diff options
Diffstat (limited to 'xmake/rules/utils/glsl2spv/xmake.lua')
| -rw-r--r-- | xmake/rules/utils/glsl2spv/xmake.lua | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/xmake/rules/utils/glsl2spv/xmake.lua b/xmake/rules/utils/glsl2spv/xmake.lua index 7fc456c80..a534b43ad 100644 --- a/xmake/rules/utils/glsl2spv/xmake.lua +++ b/xmake/rules/utils/glsl2spv/xmake.lua @@ -56,6 +56,7 @@ rule("utils.glsl2spv") before_buildcmd_file(function (target, batchcmds, sourcefile_glsl, opt) import("lib.detect.find_tool") import("rules.utils.bin2obj.utils", {alias = "bin2obj_utils", rootdir = os.programdir()}) + import("rules.utils.bin2c.utils", {alias = "bin2c_utils", rootdir = os.programdir()}) -- get glslangValidator local glslc @@ -88,15 +89,13 @@ rule("utils.glsl2spv") local is_bin2c = target:extraconf("rules", "utils.glsl2spv", "bin2c") local is_bin2obj = target:extraconf("rules", "utils.glsl2spv", "bin2obj") if is_bin2c then - -- get header file - local headerdir = outputdir - local headerfile = path.join(headerdir, path.filename(spvfilepath) .. ".h") - target:add("includedirs", headerdir) + -- generate header file + local headerfile = bin2c_utils.generate_headerfile(target, batchcmds, spvfilepath, { + progress = opt.progress, + headerdir = outputdir, + zeroend = true -- default enable zeroend for shader data + }) outputfile = headerfile - - -- add commands - local argv = {"--nozeroend", "-i", path(spvfilepath), "-o", path(headerfile)} - batchcmds:vlua("utils.binary.bin2c", argv) elseif is_bin2obj then -- convert to object file using bin2obj local objectfile = bin2obj_utils.generate_objectfile(target, batchcmds, spvfilepath, { |
