name: Windows on: pull_request: push: release: types: published jobs: build: strategy: matrix: os: [windows-latest] runs-on: ${{ matrix.os }} steps: - uses: actions/checkout@v1 - uses: xmake-io/github-action-setup-xmake@v1 # this is not supported, use dev branch instead with: xmake-version: branch@dev - uses: mihails-strasuns/setup-dlang@v0.5.0 with: compiler: dmd-latest - uses: olegtarasov/get-tag@v2 id: tagName # prepare - name: prepare run: | # xmake xmake show git submodule update --init Copy-Item . ../xmake_x86 -Recurse # nsis Invoke-WebRequest "https://github.com/xmake-mirror/nsis/releases/download/v30b3/nsis-3.04.zip" -UseBasicParsing -OutFile ./nsis.zip Invoke-WebRequest "https://github.com/xmake-mirror/nsis/releases/download/v30b3/nsis-3.04-strlen_8192.zip" -UseBasicParsing -OutFile ./nsis-longstr.zip Invoke-WebRequest "https://github.com/xmake-mirror/nsis/releases/download/v30b3/UAC.zip" -UseBasicParsing -OutFile ./nsis-uac.zip Expand-Archive ./nsis.zip -DestinationPath ./nsis Move-Item ./nsis/*/* ./nsis Expand-Archive ./nsis-longstr.zip -DestinationPath ./nsis -Force Expand-Archive ./nsis-uac.zip -DestinationPath ./nsis -Force Move-Item ./nsis/UAC.nsh ./nsis/Include/ # build (x64) - name: build (x64) run: | xmake f -vD -P core -a x64 xmake -vD -P core # build (x86) - name: build (x86) run: | Push-Location ../xmake_x86 xmake f -vD -P core -a x86 xmake -vD -P core Push-Location # tests (x64) - name: tests (x64) run: | Copy-Item ./core/build/xmake.exe ./xmake $Env:XMAKE_PROGRAM_DIR = $(Resolve-Path ./xmake) Set-Item -Path Env:Path -Value ($Env:XMAKE_PROGRAM_DIR + ";" + $Env:Path) xmake show xmake l -v private.utils.bcsave --rootname='@programdir' -x 'scripts/**|templates/**' xmake xmake lua -v -D tests/run.lua # tests (x86) - name: tests (x86) run: | Push-Location ../xmake_x86 Copy-Item ./core/build/xmake.exe ./xmake $Env:XMAKE_PROGRAM_DIR = $(Resolve-Path ./xmake) Set-Item -Path Env:Path -Value ($Env:XMAKE_PROGRAM_DIR + ";" + $Env:Path) xmake show xmake l -v private.utils.bcsave --rootname='@programdir' -x 'scripts/**|templates/**' xmake xmake lua -v -D tests/run.lua Pop-Location # build artifacts (x64) - name: artifact (x64) run: | # build installer (New-Item ./xmake/winenv/bin -ItemType Directory).FullName Invoke-WebRequest "https://github.com/xmake-mirror/gnuwin32-unzip/releases/download/5.51.1/unzip-5.51-1-bin.zip" -UseBasicParsing -OutFile .\unzip.zip Expand-Archive ./unzip.zip -DestinationPath ./unzip Copy-Item ./unzip/bin/unzip.exe ./xmake/winenv/bin Invoke-WebRequest "https://github.com/xmake-io/xmake-win64env/raw/master/bin/curl.exe" -UseBasicParsing -OutFile .\curl.exe Invoke-WebRequest "https://raw.githubusercontent.com/xmake-io/xmake-win64env/master/bin/curl-ca-bundle.crt" -UseBasicParsing -OutFile .\curl-ca-bundle.crt Copy-Item ./curl.exe ./xmake/winenv/bin Copy-Item ./curl-ca-bundle.crt ./xmake/winenv/bin $version = (Get-Command xmake/xmake.exe).FileVersionInfo ./nsis/makensis.exe /DMAJOR=$($version.ProductMajorPart) /DMINOR=$($version.ProductMinorPart) /DALTER=$($version.ProductBuildPart) /DBUILD=$($($version.ProductVersion -split '\+')[1]) /Dx64 .\scripts\installer.nsi # archive Copy-Item ./*.md ./xmake Add-Type -AssemblyName System.Text.Encoding Add-Type -AssemblyName System.IO.Compression.FileSystem class FixedEncoder : System.Text.UTF8Encoding { FixedEncoder() : base($true) { } [byte[]] GetBytes([string] $s) { $s = $s.Replace("\", "/") return ([System.Text.UTF8Encoding]$this).GetBytes($s) } } Copy-Item ./xmake ./archive/xmake -Recurse [System.IO.Compression.ZipFile]::CreateFromDirectory("$PWD\archive", "$PWD\archive.zip", [System.IO.Compression.CompressionLevel]::Optimal, $false, [FixedEncoder]::new()) (Get-FileHash .\archive.zip -Algorithm SHA256).Hash.ToLower() + " *xmake.zip`n" | Out-File ./shafile -Encoding ASCII -NoNewLine -Append # build artifacts (x86) - name: artifact (x86) run: | Push-Location ../xmake_x86 # build installer (New-Item ./xmake/winenv/bin -ItemType Directory).FullName Invoke-WebRequest "https://github.com/xmake-mirror/gnuwin32-unzip/releases/download/5.51.1/unzip-5.51-1-bin.zip" -UseBasicParsing -OutFile .\unzip.zip Expand-Archive ./unzip.zip -DestinationPath ./unzip Copy-Item ./unzip/bin/unzip.exe ./xmake/winenv/bin Invoke-WebRequest "https://github.com/xmake-io/xmake-win32env/raw/master/bin/curl.exe" -UseBasicParsing -OutFile .\curl.exe Invoke-WebRequest "https://raw.githubusercontent.com/xmake-io/xmake-win32env/master/bin/curl-ca-bundle.crt" -UseBasicParsing -OutFile .\curl-ca-bundle.crt Copy-Item ./curl.exe ./xmake/winenv/bin Copy-Item ./curl-ca-bundle.crt ./xmake/winenv/bin $version = (Get-Command xmake/xmake.exe).FileVersionInfo ../xmake/nsis/makensis.exe /DMAJOR=$($version.ProductMajorPart) /DMINOR=$($version.ProductMinorPart) /DALTER=$($version.ProductBuildPart) /DBUILD=$($($version.ProductVersion -split '\+')[1]) /Dx86 .\scripts\installer.nsi # archive Copy-Item ./*.md ./xmake Add-Type -AssemblyName System.Text.Encoding Add-Type -AssemblyName System.IO.Compression.FileSystem class FixedEncoder : System.Text.UTF8Encoding { FixedEncoder() : base($true) { } [byte[]] GetBytes([string] $s) { $s = $s.Replace("\", "/") return ([System.Text.UTF8Encoding]$this).GetBytes($s) } } Copy-Item ./xmake ./archive/xmake -Recurse [System.IO.Compression.ZipFile]::CreateFromDirectory("$PWD\archive", "$PWD\archive.zip", [System.IO.Compression.CompressionLevel]::Optimal, $false, [FixedEncoder]::new()) (Get-FileHash .\archive.zip -Algorithm SHA256).Hash.ToLower() + " *xmake.zip`n" | Out-File ./shafile -Encoding ASCII -NoNewLine -Append Pop-Location Copy-Item ../xmake_x86 ./xmake -Recurse # upload artifacts - uses: actions/upload-artifact@v2 with: name: xmake-latest.win64.exe path: scripts/xmake.exe - uses: actions/upload-artifact@v2 with: name: xmake-latest.win32.exe path: xmake/xmake_x86/scripts/xmake.exe - uses: actions/upload-artifact@v2 with: name: xmake-latest.win64.zip path: archive.zip - uses: actions/upload-artifact@v2 with: name: xmake-latest.win32.zip path: xmake/xmake_x86/archive.zip - uses: actions/upload-artifact@v2 with: name: xmake-latest.win64.sha256 path: shafile - uses: actions/upload-artifact@v2 with: name: xmake-latest.win32.sha256 path: xmake/xmake_x86/shafile # publish release - name: publish if: github.event.action == 'published' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: scripts/xmake.exe asset_name: xmake-${{ steps.tagName.outputs.tag }}.win64.exe asset_content_type: application/zip - name: publish if: github.event.action == 'published' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: xmake/xmake_x86/scripts/xmake.exe asset_name: xmake-${{ steps.tagName.outputs.tag }}.win32.exe asset_content_type: application/zip - name: publish if: github.event.action == 'published' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: archive.zip asset_name: xmake-${{ steps.tagName.outputs.tag }}.win64.zip asset_content_type: application/zip - name: publish if: github.event.action == 'published' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: xmake/xmake_x86/archive.zip asset_name: xmake-${{ steps.tagName.outputs.tag }}.win32.zip asset_content_type: application/zip - name: publish if: github.event.action == 'published' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: shafile asset_name: xmake-${{ steps.tagName.outputs.tag }}.win64.sha256 asset_content_type: application/zip - name: publish if: github.event.action == 'published' uses: actions/upload-release-asset@v1.0.1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ github.event.release.upload_url }} asset_path: xmake/xmake_x86/shafile asset_name: xmake-${{ steps.tagName.outputs.tag }}.win32.sha256 asset_content_type: application/zip