diff options
Diffstat (limited to 'xmake/scripts/action/_lua.lua')
| -rw-r--r-- | xmake/scripts/action/_lua.lua | 168 |
1 files changed, 0 insertions, 168 deletions
diff --git a/xmake/scripts/action/_lua.lua b/xmake/scripts/action/_lua.lua deleted file mode 100644 index c1a89dc39..000000000 --- a/xmake/scripts/action/_lua.lua +++ /dev/null @@ -1,168 +0,0 @@ ---!The Automatic Cross-platform Build Tool --- --- XMake is free software; you can redistribute it and/or modify --- it under the terms of the GNU Lesser General Public License as published by --- the Free Software Foundation; either version 2.1 of the License, or --- (at your option) any later version. --- --- XMake is distributed in the hope that it will be useful, --- but WITHOUT ANY WARRANTY; without even the implied warranty of --- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --- GNU Lesser General Public License for more details. --- --- You should have received a copy of the GNU Lesser General Public License --- along with XMake; --- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a> --- --- Copyright (C) 2009 - 2015, ruki All rights reserved. --- --- @author ruki --- @file _lua.lua --- - --- define module: _lua -local _lua = _lua or {} - --- load modules -local os = require("base/os") -local path = require("base/path") -local utils = require("base/utils") -local config = require("base/config") -local string = require("base/string") -local tools = require("tools/tools") -local platform = require("platform/platform") - --- need access to the given file? -function _lua.need(name) - - -- the options - local options = xmake._OPTIONS - assert(options) - - -- do not load config if be not given -f or -P options - if options.file == nil and options.project == nil then - return false - end - - -- patch target for loading config ok - options.target = "all" - - -- the accessors - local accessors = { config = true, global = true, platform = true } - - -- need it? - return accessors[name] -end - --- done -function _lua.done() - - -- the options - local options = xmake._OPTIONS - assert(options) - - -- no script? - if not options.script then - return false - end - - -- the arguments - local arguments = options.arguments or {} - if type(arguments) ~= "table" then - arguments = {} - end - - -- is string script? - if options.string then - - -- trace - utils.verbose("script: %s", options.script) - - -- load and run string - local script = loadstring(options.script) - if script then - return script(arguments) - end - else - -- attempt to load script from the given file if exists - local file = options.script - if not path.is_absolute(file) then - file = path.absolute(file) - end - - -- attempt to load script from the tools directory - if not os.isfile(file) then - file = tools.find(options.script, xmake._SCRIPTS_DIR .. "/tools") - end - - -- load and run the script file - if os.isfile(file) then - - -- load script - local script = loadfile(file) - if script then - - -- load module - local module = script() - if module then - - -- init module - if module.init then - module:init(options.script) - end - - -- done module - return module:main(arguments) - end - end - end - end - - -- failed - utils.error("cannot run this script: %s", options.script) - return false -end - --- the menu -function _lua.menu() - - return { - -- xmake l - shortname = 'l' - - -- usage - , usage = "xmake lua|l [options] [script] [arguments]" - - -- description - , description = "Run the lua script." - - -- options - , options = - { - {'f', "file", "kv", nil, "Read a given xmake.lua file." } - , {'P', "project", "kv", nil, "Change to the given project directory." - , "Search priority:" - , " 1. The Given Command Argument" - , " 2. The Envirnoment Variable: XMAKE_PROJECT_DIR" - , " 3. The Current Directory" } - - , {} - , {'s', "string", "k", nil, "Run the lua string script." } - - , {} - , {'v', "verbose", "k", nil, "Print lots of verbose information." } - , {nil, "version", "k", nil, "Print the version number and exit." } - , {'h', "help", "k", nil, "Print this help message and exit." } - - , {} - , {nil, "script", "v", nil, "Run the given lua script." - , " - The script name from the xmake tool directory" - , " - The script file" - , " - The script string" } - , {nil, "arguments", "vs", nil, "The script arguments" } - } - } -end - --- return module: _lua -return _lua |
