From d4b1a007860a45650a81be4ca773a4cb93631f42 Mon Sep 17 00:00:00 2001 From: naruto0426 <64766327+naruto0426@users.noreply.github.com> Date: Thu, 9 Feb 2023 03:21:33 +0800 Subject: fix the characters that are not unicode to build without problem (#784) --- audio/sysvad/EndpointsCommon/MiniportAudioEngineNode.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'audio/sysvad/EndpointsCommon/MiniportAudioEngineNode.cpp') diff --git a/audio/sysvad/EndpointsCommon/MiniportAudioEngineNode.cpp b/audio/sysvad/EndpointsCommon/MiniportAudioEngineNode.cpp index 34477606..8c3979f2 100644 --- a/audio/sysvad/EndpointsCommon/MiniportAudioEngineNode.cpp +++ b/audio/sysvad/EndpointsCommon/MiniportAudioEngineNode.cpp @@ -57,9 +57,9 @@ Remarks: } KSAUDIOENGINE_DESCRIPTOR, *PKSAUDIOENGINE_DESCRIPTOR; The fields are defined as: - nHostPinId – The ID of the pin factory connected to the audio engine node that is intended for host processed audio data. This is the pin factory on which a software audio engine will run. - nOffloadPinId – The ID of the pin factory connected to the audio engine node that is intended for offloaded streams. - nLoopbackPinId – The ID of the pin factory connected to the audio engine that is intended for supplying a post-mix loopback or reference stream. + nHostPinId - The ID of the pin factory connected to the audio engine node that is intended for host processed audio data. This is the pin factory on which a software audio engine will run. + nOffloadPinId - The ID of the pin factory connected to the audio engine node that is intended for offloaded streams. + nLoopbackPinId - The ID of the pin factory connected to the audio engine that is intended for supplying a post-mix loopback or reference stream. All pin ids need to be unique for each audio engine node. -- cgit v1.3.1