--!A cross-platform build utility based on Lua -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- Copyright (C) 2015-present, Xmake Open Source Community. -- -- @author ruki -- @file find_ninja.lua -- -- imports import("lib.detect.find_program") import("lib.detect.find_programver") import("core.tool.toolchain") -- find ninja -- -- @param opt the argument options, e.g. {version = true} -- -- @return program, version -- -- @code -- -- local ninja = find_ninja() -- local ninja, version = find_ninja({version = true}) -- -- @endcode -- function main(opt) -- find program opt = opt or {} opt.norunfile = true local program = find_program(opt.program or "ninja", opt) if not program and is_host("windows") then local msvc = toolchain.load("msvc", {plat = os.host(), arch = os.arch()}) if msvc:check() then opt.envs = msvc:runenvs() -- we attempt to find it from vstudio environments opt.force = true program = find_program(opt.program or "ninja", opt) end end -- find program version local version = nil if program and opt and opt.version then version = find_programver(program, opt) end return program, version end