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authorruki <[email protected]>2021-11-30 23:10:03 +0800
committerruki <[email protected]>2021-11-30 23:10:03 +0800
commitf5ebc92c117205a3996d06252beca1f6cecdb8f4 (patch)
tree320ba770457b36dcf542a627eb187977b3902365
parent03ba395bd4e5057853907ba0d536707d710379a4 (diff)
update changelog
-rw-r--r--CHANGELOG.md2
1 files changed, 2 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 63ba68175..27dfd9f39 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -5,6 +5,7 @@
### New features
* [#1799](https://github.com/xmake-io/xmake/issues/1799): Support mixed rust & c++ target and cargo dependences
+* Add `utils.glsl2spv` rules to compile *.vert/*.frag shader files to spirv file and binary c header file
### Changes
@@ -1141,6 +1142,7 @@
### 新特性
* [#1799](https://github.com/xmake-io/xmake/issues/1799): 支持混合 Rust 和 C++ 程序,以及集成 Cargo 依赖库
+* 添加 `utils.glsl2spv` 规则去编译 *.vert/*.frag shader 文件生成 spirv 文件和二进制 C 头文件
### 改进