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authorOpportunity <[email protected]>2020-01-20 20:30:31 +0800
committerOpportunity <[email protected]>2020-01-20 22:21:47 +0800
commit3364333877dc8a579f08b54099fda653948e07ab (patch)
tree2c2d5b6dabd5937827f9ae0cbc511b8a2f16f5d4 /xmake/plugins/lua
parent5f96933d1ad672cc5b29df88a78b32ff4cdd3ebc (diff)
improve tab complete
Diffstat (limited to 'xmake/plugins/lua')
-rw-r--r--xmake/plugins/lua/main.lua134
-rw-r--r--xmake/plugins/lua/xmake.lua101
2 files changed, 147 insertions, 88 deletions
diff --git a/xmake/plugins/lua/main.lua b/xmake/plugins/lua/main.lua
new file mode 100644
index 000000000..7586ab65a
--- /dev/null
+++ b/xmake/plugins/lua/main.lua
@@ -0,0 +1,134 @@
+--!A cross-platform build utility based on Lua
+--
+-- Licensed under the Apache License, Version 2.0 (the "License");
+-- you may not use this file except in compliance with the License.
+-- You may obtain a copy of the License at
+--
+-- http://www.apache.org/licenses/LICENSE-2.0
+--
+-- Unless required by applicable law or agreed to in writing, software
+-- distributed under the License is distributed on an "AS IS" BASIS,
+-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+-- See the License for the specific language governing permissions and
+-- limitations under the License.
+--
+-- Copyright (C) 2015-2020, TBOOX Open Source Group.
+--
+-- @author ruki
+-- @file main.lua
+--
+
+-- imports
+import("core.base.option")
+import("core.sandbox.module")
+import("core.sandbox.sandbox")
+
+-- get all lua scripts
+function scripts()
+ local names = {}
+ local files = os.match(path.join(os.scriptdir(), "scripts/*.lua"))
+ for _, file in ipairs(files) do
+ table.insert(names, path.basename(file))
+ end
+ return names
+end
+
+-- list all lua scripts
+function _list()
+ print("scripts:")
+ for _, file in ipairs(scripts()) do
+ print(" " .. file)
+ end
+end
+
+function _run_commanad(command, args)
+ local tmpfile = os.tmpfile() .. ".lua"
+ io.writefile(tmpfile, "function main(...)\n" .. command .. "\nend")
+ return _run_script(tmpfile, args)
+end
+
+function _run_script(script, args)
+
+ local func
+ local printresult = false
+
+ -- import and run script
+ if path.extension(script) == ".lua" and os.isfile(script) then
+
+ -- run the given lua script file (xmake lua /tmp/script.lua)
+ vprint("running given lua script file: %s", path.relative(script))
+ func = import(path.basename(script), {rootdir = path.directory(script), anonymous = true})
+
+ elseif os.isfile(path.join(os.scriptdir(), "scripts", script .. ".lua")) then
+
+ -- run builtin lua script (xmake lua echo "hello xmake")
+ vprint("running builtin lua script: %s", script)
+ func = import("scripts." .. script, {anonymous = true})(table.unpack(args, 1, args.n))
+ else
+
+ -- attempt to find the builtin module
+ local object = nil
+ for _, name in ipairs(script:split("%.")) do
+ object = object and object[name] or module.get(name)
+ if not object then
+ break
+ end
+ end
+ if object then
+ -- run builtin modules (xmake lua core.xxx.xxx)
+ vprint("running builtin module: %s", script)
+ func = object
+ else
+ -- run imported modules (xmake lua core.xxx.xxx)
+ vprint("running imported module: %s", script)
+ func = import(script, {anonymous = true})
+ end
+ printresult = true
+ end
+
+ local result = table.pack(func(table.unpack(args, 1, args.n)))
+ if printresult and result and result.n ~= 0 then
+ utils.dump(unpack(result, 1, result.n))
+ end
+end
+
+function _get_args()
+
+ local args = option.get("arguments") or {}
+ args.n = #args
+ for i, value in ipairs(args) do
+ if value:startswith('@') then
+ -- deserialize @ prefixed arg
+ local v, err = string.deserialize(value:sub(2))
+ if err then
+ -- for strings that failed to deserialize, regaed it as a normal string, just show a warning message
+ utils.warning(err)
+ else
+ args[i] = v
+ end
+ end
+ end
+
+ return args
+end
+
+function main()
+
+ if option.get("list") then
+ return _list()
+ end
+
+ -- run command?
+ local script = option.get("script")
+ if option.get("command") and script then
+ return _run_commanad(script, _get_args())
+ end
+
+ -- get script
+ if script then
+ return _run_script(script, _get_args())
+ end
+
+ -- enter interactive mode
+ sandbox.interactive()
+end
diff --git a/xmake/plugins/lua/xmake.lua b/xmake/plugins/lua/xmake.lua
index e264ba14d..7b7bb8dd3 100644
--- a/xmake/plugins/lua/xmake.lua
+++ b/xmake/plugins/lua/xmake.lua
@@ -25,87 +25,7 @@ task("lua")
set_category("plugin")
-- on run
- on_run(function ()
-
- -- imports
- import("core.base.option")
- import("core.sandbox.module")
- import("core.sandbox.sandbox")
-
- -- list all lua scripts?
- if option.get("list") then
- print("scripts:")
- local files = os.match(path.join(os.scriptdir(), "scripts/*.lua"))
- for _, file in ipairs(files) do
- print(" " .. path.basename(file))
- end
- return
- end
-
- -- run command?
- local script = option.get("script")
- if option.get("command") and script then
- local tmpfile = os.tmpfile() .. ".lua"
- io.writefile(tmpfile, "function main(...)\n" .. script .. "\nend")
- script = tmpfile
- end
-
- -- get script
- if script then
-
- local args = option.get("arguments") or {}
- args.n = #args
- for i, value in ipairs(args) do
- if value:startswith('@') then
- local v, err = string.deserialize(value:sub(2))
- if err then
- -- for strings that failed to deserialize, regaed it as a normal string, just show a warning message
- utils.warning(err)
- else
- args[i] = v
- end
- end
- end
-
- -- import and run script
- if path.extension(script) == ".lua" and os.isfile(script) then
-
- -- run the given lua script file (xmake lua /tmp/script.lua)
- vprint("running given lua script file: %s", path.relative(script))
- import(path.basename(script), {rootdir = path.directory(script), anonymous = true})(table.unpack(args, 1, args.n))
-
- elseif os.isfile(path.join(os.scriptdir(), "scripts", script .. ".lua")) then
-
- -- run builtin lua script (xmake lua echo "hello xmake")
- vprint("running builtin lua script: %s", script)
- import("scripts." .. script, {anonymous = true})(table.unpack(args, 1, args.n))
- else
-
- -- attempt to find the builtin module
- local object = nil
- for _, name in ipairs(script:split("%.")) do
- object = object and object[name] or module.get(name)
- if not object then
- break
- end
- end
- local result = nil
- if object then
- -- run builtin modules (xmake lua core.xxx.xxx)
- vprint("running builtin module: %s", script)
- result = table.pack(object(table.unpack(args, 1, args.n)))
- else
- -- run imported modules (xmake lua core.xxx.xxx)
- vprint("running imported module: %s", script)
- result = table.pack(import(script, {anonymous = true})(table.unpack(args, 1, args.n)))
- end
- if result and result.n ~= 0 then utils.dump(unpack(result, 1, result.n)) end
- end
- else
- -- enter interactive mode
- sandbox.interactive()
- end
- end)
+ on_run("main")
-- set menu
set_menu {
@@ -119,21 +39,26 @@ task("lua")
, shortname = 'l'
-- options
- , options =
+ , options =
{
- {'l', "list", "k", nil, "List all scripts." }
- , {'c', "command", "k", nil, "Run script as command" }
- , {nil, "script", "v", nil, "Run the given lua script name, file or module and enter interactive mode if no given script.",
+ {'l', "list" , "k" , nil , "List all scripts." }
+ , {'c', "command" , "k" , nil , "Run script as command" }
+ , {nil, "script" , "v" , nil , "Run the given lua script name, file or module and enter interactive mode if no given script.",
"e.g.",
" - xmake lua (enter interactive mode)",
" - xmake lua /tmp/script.lua",
" - xmake lua echo 'hello xmake'",
" - xmake lua core.xxx.xxx",
- " - xmake lua -c 'print(...)' hello xmake!" }
- , {nil, "arguments", "vs", nil, "The script arguments, use '@' to enable deserializing.",
+ " - xmake lua -c 'print(...)' hello xmake!"
+ , values = function (complete, opt)
+ if not complete or opt.command or opt.list then return end
+
+ return import("main.scripts")()
+ end }
+ , {nil, "arguments" , "vs" , nil , "The script arguments, use '@' to enable deserializing.",
"e.g.",
- " - xmake lua lib.detect.find_tool tar @{version=true}" }
+ " - xmake lua lib.detect.find_tool tar @{version=true}" }
}
}