/*++ Copyright (c) Microsoft Corporation Abstract: This module contains a sample implementation of an indirect display driver. See the included README.md file and the various TODO blocks throughout this file and all accompanying files for information on building a production driver. MSDN documentation on indirect displays can be found at https://msdn.microsoft.com/en-us/library/windows/hardware/mt761968(v=vs.85).aspx. Environment: User Mode, UMDF --*/ #include "Driver.h" #include "Driver.tmh" using namespace std; using namespace Microsoft::IndirectDisp; using namespace Microsoft::WRL; #pragma region SampleMonitors static constexpr DWORD IDD_SAMPLE_MONITOR_COUNT = 3; // If monitor count > ARRAYSIZE(s_SampleMonitors), we create edid-less monitors // Default modes reported for edid-less monitors. The first mode is set as preferred static const struct IndirectSampleMonitor::SampleMonitorMode s_SampleDefaultModes[] = { { 1920, 1080, 60 }, { 1600, 900, 60 }, { 1024, 768, 75 }, }; // FOR SAMPLE PURPOSES ONLY, Static info about monitors that will be reported to OS static const struct IndirectSampleMonitor s_SampleMonitors[] = { // Modified EDID from Dell S2719DGF { { 0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x10,0xAC,0xE6,0xD0,0x55,0x5A,0x4A,0x30,0x24,0x1D,0x01, 0x04,0xA5,0x3C,0x22,0x78,0xFB,0x6C,0xE5,0xA5,0x55,0x50,0xA0,0x23,0x0B,0x50,0x54,0x00,0x02,0x00, 0xD1,0xC0,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x58,0xE3,0x00, 0xA0,0xA0,0xA0,0x29,0x50,0x30,0x20,0x35,0x00,0x55,0x50,0x21,0x00,0x00,0x1A,0x00,0x00,0x00,0xFF, 0x00,0x37,0x4A,0x51,0x58,0x42,0x59,0x32,0x0A,0x20,0x20,0x20,0x20,0x20,0x00,0x00,0x00,0xFC,0x00, 0x53,0x32,0x37,0x31,0x39,0x44,0x47,0x46,0x0A,0x20,0x20,0x20,0x20,0x00,0x00,0x00,0xFD,0x00,0x28, 0x9B,0xFA,0xFA,0x40,0x01,0x0A,0x20,0x20,0x20,0x20,0x20,0x20,0x00,0x2C }, { { 2560, 1440, 144 }, { 1920, 1080, 60 }, { 1024, 768, 60 }, }, 0 }, // Modified EDID from Lenovo Y27fA { { 0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00,0x30,0xAE,0xBF,0x65,0x01,0x01,0x01,0x01,0x20,0x1A,0x01, 0x04,0xA5,0x3C,0x22,0x78,0x3B,0xEE,0xD1,0xA5,0x55,0x48,0x9B,0x26,0x12,0x50,0x54,0x00,0x08,0x00, 0xA9,0xC0,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x68,0xD8,0x00, 0x18,0xF1,0x70,0x2D,0x80,0x58,0x2C,0x45,0x00,0x53,0x50,0x21,0x00,0x00,0x1E,0x00,0x00,0x00,0x10, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFD,0x00, 0x30,0x92,0xB4,0xB4,0x22,0x01,0x0A,0x20,0x20,0x20,0x20,0x20,0x20,0x00,0x00,0x00,0xFC,0x00,0x4C, 0x45,0x4E,0x20,0x59,0x32,0x37,0x66,0x41,0x0A,0x20,0x20,0x20,0x00,0x11 }, { { 3840, 2160, 60 }, { 1600, 900, 60 }, { 1024, 768, 60 }, }, 0 } }; #pragma endregion #pragma region helpers static inline void FillSignalInfo(DISPLAYCONFIG_VIDEO_SIGNAL_INFO& Mode, DWORD Width, DWORD Height, DWORD VSync, bool bMonitorMode) { Mode.totalSize.cx = Mode.activeSize.cx = Width; Mode.totalSize.cy = Mode.activeSize.cy = Height; // See https://docs.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-displayconfig_video_signal_info Mode.AdditionalSignalInfo.vSyncFreqDivider = bMonitorMode ? 0 : 1; Mode.AdditionalSignalInfo.videoStandard = 255; Mode.vSyncFreq.Numerator = VSync; Mode.vSyncFreq.Denominator = 1; Mode.hSyncFreq.Numerator = VSync * Height; Mode.hSyncFreq.Denominator = 1; Mode.scanLineOrdering = DISPLAYCONFIG_SCANLINE_ORDERING_PROGRESSIVE; Mode.pixelRate = ((UINT64) VSync) * ((UINT64) Width) * ((UINT64) Height); } static IDDCX_MONITOR_MODE CreateIddCxMonitorMode(DWORD Width, DWORD Height, DWORD VSync, IDDCX_MONITOR_MODE_ORIGIN Origin = IDDCX_MONITOR_MODE_ORIGIN_DRIVER) { IDDCX_MONITOR_MODE Mode = {}; Mode.Size = sizeof(Mode); Mode.Origin = Origin; FillSignalInfo(Mode.MonitorVideoSignalInfo, Width, Height, VSync, true); return Mode; } static IDDCX_TARGET_MODE CreateIddCxTargetMode(DWORD Width, DWORD Height, DWORD VSync) { IDDCX_TARGET_MODE Mode = {}; Mode.Size = sizeof(Mode); FillSignalInfo(Mode.TargetVideoSignalInfo.targetVideoSignalInfo, Width, Height, VSync, false); return Mode; } #pragma endregion extern "C" DRIVER_INITIALIZE DriverEntry; EVT_WDF_DRIVER_DEVICE_ADD IddSampleDeviceAdd; EVT_WDF_DEVICE_D0_ENTRY IddSampleDeviceD0Entry; EVT_IDD_CX_ADAPTER_INIT_FINISHED IddSampleAdapterInitFinished; EVT_IDD_CX_ADAPTER_COMMIT_MODES IddSampleAdapterCommitModes; EVT_IDD_CX_PARSE_MONITOR_DESCRIPTION IddSampleParseMonitorDescription; EVT_IDD_CX_MONITOR_GET_DEFAULT_DESCRIPTION_MODES IddSampleMonitorGetDefaultModes; EVT_IDD_CX_MONITOR_QUERY_TARGET_MODES IddSampleMonitorQueryModes; EVT_IDD_CX_MONITOR_ASSIGN_SWAPCHAIN IddSampleMonitorAssignSwapChain; EVT_IDD_CX_MONITOR_UNASSIGN_SWAPCHAIN IddSampleMonitorUnassignSwapChain; struct IndirectDeviceContextWrapper { IndirectDeviceContext* pContext; void Cleanup() { delete pContext; pContext = nullptr; } }; struct IndirectMonitorContextWrapper { IndirectMonitorContext* pContext; void Cleanup() { delete pContext; pContext = nullptr; } }; // This macro creates the methods for accessing an IndirectDeviceContextWrapper as a context for a WDF object WDF_DECLARE_CONTEXT_TYPE(IndirectDeviceContextWrapper); WDF_DECLARE_CONTEXT_TYPE(IndirectMonitorContextWrapper); extern "C" BOOL WINAPI DllMain( _In_ HINSTANCE hInstance, _In_ UINT dwReason, _In_opt_ LPVOID lpReserved) { UNREFERENCED_PARAMETER(hInstance); UNREFERENCED_PARAMETER(lpReserved); UNREFERENCED_PARAMETER(dwReason); return TRUE; } _Use_decl_annotations_ extern "C" NTSTATUS DriverEntry( PDRIVER_OBJECT pDriverObject, PUNICODE_STRING pRegistryPath ) { WDF_DRIVER_CONFIG Config; NTSTATUS Status; WDF_OBJECT_ATTRIBUTES Attributes; WDF_OBJECT_ATTRIBUTES_INIT(&Attributes); WDF_DRIVER_CONFIG_INIT(&Config, IddSampleDeviceAdd ); Status = WdfDriverCreate(pDriverObject, pRegistryPath, &Attributes, &Config, WDF_NO_HANDLE); if (!NT_SUCCESS(Status)) { return Status; } return Status; } _Use_decl_annotations_ NTSTATUS IddSampleDeviceAdd(WDFDRIVER Driver, PWDFDEVICE_INIT pDeviceInit) { NTSTATUS Status = STATUS_SUCCESS; WDF_PNPPOWER_EVENT_CALLBACKS PnpPowerCallbacks; UNREFERENCED_PARAMETER(Driver); // Register for power callbacks - in this sample only power-on is needed WDF_PNPPOWER_EVENT_CALLBACKS_INIT(&PnpPowerCallbacks); PnpPowerCallbacks.EvtDeviceD0Entry = IddSampleDeviceD0Entry; WdfDeviceInitSetPnpPowerEventCallbacks(pDeviceInit, &PnpPowerCallbacks); IDD_CX_CLIENT_CONFIG IddConfig; IDD_CX_CLIENT_CONFIG_INIT(&IddConfig); // If the driver wishes to handle custom IoDeviceControl requests, it's necessary to use this callback since IddCx // redirects IoDeviceControl requests to an internal queue. This sample does not need this. // IddConfig.EvtIddCxDeviceIoControl = IddSampleIoDeviceControl; IddConfig.EvtIddCxAdapterInitFinished = IddSampleAdapterInitFinished; IddConfig.EvtIddCxParseMonitorDescription = IddSampleParseMonitorDescription; IddConfig.EvtIddCxMonitorGetDefaultDescriptionModes = IddSampleMonitorGetDefaultModes; IddConfig.EvtIddCxMonitorQueryTargetModes = IddSampleMonitorQueryModes; IddConfig.EvtIddCxAdapterCommitModes = IddSampleAdapterCommitModes; IddConfig.EvtIddCxMonitorAssignSwapChain = IddSampleMonitorAssignSwapChain; IddConfig.EvtIddCxMonitorUnassignSwapChain = IddSampleMonitorUnassignSwapChain; Status = IddCxDeviceInitConfig(pDeviceInit, &IddConfig); if (!NT_SUCCESS(Status)) { return Status; } WDF_OBJECT_ATTRIBUTES Attr; WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attr, IndirectDeviceContextWrapper); Attr.EvtCleanupCallback = [](WDFOBJECT Object) { // Automatically cleanup the context when the WDF object is about to be deleted auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(Object); if (pContext) { pContext->Cleanup(); } }; WDFDEVICE Device = nullptr; Status = WdfDeviceCreate(&pDeviceInit, &Attr, &Device); if (!NT_SUCCESS(Status)) { return Status; } Status = IddCxDeviceInitialize(Device); // Create a new device context object and attach it to the WDF device object auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(Device); pContext->pContext = new IndirectDeviceContext(Device); return Status; } _Use_decl_annotations_ NTSTATUS IddSampleDeviceD0Entry(WDFDEVICE Device, WDF_POWER_DEVICE_STATE PreviousState) { UNREFERENCED_PARAMETER(PreviousState); // This function is called by WDF to start the device in the fully-on power state. auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(Device); pContext->pContext->InitAdapter(); return STATUS_SUCCESS; } #pragma region Direct3DDevice Direct3DDevice::Direct3DDevice(LUID AdapterLuid) : AdapterLuid(AdapterLuid) { } Direct3DDevice::Direct3DDevice() { AdapterLuid = LUID{}; } HRESULT Direct3DDevice::Init() { // The DXGI factory could be cached, but if a new render adapter appears on the system, a new factory needs to be // created. If caching is desired, check DxgiFactory->IsCurrent() each time and recreate the factory if !IsCurrent. HRESULT hr = CreateDXGIFactory2(0, IID_PPV_ARGS(&DxgiFactory)); if (FAILED(hr)) { return hr; } // Find the specified render adapter hr = DxgiFactory->EnumAdapterByLuid(AdapterLuid, IID_PPV_ARGS(&Adapter)); if (FAILED(hr)) { return hr; } // Create a D3D device using the render adapter. BGRA support is required by the WHQL test suite. hr = D3D11CreateDevice(Adapter.Get(), D3D_DRIVER_TYPE_UNKNOWN, nullptr, D3D11_CREATE_DEVICE_BGRA_SUPPORT, nullptr, 0, D3D11_SDK_VERSION, &Device, nullptr, &DeviceContext); if (FAILED(hr)) { // If creating the D3D device failed, it's possible the render GPU was lost (e.g. detachable GPU) or else the // system is in a transient state. return hr; } return S_OK; } #pragma endregion #pragma region SwapChainProcessor SwapChainProcessor::SwapChainProcessor(IDDCX_SWAPCHAIN hSwapChain, shared_ptr Device, HANDLE NewFrameEvent) : m_hSwapChain(hSwapChain), m_Device(Device), m_hAvailableBufferEvent(NewFrameEvent) { m_hTerminateEvent.Attach(CreateEvent(nullptr, FALSE, FALSE, nullptr)); // Immediately create and run the swap-chain processing thread, passing 'this' as the thread parameter m_hThread.Attach(CreateThread(nullptr, 0, RunThread, this, 0, nullptr)); } SwapChainProcessor::~SwapChainProcessor() { // Alert the swap-chain processing thread to terminate SetEvent(m_hTerminateEvent.Get()); if (m_hThread.Get()) { // Wait for the thread to terminate WaitForSingleObject(m_hThread.Get(), INFINITE); } } DWORD CALLBACK SwapChainProcessor::RunThread(LPVOID Argument) { reinterpret_cast(Argument)->Run(); return 0; } void SwapChainProcessor::Run() { // For improved performance, make use of the Multimedia Class Scheduler Service, which will intelligently // prioritize this thread for improved throughput in high CPU-load scenarios. DWORD AvTask = 0; HANDLE AvTaskHandle = AvSetMmThreadCharacteristicsW(L"Distribution", &AvTask); RunCore(); // Always delete the swap-chain object when swap-chain processing loop terminates in order to kick the system to // provide a new swap-chain if necessary. WdfObjectDelete((WDFOBJECT)m_hSwapChain); m_hSwapChain = nullptr; AvRevertMmThreadCharacteristics(AvTaskHandle); } void SwapChainProcessor::RunCore() { // Get the DXGI device interface ComPtr DxgiDevice; HRESULT hr = m_Device->Device.As(&DxgiDevice); if (FAILED(hr)) { return; } IDARG_IN_SWAPCHAINSETDEVICE SetDevice = {}; SetDevice.pDevice = DxgiDevice.Get(); hr = IddCxSwapChainSetDevice(m_hSwapChain, &SetDevice); if (FAILED(hr)) { return; } // Acquire and release buffers in a loop for (;;) { ComPtr AcquiredBuffer; // Ask for the next buffer from the producer IDARG_OUT_RELEASEANDACQUIREBUFFER Buffer = {}; hr = IddCxSwapChainReleaseAndAcquireBuffer(m_hSwapChain, &Buffer); // AcquireBuffer immediately returns STATUS_PENDING if no buffer is yet available if (hr == E_PENDING) { // We must wait for a new buffer HANDLE WaitHandles [] = { m_hAvailableBufferEvent, m_hTerminateEvent.Get() }; DWORD WaitResult = WaitForMultipleObjects(ARRAYSIZE(WaitHandles), WaitHandles, FALSE, 16); if (WaitResult == WAIT_OBJECT_0 || WaitResult == WAIT_TIMEOUT) { // We have a new buffer, so try the AcquireBuffer again continue; } else if (WaitResult == WAIT_OBJECT_0 + 1) { // We need to terminate break; } else { // The wait was cancelled or something unexpected happened hr = HRESULT_FROM_WIN32(WaitResult); break; } } else if (SUCCEEDED(hr)) { // We have new frame to process, the surface has a reference on it that the driver has to release AcquiredBuffer.Attach(Buffer.MetaData.pSurface); // ============================== // TODO: Process the frame here // // This is the most performance-critical section of code in an IddCx driver. It's important that whatever // is done with the acquired surface be finished as quickly as possible. This operation could be: // * a GPU copy to another buffer surface for later processing (such as a staging surface for mapping to CPU memory) // * a GPU encode operation // * a GPU VPBlt to another surface // * a GPU custom compute shader encode operation // ============================== // We have finished processing this frame hence we release the reference on it. // If the driver forgets to release the reference to the surface, it will be leaked which results in the // surfaces being left around after swapchain is destroyed. // NOTE: Although in this sample we release reference to the surface here; the driver still // owns the Buffer.MetaData.pSurface surface until IddCxSwapChainReleaseAndAcquireBuffer returns // S_OK and gives us a new frame, a driver may want to use the surface in future to re-encode the desktop // for better quality if there is no new frame for a while AcquiredBuffer.Reset(); // Indicate to OS that we have finished inital processing of the frame, it is a hint that // OS could start preparing another frame hr = IddCxSwapChainFinishedProcessingFrame(m_hSwapChain); if (FAILED(hr)) { break; } // ============================== // TODO: Report frame statistics once the asynchronous encode/send work is completed // // Drivers should report information about sub-frame timings, like encode time, send time, etc. // ============================== // IddCxSwapChainReportFrameStatistics(m_hSwapChain, ...); } else { // The swap-chain was likely abandoned (e.g. DXGI_ERROR_ACCESS_LOST), so exit the processing loop break; } } } #pragma endregion #pragma region IndirectDeviceContext IndirectDeviceContext::IndirectDeviceContext(_In_ WDFDEVICE WdfDevice) : m_WdfDevice(WdfDevice) { m_Adapter = {}; } IndirectDeviceContext::~IndirectDeviceContext() { } void IndirectDeviceContext::InitAdapter() { // ============================== // TODO: Update the below diagnostic information in accordance with the target hardware. The strings and version // numbers are used for telemetry and may be displayed to the user in some situations. // // This is also where static per-adapter capabilities are determined. // ============================== IDDCX_ADAPTER_CAPS AdapterCaps = {}; AdapterCaps.Size = sizeof(AdapterCaps); // Declare basic feature support for the adapter (required) AdapterCaps.MaxMonitorsSupported = IDD_SAMPLE_MONITOR_COUNT; AdapterCaps.EndPointDiagnostics.Size = sizeof(AdapterCaps.EndPointDiagnostics); AdapterCaps.EndPointDiagnostics.GammaSupport = IDDCX_FEATURE_IMPLEMENTATION_NONE; AdapterCaps.EndPointDiagnostics.TransmissionType = IDDCX_TRANSMISSION_TYPE_WIRED_OTHER; // Declare your device strings for telemetry (required) AdapterCaps.EndPointDiagnostics.pEndPointFriendlyName = L"IddSample Device"; AdapterCaps.EndPointDiagnostics.pEndPointManufacturerName = L"Microsoft"; AdapterCaps.EndPointDiagnostics.pEndPointModelName = L"IddSample Model"; // Declare your hardware and firmware versions (required) IDDCX_ENDPOINT_VERSION Version = {}; Version.Size = sizeof(Version); Version.MajorVer = 1; AdapterCaps.EndPointDiagnostics.pFirmwareVersion = &Version; AdapterCaps.EndPointDiagnostics.pHardwareVersion = &Version; // Initialize a WDF context that can store a pointer to the device context object WDF_OBJECT_ATTRIBUTES Attr; WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attr, IndirectDeviceContextWrapper); IDARG_IN_ADAPTER_INIT AdapterInit = {}; AdapterInit.WdfDevice = m_WdfDevice; AdapterInit.pCaps = &AdapterCaps; AdapterInit.ObjectAttributes = &Attr; // Start the initialization of the adapter, which will trigger the AdapterFinishInit callback later IDARG_OUT_ADAPTER_INIT AdapterInitOut; NTSTATUS Status = IddCxAdapterInitAsync(&AdapterInit, &AdapterInitOut); if (NT_SUCCESS(Status)) { // Store a reference to the WDF adapter handle m_Adapter = AdapterInitOut.AdapterObject; // Store the device context object into the WDF object context auto* pContext = WdfObjectGet_IndirectDeviceContextWrapper(AdapterInitOut.AdapterObject); pContext->pContext = this; } } void IndirectDeviceContext::FinishInit(UINT ConnectorIndex) { // ============================== // TODO: In a real driver, the EDID should be retrieved dynamically from a connected physical monitor. The EDIDs // provided here are purely for demonstration. // Monitor manufacturers are required to correctly fill in physical monitor attributes in order to allow the OS // to optimize settings like viewing distance and scale factor. Manufacturers should also use a unique serial // number every single device to ensure the OS can tell the monitors apart. // ============================== WDF_OBJECT_ATTRIBUTES Attr; WDF_OBJECT_ATTRIBUTES_INIT_CONTEXT_TYPE(&Attr, IndirectMonitorContextWrapper); // In the sample driver, we report a monitor right away but a real driver would do this when a monitor connection event occurs IDDCX_MONITOR_INFO MonitorInfo = {}; MonitorInfo.Size = sizeof(MonitorInfo); MonitorInfo.MonitorType = DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI; MonitorInfo.ConnectorIndex = ConnectorIndex; MonitorInfo.MonitorDescription.Size = sizeof(MonitorInfo.MonitorDescription); MonitorInfo.MonitorDescription.Type = IDDCX_MONITOR_DESCRIPTION_TYPE_EDID; if (ConnectorIndex >= ARRAYSIZE(s_SampleMonitors)) { MonitorInfo.MonitorDescription.DataSize = 0; MonitorInfo.MonitorDescription.pData = nullptr; } else { MonitorInfo.MonitorDescription.DataSize = IndirectSampleMonitor::szEdidBlock; MonitorInfo.MonitorDescription.pData = const_cast(s_SampleMonitors[ConnectorIndex].pEdidBlock); } // ============================== // TODO: The monitor's container ID should be distinct from "this" device's container ID if the monitor is not // permanently attached to the display adapter device object. The container ID is typically made unique for each // monitor and can be used to associate the monitor with other devices, like audio or input devices. In this // sample we generate a random container ID GUID, but it's best practice to choose a stable container ID for a // unique monitor or to use "this" device's container ID for a permanent/integrated monitor. // ============================== // Create a container ID CoCreateGuid(&MonitorInfo.MonitorContainerId); IDARG_IN_MONITORCREATE MonitorCreate = {}; MonitorCreate.ObjectAttributes = &Attr; MonitorCreate.pMonitorInfo = &MonitorInfo; // Create a monitor object with the specified monitor descriptor IDARG_OUT_MONITORCREATE MonitorCreateOut; NTSTATUS Status = IddCxMonitorCreate(m_Adapter, &MonitorCreate, &MonitorCreateOut); if (NT_SUCCESS(Status)) { // Create a new monitor context object and attach it to the Idd monitor object auto* pMonitorContextWrapper = WdfObjectGet_IndirectMonitorContextWrapper(MonitorCreateOut.MonitorObject); pMonitorContextWrapper->pContext = new IndirectMonitorContext(MonitorCreateOut.MonitorObject); // Tell the OS that the monitor has been plugged in IDARG_OUT_MONITORARRIVAL ArrivalOut; Status = IddCxMonitorArrival(MonitorCreateOut.MonitorObject, &ArrivalOut); } } IndirectMonitorContext::IndirectMonitorContext(_In_ IDDCX_MONITOR Monitor) : m_Monitor(Monitor) { } IndirectMonitorContext::~IndirectMonitorContext() { m_ProcessingThread.reset(); } void IndirectMonitorContext::AssignSwapChain(IDDCX_SWAPCHAIN SwapChain, LUID RenderAdapter, HANDLE NewFrameEvent) { m_ProcessingThread.reset(); auto Device = make_shared(RenderAdapter); if (FAILED(Device->Init())) { // It's important to delete the swap-chain if D3D initialization fails, so that the OS knows to generate a new // swap-chain and try again. WdfObjectDelete(SwapChain); } else { // Create a new swap-chain processing thread m_ProcessingThread.reset(new SwapChainProcessor(SwapChain, Device, NewFrameEvent)); } } void IndirectMonitorContext::UnassignSwapChain() { // Stop processing the last swap-chain m_ProcessingThread.reset(); } #pragma endregion #pragma region DDI Callbacks _Use_decl_annotations_ NTSTATUS IddSampleAdapterInitFinished(IDDCX_ADAPTER AdapterObject, const IDARG_IN_ADAPTER_INIT_FINISHED* pInArgs) { // This is called when the OS has finished setting up the adapter for use by the IddCx driver. It's now possible // to report attached monitors. auto* pDeviceContextWrapper = WdfObjectGet_IndirectDeviceContextWrapper(AdapterObject); if (NT_SUCCESS(pInArgs->AdapterInitStatus)) { for (DWORD i = 0; i < IDD_SAMPLE_MONITOR_COUNT; i++) { pDeviceContextWrapper->pContext->FinishInit(i); } } return STATUS_SUCCESS; } _Use_decl_annotations_ NTSTATUS IddSampleAdapterCommitModes(IDDCX_ADAPTER AdapterObject, const IDARG_IN_COMMITMODES* pInArgs) { UNREFERENCED_PARAMETER(AdapterObject); UNREFERENCED_PARAMETER(pInArgs); // For the sample, do nothing when modes are picked - the swap-chain is taken care of by IddCx // ============================== // TODO: In a real driver, this function would be used to reconfigure the device to commit the new modes. Loop // through pInArgs->pPaths and look for IDDCX_PATH_FLAGS_ACTIVE. Any path not active is inactive (e.g. the monitor // should be turned off). // ============================== return STATUS_SUCCESS; } _Use_decl_annotations_ NTSTATUS IddSampleParseMonitorDescription(const IDARG_IN_PARSEMONITORDESCRIPTION* pInArgs, IDARG_OUT_PARSEMONITORDESCRIPTION* pOutArgs) { // ============================== // TODO: In a real driver, this function would be called to generate monitor modes for an EDID by parsing it. In // this sample driver, we hard-code the EDID, so this function can generate known modes. // ============================== pOutArgs->MonitorModeBufferOutputCount = IndirectSampleMonitor::szModeList; if (pInArgs->MonitorModeBufferInputCount < IndirectSampleMonitor::szModeList) { // Return success if there was no buffer, since the caller was only asking for a count of modes return (pInArgs->MonitorModeBufferInputCount > 0) ? STATUS_BUFFER_TOO_SMALL : STATUS_SUCCESS; } else { // In the sample driver, we have reported some static information about connected monitors // Check which of the reported monitors this call is for by comparing it to the pointer of // our known EDID blocks. if (pInArgs->MonitorDescription.DataSize != IndirectSampleMonitor::szEdidBlock) return STATUS_INVALID_PARAMETER; DWORD SampleMonitorIdx = 0; for(; SampleMonitorIdx < ARRAYSIZE(s_SampleMonitors); SampleMonitorIdx++) { if (memcmp(pInArgs->MonitorDescription.pData, s_SampleMonitors[SampleMonitorIdx].pEdidBlock, IndirectSampleMonitor::szEdidBlock) == 0) { // Copy the known modes to the output buffer for (DWORD ModeIndex = 0; ModeIndex < IndirectSampleMonitor::szModeList; ModeIndex++) { pInArgs->pMonitorModes[ModeIndex] = CreateIddCxMonitorMode( s_SampleMonitors[SampleMonitorIdx].pModeList[ModeIndex].Width, s_SampleMonitors[SampleMonitorIdx].pModeList[ModeIndex].Height, s_SampleMonitors[SampleMonitorIdx].pModeList[ModeIndex].VSync, IDDCX_MONITOR_MODE_ORIGIN_MONITORDESCRIPTOR ); } // Set the preferred mode as represented in the EDID pOutArgs->PreferredMonitorModeIdx = s_SampleMonitors[SampleMonitorIdx].ulPreferredModeIdx; return STATUS_SUCCESS; } } // This EDID block does not belong to the monitors we reported earlier return STATUS_INVALID_PARAMETER; } } _Use_decl_annotations_ NTSTATUS IddSampleMonitorGetDefaultModes(IDDCX_MONITOR MonitorObject, const IDARG_IN_GETDEFAULTDESCRIPTIONMODES* pInArgs, IDARG_OUT_GETDEFAULTDESCRIPTIONMODES* pOutArgs) { UNREFERENCED_PARAMETER(MonitorObject); // ============================== // TODO: In a real driver, this function would be called to generate monitor modes for a monitor with no EDID. // Drivers should report modes that are guaranteed to be supported by the transport protocol and by nearly all // monitors (such 640x480, 800x600, or 1024x768). If the driver has access to monitor modes from a descriptor other // than an EDID, those modes would also be reported here. // ============================== if (pInArgs->DefaultMonitorModeBufferInputCount == 0) { pOutArgs->DefaultMonitorModeBufferOutputCount = ARRAYSIZE(s_SampleDefaultModes); } else { for (DWORD ModeIndex = 0; ModeIndex < ARRAYSIZE(s_SampleDefaultModes); ModeIndex++) { pInArgs->pDefaultMonitorModes[ModeIndex] = CreateIddCxMonitorMode( s_SampleDefaultModes[ModeIndex].Width, s_SampleDefaultModes[ModeIndex].Height, s_SampleDefaultModes[ModeIndex].VSync, IDDCX_MONITOR_MODE_ORIGIN_DRIVER ); } pOutArgs->DefaultMonitorModeBufferOutputCount = ARRAYSIZE(s_SampleDefaultModes); pOutArgs->PreferredMonitorModeIdx = 0; } return STATUS_SUCCESS; } _Use_decl_annotations_ NTSTATUS IddSampleMonitorQueryModes(IDDCX_MONITOR MonitorObject, const IDARG_IN_QUERYTARGETMODES* pInArgs, IDARG_OUT_QUERYTARGETMODES* pOutArgs) { UNREFERENCED_PARAMETER(MonitorObject); vector TargetModes; // Create a set of modes supported for frame processing and scan-out. These are typically not based on the // monitor's descriptor and instead are based on the static processing capability of the device. The OS will // report the available set of modes for a given output as the intersection of monitor modes with target modes. TargetModes.push_back(CreateIddCxTargetMode(3840, 2160, 60)); TargetModes.push_back(CreateIddCxTargetMode(2560, 1440, 144)); TargetModes.push_back(CreateIddCxTargetMode(2560, 1440, 90)); TargetModes.push_back(CreateIddCxTargetMode(2560, 1440, 60)); TargetModes.push_back(CreateIddCxTargetMode(1920, 1080, 144)); TargetModes.push_back(CreateIddCxTargetMode(1920, 1080, 90)); TargetModes.push_back(CreateIddCxTargetMode(1920, 1080, 60)); TargetModes.push_back(CreateIddCxTargetMode(1600, 900, 60)); TargetModes.push_back(CreateIddCxTargetMode(1024, 768, 75)); TargetModes.push_back(CreateIddCxTargetMode(1024, 768, 60)); pOutArgs->TargetModeBufferOutputCount = (UINT) TargetModes.size(); if (pInArgs->TargetModeBufferInputCount >= TargetModes.size()) { copy(TargetModes.begin(), TargetModes.end(), pInArgs->pTargetModes); } return STATUS_SUCCESS; } _Use_decl_annotations_ NTSTATUS IddSampleMonitorAssignSwapChain(IDDCX_MONITOR MonitorObject, const IDARG_IN_SETSWAPCHAIN* pInArgs) { auto* pMonitorContextWrapper = WdfObjectGet_IndirectMonitorContextWrapper(MonitorObject); pMonitorContextWrapper->pContext->AssignSwapChain(pInArgs->hSwapChain, pInArgs->RenderAdapterLuid, pInArgs->hNextSurfaceAvailable); return STATUS_SUCCESS; } _Use_decl_annotations_ NTSTATUS IddSampleMonitorUnassignSwapChain(IDDCX_MONITOR MonitorObject) { auto* pMonitorContextWrapper = WdfObjectGet_IndirectMonitorContextWrapper(MonitorObject); pMonitorContextWrapper->pContext->UnassignSwapChain(); return STATUS_SUCCESS; } #pragma endregion