# A make-like build utility based on Lua [![Build Status](https://api.travis-ci.org/tboox/xmake.svg?branch=master)](https://travis-ci.org/tboox/xmake) [![Build status](https://ci.appveyor.com/api/projects/status/ry9oa2mxrj8hk613/branch/master?svg=true)](https://ci.appveyor.com/project/waruqi/xmake/branch/master) [![Join the chat at https://gitter.im/tboox/tboox](https://badges.gitter.im/tboox/tboox.svg)](https://gitter.im/tboox/tboox?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![donate](http://tboox.org/static/img/donate.svg)](http://xmake.io/pages/donation.html#donate) ## Introduction ([中文](/README_zh.md)) xmake is a make-like build utility based on lua. The project focuses on making development and building easier and provides many features (.e.g package, install, plugin, macro, action, option, task ...), so that any developer can quickly pick it up and enjoy the productivity boost when developing and building project. If you want to known more, please refer to: * [Documents](http://xmake.io/#/home) * [Github](https://github.com/waruqi/xmake) * [HomePage](http://www.xmake.io) #### Features - Create projects and supports many project templates - Support c/c++, objc/c++, swift and assembly language - Automatically probe the host environment and configure project - Provide some built-in actions (config, build, package, clean, install, uninstall and run) - Provide some built-in plugins (doxygen, macro, project) - Provide some built-in macros (batch packaging) - Describe the project file using lua script, more flexible and simple - Custom packages, platforms, plugins, templates, tasks, macros, options and actions - Do not generate makefile and build project directly - Support multitasking with argument: -j - Check includes dependence automatically - Run and debug the target program - Generate IDE project file #### Actions - config: Configure project before building. - global: Configure the global options for xmake. - build: Build project. - clean: Remove all binary and temporary files. - create: Create a new project using template. - package: Package the given target - install: Install the project binary files. - uninstall: Uninstall the project binary files. - run: Run the project target. #### Plugins - The doxygen plugin: Make doxygen document from source codes - The macro plugin: Record and playback commands - The hello plugin: A simple plugin demo to show 'hello xmake!' - The project plugin: Create the project file for IDE (.e.g makefile, vs2002 - vs2017) #### Languages - C/C++ - Objc/Objc++ - Swift - Assembly - Golang - Rust - Dlang #### Platforms - Windows (x86, x64, amd64, x86_amd64) - Macosx (i386, x86_64) - Linux (i386, x86_64, cross-toolchains ...) - Android (armv5te, armv6, armv7-a, armv8-a, arm64-v8a) - iPhoneos (armv7, armv7s, arm64, i386, x86_64) - Watchos (armv7k, i386) - Mingw (i386, x86_64) #### Todolist - Manage package and dependencies - Download package automatically - Create package repository for porting other third-party source codes, it's goal is that one people port it and many people shared. - Implement more plugins(.e.g generate .deb, .rpm package) #### Examples [![usage_demo](http://tboox.org/static/img/xmake/usage_demo.gif)](http://www.xmake.io) Create a c++ console project: ```bash xmake create -l c++ -t 1 console or xmake create --language=c++ --template=1 console ``` Project xmakefile: xmake.lua ```lua target("console") set_kind("binary") add_files("src/*.c") ``` Configure project: This is optional, if you compile the targets only for linux, macosx and windows and the default compilation mode is release. ```bash xmake f -p iphoneos -m debug or xmake f --plat=macosx --arch=x86_64 or xmake f -p windows or xmake config --plat=iphoneos --mode=debug or xmake config --plat=android --arch=armv7-a --ndk=xxxxx or xmake config -p linux -a i386 or xmake config -p mingw --cross=i386-mingw32- --toolchains=/xxx/bin or xmake config -p mingw --sdk=/mingwsdk or xmake config --help ``` Compile project: ```bash xmake or xmake -r or xmake --rebuild ``` Run target: ```bash xmake r console or xmake run console ``` Debug target: ```bash xmake r -d console or xmake run -d console ``` Package all: ```bash xmake p or xmake package or xmake package console or xmake package -o /tmp or xmake package --output=/tmp ``` Package all archs using macro: ```bash xmake m package or xmake m package -p iphoneos or xmake m package -p macosx -f "-m debug" -o /tmp/ or xmake m package --help ``` Install targets: ```bash xmake i or xmake install or xmake install console or xmake install -o /tmp or xmake install --output=/tmp ``` If you need known more detailed usage,please refer to [documents](https://github.com/waruqi/xmake/wiki/documents) or run: ```bash xmake -h or xmake --help or xmake config --help or xmake package --help or xmake macro --help ... ``` The simple xmake.lua file: ```c -- the debug mode if is_mode("debug") then -- enable the debug symbols set_symbols("debug") -- disable optimization set_optimize("none") end -- the release mode if is_mode("release") then -- set the symbols visibility: hidden set_symbols("hidden") -- enable fastest optimization set_optimize("fastest") -- strip all symbols set_strip("all") end -- add target target("test") -- set kind set_kind("static") -- add files add_files("src/*.c") ``` If you want to know more, please refer to: #### Documents * [Documents](https://github.com/waruqi/xmake/wiki/documents) * [Codes](https://github.com/waruqi/xmake) #### Projects Some projects using xmake: * [tbox](https://github.com/waruqi/tbox) * [gbox](https://github.com/waruqi/gbox) * [libsvx](https://github.com/caikelun/libsvx) * [more](https://github.com/waruqi/xmake/wiki/xmake-projects) #### Contacts * Email:[waruqi@gmail.com](mailto:waruqi@gmail.com) * Homepage:[TBOOX Open Source Project](http://www.tboox.org/cn) * Community:[TBOOX Open Source Community](http://www.tboox.org/forum)