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-rw-r--r--xmake/scripts/platform/windows/tools/lib.lua138
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diff --git a/xmake/scripts/platform/windows/tools/lib.lua b/xmake/scripts/platform/windows/tools/lib.lua
deleted file mode 100644
index 1d94152cc..000000000
--- a/xmake/scripts/platform/windows/tools/lib.lua
+++ /dev/null
@@ -1,138 +0,0 @@
---!The Automatic Cross-platform Build Tool
---
--- XMake is free software; you can redistribute it and/or modify
--- it under the terms of the GNU Lesser General Public License as published by
--- the Free Software Foundation; either version 2.1 of the License, or
--- (at your option) any later version.
---
--- XMake is distributed in the hope that it will be useful,
--- but WITHOUT ANY WARRANTY; without even the implied warranty of
--- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--- GNU Lesser General Public License for more details.
---
--- You should have received a copy of the GNU Lesser General Public License
--- along with XMake;
--- If not, see <a href="http://www.gnu.org/licenses/"> http://www.gnu.org/licenses/</a>
---
--- Copyright (C) 2009 - 2015, ruki All rights reserved.
---
--- @author ruki
--- @file lib.lua
---
-
--- define module: lib
-local lib = lib or {}
-
--- load modules
-local io = require("base/io")
-local os = require("base/os")
-local path = require("base/path")
-local utils = require("base/utils")
-local string = require("base/string")
-local config = require("base/config")
-local platform = require("platform/platform")
-
--- init the compiler
-function lib.init(self, name)
-
- -- save name
- self.name = name or "lib.exe"
-
-end
-
--- extract the static library to object files
-function lib.extract(self, ...)
-
- -- check
- local args = ...
- assert(#args == 2 and self.name)
-
- -- get library and object file path
- local libfile = args[1]
- local objfile = args[2]
- assert(libfile and objfile)
-
- -- get object directory
- local objdir = path.directory(objfile)
- if not os.isdir(objdir) then os.mkdir(objdir) end
- if not os.isdir(objdir) then
- utils.error("%s not found!", objdir)
- return false
- end
-
- -- the windows module
- local windows = platform.module()
- assert(windows)
-
- -- enter envirnoment
- windows.enter()
-
- -- list object files
- local file = io.popen(string.format("%s -nologo -list %s", self.name, libfile))
- if not file then
- utils.error("extract %s to %s failed!", libfile, objdir)
- windows.leave()
- return false
- end
-
- -- extrace all object files
- for line in file:lines() do
-
- -- is object file?
- if line:find("%.obj") then
-
- -- init command
- local out = path.translate(string.format("%s\\%s", objdir, path.filename(line)))
-
- -- repeat? rename it
- if os.isfile(out) then
- for i = 0, 10 do
- out = path.translate(string.format("%s\\%d_%s", objdir, i, path.filename(line)))
- if not os.isfile(out) then break end
- end
- end
-
- -- init command
- local cmd = string.format("%s -nologo -extract:%s -out:%s %s", self.name, line, out, libfile)
-
- -- extract it
- if 0 ~= os.execute(cmd) then
- utils.error("extract %s to %s failed!", libfile, objdir)
- windows.leave()
- return false
- end
- end
- end
-
- -- exit file
- file:close()
-
- -- leave envirnoment
- windows.leave()
-
- -- ok
- return true
-end
-
--- the main function
-function lib.main(self, cmd)
-
- -- the windows module
- local windows = platform.module()
- assert(windows)
-
- -- enter envirnoment
- windows.enter()
-
- -- execute it
- local ok = os.execute(cmd)
-
- -- leave envirnoment
- windows.leave()
-
- -- ok?
- return utils.ifelse(ok == 0, true, false)
-end
-
--- return module: lib
-return lib