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authorruki <[email protected]>2021-11-30 23:09:45 +0800
committerruki <[email protected]>2021-11-30 23:09:45 +0800
commit03ba395bd4e5057853907ba0d536707d710379a4 (patch)
tree35fe9c94ac98609614d33fa0f382183531a864a0
parentb5af4b27137ab12de8a53a7e62cf004eb488ba5f (diff)
add utils.glsl2spc
-rw-r--r--tests/projects/other/glsl2spv/.gitignore8
-rw-r--r--tests/projects/other/glsl2spv/src/main.c16
-rw-r--r--tests/projects/other/glsl2spv/src/test.frag6
-rw-r--r--tests/projects/other/glsl2spv/src/test.vert5
-rw-r--r--tests/projects/other/glsl2spv/xmake.lua9
-rw-r--r--xmake/modules/detect/tools/find_glslangValidator.lua52
-rw-r--r--xmake/modules/detect/tools/find_glslc.lua61
-rw-r--r--xmake/rules/utils/bin2c/xmake.lua4
-rw-r--r--xmake/rules/utils/glsl2spv/xmake.lua90
9 files changed, 249 insertions, 2 deletions
diff --git a/tests/projects/other/glsl2spv/.gitignore b/tests/projects/other/glsl2spv/.gitignore
new file mode 100644
index 000000000..152105761
--- /dev/null
+++ b/tests/projects/other/glsl2spv/.gitignore
@@ -0,0 +1,8 @@
+# Xmake cache
+.xmake/
+build/
+
+# MacOS Cache
+.DS_Store
+
+
diff --git a/tests/projects/other/glsl2spv/src/main.c b/tests/projects/other/glsl2spv/src/main.c
new file mode 100644
index 000000000..56e54d771
--- /dev/null
+++ b/tests/projects/other/glsl2spv/src/main.c
@@ -0,0 +1,16 @@
+#include <stdio.h>
+
+static unsigned char g_test_vert_spv_data[] = {
+ #include "test.vert.spv.h"
+};
+
+static unsigned char g_test_frag_spv_data[] = {
+ #include "test.frag.spv.h"
+};
+
+int main(int argc, char** argv)
+{
+ printf("test.vert.spv: %s, size: %d\n", g_test_vert_spv_data, (int)sizeof(g_test_vert_spv_data));
+ printf("test.frag.spv: %s, size: %d\n", g_test_frag_spv_data, (int)sizeof(g_test_frag_spv_data));
+ return 0;
+}
diff --git a/tests/projects/other/glsl2spv/src/test.frag b/tests/projects/other/glsl2spv/src/test.frag
new file mode 100644
index 000000000..9aeec4257
--- /dev/null
+++ b/tests/projects/other/glsl2spv/src/test.frag
@@ -0,0 +1,6 @@
+#version 330
+precision mediump float;
+
+void main() {
+}
+
diff --git a/tests/projects/other/glsl2spv/src/test.vert b/tests/projects/other/glsl2spv/src/test.vert
new file mode 100644
index 000000000..31dedf3e7
--- /dev/null
+++ b/tests/projects/other/glsl2spv/src/test.vert
@@ -0,0 +1,5 @@
+#version 330
+precision mediump float;
+
+void main() {
+}
diff --git a/tests/projects/other/glsl2spv/xmake.lua b/tests/projects/other/glsl2spv/xmake.lua
new file mode 100644
index 000000000..3dfce3ed4
--- /dev/null
+++ b/tests/projects/other/glsl2spv/xmake.lua
@@ -0,0 +1,9 @@
+add_rules("mode.debug", "mode.release")
+
+target("test")
+ set_kind("binary")
+ add_rules("utils.glsl2spv", {bin2c = true})
+ add_files("src/*.c")
+ add_files("src/*.vert", "src/*.frag")
+
+
diff --git a/xmake/modules/detect/tools/find_glslangValidator.lua b/xmake/modules/detect/tools/find_glslangValidator.lua
new file mode 100644
index 000000000..93bc94670
--- /dev/null
+++ b/xmake/modules/detect/tools/find_glslangValidator.lua
@@ -0,0 +1,52 @@
+--!A cross-platform build utility based on Lua
+--
+-- Licensed under the Apache License, Version 2.0 (the "License");
+-- you may not use this file except in compliance with the License.
+-- You may obtain a copy of the License at
+--
+-- http://www.apache.org/licenses/LICENSE-2.0
+--
+-- Unless required by applicable law or agreed to in writing, software
+-- distributed under the License is distributed on an "AS IS" BASIS,
+-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+-- See the License for the specific language governing permissions and
+-- limitations under the License.
+--
+-- Copyright (C) 2015-present, TBOOX Open Source Group.
+--
+-- @author ruki
+-- @file find_glslangValidator.lua
+--
+
+-- imports
+import("lib.detect.find_program")
+import("lib.detect.find_programver")
+
+-- find glslangValidator
+--
+-- @param opt the argument options, e.g. {version = true}
+--
+-- @return program, version
+--
+-- @code
+--
+-- local glslangValidator = find_glslangValidator()
+-- local glslangValidator, version = find_glslangValidator({program = "glslangValidator", version = true})
+--
+-- @endcode
+--
+function main(opt)
+
+ -- init options
+ opt = opt or {}
+
+ -- find program
+ local program = find_program(opt.program or "glslangValidator", opt)
+
+ -- find program version
+ local version = nil
+ if program and opt.version then
+ version = find_programver(program, opt)
+ end
+ return program, version
+end
diff --git a/xmake/modules/detect/tools/find_glslc.lua b/xmake/modules/detect/tools/find_glslc.lua
new file mode 100644
index 000000000..ada89e672
--- /dev/null
+++ b/xmake/modules/detect/tools/find_glslc.lua
@@ -0,0 +1,61 @@
+--!A cross-platform build utility based on Lua
+--
+-- Licensed under the Apache License, Version 2.0 (the "License");
+-- you may not use this file except in compliance with the License.
+-- You may obtain a copy of the License at
+--
+-- http://www.apache.org/licenses/LICENSE-2.0
+--
+-- Unless required by applicable law or agreed to in writing, software
+-- distributed under the License is distributed on an "AS IS" BASIS,
+-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+-- See the License for the specific language governing permissions and
+-- limitations under the License.
+--
+-- Copyright (C) 2015-present, TBOOX Open Source Group.
+--
+-- @author ruki
+-- @file find_glslc.lua
+--
+
+-- imports
+import("lib.detect.find_program")
+import("lib.detect.find_programver")
+import("core.tool.toolchain")
+
+-- find glslc
+--
+-- @param opt the argument options, e.g. {version = true}
+--
+-- @return program, version
+--
+-- @code
+--
+-- local glslc = find_glslc()
+-- local glslc, version = find_glslc({program = "glslc", version = true})
+--
+-- @endcode
+--
+function main(opt)
+
+ -- init options
+ opt = opt or {}
+
+ -- find program
+ local program = find_program(opt.program or "glslc", opt)
+ if not program and is_plat("android") then
+ local ndk = toolchain.load("ndk"):config("ndk")
+ if ndk then
+ local prebuilt = (is_host("macosx") and "darwin" or os.host()) .. "-x86_64"
+ opt.paths = path.join(ndk, "shader-tools", prebuilt)
+ program = find_program(opt.program or "glslc", opt)
+ end
+ end
+
+ -- find program version
+ local version = nil
+ if program and opt.version then
+ version = find_programver(program, opt)
+ end
+ return program, version
+end
diff --git a/xmake/rules/utils/bin2c/xmake.lua b/xmake/rules/utils/bin2c/xmake.lua
index 03d27a534..77f81125c 100644
--- a/xmake/rules/utils/bin2c/xmake.lua
+++ b/xmake/rules/utils/bin2c/xmake.lua
@@ -21,7 +21,7 @@
rule("utils.bin2c")
set_extensions(".bin")
on_load(function (target)
- local headerdir = path.join(target:autogendir(), "rules", "c++", "bin2c")
+ local headerdir = path.join(target:autogendir(), "rules", "utils", "bin2c")
if not os.isdir(headerdir) then
os.mkdir(headerdir)
end
@@ -30,7 +30,7 @@ rule("utils.bin2c")
before_buildcmd_file(function (target, batchcmds, sourcefile_bin, opt)
-- get header file
- local headerdir = path.join(target:autogendir(), "rules", "c++", "bin2c")
+ local headerdir = path.join(target:autogendir(), "rules", "utils", "bin2c")
local headerfile = path.join(headerdir, path.filename(sourcefile_bin) .. ".h")
target:add("includedirs", headerdir)
diff --git a/xmake/rules/utils/glsl2spv/xmake.lua b/xmake/rules/utils/glsl2spv/xmake.lua
new file mode 100644
index 000000000..d34c670ec
--- /dev/null
+++ b/xmake/rules/utils/glsl2spv/xmake.lua
@@ -0,0 +1,90 @@
+--!A cross-platform build utility based on Lua
+--
+-- Licensed under the Apache License, Version 2.0 (the "License");
+-- you may not use this file except in compliance with the License.
+-- You may obtain a copy of the License at
+--
+-- http://www.apache.org/licenses/LICENSE-2.0
+--
+-- Unless required by applicable law or agreed to in writing, software
+-- distributed under the License is distributed on an "AS IS" BASIS,
+-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+-- See the License for the specific language governing permissions and
+-- limitations under the License.
+--
+-- Copyright (C) 2015-present, TBOOX Open Source Group.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- compile glsl shader to spirv file, .spv
+--
+-- e.g.
+-- compile *.vert/*.frag to *.vert.spv/*.frag.spv files
+-- add_rules("utils.glsl2spv", {outputdir = "build"})
+--
+-- compile *.vert/*.frag and generate binary c header files
+-- add_rules("utils.glsl2spv", {bin2c = true})
+--
+-- in c code:
+-- static unsigned char g_test_frag_spv_data[] = {
+-- #include "test.frag.spv.h"
+-- };
+--
+--
+rule("utils.glsl2spv")
+ set_extensions(".vert", ".frag")
+ on_load(function (target)
+ local is_bin2c = target:extraconf("rules", "utils.glsl2spv", "bin2c")
+ if is_bin2c then
+ local headerdir = path.join(target:autogendir(), "rules", "utils", "glsl2spv")
+ if not os.isdir(headerdir) then
+ os.mkdir(headerdir)
+ end
+ target:add("includedirs", headerdir)
+ end
+ end)
+ before_buildcmd_file(function (target, batchcmds, sourcefile_glsl, opt)
+ import("lib.detect.find_tool")
+
+ -- get glslangValidator
+ local glslc
+ local glslangValidator = find_tool("glslangValidator")
+ if not glslangValidator then
+ glslc = find_tool("glslc")
+ end
+ assert(glslangValidator or glslc, "glslangValidator or glslc not found!")
+
+ -- glsl to spv
+ local outputdir = target:extraconf("rules", "utils.glsl2spv", "outputdir") or path.join(target:autogendir(), "rules", "utils", "glsl2spv")
+ local spvfilepath = path.join(outputdir, path.filename(sourcefile_glsl) .. ".spv")
+ batchcmds:show_progress(opt.progress, "${color.build.object}generating.glsl2spv %s", sourcefile_glsl)
+ batchcmds:mkdir(outputdir)
+ if glslangValidator then
+ batchcmds:vrunv(glslangValidator.program, {"-V", "-o", spvfilepath, sourcefile_glsl})
+ else
+ batchcmds:vrunv(glslc.program, {"-o", spvfilepath, sourcefile_glsl})
+ end
+
+ -- do bin2c
+ local outputfile = spvfilepath
+ local is_bin2c = target:extraconf("rules", "utils.glsl2spv", "bin2c")
+ if is_bin2c then
+ -- get header file
+ local headerdir = outputdir
+ local headerfile = path.join(headerdir, path.filename(spvfilepath) .. ".h")
+ target:add("includedirs", headerdir)
+ outputfile = headerfile
+
+ -- add commands
+ local argv = {"lua", "private.utils.bin2c", "-i", spvfilepath, "-o", headerfile}
+ batchcmds:vrunv(os.programfile(), argv, {envs = {XMAKE_SKIP_HISTORY = "y"}})
+ end
+
+ -- add deps
+ batchcmds:add_depfiles(sourcefile_glsl)
+ batchcmds:set_depmtime(os.mtime(outputfile))
+ batchcmds:set_depcache(target:dependfile(outputfile))
+ end)
+