/*!A cross-platform build utility based on Lua * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright (C) 2015-present, Xmake Open Source Community. * * @author ruki * @file byte.c * */ /* ////////////////////////////////////////////////////////////////////////////////////// * includes */ #include "utf8.h" /* ////////////////////////////////////////////////////////////////////////////////////// * private implementation */ static tb_bool_t xm_utf8_byte_cb(xm_utf8_int_t code, tb_cpointer_t udata) { lua_State* lua = (lua_State*)udata; tb_assert_and_check_return_val(lua, tb_false); luaL_checkstack(lua, 1, "too many results"); lua_pushinteger(lua, code); return tb_true; } /* ////////////////////////////////////////////////////////////////////////////////////// * implementation */ /* utf8.byte(s, i [, j]) */ tb_int_t xm_utf8_byte(lua_State* lua) { size_t len; tb_char_t const* s = luaL_checklstring(lua, 1, &len); lua_Integer i = luaL_optinteger(lua, 2, 1); lua_Integer j = luaL_optinteger(lua, 3, i); return (tb_int_t)xm_utf8_byte_impl(s, len, (tb_long_t)i, (tb_long_t)j, xm_utf8_byte_cb, lua); }