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diff --git a/xmake/core/action/_create.lua b/xmake/core/action/_create.lua
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+--!The Automatic Cross-platform Build Tool
+--
+-- XMake is free software; you can redistribute it and/or modify
+-- it under the terms of the GNU Lesser General Public License as published by
+-- the Free Software Foundation; either version 2.1 of the License, or
+-- (at your option) any later version.
+--
+-- XMake is distributed in the hope that it will be useful,
+-- but WITHOUT ANY WARRANTY; without even the implied warranty of
+-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+-- GNU Lesser General Public License for more details.
+--
+-- You should have received a copy of the GNU Lesser General Public License
+-- along with XMake;
+-- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
+--
+-- Copyright (C) 2009 - 2015, ruki All rights reserved.
+--
+-- @author ruki
+-- @file _create.lua
+--
+
+-- define module: _create
+local _create = _create or {}
+
+-- load modules
+local utils = require("base/utils")
+local template = require("base/template")
+
+-- need access to the given file?
+function _create.need(name)
+
+ -- no accessors
+ return false
+end
+
+-- done
+function _create.done()
+
+ -- the options
+ local options = xmake._OPTIONS
+ assert(options)
+
+ -- the target name
+ local targetname = options.target or options.name or path.basename(xmake._PROJECT_DIR) or "demo"
+
+ -- trace
+ utils.printf("create %s ...", targetname)
+
+ -- the language
+ local language = options.language
+ if not language then
+ utils.error("no language!")
+ return false
+ end
+
+ -- the template id
+ local templateid = tonumber(options.template)
+ if type(templateid) ~= "number" then
+ utils.error("invalid template id: %s!", options.template)
+ return false
+ end
+
+ -- load all templates for the given language
+ local templates = template.loadall(language)
+
+ -- load the template module
+ local module = nil
+ if templates then module = templates[templateid] end
+ if not module then
+ utils.error("invalid template id: %s!", options.template)
+ return false
+ end
+
+ -- enter the template directory
+ if not module._DIRECTORY or not os.cd(module._DIRECTORY) then
+ -- error
+ utils.error("not found template id: %s!", options.template)
+ return false
+ end
+
+ -- check the template project
+ if not os.isdir("project") then
+ -- errors
+ utils.error("the template project not exists!")
+ return false
+ end
+
+ -- ensure the project directory
+ if not os.isdir(xmake._PROJECT_DIR) then
+ os.mkdir(xmake._PROJECT_DIR)
+ end
+
+ -- copy the project files
+ local ok, errors = os.cp("project/*", xmake._PROJECT_DIR)
+ if not ok then
+ -- errors
+ utils.error(errors)
+ return false
+ end
+
+ -- done the template files
+ if not module.done(targetname, xmake._PROJECT_DIR, xmake._PACKAGES_DIR) then
+ utils.error("update the template failed!")
+ return false
+ end
+
+ -- trace
+ utils.printf("create %s ok!", targetname)
+
+ -- ok
+ return true
+end
+
+-- the menu
+function _create.menu()
+
+ return {
+ -- usage
+ usage = "xmake create [options] [target]"
+
+ -- description
+ , description = "Create a new project."
+
+ -- options
+ , options =
+ {
+ {'n', "name", "kv", nil, "The project name." }
+ , {'f', "file", "kv", "xmake.lua", "Create a given xmake.lua file." }
+ , {'P', "project", "kv", nil, "Create from the given project directory."
+ , "Search priority:"
+ , " 1. The Given Command Argument"
+ , " 2. The Envirnoment Variable: XMAKE_PROJECT_DIR"
+ , " 3. The Current Directory" }
+ , {'l', "language", "kv", "c", "The project language"
+ , function ()
+ local descriptions = {}
+ local languages = template.languages()
+ for _, language in ipairs(languages) do
+ table.insert(descriptions, " - " .. language)
+ end
+ return descriptions
+ end }
+ , {'t', "template", "kv", "1", "Select the project template id of the given language."
+ , function ()
+ local descriptions = {}
+ local languages = template.languages()
+ for _, language in ipairs(languages) do
+ table.insert(descriptions, string.format(" - language: %s", language))
+ local templates = template.loadall(language)
+ if templates then
+ for i, template in ipairs(templates) do
+ table.insert(descriptions, string.format(" %d. %s", i, utils.ifelse(template.description, template.description, "The Unknown Project")))
+ end
+ end
+ end
+ return descriptions
+ end }
+
+ , {}
+ , {'v', "verbose", "k", nil, "Print lots of verbose information." }
+ , {nil, "version", "k", nil, "Print the version number and exit." }
+ , {'h', "help", "k", nil, "Print this help message and exit." }
+
+ , {}
+ , {nil, "target", "v", nil, "Create the given target."
+ , "Uses the project name as target if not exists." }
+ }
+ }
+end
+
+-- return module: _create
+return _create