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diff --git a/xmake/core/ui/inputdialog.lua b/xmake/core/ui/inputdialog.lua
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+--!A cross-platform build utility based on Lua
+--
+-- Licensed to the Apache Software Foundation (ASF) under one
+-- or more contributor license agreements. See the NOTICE file
+-- distributed with this work for additional information
+-- regarding copyright ownership. The ASF licenses this file
+-- to you under the Apache License, Version 2.0 (the
+-- "License"); you may not use this file except in compliance
+-- with the License. You may obtain a copy of the License at
+--
+-- http://www.apache.org/licenses/LICENSE-2.0
+--
+-- Unless required by applicable law or agreed to in writing, software
+-- distributed under the License is distributed on an "AS IS" BASIS,
+-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+-- See the License for the specific language governing permissions and
+-- limitations under the License.
+--
+-- Copyright (C) 2015 - 2018, TBOOX Open Source Group.
+--
+-- @author ruki
+-- @file inputdialog.lua
+--
+
+-- load modules
+local log = require("ui/log")
+local rect = require("ui/rect")
+local view = require("ui/view")
+local curses = require("ui/curses")
+local window = require("ui/window")
+local textedit = require("ui/textedit")
+local textdialog = require("ui/textdialog")
+
+-- define module
+local inputdialog = inputdialog or textdialog()
+
+-- init dialog
+function inputdialog:init(name, bounds, title)
+
+ -- init window
+ textdialog.init(self, name, bounds, title)
+
+ -- insert textedit
+ self:panel():insert(self:textedit())
+
+ -- resize text
+ self:text():bounds().ey = 1
+ self:text():invalidate(true)
+end
+
+-- get textedit
+function inputdialog:textedit()
+ if not self._TEXTEDIT then
+ self._TEXTEDIT = textedit:new("inputdialog.textedit", rect{0, 1, self:panel():width(), self:panel():height() - 1})
+ end
+ return self._TEXTEDIT
+end
+
+-- return module
+return inputdialog