--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file textedit.lua -- -- load modules local log = require("ui/log") local view = require("ui/view") local label = require("ui/label") local event = require("ui/event") local border = require("ui/border") local curses = require("ui/curses") local textarea = require("ui/textarea") local action = require("ui/action") local bit = require("base/bit") -- define module local textedit = textedit or textarea() -- init textedit function textedit:init(name, bounds, text) -- init label textarea.init(self, name, bounds, text) -- show cursor self:cursor_show(true) -- mark as selectable self:option_set("selectable", true) -- mark as mouseable self:option_set("mouseable", true) self:action_set(action.ac_on_clicked, function () return true end) -- enable multiple line self:option_set("multiline", true) end -- draw textedit function textedit:on_draw(transparent) -- draw label textarea.on_draw(self, transparent) -- move cursor if not self:text() or #self:text() == 0 then self:cursor_move(0, 0) else self:cursor_move(self:canvas():pos()) end end -- set text function textedit:text_set(text) textarea.text_set(self, text) self:scroll_to_end() return self end -- on event function textedit:on_event(e) -- update text if e.type == event.ev_keyboard then if e.key_name == "Enter" and self:option("multiline") then self:text_set(self:text() .. '\n') return true elseif e.key_name == "Backspace" then local text = self:text() if #text > 0 then local size = 1 -- while continuation byte while bit.band(text:byte(#text - size + 1), 0xc0) == 0x80 do size = size + 1 end self:text_set(text:sub(1, #text - size)) end return true elseif e.key_name == "CtrlV" then local pastetext = os.pbpaste() if pastetext then self:text_set(self:text() .. pastetext) end return true elseif e.key_code > 0x1f and e.key_code < 0xf8 then self:text_set(self:text() .. string.char(e.key_code)) return true end end -- do textarea event return textarea.on_event(self, e) end -- return module return textedit