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authorruki <[email protected]>2019-10-15 00:54:17 +0800
committerruki <[email protected]>2019-10-14 23:25:43 +0800
commit7366683acf12cef49d82a37a809c2ed6e5b81459 (patch)
tree23b50d4a87e24700e0dbde44a1729ee705cc053f /core/src/xmake/io
parent91bad8e2dbbe495f93cc14b56742d1af55c6d51b (diff)
add socket.accept
Diffstat (limited to 'core/src/xmake/io')
-rw-r--r--core/src/xmake/io/socket_accept.c57
1 files changed, 57 insertions, 0 deletions
diff --git a/core/src/xmake/io/socket_accept.c b/core/src/xmake/io/socket_accept.c
new file mode 100644
index 000000000..efd667c5a
--- /dev/null
+++ b/core/src/xmake/io/socket_accept.c
@@ -0,0 +1,57 @@
+/*!A cross-platform build utility based on Lua
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Copyright (C) 2015 - 2019, TBOOX Open Source Group.
+ *
+ * @author ruki
+ * @file socket_accept.c
+ *
+ */
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * trace
+ */
+#define TB_TRACE_MODULE_NAME "socket_accept"
+#define TB_TRACE_MODULE_DEBUG (0)
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * includes
+ */
+#include "prefix.h"
+
+/* //////////////////////////////////////////////////////////////////////////////////////
+ * interfaces
+ */
+
+// local sock = io.socket_accept(sock)
+tb_int_t xm_io_socket_accept(lua_State* lua)
+{
+ // check
+ tb_assert_and_check_return_val(lua, 0);
+
+ // is user data?
+ if (!lua_isuserdata(lua, 1))
+ return 0;
+
+ // get socket
+ tb_socket_ref_t sock = (tb_socket_ref_t)lua_touserdata(lua, 1);
+ tb_check_return_val(sock, 0);
+
+ // accept socket
+ tb_socket_ref_t client = tb_socket_accept(sock, tb_null);
+ if (client) lua_pushlightuserdata(lua, (tb_pointer_t)client);
+ else lua_pushnil(lua);
+ return 1;
+}
+