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authorruki <[email protected]>2015-06-04 15:46:43 +0800
committerruki <[email protected]>2015-06-04 15:46:43 +0800
commit6c5fbedfe26db54b0bbb95fa9154ed759c7ad98f (patch)
treec7a1d2ba8ee4076e7576df79a53c1dfaadf7f14b /xmake/scripts/platform/windows/tools/nmake.lua
parent83295bd3a1b27f844759aeadbbdc23f51e2f2d89 (diff)
rebuild compiler and linker
Diffstat (limited to 'xmake/scripts/platform/windows/tools/nmake.lua')
-rw-r--r--xmake/scripts/platform/windows/tools/nmake.lua112
1 files changed, 0 insertions, 112 deletions
diff --git a/xmake/scripts/platform/windows/tools/nmake.lua b/xmake/scripts/platform/windows/tools/nmake.lua
deleted file mode 100644
index 6d6b21258..000000000
--- a/xmake/scripts/platform/windows/tools/nmake.lua
+++ /dev/null
@@ -1,112 +0,0 @@
---!The Automatic Cross-platform Build Tool
---
--- XMake is free software; you can redistribute it and/or modify
--- it under the terms of the GNU Lesser General Public License as published by
--- the Free Software Foundation; either version 2.1 of the License, or
--- (at your option) any later version.
---
--- XMake is distributed in the hope that it will be useful,
--- but WITHOUT ANY WARRANTY; without even the implied warranty of
--- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--- GNU Lesser General Public License for more details.
---
--- You should have received a copy of the GNU Lesser General Public License
--- along with XMake;
--- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
---
--- Copyright (C) 2009 - 2015, ruki All rights reserved.
---
--- @author ruki
--- @file nmake.lua
---
-
--- load modules
-local os = require("base/os")
-local path = require("base/path")
-local utils = require("base/utils")
-local string = require("base/string")
-local config = require("base/config")
-
--- define module: nmake
-local nmake = nmake or {}
-
--- enter the given environment
-function nmake._enter(name)
-
- -- check
- assert(name)
-
- -- get the pathes for the vs environment
- local old = nil
- local new = config.get("__vsenv_" .. name)
- if new then
-
- -- get the current pathes
- old = os.getenv(name) or ""
-
- -- append the current pathes
- new = new .. ";" .. old
-
- -- update the pathes for the environment
- os.setenv(name, new)
- end
-
- -- return the previous environment
- return old;
-end
-
--- leave the given environment
-function nmake._leave(name, old)
-
- -- check
- assert(name)
-
- -- restore the previous environment
- if old then
- os.setenv(name, old)
- end
-end
-
--- the init function
-function nmake.init(name)
-
- -- save name
- nmake._NAME = name or "nmake.exe"
-
- -- is verbose?
- nmake._VERBOSE = utils.ifelse(xmake._OPTIONS.verbose, "-v", "")
-
-end
-
--- the main function
-function nmake.main(mkfile, target)
-
- -- enter the vs environment
- local pathes = nmake._enter("path")
- local libs = nmake._enter("lib")
- local includes = nmake._enter("include")
- local libpathes = nmake._enter("libpath")
-
- -- make command
- local cmd = nil
- if mkfile and os.isfile(mkfile) then
- cmd = string.format("%s /f %s %s VERBOSE=%s 2> nul", nmake._NAME, mkfile, target or "", nmake._VERBOSE)
- else
- cmd = string.format("%s %s VERBOSE=%s 2> nul", nmake._NAME, target or "", nmake._VERBOSE)
- end
-
- -- done
- local ok = os.execute(cmd)
-
- -- leave the vs environment
- nmake._leave("path", pathes)
- nmake._leave("lib", libs)
- nmake._leave("include", includes)
- nmake._leave("libpath", libpathes)
-
- -- ok?
- return utils.ifelse(ok == 0, true, false)
-end
-
--- return module: nmake
-return nmake