--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015 - 2018, TBOOX Open Source Group. -- -- @author ruki -- @file main.lua -- -- imports import("core.base.option") import("core.project.project") import("core.project.template") -- main function main() -- enter the original working directory, because the default directory is in the project directory os.cd(os.workingdir()) -- the target name local targetname = option.get("target") or option.get("name") or path.basename(project.directory()) or "demo" -- trace cprint("${bright}create %s ...", targetname) -- create project from template template.create(option.get("language"), option.get("template"), targetname) -- trace cprint("${bright}create ok!${ok_hand}") end