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authorruki <[email protected]>2019-10-14 22:18:00 +0800
committerruki <[email protected]>2019-10-14 07:48:01 +0800
commit95df8418962d8dae106e52d35405c61bdbf4bada (patch)
treea218e6de7c39c0b81c8e6c5ea16eca61c5c02520
parent4041c5a3a47da126f7a97e09cee7b5b3f3fd8978 (diff)
add socket.wait
-rw-r--r--core/src/xmake/io/socket_wait.c61
-rw-r--r--core/src/xmake/machine.c2
-rw-r--r--core/src/xmake/makefile1
-rw-r--r--xmake/core/base/socket.lua29
-rw-r--r--xmake/core/sandbox/modules/import/core/base/socket.lua33
5 files changed, 114 insertions, 12 deletions
diff --git a/core/src/xmake/io/socket_wait.c b/core/src/xmake/io/socket_wait.c
new file mode 100644
index 000000000..982afb60b
--- /dev/null
+++ b/core/src/xmake/io/socket_wait.c
@@ -0,0 +1,61 @@
+/*!A cross-platform build utility based on Lua
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Copyright (C) 2015 - 2019, TBOOX Open Source Group.
+ *
+ * @author ruki
+ * @file socket_wait.c
+ *
+ */
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * trace
+ */
+#define TB_TRACE_MODULE_NAME "socket_wait"
+#define TB_TRACE_MODULE_DEBUG (0)
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * includes
+ */
+#include "prefix.h"
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * interfaces
+ */
+
+// io.socket_wait(sock, addr, port, family)
+tb_int_t xm_io_socket_wait(lua_State* lua)
+{
+ // check
+ tb_assert_and_check_return_val(lua, 0);
+
+ // is user data?
+ if (!lua_isuserdata(lua, 1))
+ return 0;
+
+ // get socket
+ tb_socket_ref_t sock = (tb_socket_ref_t)lua_touserdata(lua, 1);
+ tb_check_return_val(sock, 0);
+
+ // get events
+ tb_size_t events = (tb_size_t)luaL_checknumber(lua, 2);
+
+ // get timeout
+ tb_long_t timeout = (tb_long_t)luaL_checknumber(lua, 3);
+
+ // wait socket
+ lua_pushnumber(lua, (tb_int_t)tb_socket_wait(sock, events, timeout));
+ return 1;
+}
+
diff --git a/core/src/xmake/machine.c b/core/src/xmake/machine.c
index 5887b0477..462ff62ef 100644
--- a/core/src/xmake/machine.c
+++ b/core/src/xmake/machine.c
@@ -112,6 +112,7 @@ tb_int_t xm_io_filelock_close(lua_State* lua);
// the io/socket functions
tb_int_t xm_io_socket_open(lua_State* lua);
tb_int_t xm_io_socket_rawfd(lua_State* lua);
+tb_int_t xm_io_socket_wait(lua_State* lua);
tb_int_t xm_io_socket_connect(lua_State* lua);
tb_int_t xm_io_socket_close(lua_State* lua);
@@ -249,6 +250,7 @@ static luaL_Reg const g_io_functions[] =
, { "filelock_close", xm_io_filelock_close }
, { "socket_open", xm_io_socket_open }
, { "socket_rawfd", xm_io_socket_rawfd }
+, { "socket_wait", xm_io_socket_wait }
, { "socket_connect", xm_io_socket_connect }
, { "socket_close", xm_io_socket_close }
, { tb_null, tb_null }
diff --git a/core/src/xmake/makefile b/core/src/xmake/makefile
index 3176a30d7..383f71555 100644
--- a/core/src/xmake/makefile
+++ b/core/src/xmake/makefile
@@ -62,6 +62,7 @@ xmake_C_FILES += \
io/filelock_close \
io/socket_open \
io/socket_rawfd \
+ io/socket_wait \
io/socket_connect \
io/socket_close \
path/relative \
diff --git a/xmake/core/base/socket.lua b/xmake/core/base/socket.lua
index 0ff3ab8b0..080cf16d9 100644
--- a/xmake/core/base/socket.lua
+++ b/xmake/core/base/socket.lua
@@ -36,12 +36,18 @@ socket.ICMP = 3
socket.IPV4 = 1
socket.IPV6 = 2
+-- the socket events
+socket.EV_RECV = 1
+socket.EV_SEND = 2
+socket.EV_CONN = socket.EV_SEND
+socket.EV_ACPT = socket.EV_RECV
+
-- new a socket
function _instance.new(socktype, family, sock)
local instance = table.inherit(_instance)
instance._SOCK = sock
- instance._TYPE = socktype or socket.TCP
- instance._FAMILY = family or socket.IPV4
+ instance._TYPE = socktype
+ instance._FAMILY = family
setmetatable(instance, _instance)
return instance
end
@@ -90,6 +96,23 @@ function _instance:connect(addr, port)
return result, errors
end
+-- wait socket events
+function _instance:wait(events, timeout)
+
+ -- ensure opened
+ local ok, errors = self:_ensure_opened()
+ if not ok then
+ return -1, errors
+ end
+
+ -- wait it
+ local result, errors = io.socket_wait(self._SOCK, events, timeout or -1)
+ if result < 0 and errors then
+ errors = string.format("%s: %s", self, errors)
+ end
+ return result, errors
+end
+
-- close socket
function _instance:close()
@@ -137,6 +160,8 @@ end
-- @return the socket instance
--
function socket.open(socktype, family)
+ socktype = socktype or socket.TCP
+ family = family or socket.IPV4
local sock, errors = io.socket_open(socktype, family)
if sock then
return _instance.new(socktype, family, sock)
diff --git a/xmake/core/sandbox/modules/import/core/base/socket.lua b/xmake/core/sandbox/modules/import/core/base/socket.lua
index fa9114699..f000495b3 100644
--- a/xmake/core/sandbox/modules/import/core/base/socket.lua
+++ b/xmake/core/sandbox/modules/import/core/base/socket.lua
@@ -28,6 +28,15 @@ local raise = require("sandbox/modules/raise")
local sandbox_core_base_socket = sandbox_core_base_socket or {}
local sandbox_core_base_socket_instance = sandbox_core_base_socket_instance or {}
+-- wait socket events
+function sandbox_core_base_socket_instance.wait(sock, events, timeout)
+ local result, errors = sock:_wait(events, timeout)
+ if result < 0 and errors then
+ raise(errors)
+ end
+ return result
+end
+
-- connect socket
function sandbox_core_base_socket_instance.connect(sock, addr, port)
local result, errors = sock:_connect(addr, port)
@@ -90,11 +99,13 @@ end
-- open and connect tcp/ipv4 socket
function sandbox_core_base_socket.connect4(addr, port, timeout)
local sock = sandbox_core_base_socket.open(socket.TCP, socket.IPV4)
- local ok = 0
- repeat
- ok = sock:connect(addr, port)
- -- TODO wait
- until ok ~= 0
+ local ok = sock:connect(addr, port)
+ if ok == 0 then
+ ok = sock:wait(socket.EV_CONN, timeout)
+ if ok == socket.EV_CONN then
+ ok = sock:connect(addr, port)
+ end
+ end
if ok > 0 then
return sock
else
@@ -106,11 +117,13 @@ end
-- open and connect tcp/ipv6 socket
function sandbox_core_base_socket.connect6(addr, port, timeout)
local sock = sandbox_core_base_socket.open(socket.TCP, socket.IPV6)
- local ok = 0
- repeat
- ok = sock:connect(addr, port)
- -- TODO wait
- until ok ~= 0
+ local ok = sock:connect(addr, port)
+ if ok == 0 then
+ ok = sock:wait(socket.EV_CONN, timeout)
+ if ok == socket.EV_CONN then
+ ok = sock:connect(addr, port)
+ end
+ end
if ok > 0 then
return sock
else