/*!A cross-platform build utility based on Lua * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Copyright (C) 2015-present, Xmake Open Source Community. * * @author ruki * @file charset.h * */ #ifndef XM_UTILS_CHARSET_H #define XM_UTILS_CHARSET_H /* ////////////////////////////////////////////////////////////////////////////////////// * includes */ #include "prefix.h" /* ////////////////////////////////////////////////////////////////////////////////////// * types */ // the charset entry type typedef struct __xm_charset_entry_t { // the charset type tb_size_t type; // the charset name tb_char_t const *name; } xm_charset_entry_t, *xm_charset_entry_ref_t; /* ////////////////////////////////////////////////////////////////////////////////////// * interfaces */ /* find charset by name * * @param name the charset name * * @return the charset entry */ xm_charset_entry_ref_t xm_charset_find_by_name(tb_char_t const *name); #endif