diff options
| author | Opportunity <[email protected]> | 2020-01-20 20:30:31 +0800 |
|---|---|---|
| committer | Opportunity <[email protected]> | 2020-01-20 22:21:47 +0800 |
| commit | 3364333877dc8a579f08b54099fda653948e07ab (patch) | |
| tree | 2c2d5b6dabd5937827f9ae0cbc511b8a2f16f5d4 /xmake/plugins/lua/main.lua | |
| parent | 5f96933d1ad672cc5b29df88a78b32ff4cdd3ebc (diff) | |
improve tab complete
Diffstat (limited to 'xmake/plugins/lua/main.lua')
| -rw-r--r-- | xmake/plugins/lua/main.lua | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/xmake/plugins/lua/main.lua b/xmake/plugins/lua/main.lua new file mode 100644 index 000000000..7586ab65a --- /dev/null +++ b/xmake/plugins/lua/main.lua @@ -0,0 +1,134 @@ +--!A cross-platform build utility based on Lua +-- +-- Licensed under the Apache License, Version 2.0 (the "License"); +-- you may not use this file except in compliance with the License. +-- You may obtain a copy of the License at +-- +-- http://www.apache.org/licenses/LICENSE-2.0 +-- +-- Unless required by applicable law or agreed to in writing, software +-- distributed under the License is distributed on an "AS IS" BASIS, +-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +-- See the License for the specific language governing permissions and +-- limitations under the License. +-- +-- Copyright (C) 2015-2020, TBOOX Open Source Group. +-- +-- @author ruki +-- @file main.lua +-- + +-- imports +import("core.base.option") +import("core.sandbox.module") +import("core.sandbox.sandbox") + +-- get all lua scripts +function scripts() + local names = {} + local files = os.match(path.join(os.scriptdir(), "scripts/*.lua")) + for _, file in ipairs(files) do + table.insert(names, path.basename(file)) + end + return names +end + +-- list all lua scripts +function _list() + print("scripts:") + for _, file in ipairs(scripts()) do + print(" " .. file) + end +end + +function _run_commanad(command, args) + local tmpfile = os.tmpfile() .. ".lua" + io.writefile(tmpfile, "function main(...)\n" .. command .. "\nend") + return _run_script(tmpfile, args) +end + +function _run_script(script, args) + + local func + local printresult = false + + -- import and run script + if path.extension(script) == ".lua" and os.isfile(script) then + + -- run the given lua script file (xmake lua /tmp/script.lua) + vprint("running given lua script file: %s", path.relative(script)) + func = import(path.basename(script), {rootdir = path.directory(script), anonymous = true}) + + elseif os.isfile(path.join(os.scriptdir(), "scripts", script .. ".lua")) then + + -- run builtin lua script (xmake lua echo "hello xmake") + vprint("running builtin lua script: %s", script) + func = import("scripts." .. script, {anonymous = true})(table.unpack(args, 1, args.n)) + else + + -- attempt to find the builtin module + local object = nil + for _, name in ipairs(script:split("%.")) do + object = object and object[name] or module.get(name) + if not object then + break + end + end + if object then + -- run builtin modules (xmake lua core.xxx.xxx) + vprint("running builtin module: %s", script) + func = object + else + -- run imported modules (xmake lua core.xxx.xxx) + vprint("running imported module: %s", script) + func = import(script, {anonymous = true}) + end + printresult = true + end + + local result = table.pack(func(table.unpack(args, 1, args.n))) + if printresult and result and result.n ~= 0 then + utils.dump(unpack(result, 1, result.n)) + end +end + +function _get_args() + + local args = option.get("arguments") or {} + args.n = #args + for i, value in ipairs(args) do + if value:startswith('@') then + -- deserialize @ prefixed arg + local v, err = string.deserialize(value:sub(2)) + if err then + -- for strings that failed to deserialize, regaed it as a normal string, just show a warning message + utils.warning(err) + else + args[i] = v + end + end + end + + return args +end + +function main() + + if option.get("list") then + return _list() + end + + -- run command? + local script = option.get("script") + if option.get("command") and script then + return _run_commanad(script, _get_args()) + end + + -- get script + if script then + return _run_script(script, _get_args()) + end + + -- enter interactive mode + sandbox.interactive() +end |
