-- Regression tests for Lua 5.4 for-loop customizations in xmake: -- 1. RDKCONST is relaxed on the control variable (parser patch), so -- reassigning `i` in a numeric-for or `k` in a generic-for compiles. -- 2. Sandbox `pairs` snapshots keys so reassigning the first loop -- variable cannot corrupt the iterator state — otherwise `next` -- would later fail with "invalid key to 'next'". function test_numeric_for_reassign(t) -- Just needs to compile & run without "attempt to assign to const". local sum = 0 for i = 1, 5 do i = i * 10 sum = sum + i end t:require(sum == 10 + 20 + 30 + 40 + 50) end function test_generic_for_reassign_key(t) local tbl = {foo_a = 1, foo_b = 2, foo_c = 3} local seen = {} local count = 0 for k, v in pairs(tbl) do k = k:gsub("_", "-") seen[k] = v count = count + 1 end t:require(count == 3) t:require(seen["foo-a"] == 1) t:require(seen["foo-b"] == 2) t:require(seen["foo-c"] == 3) end function test_generic_for_reassign_many_keys(t) -- Stress the snapshot path with enough keys that a broken iterator -- would deterministically trip `next` on the second iteration. local tbl = {} for i = 1, 64 do tbl["key_" .. i] = i end local total = 0 for name, value in pairs(tbl) do name = name:gsub("_", "-") -- would corrupt `next`'s key arg t:require(name:find("^key%-%d+$") ~= nil) total = total + value end t:require(total == (1 + 64) * 64 / 2) end function test_list_items_reassign(t) import("core.base.list") local l = list.new() for i = 1, 5 do l:push({name = "n" .. i}) end local names = {} for item in l:items() do item = nil -- would corrupt list:next on the next iteration -- re-fetch to prove we don't rely on `item` end local count = 0 for item in l:items() do count = count + 1 table.insert(names, item.name) end t:require(count == 5) t:require(names[1] == "n1" and names[5] == "n5") end function test_irpairs_reassign_index(t) local arr = {"a", "b", "c", "d", "e"} local collected = {} for i, v in irpairs(arr) do i = -1 -- would corrupt the index on the next iteration table.insert(collected, v) end t:require(#collected == 5) t:require(collected[1] == "e") t:require(collected[5] == "a") end function test_hashset_items_reassign(t) import("core.base.hashset") local set = hashset.from({"key_1", "key_2", "key_3", "key_4", "key_5"}) local seen = {} for item in set:items() do item = item:gsub("_", "-") -- would corrupt `next`'s key arg seen[item] = true end local count = 0 for _ in pairs(seen) do count = count + 1 end t:require(count == 5) for i = 1, 5 do t:require(seen["key-" .. i] == true) end end function test_ipairs_reassign_index(t) -- With the stock Lua 5.4 `ipairs`, writing to the first loop variable -- would silently shift the index on the next iteration (no error, -- just wrong results). Sandbox `ipairs` hides the counter in an -- upvalue so the body's write is harmless. local list = {10, 20, 30, 40, 50} local seen = {} for i, v in ipairs(list) do i = -1 -- would corrupt iteration if `i` were the control slot table.insert(seen, v) end t:require(#seen == 5) for idx = 1, 5 do t:require(seen[idx] == list[idx]) end end function test_generic_for_reassign_value(t) -- Writing to the second loop variable is always safe (it isn't the -- iterator control), but exercise it anyway to pin the behavior. local tbl = {a = 1, b = 2, c = 3} local total = 0 for _, v in pairs(tbl) do v = v * 2 total = total + v end t:require(total == 12) end