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authorruki <[email protected]>2015-06-04 12:01:02 +0800
committerruki <[email protected]>2015-06-04 12:01:02 +0800
commit9f1d3468c22adabab1ad06cdb0014c4f6ef2caa6 (patch)
tree38aa06eba8a633d91646e6cefbd7f942350bb0ce /xmake/scripts/tools/tools.lua
parent5bb9c509ed7d76918eb54d8500d6f981747d7e0e (diff)
find the given tool from name
Diffstat (limited to 'xmake/scripts/tools/tools.lua')
-rw-r--r--xmake/scripts/tools/tools.lua112
1 files changed, 112 insertions, 0 deletions
diff --git a/xmake/scripts/tools/tools.lua b/xmake/scripts/tools/tools.lua
new file mode 100644
index 000000000..089f425e9
--- /dev/null
+++ b/xmake/scripts/tools/tools.lua
@@ -0,0 +1,112 @@
+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file tools.lua
+--
+
+-- define module: tools
+local tools = tools or {}
+
+-- load modules
+local os = require("base/os")
+local path = require("base/path")
+local utils = require("base/utils")
+local string = require("base/string")
+local platform = require("platform/platform")
+
+-- match the tool name
+function tools._match(name, toolname)
+
+ -- match full? ok
+ if name == toolname then return true end
+
+ -- match the full word? ok
+ if name:find("^" .. toolname .. "$") then return true end
+
+ -- contains it? ok
+ if name:find(toolname, true) then return true end
+
+ -- not matched
+ return false
+end
+
+-- find tool from the given root directory and name
+function tools._find_from(root, name)
+
+ -- attempt to get it directly first
+ local filepath = string.format("%s/%s.lua", root, name)
+ if os.isfile(filepath) then
+ return filepath
+ end
+
+ -- make the lower name
+ name = name:lower()
+
+ -- get all tool files
+ local files = os.match(string.format("%s/*.lua", root))
+ for _, file in ipairs(files) do
+
+ -- the tool name
+ local toolname = path.basename(file)
+
+ -- found it?
+ if toolname and toolname ~= "tools" and tools._match(name, toolname:lower()) then
+ return file
+ end
+ end
+
+end
+
+-- find tool from the given name and directory (optional)
+function tools.find(name, root)
+
+ -- check
+ assert(name)
+
+ -- init filename
+ local filepath = nil
+
+ -- only find it from this directory if the given directory exists
+ if root then return tools._find_from(root, name) end
+
+ -- attempt to find it from the current platform directory first
+ if not filepath then filepath = tools._find_from(platform.directory() .. "/tools", name) end
+
+ -- attempt to find it from the script directory
+ if not filepath then filepath = tools._find_from(xmake._SCRIPTS_DIR .. "/tools", name) end
+
+ -- ok?
+ return filepath
+end
+
+-- load tool from the given name and directory (optional)
+function tools.load(name, root)
+
+ -- find the tool file path
+ local toolpath = tools.find(name, root)
+
+ -- not exists?
+ if not toolpath or not os.isfile(toolpath) then
+ return
+ end
+
+end
+
+-- return module: tools
+return tools