize" - -UINT CPixel::ComputeMipVolumeSize(UINT cpWidth, - UINT cpHeight, - UINT cpDepth, - UINT cLevels, - D3DFORMAT Format) -{ - UINT uSize = 0; // To keep prefix happy win7: 185029 - ComputeMipVolumeSizeChecked(cpWidth, cpHeight, cpDepth, cLevels, Format, &uSize); - return uSize; -} // ComputeMipVolumeSize - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeMipVolumeSizeChecked" - -BOOL CPixel::ComputeMipVolumeSizeChecked(UINT cpWidth, - UINT cpHeight, - UINT cpDepth, - UINT cLevels, - D3DFORMAT Format, - UINT *pSize) -{ - UINT cbPixel = ComputePixelStride(Format); - - // Adjust pixel->block if necessary - BOOL isDXT = IsDXT(cbPixel); - - if (isDXT) - cbPixel *= (UINT)-1; - - UINT64 cbSize = 0; - - if (cpWidth > MAXALLOCSIZE-3 || cpHeight > MAXALLOCSIZE-3 || cpDepth > MAXALLOCSIZE-3) - return FALSE; - - for (UINT i = 0; i < cLevels; i++) - { - // Figure out the size for - // each level of the mip-volume - UINT Depth = cpDepth; - UINT64 cbLevelSize; - UINT cbSliceSize; - if (isDXT) - { - if (!ComputeSurfaceSizeChecked((cpWidth+3)/4, (cpHeight+3)/4, cbPixel, &cbSliceSize)) - return FALSE; - } - else - { - if (!ComputeSurfaceSizeChecked(cpWidth, cpHeight, cbPixel, &cbSliceSize)) - return FALSE; - } - cbLevelSize = (UINT64)Depth * (UINT64)cbSliceSize; - if (cbLevelSize > MAXALLOCSIZE) - return FALSE; - cbSize += cbLevelSize; - - // Shrink width and height by half; clamp to 1 pixel - if (cpWidth > 1) - cpWidth >>= 1; - if (cpHeight > 1) - cpHeight >>= 1; - if (cpDepth > 1) - cpDepth >>= 1; - } - - if (cbSize <= MAXALLOCSIZE) - { - *pSize = (UINT)cbSize; - return TRUE; - } - return FALSE; - -} // ComputeMipVolumeSize - -// Given a surface desc, a level, and pointer to -// bits (pBits in the LockedRectData) and a sub-rect, -// this will fill in the pLockedRectData structure -void CPixel::ComputeMipMapOffset(const D3DSURFACE_DESC *pDescTopLevel, - UINT iLevel, - BYTE *pBits, - CONST RECT *pRect, - D3DLOCKED_RECT *pLockedRectData) -{ - DXGASSERT(pBits != NULL); - DXGASSERT(pLockedRectData != NULL); - DXGASSERT(iLevel < 32); - DXGASSERT(pDescTopLevel != NULL); - DXGASSERT(0 != ComputePixelStride(pDescTopLevel->Format)); - DXGASSERT(pDescTopLevel->Width > 0); - DXGASSERT(pDescTopLevel->Height > 0); - - // CONSIDER: This is slow; and we can do a much better - // job for the non-compressed/wacky cases. - UINT cbOffset = 0; - UINT cbPixel = ComputePixelStride(pDescTopLevel->Format); - UINT cpWidth = pDescTopLevel->Width; - UINT cpHeight = pDescTopLevel->Height; - - // Adjust pixel->block if necessary - BOOL isDXT = IsDXT(cbPixel); - if (isDXT) - cbPixel *= (UINT)-1; - BOOL OneBitPerPixelFormat = FALSE; -#if (DXPIXELVER > 8) - OneBitPerPixelFormat = pDescTopLevel->Format == D3DFMT_A1; - if (OneBitPerPixelFormat) - { - cbPixel = 1; - } -#endif - for (UINT i = 0; i < iLevel; i++) - { - if (isDXT) - cbOffset += ComputeSurfaceSize((cpWidth+3)/4, (cpHeight+3)/4, cbPixel); - else - if (OneBitPerPixelFormat) - cbOffset += ComputeSurfaceSize((cpWidth + 7) >> 3, cpHeight, cbPixel); - else - cbOffset += ComputeSurfaceSize(cpWidth, cpHeight, cbPixel); - - // Shrink width and height by half; clamp to 1 pixel - if (cpWidth > 1) - cpWidth >>= 1; - if (cpHeight > 1) - cpHeight >>= 1; - } - if (isDXT) - cpWidth = (cpWidth+3)/4; - else - if (OneBitPerPixelFormat) - cpWidth = (cpWidth+7)/8; - - - // For DXTs, the pitch is the number of bytes - // for a single row of blocks; which is the same - // thing as the normal routine - pLockedRectData->Pitch = ComputeSurfaceStride(cpWidth, - cbPixel); - DXGASSERT(pLockedRectData->Pitch != 0); - - // Don't adjust for Rect for DXT formats - if (pRect) - { - if (isDXT) - { - DXGASSERT((pRect->top & 3) == 0); - DXGASSERT((pRect->left & 3) == 0); - cbOffset += (pRect->top / 4) * pLockedRectData->Pitch + - (pRect->left / 4) * cbPixel; - } - else - if (OneBitPerPixelFormat) - { - // Assume that left is always 8 pixels aligned - cbOffset += pRect->top * pLockedRectData->Pitch + - (pRect->left >> 3); - } - else - { - cbOffset += pRect->top * pLockedRectData->Pitch + - pRect->left * cbPixel; - } - } - - pLockedRectData->pBits = pBits + cbOffset; - -} // ComputeMipMapOffset - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::ComputeMipVolumeOffset" - -// MipVolume version of ComputeMipMapOffset -void CPixel::ComputeMipVolumeOffset(const D3DVOLUME_DESC *pDescTopLevel, - UINT iLevel, - BYTE *pBits, - CONST D3DBOX *pBox, - D3DLOCKED_BOX *pLockedBoxData) -{ - DXGASSERT(pBits != NULL); - DXGASSERT(pLockedBoxData != NULL); - DXGASSERT(iLevel < 32); - DXGASSERT(pDescTopLevel != NULL); - DXGASSERT(0 != ComputePixelStride(pDescTopLevel->Format)); - DXGASSERT(pDescTopLevel->Width > 0); - DXGASSERT(pDescTopLevel->Height > 0); - DXGASSERT(pDescTopLevel->Depth > 0); - - UINT cbOffset = 0; - UINT cbPixel = ComputePixelStride(pDescTopLevel->Format); - UINT cpWidth = pDescTopLevel->Width; - UINT cpHeight = pDescTopLevel->Height; - UINT cpDepth = pDescTopLevel->Depth; - - // Adjust pixel->block if necessary - BOOL isDXT = IsDXT(cbPixel); - - if (isDXT) - cbPixel *= (UINT)-1; - - for (UINT i = 0; i < iLevel; i++) - { - UINT Depth = cpDepth; - if (isDXT) - cbOffset += Depth * ComputeSurfaceSize((cpWidth+3)/4, (cpHeight+3)/4, cbPixel); - else - cbOffset += Depth * ComputeSurfaceSize(cpWidth, cpHeight, cbPixel); - - // Shrink width and height by half; clamp to 1 pixel - if (cpWidth > 1) - cpWidth >>= 1; - if (cpHeight > 1) - cpHeight >>= 1; - if (cpDepth > 1) - cpDepth >>= 1; - } - - if (isDXT) - { - cpWidth = (cpWidth+3)/4; - cpHeight = (cpHeight+3)/4; - } - - // For DXTs, the row pitch is the number of bytes - // for a single row of blocks; which is the same - // thing as the normal routine - pLockedBoxData->RowPitch = ComputeSurfaceStride(cpWidth, - cbPixel); - DXGASSERT(pLockedBoxData->RowPitch != 0); - - // For DXVs the slice pitch is the number of bytes - // for a single plane of blocks; which is the same thing - // as the normal routine - pLockedBoxData->SlicePitch = ComputeSurfaceSize(cpWidth, - cpHeight, - cbPixel); - DXGASSERT(pLockedBoxData->SlicePitch != 0); - - // Adjust for Box - if (pBox) - { - UINT iStride = pLockedBoxData->RowPitch; - UINT iSlice = pLockedBoxData->SlicePitch; - if (isDXT) - { - cbOffset += (pBox->Front) * iSlice; - - DXGASSERT((pBox->Top & 3) == 0); - DXGASSERT((pBox->Left & 3) == 0); - cbOffset += (pBox->Top / 4) * iStride + - (pBox->Left / 4) * cbPixel; - } - else - { - cbOffset += pBox->Front * iSlice + - pBox->Top * iStride + - pBox->Left * cbPixel; - } - } - - pLockedBoxData->pBits = pBits + cbOffset; - -} // ComputeMipVolumeOffset - - -#undef DPF_MODNAME -#define DPF_MODNAME "CPixel::Register" - -HRESULT CPixel::Register(D3DFORMAT Format, DWORD BPP) -{ - DXGASSERT(BPP != 0); - - // Do not register duplicates - IHVFormatInfo *p; - for(p = m_pFormatList; p != 0; p = p->m_pNext) - { - if (p->m_Format == Format) - { - return S_OK; - } - } - - // Not found, add to registry. - // This allocation will be leaked, but since - // we don't expect to have a large number of - // IHV formats, the leak is not a big deal. - // Also, the leak will be immediately recovered - // upon process exit. - IHVFormatInfo *p2 = new IHVFormatInfo; - if (p2 == 0) - { - return E_OUTOFMEMORY; - } - p2->m_Format = Format; - p2->m_BPP = BPP; - p2->m_pNext = m_pFormatList; - m_pFormatList = p2; - - return S_OK; -} - - -extern "C" UINT CPixel__ComputeSurfaceSize(UINT cpWidth, - UINT cpHeight, - D3DFORMAT Format) -{ - return CPixel::ComputeSurfaceSize(cpWidth, cpHeight, Format); -} - -extern "C" UINT CPixel__ComputeVolumeSize(UINT cpWidth, - UINT cpHeight, - UINT cpDepth, - D3DFORMAT Format) -{ - return CPixel::ComputeVolumeSize(cpWidth, cpHeight, cpDepth, Format); -} - -extern "C" UINT CPixel__ComputeMipMapSize(UINT cpWidth, - UINT cpHeight, - UINT cLevels, - D3DFORMAT Format) -{ - return CPixel::ComputeMipMapSize(cpWidth, cpHeight, cLevels, Format); -} - -extern "C" UINT CPixel__ComputeMipVolumeSize(UINT cpWidth, - UINT cpHeight, - UINT cpDepth, - UINT cLevels, - D3DFORMAT Format) -{ - return CPixel::ComputeMipVolumeSize(cpWidth, cpHeight, cpDepth, cLevels, Format); -} - -extern "C" void CPixel__ComputeMipMapOffset(const D3DSURFACE_DESC *pDescTopLevel, - UINT iLevel, - BYTE *pBits, - CONST RECT *pRect, - D3DLOCKED_RECT *pLockedRectData) -{ - CPixel::ComputeMipMapOffset(pDescTopLevel, iLevel, pBits, pRect, pLockedRectData); -} - -extern "C" void CPixel__ComputeMipVolumeOffset(const D3DVOLUME_DESC *pDescTopLevel, - UINT iLevel, - BYTE *pBits, - CONST D3DBOX *pBox, - D3DLOCKED_BOX *pLockedBoxData) -{ - CPixel::ComputeMipVolumeOffset(pDescTopLevel, iLevel, pBits, pBox, pLockedBoxData); -} - -extern "C" void CPixel__ComputeSurfaceOffset(const D3DSURFACE_DESC *pDesc, - BYTE *pBits, - CONST RECT *pRect, - D3DLOCKED_RECT *pLockedRectData) -{ - CPixel::ComputeSurfaceOffset(pDesc, pBits, pRect, pLockedRectData); -} - -extern "C" UINT CPixel__ComputePixelStride(D3DFORMAT Format) -{ - return CPixel::ComputePixelStride(Format); -} - -extern "C" void CPixel__AdjustForDXT(UINT *pcpWidth, - UINT *pcpHeight, - UINT *pcbPixel) -{ - CPixel::AdjustForDXT(pcpWidth, pcpHeight, pcbPixel); -} - -extern "C" BOOL CPixel__IsDXT(D3DFORMAT Format) -{ - return CPixel::IsDXT(Format); -} - -extern "C" UINT CPixel__BytesPerPixel(D3DFORMAT Format) -{ - return CPixel::BytesPerPixel(Format); -} - -extern "C" HRESULT CPixel__Register(D3DFORMAT Format, DWORD BPP) -{ - return CPixel::Register(Format, BPP); -} - -extern "C" void CPixel__Cleanup() -{ - CPixel::Cleanup(); -} - -extern "C" UINT CPixel__ComputeSurfaceStride(UINT cpWidth, UINT cbPixel) -{ - return CPixel::ComputeSurfaceStride(cpWidth, cbPixel); -} - - -// End of file : pixel.cpp - |
