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authorruki <[email protected]>2016-12-19 09:38:33 +0800
committerruki <[email protected]>2017-01-06 17:20:08 +0800
commit32991ba6fad3bbc6c2069d9840a17347e60182e6 (patch)
treea99fe947c76a868a38e22c54d45dd022f97fd2d2
parentf7a4d5e18d50ccaa23adfcb06358f9368770ed6a (diff)
add languages
-rw-r--r--xmake/core/language/language.lua233
-rwxr-xr-xxmake/languages/c++/xmake.lua43
-rwxr-xr-xxmake/languages/c/xmake.lua42
-rwxr-xr-xxmake/languages/golang/xmake.lua42
-rwxr-xr-xxmake/languages/objc++/xmake.lua43
-rwxr-xr-xxmake/languages/objc/xmake.lua42
-rwxr-xr-xxmake/languages/swift/xmake.lua42
7 files changed, 487 insertions, 0 deletions
diff --git a/xmake/core/language/language.lua b/xmake/core/language/language.lua
new file mode 100644
index 000000000..cf19c8652
--- /dev/null
+++ b/xmake/core/language/language.lua
@@ -0,0 +1,233 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file language.lua
+--
+
+-- define module
+local language = language or {}
+local _instance = _instance or {}
+
+-- load modules
+local os = require("base/os")
+local path = require("base/path")
+local utils = require("base/utils")
+local table = require("base/table")
+local interpreter = require("base/interpreter")
+local sandbox = require("sandbox/sandbox")
+local config = require("project/config")
+local global = require("project/global")
+
+-- load the platform module
+function _instance:_load(modulename)
+
+ -- return it directly if cached
+ local cachename = "_" .. modulename:upper()
+ if self[cachename] then
+ return self[cachename]
+ end
+
+ -- no this module?
+ if not self._INFO[modulename] then
+ return nil
+ end
+
+ -- get the script path
+ local scriptpath = path.join(self._ROOTDIR, self._INFO[modulename] .. ".lua")
+
+ -- not exists?
+ if not scriptpath or not os.isfile(scriptpath) then
+ return nil, string.format("the %s of %s not found!", modulename, self._NAME)
+ end
+
+ -- load script
+ local script, errors = loadfile(scriptpath)
+ if script then
+
+ -- make sandbox instance with the given script
+ local instance, errors = sandbox.new(script, nil, self._ROOTDIR)
+ if not instance then
+ return nil, errors
+ end
+
+ -- import the module
+ local module, errors = instance:import()
+ if not module then
+ return nil, errors
+ end
+
+ -- init the module
+ if module.init then
+ module.init()
+ end
+
+ -- save it to the cache
+ self[cachename] = module
+
+ -- ok?
+ return module
+ end
+
+ -- failed
+ return nil, errors
+end
+
+-- new an instance
+function _instance.new(name, info, rootdir)
+
+ -- new an instance
+ local instance = table.inherit(_instance)
+
+ -- init instance
+ instance._NAME = name
+ instance._INFO = info
+ instance._ROOTDIR = rootdir
+
+ -- ok
+ return instance
+end
+
+-- get the platform configure
+function _instance:get(name)
+
+ -- the info
+ local info = self._INFO
+
+ -- load it first
+ if self._g == nil and info.load ~= nil then
+
+ -- load it
+ local ok, errors = sandbox.load(info.load)
+ if not ok then
+ os.raise(errors)
+ end
+
+ -- save _g
+ self._g = getfenv(info.load)._g
+ end
+
+ -- get it
+ if self._g ~= nil then
+ return self._g[name]
+ end
+end
+
+-- the directories of platform
+function language._directories()
+
+ -- the directories
+ return { path.join(config.directory(), "languages")
+ , path.join(global.directory(), "languages")
+ , path.join(xmake._PROGRAM_DIR, "languages")
+ }
+end
+
+-- the interpreter
+function language._interpreter()
+
+ -- the interpreter has been initialized? return it directly
+ if language._INTERPRETER then
+ return language._INTERPRETER
+ end
+
+ -- init interpreter
+ local interp = interpreter.new()
+ assert(interp)
+
+ -- register api: language()
+ interp:api_register_scope("language")
+
+ -- register api: on_load()
+ interp:api_register_on_script("language", "load")
+
+ -- save interpreter
+ language._INTERPRETER = interp
+
+ -- ok?
+ return interp
+end
+
+-- load the given platform
+function language.load(plat)
+
+ -- get platform name
+ plat = plat or config.get("plat") or xmake._HOST
+ if not plat then
+ return nil, string.format("unknown platform!")
+ end
+
+ -- get it directly from cache dirst
+ language._PLATFORMS = language._PLATFORMS or {}
+ if language._PLATFORMS[plat] then
+ return language._PLATFORMS[plat]
+ end
+
+ -- find the platform script path
+ local scriptpath = nil
+ for _, dir in ipairs(language._directories()) do
+
+ -- find this directory
+ scriptpath = path.join(path.join(dir, plat), "xmake.lua")
+ if os.isfile(scriptpath) then
+ break
+ end
+ end
+
+ -- not exists?
+ if not scriptpath or not os.isfile(scriptpath) then
+ return nil, string.format("the platform %s not found!", plat)
+ end
+
+ -- load platform
+ local results, errors = language._interpreter():load(scriptpath, "platform", true, false)
+ if not results and os.isfile(scriptpath) then
+ return nil, errors
+ end
+
+ -- check the platform name
+ if not results[plat] then
+ return nil, string.format("the platform %s not found!", plat)
+ end
+
+ -- new an instance
+ local instance, errors = _instance.new(plat, results[plat], language._interpreter():rootdir())
+ if not instance then
+ return nil, errors
+ end
+
+ -- save instance to the cache
+ language._PLATFORMS[plat] = instance
+
+ -- ok
+ return instance
+
+end
+
+-- get the given platform configure
+function language.get(name)
+
+ -- get the current platform configure
+ local instance = language.load()
+ if instance then
+ return instance:get(name)
+ end
+end
+
+-- return module
+return language
diff --git a/xmake/languages/c++/xmake.lua b/xmake/languages/c++/xmake.lua
new file mode 100755
index 000000000..b11118651
--- /dev/null
+++ b/xmake/languages/c++/xmake.lua
@@ -0,0 +1,43 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- define language
+language("c++")
+
+ -- set source file kinds
+ set_sourcekinds(".cpp", ".cc")
+
+ -- on load
+ on_load(function ()
+
+ -- init flags
+ _g.cxflags = {}
+ _g.cxxflags = {}
+ _g.ldflags = {}
+ _g.arflags = {}
+ _g.shflags = {}
+
+ end)
+
+
+
+
diff --git a/xmake/languages/c/xmake.lua b/xmake/languages/c/xmake.lua
new file mode 100755
index 000000000..0fcf33f36
--- /dev/null
+++ b/xmake/languages/c/xmake.lua
@@ -0,0 +1,42 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- define language
+language("c")
+
+ -- set source file kinds
+ set_sourcekinds(".c")
+
+ -- on load
+ on_load(function ()
+
+ -- init flags
+ _g.cflags = {}
+ _g.ldflags = {}
+ _g.arflags = {}
+ _g.shflags = {}
+
+ end)
+
+
+
+
diff --git a/xmake/languages/golang/xmake.lua b/xmake/languages/golang/xmake.lua
new file mode 100755
index 000000000..b52d40e0a
--- /dev/null
+++ b/xmake/languages/golang/xmake.lua
@@ -0,0 +1,42 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- define language
+language("golang")
+
+ -- set source file kinds
+ set_sourcekinds(".go")
+
+ -- on load
+ on_load(function ()
+
+ -- init flags
+ _g.goflags = {}
+ _g.ldflags = {}
+ _g.arflags = {}
+ _g.shflags = {}
+
+ end)
+
+
+
+
diff --git a/xmake/languages/objc++/xmake.lua b/xmake/languages/objc++/xmake.lua
new file mode 100755
index 000000000..d1fc66182
--- /dev/null
+++ b/xmake/languages/objc++/xmake.lua
@@ -0,0 +1,43 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- define language
+language("objc++")
+
+ -- set source file kinds
+ set_sourcekinds(".mm")
+
+ -- on load
+ on_load(function ()
+
+ -- init flags
+ _g.mxflags = {}
+ _g.mxxflags = {}
+ _g.ldflags = {}
+ _g.arflags = {}
+ _g.shflags = {}
+
+ end)
+
+
+
+
diff --git a/xmake/languages/objc/xmake.lua b/xmake/languages/objc/xmake.lua
new file mode 100755
index 000000000..be35c4291
--- /dev/null
+++ b/xmake/languages/objc/xmake.lua
@@ -0,0 +1,42 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- define language
+language("objc")
+
+ -- set source file kinds
+ set_sourcekinds(".m")
+
+ -- on load
+ on_load(function ()
+
+ -- init flags
+ _g.mflags = {}
+ _g.ldflags = {}
+ _g.arflags = {}
+ _g.shflags = {}
+
+ end)
+
+
+
+
diff --git a/xmake/languages/swift/xmake.lua b/xmake/languages/swift/xmake.lua
new file mode 100755
index 000000000..0ec937a12
--- /dev/null
+++ b/xmake/languages/swift/xmake.lua
@@ -0,0 +1,42 @@
+--!The Make-like Build Utility based on Lua
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2015 - 2016, ruki All rights reserved.
+--
+-- @author ruki
+-- @file xmake.lua
+--
+
+-- define language
+language("swift")
+
+ -- set source file kinds
+ set_sourcekinds(".swift")
+
+ -- on load
+ on_load(function ()
+
+ -- init flags
+ _g.scflags = {}
+ _g.ldflags = {}
+ _g.arflags = {}
+ _g.shflags = {}
+
+ end)
+
+
+
+