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authorruki <[email protected]>2015-06-04 22:28:15 +0800
committerruki <[email protected]>2015-06-04 22:28:24 +0800
commit44fd11396d7b073e6b5227894c5db02b3585302f (patch)
treed755e4b6bd6c910559a3cb72dd32cd5d0d0e3f7c /xmake/scripts/platform/windows
parentf0f9b217ddb81084a411d09a4a23292716b20c46 (diff)
impl auto rebuild and fix some bug
Diffstat (limited to 'xmake/scripts/platform/windows')
-rw-r--r--xmake/scripts/platform/windows/prober.lua214
-rw-r--r--xmake/scripts/platform/windows/tools/cl.lua78
-rw-r--r--xmake/scripts/platform/windows/tools/link.lua90
-rw-r--r--xmake/scripts/platform/windows/tools/nmake.lua112
-rw-r--r--xmake/scripts/platform/windows/windows.lua81
5 files changed, 575 insertions, 0 deletions
diff --git a/xmake/scripts/platform/windows/prober.lua b/xmake/scripts/platform/windows/prober.lua
new file mode 100644
index 000000000..c730ad9f1
--- /dev/null
+++ b/xmake/scripts/platform/windows/prober.lua
@@ -0,0 +1,214 @@
+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file prober.lua
+--
+
+-- load modules
+local os = require("base/os")
+local path = require("base/path")
+local utils = require("base/utils")
+local string = require("base/string")
+
+-- define module: prober
+local prober = prober or {}
+
+-- probe the architecture
+function prober._probe_arch(configs)
+
+ -- get the architecture
+ local arch = configs.arch
+
+ -- ok?
+ if arch then return true end
+
+ -- init the default architecture
+ configs.arch = xmake._ARCH
+
+ -- ok
+ return true
+end
+
+-- probe the vs version
+function prober._probe_vs_version(configs)
+
+ -- get the vs version
+ local vs = configs.vs
+
+ -- ok?
+ if vs then return true end
+
+ -- clear it first
+ vs = nil
+
+ -- make the map table
+ local map =
+ {
+ VS120COMNTOOLS = "2013"
+ , VS110COMNTOOLS = "2012"
+ , VS100COMNTOOLS = "2010"
+ , VS90COMNTOOLS = "2008"
+ , VS80COMNTOOLS = "2005"
+ , VS71COMNTOOLS = "2003"
+ , VS70COMNTOOLS = "7.0"
+ , VS60COMNTOOLS = "6.0"
+ , VS50COMNTOOLS = "5.0"
+ , VS42COMNTOOLS = "4.2"
+ }
+
+ -- attempt to get it from the envirnoment variable
+ if not vs then
+ for k, v in pairs(map) do
+ if os.getenv(k) then
+ vs = v
+ break
+ end
+ end
+ end
+
+ -- probe ok? update it
+ if vs then
+ configs.vs = vs
+ else
+ -- failed
+ utils.error("The Microsoft Visual Studio is unknown now, please config it first!")
+ utils.error(" - xmake config --vs=xxx")
+ utils.error("or - xmake global --vs=xxx")
+ return false
+ end
+
+ -- ok
+ return true
+end
+
+-- probe the vs path
+function prober._probe_vs_path(configs)
+
+ -- ok?
+ if configs.__vsenv_path then return true end
+
+ -- get the vs version
+ local vs = configs.vs
+ assert(vs)
+
+ -- make the map table
+ local map =
+ {
+ ["2013"] = "VS120COMNTOOLS"
+ , ["2012"] = "VS110COMNTOOLS"
+ , ["2010"] = "VS100COMNTOOLS"
+ , ["2008"] = "VS90COMNTOOLS"
+ , ["2005"] = "VS80COMNTOOLS"
+ , ["2003"] = "VS71COMNTOOLS"
+ , ["7.0"] = "VS70COMNTOOLS"
+ , ["6.0"] = "VS60COMNTOOLS"
+ , ["5.0"] = "VS50COMNTOOLS"
+ , ["4.2"] = "VS42COMNTOOLS"
+ }
+
+ -- attempt to get the tools directory from the envirnoment variable
+ local toolsdir = map[vs]
+ if toolsdir then
+ toolsdir = os.getenv(toolsdir)
+ end
+
+ -- the vsvars32.bat path
+ local vsvars32 = toolsdir .. "\\vsvars32.bat"
+ if not os.isfile(vsvars32) then
+ -- error
+ utils.error("not found %s", vsvars32)
+ return false
+ end
+
+ -- get the temporary directory
+ local tmpdir = os.tmpdir()
+ assert(tmpdir)
+
+ -- make the call(vsvars32.bat) file
+ local callpath = tmpdir .. "\\call_vsvars32.bat"
+ local callfile = io.open(callpath, "w")
+ assert(callfile)
+
+ -- make call scripts
+ callfile:write("@echo off\n")
+ callfile:write(string.format("call \"%s\" > nul\n", vsvars32))
+ callfile:write("echo return \n")
+ callfile:write("echo { \n")
+ callfile:write("echo path = \"%path%\"\n")
+ callfile:write("echo , lib = \"%lib%\"\n")
+ callfile:write("echo , libpath = \"%libpath%\"\n")
+ callfile:write("echo , include = \"%include%\"\n")
+ callfile:write("echo , devenvdir = \"%devenvdir%\"\n")
+ callfile:write("echo , vsinstalldir = \"%vsinstalldir%\"\n")
+ callfile:write("echo , vcinstalldir = \"%vcinstalldir%\"\n")
+ callfile:write("echo } \n")
+
+ -- close the file
+ callfile:close()
+
+ -- execute the call(vsvars32.bat) file and get all envirnoment variables
+ local cmd = io.popen(callpath)
+ local results = cmd:read("*all")
+ cmd:close()
+
+ -- translate '\' => '\\'
+ results = results:gsub("\\", "\\\\")
+
+ -- get all envirnoment variables
+ local variables = assert(loadstring(results))()
+ if not variables or not variables.path then
+ return false
+ end
+
+ -- save the variables
+ for k, v in pairs(variables) do
+ configs["__vsenv_" .. k] = v
+ end
+
+ -- ok
+ return true
+end
+
+-- probe the project configure
+function prober.config(configs)
+
+ -- probe the architecture
+ if not prober._probe_arch(configs) then return end
+
+ -- probe the vs version
+ if not prober._probe_vs_version(configs) then return end
+
+ -- probe the vs path
+ if not prober._probe_vs_path(configs) then return end
+
+end
+
+-- probe the global configure
+function prober.global(configs)
+
+ -- probe the vs version
+ if not prober._probe_vs_version(configs) then return end
+
+ -- probe the vs path
+ if not prober._probe_vs_path(configs) then return end
+
+end
+
+-- return module: prober
+return prober
diff --git a/xmake/scripts/platform/windows/tools/cl.lua b/xmake/scripts/platform/windows/tools/cl.lua
new file mode 100644
index 000000000..a8ab807a7
--- /dev/null
+++ b/xmake/scripts/platform/windows/tools/cl.lua
@@ -0,0 +1,78 @@
+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file cl.lua
+--
+
+-- define module: cl
+local cl = cl or {}
+
+-- load modules
+local utils = require("base/utils")
+local string = require("base/string")
+local config = require("base/config")
+
+-- init the compiler
+function cl.init(name)
+
+ -- init cflags
+ cl.cflags = "-nologo"
+
+ -- init cxxflags
+ cl.cxxflags = "-nologo"
+
+end
+
+-- make the compiler command
+function cl.command_compile(srcfile, objfile, flags)
+
+ -- make it
+ return string.format("cl.exe -c %s -Fo%s %s", flags, objfile, srcfile)
+end
+
+-- make the define flag
+function cl.flag_define(define)
+
+ -- make it
+ return "-D" .. define
+end
+
+-- make the includedir flag
+function cl.flag_includedir(includedir)
+
+ -- make it
+ return "-I" .. includedir
+end
+
+-- map gcc flag to the current compiler flag
+function cl.flag_map(flag)
+
+ -- ok
+ return flag
+end
+
+-- the main function
+function cl.main(...)
+
+ -- ok
+ return true
+end
+
+-- return module: cl
+return cl
diff --git a/xmake/scripts/platform/windows/tools/link.lua b/xmake/scripts/platform/windows/tools/link.lua
new file mode 100644
index 000000000..52528ca6c
--- /dev/null
+++ b/xmake/scripts/platform/windows/tools/link.lua
@@ -0,0 +1,90 @@
+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file link.lua
+--
+
+-- define module: link
+local link = link or {}
+
+-- load modules
+local utils = require("base/utils")
+local string = require("base/string")
+local config = require("base/config")
+
+-- init the compiler
+function link.init(name)
+
+ -- the architecture
+ local arch = config.get("arch")
+ assert(arch)
+
+ -- init flags for architecture
+ local flags_arch = ""
+ if arch == "x86" then flags_arch = "-machine:x86"
+ elseif arch == "x64" then flags_arch = "-machine:x86_64"
+ end
+
+ -- init ldflags
+ link.ldflags = "-nologo -dynamicbase -nxcompat -manifest -manifestuac:\"level='asInvoker' uiAccess='false'\" " .. flags_arch
+
+ -- init arflags
+ link.arflags = "-lib -nologo " .. flags_arch
+
+ -- init shflags
+ link.shflags = "-dll -nologo " .. flags_arch
+end
+
+-- make the linker command
+function link.command_link(objfiles, targetfile, flags)
+
+ -- make it
+ return string.format("link.exe %s -out:%s %s", flags, targetfile, objfiles)
+end
+
+-- make the link flag
+function link.flag_link(link)
+
+ -- make it
+ return link .. ".lib"
+end
+
+-- make the linkdir flag
+function link.flag_linkdir(linkdir)
+
+ -- make it
+ return "-libpath:" .. linkdir
+end
+
+-- map gcc flag to the current compiler flag
+function link.flag_map(flag)
+
+ -- ok
+ return flag
+end
+
+-- the main function
+function link.main(...)
+
+ -- ok
+ return true
+end
+
+-- return module: link
+return link
diff --git a/xmake/scripts/platform/windows/tools/nmake.lua b/xmake/scripts/platform/windows/tools/nmake.lua
new file mode 100644
index 000000000..6d6b21258
--- /dev/null
+++ b/xmake/scripts/platform/windows/tools/nmake.lua
@@ -0,0 +1,112 @@
+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file nmake.lua
+--
+
+-- load modules
+local os = require("base/os")
+local path = require("base/path")
+local utils = require("base/utils")
+local string = require("base/string")
+local config = require("base/config")
+
+-- define module: nmake
+local nmake = nmake or {}
+
+-- enter the given environment
+function nmake._enter(name)
+
+ -- check
+ assert(name)
+
+ -- get the pathes for the vs environment
+ local old = nil
+ local new = config.get("__vsenv_" .. name)
+ if new then
+
+ -- get the current pathes
+ old = os.getenv(name) or ""
+
+ -- append the current pathes
+ new = new .. ";" .. old
+
+ -- update the pathes for the environment
+ os.setenv(name, new)
+ end
+
+ -- return the previous environment
+ return old;
+end
+
+-- leave the given environment
+function nmake._leave(name, old)
+
+ -- check
+ assert(name)
+
+ -- restore the previous environment
+ if old then
+ os.setenv(name, old)
+ end
+end
+
+-- the init function
+function nmake.init(name)
+
+ -- save name
+ nmake._NAME = name or "nmake.exe"
+
+ -- is verbose?
+ nmake._VERBOSE = utils.ifelse(xmake._OPTIONS.verbose, "-v", "")
+
+end
+
+-- the main function
+function nmake.main(mkfile, target)
+
+ -- enter the vs environment
+ local pathes = nmake._enter("path")
+ local libs = nmake._enter("lib")
+ local includes = nmake._enter("include")
+ local libpathes = nmake._enter("libpath")
+
+ -- make command
+ local cmd = nil
+ if mkfile and os.isfile(mkfile) then
+ cmd = string.format("%s /f %s %s VERBOSE=%s 2> nul", nmake._NAME, mkfile, target or "", nmake._VERBOSE)
+ else
+ cmd = string.format("%s %s VERBOSE=%s 2> nul", nmake._NAME, target or "", nmake._VERBOSE)
+ end
+
+ -- done
+ local ok = os.execute(cmd)
+
+ -- leave the vs environment
+ nmake._leave("path", pathes)
+ nmake._leave("lib", libs)
+ nmake._leave("include", includes)
+ nmake._leave("libpath", libpathes)
+
+ -- ok?
+ return utils.ifelse(ok == 0, true, false)
+end
+
+-- return module: nmake
+return nmake
diff --git a/xmake/scripts/platform/windows/windows.lua b/xmake/scripts/platform/windows/windows.lua
new file mode 100644
index 000000000..03e30864e
--- /dev/null
+++ b/xmake/scripts/platform/windows/windows.lua
@@ -0,0 +1,81 @@
+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file windows.lua
+--
+
+-- define module: windows
+local windows = windows or {}
+
+-- load modules
+local config = require("base/config")
+
+-- init host
+windows._HOST = "windows"
+
+-- init architectures
+windows._ARCHS = {"x86", "x64"}
+
+-- make configure
+function windows.make(configs)
+
+ -- init the file formats
+ configs.formats = {}
+ configs.formats.static = {"", ".lib"}
+ configs.formats.object = {"", ".obj"}
+ configs.formats.shared = {"", ".dll"}
+ configs.formats.binary = {"", ".exe"}
+
+ -- init the toolchains
+ configs.tools = {}
+ configs.tools.make = "nmake"
+ configs.tools.cc = config.get("cc") or "cl"
+ configs.tools.cxx = config.get("cxx") or "cl"
+ configs.tools.ld = config.get("ld") or "link"
+ configs.tools.ar = config.get("ar") or "link"
+ configs.tools.sh = config.get("sh") or "link"
+
+end
+
+-- get the option menu for action: xmake config or global
+function windows.menu(action)
+
+ -- init config option menu
+ windows._MENU_CONFIG = windows._MENU_CONFIG or
+ { {}
+ , {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" }
+ , }
+
+ -- init global option menu
+ windows._MENU_GLOBAL = windows._MENU_GLOBAL or
+ { {}
+ , {nil, "vs", "kv", "auto", "The Microsoft Visual Studio" }
+ , }
+
+ -- get the option menu
+ if action == "config" then
+ return windows._MENU_CONFIG
+ elseif action == "global" then
+ return windows._MENU_GLOBAL
+ end
+end
+
+
+-- return module: windows
+return windows