/*!A cross-platform build utility based on Lua * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright (C) 2015-present, Xmake Open Source Community. * * @author ruki * @file base64.c * */ /* ////////////////////////////////////////////////////////////////////////////////////// * trace */ #define TB_TRACE_MODULE_NAME "base64" #define TB_TRACE_MODULE_DEBUG (0) /* ////////////////////////////////////////////////////////////////////////////////////// * includes */ #include "prefix.h" /* ////////////////////////////////////////////////////////////////////////////////////// * implementation */ tb_int_t xm_base64_decode(lua_State *lua) { tb_assert_and_check_return_val(lua, 0); // get the string size_t size = 0; tb_char_t const *cstr = luaL_checklstring(lua, 1, &size); tb_check_return_val(cstr && size, 0); // decode it tb_byte_t buff[8192]; if (size < sizeof(buff)) { tb_size_t real = tb_base64_decode(cstr, size, buff, sizeof(buff)); if (real > 0) { lua_pushlstring(lua, (tb_char_t const *)buff, (tb_int_t)real); return 1; } } lua_pushnil(lua); lua_pushstring(lua, "buffer is too small"); return 2; }