diff options
| author | ruki <[email protected]> | 2016-05-29 21:30:38 +0800 |
|---|---|---|
| committer | ruki <[email protected]> | 2016-05-29 21:30:38 +0800 |
| commit | 5cd11d086e9af8778f7aa6fb190de58e8a73bc2d (patch) | |
| tree | 0c660067bcd6b7b6b5b71ed41813d3083d47d339 | |
| parent | 44ff3b70c46134bb217d7b91bcb03c3bdae40584 (diff) | |
modify README
| -rwxr-xr-x | README.md | 20 |
1 files changed, 5 insertions, 15 deletions
@@ -24,16 +24,6 @@ It is similar to cmake, automake, premake, but more convenient and easy to use. 7. install target 8. run a given target 9. describe the project file using lua script, more flexible and simple - - -- xmake.lua - target("console") - - -- set kind - set_kind("binary") - - -- add files - add_files("src/*.c") - 10. custom platforms and toolchains 11. custom rules for package/compiler/linker @@ -44,7 +34,7 @@ create a c++ console project: xmake create -l c++ -t 1 console or xmake create --language=c++ --template=1 console -project makefile: xmake.lua +project xmakefile: xmake.lua target("console") set_kind("binary") @@ -106,7 +96,7 @@ or run: The simple xmake.lua file: -- the debug mode - if modes("debug") then + if is_mode("debug") then -- enable the debug symbols set_symbols("debug") @@ -116,7 +106,7 @@ The simple xmake.lua file: end -- the release mode - if modes("release") then + if is_mode("release") then -- set the symbols visibility: hidden set_symbols("hidden") @@ -282,7 +272,7 @@ XMake是一个跨平台自动构建工具,支持在各种主流平台上构建 ####简单例子 -- the debug mode - if modes("debug") then + if is_mode("debug") then -- enable the debug symbols set_symbols("debug") @@ -292,7 +282,7 @@ XMake是一个跨平台自动构建工具,支持在各种主流平台上构建 end -- the release mode - if modes("release") then + if is_mode("release") then -- set the symbols visibility: hidden set_symbols("hidden") |
