diff options
| author | ruki <[email protected]> | 2015-06-04 22:28:15 +0800 |
|---|---|---|
| committer | ruki <[email protected]> | 2015-06-04 22:28:24 +0800 |
| commit | 44fd11396d7b073e6b5227894c5db02b3585302f (patch) | |
| tree | d755e4b6bd6c910559a3cb72dd32cd5d0d0e3f7c /xmake/scripts/platform/windows | |
| parent | f0f9b217ddb81084a411d09a4a23292716b20c46 (diff) | |
impl auto rebuild and fix some bug
Diffstat (limited to 'xmake/scripts/platform/windows')
| -rw-r--r-- | xmake/scripts/platform/windows/prober.lua | 214 | ||||
| -rw-r--r-- | xmake/scripts/platform/windows/tools/cl.lua | 78 | ||||
| -rw-r--r-- | xmake/scripts/platform/windows/tools/link.lua | 90 | ||||
| -rw-r--r-- | xmake/scripts/platform/windows/tools/nmake.lua | 112 | ||||
| -rw-r--r-- | xmake/scripts/platform/windows/windows.lua | 81 |
5 files changed, 575 insertions, 0 deletions
diff --git a/xmake/scripts/platform/windows/prober.lua b/xmake/scripts/platform/windows/prober.lua new file mode 100644 index 000000000..c730ad9f1 --- /dev/null +++ b/xmake/scripts/platform/windows/prober.lua @@ -0,0 +1,214 @@ +--!The Automatic Cross-platform Build Tool +-- +-- XMake is free software; you can redistribute it and/or modify +-- it under the terms of the GNU Lesser General Public License as published by +-- the Free Software Foundation; either version 2.1 of the License, or +-- (at your option) any later version. +-- +-- XMake is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU Lesser General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public License +-- along with XMake; +-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> +-- +-- Copyright (C) 2009 - 2015, ruki All rights reserved. +-- +-- @author ruki +-- @file prober.lua +-- + +-- load modules +local os = require("base/os") +local path = require("base/path") +local utils = require("base/utils") +local string = require("base/string") + +-- define module: prober +local prober = prober or {} + +-- probe the architecture +function prober._probe_arch(configs) + + -- get the architecture + local arch = configs.arch + + -- ok? + if arch then return true end + + -- init the default architecture + configs.arch = xmake._ARCH + + -- ok + return true +end + +-- probe the vs version +function prober._probe_vs_version(configs) + + -- get the vs version + local vs = configs.vs + + -- ok? + if vs then return true end + + -- clear it first + vs = nil + + -- make the map table + local map = + { + VS120COMNTOOLS = "2013" + , VS110COMNTOOLS = "2012" + , VS100COMNTOOLS = "2010" + , VS90COMNTOOLS = "2008" + , VS80COMNTOOLS = "2005" + , VS71COMNTOOLS = "2003" + , VS70COMNTOOLS = "7.0" + , VS60COMNTOOLS = "6.0" + , VS50COMNTOOLS = "5.0" + , VS42COMNTOOLS = "4.2" + } + + -- attempt to get it from the envirnoment variable + if not vs then + for k, v in pairs(map) do + if os.getenv(k) then + vs = v + break + end + end + end + + -- probe ok? update it + if vs then + configs.vs = vs + else + -- failed + utils.error("The Microsoft Visual Studio is unknown now, please config it first!") + utils.error(" - xmake config --vs=xxx") + utils.error("or - xmake global --vs=xxx") + return false + end + + -- ok + return true +end + +-- probe the vs path +function prober._probe_vs_path(configs) + + -- ok? + if configs.__vsenv_path then return true end + + -- get the vs version + local vs = configs.vs + assert(vs) + + -- make the map table + local map = + { + ["2013"] = "VS120COMNTOOLS" + , ["2012"] = "VS110COMNTOOLS" + , ["2010"] = "VS100COMNTOOLS" + , ["2008"] = "VS90COMNTOOLS" + , ["2005"] = "VS80COMNTOOLS" + , ["2003"] = "VS71COMNTOOLS" + , ["7.0"] = "VS70COMNTOOLS" + , ["6.0"] = "VS60COMNTOOLS" + , ["5.0"] = "VS50COMNTOOLS" + , ["4.2"] = "VS42COMNTOOLS" + } + + -- attempt to get the tools directory from the envirnoment variable + local toolsdir = map[vs] + if toolsdir then + toolsdir = os.getenv(toolsdir) + end + + -- the vsvars32.bat path + local vsvars32 = toolsdir .. "\\vsvars32.bat" + if not os.isfile(vsvars32) then + -- error + utils.error("not found %s", vsvars32) + return false + end + + -- get the temporary directory + local tmpdir = os.tmpdir() + assert(tmpdir) + + -- make the call(vsvars32.bat) file + local callpath = tmpdir .. "\\call_vsvars32.bat" + local callfile = io.open(callpath, "w") + assert(callfile) + + -- make call scripts + callfile:write("@echo off\n") + callfile:write(string.format("call \"%s\" > nul\n", vsvars32)) + callfile:write("echo return \n") + callfile:write("echo { \n") + callfile:write("echo path = \"%path%\"\n") + callfile:write("echo , lib = \"%lib%\"\n") + callfile:write("echo , libpath = \"%libpath%\"\n") + callfile:write("echo , include = \"%include%\"\n") + callfile:write("echo , devenvdir = \"%devenvdir%\"\n") + callfile:write("echo , vsinstalldir = \"%vsinstalldir%\"\n") + callfile:write("echo , vcinstalldir = \"%vcinstalldir%\"\n") + callfile:write("echo } \n") + + -- close the file + callfile:close() + + -- execute the call(vsvars32.bat) file and get all envirnoment variables + local cmd = io.popen(callpath) + local results = cmd:read("*all") + cmd:close() + + -- translate '\' => '\\' + results = results:gsub("\\", "\\\\") + + -- get all envirnoment variables + local variables = assert(loadstring(results))() + if not variables or not variables.path then + return false + end + + -- save the variables + for k, v in pairs(variables) do + configs["__vsenv_" .. k] = v + end + + -- ok + return true +end + +-- probe the project configure +function prober.config(configs) + + -- probe the architecture + if not prober._probe_arch(configs) then return end + + -- probe the vs version + if not prober._probe_vs_version(configs) then return end + + -- probe the vs path + if not prober._probe_vs_path(configs) then return end + +end + +-- probe the global configure +function prober.global(configs) + + -- probe the vs version + if not prober._probe_vs_version(configs) then return end + + -- probe the vs path + if not prober._probe_vs_path(configs) then return end + +end + +-- return module: prober +return prober diff --git a/xmake/scripts/platform/windows/tools/cl.lua b/xmake/scripts/platform/windows/tools/cl.lua new file mode 100644 index 000000000..a8ab807a7 --- /dev/null +++ b/xmake/scripts/platform/windows/tools/cl.lua @@ -0,0 +1,78 @@ +--!The Automatic Cross-platform Build Tool +-- +-- XMake is free software; you can redistribute it and/or modify +-- it under the terms of the GNU Lesser General Public License as published by +-- the Free Software Foundation; either version 2.1 of the License, or +-- (at your option) any later version. +-- +-- XMake is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU Lesser General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public License +-- along with XMake; +-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> +-- +-- Copyright (C) 2009 - 2015, ruki All rights reserved. +-- +-- @author ruki +-- @file cl.lua +-- + +-- define module: cl +local cl = cl or {} + +-- load modules +local utils = require("base/utils") +local string = require("base/string") +local config = require("base/config") + +-- init the compiler +function cl.init(name) + + -- init cflags + cl.cflags = "-nologo" + + -- init cxxflags + cl.cxxflags = "-nologo" + +end + +-- make the compiler command +function cl.command_compile(srcfile, objfile, flags) + + -- make it + return string.format("cl.exe -c %s -Fo%s %s", flags, objfile, srcfile) +end + +-- make the define flag +function cl.flag_define(define) + + -- make it + return "-D" .. define +end + +-- make the includedir flag +function cl.flag_includedir(includedir) + + -- make it + return "-I" .. includedir +end + +-- map gcc flag to the current compiler flag +function cl.flag_map(flag) + + -- ok + return flag +end + +-- the main function +function cl.main(...) + + -- ok + return true +end + +-- return module: cl +return cl diff --git a/xmake/scripts/platform/windows/tools/link.lua b/xmake/scripts/platform/windows/tools/link.lua new file mode 100644 index 000000000..52528ca6c --- /dev/null +++ b/xmake/scripts/platform/windows/tools/link.lua @@ -0,0 +1,90 @@ +--!The Automatic Cross-platform Build Tool +-- +-- XMake is free software; you can redistribute it and/or modify +-- it under the terms of the GNU Lesser General Public License as published by +-- the Free Software Foundation; either version 2.1 of the License, or +-- (at your option) any later version. +-- +-- XMake is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU Lesser General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public License +-- along with XMake; +-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> +-- +-- Copyright (C) 2009 - 2015, ruki All rights reserved. +-- +-- @author ruki +-- @file link.lua +-- + +-- define module: link +local link = link or {} + +-- load modules +local utils = require("base/utils") +local string = require("base/string") +local config = require("base/config") + +-- init the compiler +function link.init(name) + + -- the architecture + local arch = config.get("arch") + assert(arch) + + -- init flags for architecture + local flags_arch = "" + if arch == "x86" then flags_arch = "-machine:x86" + elseif arch == "x64" then flags_arch = "-machine:x86_64" + end + + -- init ldflags + link.ldflags = "-nologo -dynamicbase -nxcompat -manifest -manifestuac:\"level='asInvoker' uiAccess='false'\" " .. flags_arch + + -- init arflags + link.arflags = "-lib -nologo " .. flags_arch + + -- init shflags + link.shflags = "-dll -nologo " .. flags_arch +end + +-- make the linker command +function link.command_link(objfiles, targetfile, flags) + + -- make it + return string.format("link.exe %s -out:%s %s", flags, targetfile, objfiles) +end + +-- make the link flag +function link.flag_link(link) + + -- make it + return link .. ".lib" +end + +-- make the linkdir flag +function link.flag_linkdir(linkdir) + + -- make it + return "-libpath:" .. linkdir +end + +-- map gcc flag to the current compiler flag +function link.flag_map(flag) + + -- ok + return flag +end + +-- the main function +function link.main(...) + + -- ok + return true +end + +-- return module: link +return link diff --git a/xmake/scripts/platform/windows/tools/nmake.lua b/xmake/scripts/platform/windows/tools/nmake.lua new file mode 100644 index 000000000..6d6b21258 --- /dev/null +++ b/xmake/scripts/platform/windows/tools/nmake.lua @@ -0,0 +1,112 @@ +--!The Automatic Cross-platform Build Tool +-- +-- XMake is free software; you can redistribute it and/or modify +-- it under the terms of the GNU Lesser General Public License as published by +-- the Free Software Foundation; either version 2.1 of the License, or +-- (at your option) any later version. +-- +-- XMake is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU Lesser General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public License +-- along with XMake; +-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> +-- +-- Copyright (C) 2009 - 2015, ruki All rights reserved. +-- +-- @author ruki +-- @file nmake.lua +-- + +-- load modules +local os = require("base/os") +local path = require("base/path") +local utils = require("base/utils") +local string = require("base/string") +local config = require("base/config") + +-- define module: nmake +local nmake = nmake or {} + +-- enter the given environment +function nmake._enter(name) + + -- check + assert(name) + + -- get the pathes for the vs environment + local old = nil + local new = config.get("__vsenv_" .. name) + if new then + + -- get the current pathes + old = os.getenv(name) or "" + + -- append the current pathes + new = new .. ";" .. old + + -- update the pathes for the environment + os.setenv(name, new) + end + + -- return the previous environment + return old; +end + +-- leave the given environment +function nmake._leave(name, old) + + -- check + assert(name) + + -- restore the previous environment + if old then + os.setenv(name, old) + end +end + +-- the init function +function nmake.init(name) + + -- save name + nmake._NAME = name or "nmake.exe" + + -- is verbose? + nmake._VERBOSE = utils.ifelse(xmake._OPTIONS.verbose, "-v", "") + +end + +-- the main function +function nmake.main(mkfile, target) + + -- enter the vs environment + local pathes = nmake._enter("path") + local libs = nmake._enter("lib") + local includes = nmake._enter("include") + local libpathes = nmake._enter("libpath") + + -- make command + local cmd = nil + if mkfile and os.isfile(mkfile) then + cmd = string.format("%s /f %s %s VERBOSE=%s 2> nul", nmake._NAME, mkfile, target or "", nmake._VERBOSE) + else + cmd = string.format("%s %s VERBOSE=%s 2> nul", nmake._NAME, target or "", nmake._VERBOSE) + end + + -- done + local ok = os.execute(cmd) + + -- leave the vs environment + nmake._leave("path", pathes) + nmake._leave("lib", libs) + nmake._leave("include", includes) + nmake._leave("libpath", libpathes) + + -- ok? + return utils.ifelse(ok == 0, true, false) +end + +-- return module: nmake +return nmake diff --git a/xmake/scripts/platform/windows/windows.lua b/xmake/scripts/platform/windows/windows.lua new file mode 100644 index 000000000..03e30864e --- /dev/null +++ b/xmake/scripts/platform/windows/windows.lua @@ -0,0 +1,81 @@ +--!The Automatic Cross-platform Build Tool +-- +-- XMake is free software; you can redistribute it and/or modify +-- it under the terms of the GNU Lesser General Public License as published by +-- the Free Software Foundation; either version 2.1 of the License, or +-- (at your option) any later version. +-- +-- XMake is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU Lesser General Public License for more details. +-- +-- You should have received a copy of the GNU Lesser General Public License +-- along with XMake; +-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> +-- +-- Copyright (C) 2009 - 2015, ruki All rights reserved. +-- +-- @author ruki +-- @file windows.lua +-- + +-- define module: windows +local windows = windows or {} + +-- load modules +local config = require("base/config") + +-- init host +windows._HOST = "windows" + +-- init architectures +windows._ARCHS = {"x86", "x64"} + +-- make configure +function windows.make(configs) + + -- init the file formats + configs.formats = {} + configs.formats.static = {"", ".lib"} + configs.formats.object = {"", ".obj"} + configs.formats.shared = {"", ".dll"} + configs.formats.binary = {"", ".exe"} + + -- init the toolchains + configs.tools = {} + configs.tools.make = "nmake" + configs.tools.cc = config.get("cc") or "cl" + configs.tools.cxx = config.get("cxx") or "cl" + configs.tools.ld = config.get("ld") or "link" + configs.tools.ar = config.get("ar") or "link" + configs.tools.sh = config.get("sh") or "link" + +end + +-- get the option menu for action: xmake config or global +function windows.menu(action) + + -- init config option menu + windows._MENU_CONFIG = windows._MENU_CONFIG or + { {} + , {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" } + , } + + -- init global option menu + windows._MENU_GLOBAL = windows._MENU_GLOBAL or + { {} + , {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" } + , } + + -- get the option menu + if action == "config" then + return windows._MENU_CONFIG + elseif action == "global" then + return windows._MENU_GLOBAL + end +end + + +-- return module: windows +return windows |
