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authorruki <[email protected]>2025-10-01 00:51:18 +0800
committerruki <[email protected]>2025-10-01 00:51:18 +0800
commit21c498ab682b083a58dbe25a716ba72a5012f8be (patch)
tree5bb69fb0bf4dc184a0927785df90c8cde6df26f7
parentdf4f8d13e506861cd6d9d8677cd270bfd0cd3a7b (diff)
fix hash api
-rw-r--r--xmake/plugins/project/cmake/cmakelists.lua4
-rw-r--r--xmake/rules/c++/unity_build/unity_build.lua2
2 files changed, 3 insertions, 3 deletions
diff --git a/xmake/plugins/project/cmake/cmakelists.lua b/xmake/plugins/project/cmake/cmakelists.lua
index ee6493cde..a339a654e 100644
--- a/xmake/plugins/project/cmake/cmakelists.lua
+++ b/xmake/plugins/project/cmake/cmakelists.lua
@@ -1074,7 +1074,7 @@ function _add_target_link_libraries(cmakelists, target, outputdir)
local has_links = #target:objectfiles() > objectfiles_set:size()
- local key = target:name() .. "_" .. hash.random32()
+ local key = target:name() .. "_" .. hash.rand32()
if has_links then
cmakelists:print("add_library(target_objectfiles_%s OBJECT IMPORTED GLOBAL)", key)
cmakelists:print("set_property(TARGET target_objectfiles_%s PROPERTY IMPORTED_OBJECTS", key)
@@ -1244,7 +1244,7 @@ function _add_target_custom_commands_for_batchcmds(cmakelists, target, outputdir
--
-- @see https://gitlab.kitware.com/cmake/cmake/-/issues/17802
--
- local key = target:name() .. "_" .. hash.random32()
+ local key = target:name() .. "_" .. hash.rand32()
cmakelists:print("add_custom_command(OUTPUT output_%s", key)
for _, cmd in ipairs(cmds) do
local command = _get_command_string(cmd, outputdir)
diff --git a/xmake/rules/c++/unity_build/unity_build.lua b/xmake/rules/c++/unity_build/unity_build.lua
index 1ced33ec8..3df2d75b4 100644
--- a/xmake/rules/c++/unity_build/unity_build.lua
+++ b/xmake/rules/c++/unity_build/unity_build.lua
@@ -36,7 +36,7 @@ function _merge_unityfile(target, sourcefile_unity, sourcefiles, opt)
sourcefile_unity = path.absolute(sourcefile_unity)
sourcefile = path.relative(sourcefile, path.directory(sourcefile_unity))
if uniqueid then
- unityfile:print("#define %s %s", uniqueid, "unity_" .. hash.random32())
+ unityfile:print("#define %s %s", uniqueid, "unity_" .. hash.rand32())
end
unityfile:print("#include \"%s\"", sourcefile)
if uniqueid then