--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file statusbar.lua -- -- load modules local log = require("ui/log") local rect = require("ui/rect") local panel = require("ui/panel") local label = require("ui/label") local event = require("ui/event") local curses = require("ui/curses") -- define module local statusbar = statusbar or panel() -- init statusbar function statusbar:init(name, bounds) -- init panel panel.init(self, name, bounds) -- init info self._INFO = label:new("statusbar.info", rect{0, 0, self:width(), self:height()}) self:insert(self:info()) self:info():text_set("Status Bar") self:info():textattr_set("blue") -- init background self:background_set("white") end -- get status info function statusbar:info() return self._INFO end -- return module return statusbar