diff options
| author | ruki <[email protected]> | 2019-10-14 22:18:00 +0800 |
|---|---|---|
| committer | ruki <[email protected]> | 2019-10-14 07:48:01 +0800 |
| commit | 95df8418962d8dae106e52d35405c61bdbf4bada (patch) | |
| tree | a218e6de7c39c0b81c8e6c5ea16eca61c5c02520 | |
| parent | 4041c5a3a47da126f7a97e09cee7b5b3f3fd8978 (diff) | |
add socket.wait
| -rw-r--r-- | core/src/xmake/io/socket_wait.c | 61 | ||||
| -rw-r--r-- | core/src/xmake/machine.c | 2 | ||||
| -rw-r--r-- | core/src/xmake/makefile | 1 | ||||
| -rw-r--r-- | xmake/core/base/socket.lua | 29 | ||||
| -rw-r--r-- | xmake/core/sandbox/modules/import/core/base/socket.lua | 33 |
5 files changed, 114 insertions, 12 deletions
diff --git a/core/src/xmake/io/socket_wait.c b/core/src/xmake/io/socket_wait.c new file mode 100644 index 000000000..982afb60b --- /dev/null +++ b/core/src/xmake/io/socket_wait.c @@ -0,0 +1,61 @@ +/*!A cross-platform build utility based on Lua + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + * Copyright (C) 2015 - 2019, TBOOX Open Source Group. + * + * @author ruki + * @file socket_wait.c + * + */ + +/* ////////////////////////////////////////////////////////////////////////////////////// + * trace + */ +#define TB_TRACE_MODULE_NAME "socket_wait" +#define TB_TRACE_MODULE_DEBUG (0) + +/* ////////////////////////////////////////////////////////////////////////////////////// + * includes + */ +#include "prefix.h" + +/* ////////////////////////////////////////////////////////////////////////////////////// + * interfaces + */ + +// io.socket_wait(sock, addr, port, family) +tb_int_t xm_io_socket_wait(lua_State* lua) +{ + // check + tb_assert_and_check_return_val(lua, 0); + + // is user data? + if (!lua_isuserdata(lua, 1)) + return 0; + + // get socket + tb_socket_ref_t sock = (tb_socket_ref_t)lua_touserdata(lua, 1); + tb_check_return_val(sock, 0); + + // get events + tb_size_t events = (tb_size_t)luaL_checknumber(lua, 2); + + // get timeout + tb_long_t timeout = (tb_long_t)luaL_checknumber(lua, 3); + + // wait socket + lua_pushnumber(lua, (tb_int_t)tb_socket_wait(sock, events, timeout)); + return 1; +} + diff --git a/core/src/xmake/machine.c b/core/src/xmake/machine.c index 5887b0477..462ff62ef 100644 --- a/core/src/xmake/machine.c +++ b/core/src/xmake/machine.c @@ -112,6 +112,7 @@ tb_int_t xm_io_filelock_close(lua_State* lua); // the io/socket functions tb_int_t xm_io_socket_open(lua_State* lua); tb_int_t xm_io_socket_rawfd(lua_State* lua); +tb_int_t xm_io_socket_wait(lua_State* lua); tb_int_t xm_io_socket_connect(lua_State* lua); tb_int_t xm_io_socket_close(lua_State* lua); @@ -249,6 +250,7 @@ static luaL_Reg const g_io_functions[] = , { "filelock_close", xm_io_filelock_close } , { "socket_open", xm_io_socket_open } , { "socket_rawfd", xm_io_socket_rawfd } +, { "socket_wait", xm_io_socket_wait } , { "socket_connect", xm_io_socket_connect } , { "socket_close", xm_io_socket_close } , { tb_null, tb_null } diff --git a/core/src/xmake/makefile b/core/src/xmake/makefile index 3176a30d7..383f71555 100644 --- a/core/src/xmake/makefile +++ b/core/src/xmake/makefile @@ -62,6 +62,7 @@ xmake_C_FILES += \ io/filelock_close \ io/socket_open \ io/socket_rawfd \ + io/socket_wait \ io/socket_connect \ io/socket_close \ path/relative \ diff --git a/xmake/core/base/socket.lua b/xmake/core/base/socket.lua index 0ff3ab8b0..080cf16d9 100644 --- a/xmake/core/base/socket.lua +++ b/xmake/core/base/socket.lua @@ -36,12 +36,18 @@ socket.ICMP = 3 socket.IPV4 = 1 socket.IPV6 = 2 +-- the socket events +socket.EV_RECV = 1 +socket.EV_SEND = 2 +socket.EV_CONN = socket.EV_SEND +socket.EV_ACPT = socket.EV_RECV + -- new a socket function _instance.new(socktype, family, sock) local instance = table.inherit(_instance) instance._SOCK = sock - instance._TYPE = socktype or socket.TCP - instance._FAMILY = family or socket.IPV4 + instance._TYPE = socktype + instance._FAMILY = family setmetatable(instance, _instance) return instance end @@ -90,6 +96,23 @@ function _instance:connect(addr, port) return result, errors end +-- wait socket events +function _instance:wait(events, timeout) + + -- ensure opened + local ok, errors = self:_ensure_opened() + if not ok then + return -1, errors + end + + -- wait it + local result, errors = io.socket_wait(self._SOCK, events, timeout or -1) + if result < 0 and errors then + errors = string.format("%s: %s", self, errors) + end + return result, errors +end + -- close socket function _instance:close() @@ -137,6 +160,8 @@ end -- @return the socket instance -- function socket.open(socktype, family) + socktype = socktype or socket.TCP + family = family or socket.IPV4 local sock, errors = io.socket_open(socktype, family) if sock then return _instance.new(socktype, family, sock) diff --git a/xmake/core/sandbox/modules/import/core/base/socket.lua b/xmake/core/sandbox/modules/import/core/base/socket.lua index fa9114699..f000495b3 100644 --- a/xmake/core/sandbox/modules/import/core/base/socket.lua +++ b/xmake/core/sandbox/modules/import/core/base/socket.lua @@ -28,6 +28,15 @@ local raise = require("sandbox/modules/raise") local sandbox_core_base_socket = sandbox_core_base_socket or {} local sandbox_core_base_socket_instance = sandbox_core_base_socket_instance or {} +-- wait socket events +function sandbox_core_base_socket_instance.wait(sock, events, timeout) + local result, errors = sock:_wait(events, timeout) + if result < 0 and errors then + raise(errors) + end + return result +end + -- connect socket function sandbox_core_base_socket_instance.connect(sock, addr, port) local result, errors = sock:_connect(addr, port) @@ -90,11 +99,13 @@ end -- open and connect tcp/ipv4 socket function sandbox_core_base_socket.connect4(addr, port, timeout) local sock = sandbox_core_base_socket.open(socket.TCP, socket.IPV4) - local ok = 0 - repeat - ok = sock:connect(addr, port) - -- TODO wait - until ok ~= 0 + local ok = sock:connect(addr, port) + if ok == 0 then + ok = sock:wait(socket.EV_CONN, timeout) + if ok == socket.EV_CONN then + ok = sock:connect(addr, port) + end + end if ok > 0 then return sock else @@ -106,11 +117,13 @@ end -- open and connect tcp/ipv6 socket function sandbox_core_base_socket.connect6(addr, port, timeout) local sock = sandbox_core_base_socket.open(socket.TCP, socket.IPV6) - local ok = 0 - repeat - ok = sock:connect(addr, port) - -- TODO wait - until ok ~= 0 + local ok = sock:connect(addr, port) + if ok == 0 then + ok = sock:wait(socket.EV_CONN, timeout) + if ok == socket.EV_CONN then + ok = sock:connect(addr, port) + end + end if ok > 0 then return sock else |
