/*!A cross-platform build utility based on Lua * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright (C) 2015-present, Xmake Open Source Community. * * @author ruki * @file setenv.c * */ /* ////////////////////////////////////////////////////////////////////////////////////// * trace */ #define TB_TRACE_MODULE_NAME "setenv" #define TB_TRACE_MODULE_DEBUG (0) /* ////////////////////////////////////////////////////////////////////////////////////// * includes */ #include "prefix.h" /* ////////////////////////////////////////////////////////////////////////////////////// * implementation */ // ok = os.setenv(name, value) tb_int_t xm_os_setenv(lua_State *lua) { tb_assert_and_check_return_val(lua, 0); // get the name and value size_t value_size = 0; tb_char_t const *name = luaL_checkstring(lua, 1); tb_char_t const *value = luaL_checklstring(lua, 2, &value_size); tb_check_return_val(name, 0); // set it lua_pushboolean(lua, value ? tb_environment_set(name, value) : tb_false); return 1; }